@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Rostov to Yunnan 4 bombers moved from Iwo Jima to Japan -
Scramble against bombing at Japan?
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@weddingsinger yes please
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Rostov to Yunnan 4 bombers moved from Iwo Jima to Japan Combat - Americans Air Battle in Japan Americans attacks with 4 units heading to Japan Japanese launches 1 interceptors out of Japan Attackers Fire, : 1/4 hits, 0.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/4 hits, 0.67 expected hits Bombing raid in Japan rolls: 7,7,6,7 and causes: 20 damage to unit: factory_major Bombing raid in Japan causes 20 damage total. Battle in Yunnan Americans attack with 3 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from Romania to Persia 2 tactical_bombers moved from Western Ukraine to Northwest Persia 1 fighter moved from Eastern Poland to Northwest Persia 2 armour moved from Novgorod to Vologda 1 armour moved from Karelia to Archangel 2 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 102 Sea Zone 1 armour moved from Germany to Holland Belgium 2 armour moved from Germany to Eastern Poland 10 bombers moved from Western United States to Queensland 4 bombers moved from Japan to Iwo Jima Place Units - Americans 8 bombers placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0.33 AA fire in Japan : : -0.67 Americans : 0.00 Attackers Fire, : : 0.33 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kansu to Shensi 1 artillery and 1 infantry moved from Hopei to Shensi 3 infantry moved from Hopei to Chahar 3 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Rostov to Yunnan 4 bombers moved from Iwo Jima to Japan Combat - Americans Air Battle in Japan Americans attacks with 4 units heading to Japan Japanese launches 1 interceptors out of Japan Attackers Fire, : 1/4 hits, 0.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/4 hits, 0.67 expected hits Bombing raid in Japan rolls: 7,7,6,7 and causes: 20 damage to unit: factory_major Bombing raid in Japan causes 20 damage total. Battle in Yunnan Americans attack with 3 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from Romania to Persia 2 tactical_bombers moved from Western Ukraine to Northwest Persia 1 fighter moved from Eastern Poland to Northwest Persia 2 armour moved from Novgorod to Vologda 1 armour moved from Karelia to Archangel 2 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 102 Sea Zone 1 armour moved from Germany to Holland Belgium 2 armour moved from Germany to Eastern Poland 10 bombers moved from Western United States to Queensland 4 bombers moved from Japan to Iwo Jima Place Units - Americans 8 bombers placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kansu to Shensi 1 artillery and 1 infantry moved from Hopei to Shensi 3 infantry moved from Hopei to Chahar 3 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 6 armour and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - British 3 armour moved from Western Germany to Southern Italy 5 infantry and 1 marine moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries moved from Southern France to 93 Sea Zone 2 artilleries and 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 artilleries moved from 95 Sea Zone to Southern Italy 4 armour and 4 mech_infantrys moved from Eastern Persia to West India 3 armour moved from Persia to West India Combat - British Battle in Southern Italy British attack with 3 armour, 3 artilleries, 2 fighters, 6 infantry, 1 marine and 1 tactical_bomber Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry AA fire in Southern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Southern Italy British roll dice for 3 armour, 3 artilleries, 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 2 : 6/15 hits, 5.33 expected hits Italians roll dice for 2 aaGuns and 5 infantry in Southern Italy, round 2 : 2/5 hits, 1.67 expected hits 2 aaGuns owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Southern Italy British roll dice for 3 armour, 3 artilleries, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 3 : 5/13 hits, 5.00 expected hits Italians roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Italy British captures 0PUs while taking Italians capital British win, taking Southern Italy from Italians with 3 armour, 3 artilleries, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 fighter and 2 infantry Casualties for Italians: 2 aaGuns and 5 infantry Battle in West India British attack with 7 armour and 4 mech_infantrys Japanese defend with 1 infantry British roll dice for 7 armour and 4 mech_infantrys in West India, round 2 : 4/11 hits, 4.17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 3 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Trans-Jordan to 98 Sea Zone 2 artilleries and 1 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia 1 tactical_bomber moved from Egypt to Eastern Persia 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 85 Sea Zone Place Units - British 3 armour placed in Persia 3 armour placed in Iraq 3 tactical_bombers placed in Egypt Turn Complete - British British collect 62 PUs; end with 64 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 67 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 70 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 73 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 76 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Defenders Fire, : : -0.33 British : 0.50 Italians : -0.00 AA fire in Japan : : -0.67 Americans : 0.00 AA fire in Southern Italy : : 0.50 Chinese : 1.17 Attackers Fire, : : 0.33 Japanese : 0.00 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 mech_infantry moved from Queensland to Western Australia 2 fighters moved from Queensland to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 infantry, 1 marine and 1 mech_infantry ANZAC roll dice for 1 armour, 2 fighters and 1 mech_infantry in Western Australia, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry, 1 marine and 1 mech_infantry in Western Australia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 1 armour and 2 fighters in Western Australia, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 marine and 1 mech_infantry in Western Australia, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 marine owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 mech_infantry Casualties for Japanese: 1 infantry, 1 marine and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Western Australia to Queensland 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 mech_infantry moved from Queensland to Western Australia 2 fighters moved from Queensland to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 infantry, 1 marine and 1 mech_infantry ANZAC roll dice for 1 armour, 2 fighters and 1 mech_infantry in Western Australia, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry, 1 marine and 1 mech_infantry in Western Australia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 1 armour and 2 fighters in Western Australia, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 marine and 1 mech_infantry in Western Australia, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 marine owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 mech_infantry Casualties for Japanese: 1 infantry, 1 marine and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Western Australia to Queensland 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Combat - French Non Combat Move - French 2 infantry moved from Caucasus to Kazakhstan Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 10 armour; Remaining resources: 9 PUs; Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 armour and 5 mech_infantrys moved from Urals to Evenkiyskiy 1 fighter and 1 tactical_bomber moved from Timguska to Tsagaan Olom Combat - Russians Battle in Tsagaan Olom Russians attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 tactical_bomber in Tsagaan Olom, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsagaan Olom Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Evenkiyskiy Russians attack with 1 armour and 5 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour and 5 mech_infantrys in Evenkiyskiy, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 5 mech_infantrys in Evenkiyskiy, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tsagaan Olom to Olgiy 2 infantry moved from Novosibirsk to Kansu 5 armour moved from Russia to Novosibirsk 3 armour moved from Tsinghai to Kweichow 2 armour moved from Kazakhstan to Szechwan 1 infantry moved from Kazakhstan to Sikang 3 armour moved from Volgograd to Sikang 1 mech_infantry moved from Urals to Yenisey 1 armour moved from Greater Southern Germany to Eastern Poland 1 armour moved from Albania to Romania Place Units - Russians 10 armour placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 54 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 60 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 80 PUsCombat Hit Differential Summary :
Russians : -0.83 Japanese : -1.00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 20x factory_major; Remaining resources: 62 PUs; 0 SuicideAttackTokens; Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to West India 4 fighters moved from Malaya to West India 2 bombers moved from Malaya to Yunnan 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour moved from Shantung to Hunan 1 armour moved from Shantung to Anhwe 1 armour moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Amur to Buryatia 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 4 infantry moved from Malaya to 37 Sea Zone 1 artillery and 2 mech_infantrys moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 37 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from Jehol to Japan 3 fighters moved from Malaya to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 3 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 1 mech_infantry in Yunnan, round 2 : 7/7 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 3 armour, 5 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 7 armour and 4 mech_infantrys Japanese roll dice for 3 armour, 5 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in West India, round 2 : 6/14 hits, 5.50 expected hits UK_Pacific roll dice for 7 armour and 4 mech_infantrys in West India, round 2 : 3/11 hits, 4.83 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British and 2 armour owned by the British lost in West India Japanese roll dice for 3 armour, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 3 : 4/11 hits, 5.00 expected hits UK_Pacific roll dice for 5 armour in West India, round 3 : 3/5 hits, 2.50 expected hits 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 4 armour owned by the British lost in West India Japanese roll dice for 2 armour, 5 fighters and 1 tactical_bomber in West India, round 4 : 3/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 armour in West India, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 2 armour, 1 infantry and 4 mech_infantrys Casualties for British: 7 armour and 4 mech_infantrys Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from West India to India 3 fighters moved from Yunnan to Malaya 2 bombers moved from Yunnan to Malaya 1 aaGun moved from Hunan to Kwangsi 1 artillery, 5 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 harbour placed in Shantung 1 fighter placed in Japan 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 1 armour and 1 mech_infantry placed in Shantung Japanese undo move 4. 1 artillery and 2 infantry placed in India 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.83 Japanese : 1.83Territory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Kwangsi : 1 flag, 1 aaGun Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry Jehol : 1 flag Manchuria : 1 flag Yunnan : 1 flag, 1 artillery and 1 mech_infantry Hunan : 1 flag, 1 armour Hopei : 1 flag, 1 mech_infantry Anhwe : 1 flag, 1 armour Shan State : 1 flag Burma : 1 flag India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Yakut S.S.R. : 1 flag Siberia : 1 flag Buryatia : 1 flag, 1 infantry French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys Celebes : 1 flag Java : 1 flag, 1 mech_infantry Sumatra : 1 flag 42 Sea Zone : 1 flag 37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport 36 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 5 transports Dzavhan : 1 flag 6 Sea Zone : 1 destroyer, 1 submarine and 2 transports Buyant-Uhaa : 1 flag, 1 armour Tsagaan Olom : 1 flag West India : 1 flag, 1 armourProduction/PUs Summary :
Germans : 4 / 0 Russians : 45 / 80 Japanese : 67 / 77 Americans : 63 / 99 Chinese : 8 / 10 British : 62 / 76 UK_Pacific : 0 / 0 Italians : 0 / 0 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 426 times 2 was rolled 436 times 3 was rolled 410 times 4 was rolled 418 times 5 was rolled 406 times 6 was rolled 460 times Average roll : 3.517 Median : 4.000 Variance : 0.773 Standard Deviation : 0.879 Total rolls : 2556 Null / Other 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 15 times Average roll : 3.913 Median : 4.000 Variance : 1.719 Standard Deviation : 1.311 Total rolls : 46 Germans Combat 1 was rolled 86 times 2 was rolled 68 times 3 was rolled 63 times 4 was rolled 71 times 5 was rolled 73 times 6 was rolled 80 times Average roll : 3.492 Median : 4.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 441 British Combat 1 was rolled 60 times 2 was rolled 61 times 3 was rolled 51 times 4 was rolled 62 times 5 was rolled 52 times 6 was rolled 62 times Average roll : 3.491 Median : 4.000 Variance : 0.375 Standard Deviation : 0.612 Total rolls : 348 Italians Combat 1 was rolled 47 times 2 was rolled 49 times 3 was rolled 43 times 4 was rolled 32 times 5 was rolled 37 times 6 was rolled 40 times Average roll : 3.335 Median : 3.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 248 Americans Combat 1 was rolled 33 times 2 was rolled 31 times 3 was rolled 33 times 4 was rolled 25 times 5 was rolled 36 times 6 was rolled 28 times Average roll : 3.452 Median : 3.000 Variance : 0.422 Standard Deviation : 0.649 Total rolls : 186 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.667 Median : 3.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Japanese Combat 1 was rolled 95 times 2 was rolled 89 times 3 was rolled 82 times 4 was rolled 102 times 5 was rolled 80 times 6 was rolled 104 times Average roll : 3.534 Median : 4.000 Variance : 0.918 Standard Deviation : 0.958 Total rolls : 552 French Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.559 Median : 3.500 Variance : 0.949 Standard Deviation : 0.974 Total rolls : 34 ANZAC Combat 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 10 times Average roll : 3.757 Median : 4.000 Variance : 1.023 Standard Deviation : 1.012 Total rolls : 37 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.600 Median : 2.000 Variance : 1.926 Standard Deviation : 1.388 Total rolls : 10 Chinese Combat 1 was rolled 20 times 2 was rolled 35 times 3 was rolled 24 times 4 was rolled 27 times 5 was rolled 34 times 6 was rolled 32 times Average roll : 3.674 Median : 4.000 Variance : 1.049 Standard Deviation : 1.024 Total rolls : 172 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.730 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 37 Russians Combat 1 was rolled 51 times 2 was rolled 85 times 3 was rolled 89 times 4 was rolled 75 times 5 was rolled 65 times 6 was rolled 74 times Average roll : 3.547 Median : 3.000 Variance : 2.175 Standard Deviation : 1.475 Total rolls : 439 -
TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 3 PUs; Combat Move - Americans 4 bombers moved from Iwo Jima to 6 Sea Zone 2 bombers moved from Szechwan to 36 Sea Zone 10 bombers moved from Queensland to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Persia to West India 1 fighter and 2 tactical_bombers moved from Northwest Persia to West India -
Scramble option at Japan and Malaya
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@weddingsinger not that i want to but i have too, full scramble both locations please and thanks
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 3 PUs; Combat Move - Americans 4 bombers moved from Iwo Jima to 6 Sea Zone 2 bombers moved from Szechwan to 36 Sea Zone 10 bombers moved from Queensland to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Persia to West India 1 fighter and 2 tactical_bombers moved from Northwest Persia to West India Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone Battle in 36 Sea Zone Americans attack with 2 bombers Japanese defend with 1 carrier, 1 cruiser, 1 submarine and 5 transports 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 36 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 cruiser and 5 transports in 36 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans lost in 36 Sea Zone Americans roll dice for 1 bomber in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 5 transports in 36 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 bomber in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser and 5 transports in 36 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 36 Sea Zone Japanese win with 5 transports remaining. Battle score for attacker is 4 Casualties for Americans: 2 bombers Casualties for Japanese: 1 carrier and 1 cruiser Battle in 6 Sea Zone Americans attack with 4 bombers Japanese defend with 1 destroyer, 2 fighters, 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 30 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer, 2 fighters and 2 transports Battle in 37 Sea Zone Americans attack with 10 bombers Japanese defend with 1 battleship, 2 carriers, 5 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 10 bombers in 37 Sea Zone, round 2 : 5/10 hits, 6.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 5 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits 2 carriers owned by the Japanese and 5 bombers owned by the Americans lost in 37 Sea Zone Americans roll dice for 5 bombers in 37 Sea Zone, round 3 : 0/5 hits, 3.33 expected hits Japanese roll dice for 1 battleship, 5 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 5/8 hits, 5.00 expected hits 5 bombers owned by the Americans lost in 37 Sea Zone Japanese win with 1 battleship, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -88 Casualties for Americans: 10 bombers Casualties for Japanese: 2 carriers Battle in West India Americans attack with 3 fighters and 4 tactical_bombers Japanese defend with 1 armour Americans roll dice for 3 fighters and 4 tactical_bombers in West India, round 2 : 3/7 hits, 4.00 expected hits Japanese roll dice for 1 armour in West India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in West India Americans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Malaya Non Combat Move - Americans 3 fighters and 4 tactical_bombers moved from West India to Eastern Persia 8 bombers moved from Western United States to Queensland 3 bombers moved from 6 Sea Zone to Iwo Jima 2 armour moved from Eastern Poland to Bryansk 2 armour moved from Vologda to Evenkiyskiy 1 armour moved from Archangel to Urals Place Units - Americans 8 bombers placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
Americans : -5.33 Japanese : -2.00 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Shensi to Hopei 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Hopei 4 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 5 infantry in Anhwe, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 4 infantry in Anhwe, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Western Australia to Queensland 2 armour and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 6 bombers; Remaining resources: 8 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Dzavhan Russians take Dzavhan from Japanese 1 armour and 5 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 3 armour moved from Sikang to Yunnan 2 armour moved from Szechwan to Yunnan 3 armour moved from Kweichow to Hunan 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 armour moved from Novosibirsk to Tsagaan Olom Russians take Tsagaan Olom from Japanese 1 fighter and 1 tactical_bomber moved from Olgiy to Buyant-Uhaa Combat - Russians Battle in Buyant-Uhaa Russians attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 armour Russians roll dice for 1 fighter and 1 tactical_bomber in Buyant-Uhaa, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Buyant-Uhaa, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Buyant-Uhaa Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter Casualties for Japanese: 1 armour Battle in Hunan Russians attack with 3 armour Japanese defend with 1 armour Russians roll dice for 3 armour in Hunan, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Hunan Russians win, taking Hunan from Japanese with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour Battle in Yunnan Russians attack with 5 armour Japanese defend with 1 artillery and 1 mech_infantry Russians roll dice for 5 armour in Yunnan, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 5 armour in Yunnan, round 3 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Russians roll dice for 5 armour in Yunnan, round 4 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Russians win, taking Yunnan from Japanese with 5 armour remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Sikang to Szechwan 2 infantry moved from Kansu to Suiyuyan 10 armour moved from Russia to Kazakhstan 4 armour moved from Novosibirsk to Suiyuyan 1 tactical_bomber moved from Buyant-Uhaa to Jehol Place Units - Russians 6 bombers placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 54 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 60 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 80 PUsCombat Hit Differential Summary :
Russians : -4.17 Japanese : -0.67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 6 bombers; Remaining resources: 8 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Dzavhan Russians take Dzavhan from Japanese 1 armour and 5 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 3 armour moved from Sikang to Yunnan 2 armour moved from Szechwan to Yunnan 3 armour moved from Kweichow to Hunan 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 armour moved from Novosibirsk to Tsagaan Olom Russians take Tsagaan Olom from Japanese 1 fighter and 1 tactical_bomber moved from Olgiy to Buyant-Uhaa Combat - Russians Battle in Buyant-Uhaa Russians attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 armour Russians roll dice for 1 fighter and 1 tactical_bomber in Buyant-Uhaa, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Buyant-Uhaa, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Buyant-Uhaa Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter Casualties for Japanese: 1 armour Battle in Hunan Russians attack with 3 armour Japanese defend with 1 armour Russians roll dice for 3 armour in Hunan, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Hunan Russians win, taking Hunan from Japanese with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour Battle in Yunnan Russians attack with 5 armour Japanese defend with 1 artillery and 1 mech_infantry Russians roll dice for 5 armour in Yunnan, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 5 armour in Yunnan, round 3 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Russians roll dice for 5 armour in Yunnan, round 4 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Russians win, taking Yunnan from Japanese with 5 armour remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Sikang to Szechwan 2 infantry moved from Kansu to Suiyuyan 10 armour moved from Russia to Kazakhstan 4 armour moved from Novosibirsk to Suiyuyan 1 tactical_bomber moved from Buyant-Uhaa to Jehol Place Units - Russians 6 bombers placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 54 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 60 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 80 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 64 Sea Zone: 3 carriers, 1 cruiser, 1 destroyer and 4 transports EDIT: Adding units owned by Americans to Southeast Mexico: 2 armour and 1 mech_infantry EDIT: Removing units owned by Americans from 102 Sea Zone: 2 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 4 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians : -4.17 Japanese : -0.67 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 armour and 1 mech_infantry moved from Shantung to Anhwe 3 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 1 tactical_bomber moved from India to 79 Sea Zone 5 fighters moved from India to Yunnan 1 artillery and 2 infantry moved from India to Burma 2 bombers and 1 fighter moved from Malaya to Hunan 2 fighters moved from Malaya to Hunan 2 bombers moved from Hunan to Anhwe 1 fighter moved from Hunan to Anhwe 2 fighters and 2 tactical_bombers moved from Malaya to Hunan 1 submarine and 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Marianas Battle in 79 Sea Zone Japanese attack with 1 tactical_bomber British defend with 2 transports 2 transports owned by the British lost in 79 Sea Zone Japanese win, taking Marianas from Americans with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Anhwe Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 3/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour and 1 bomber in Anhwe, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -17 Casualties for Japanese: 1 bomber, 1 fighter and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 4 fighters and 2 tactical_bombers Russians defend with 2 armour Japanese roll dice for 4 fighters and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 3.33 expected hits Chinese roll dice for 2 armour in Hunan, round 2 : 2/2 hits, 1.00 expected hits 2 fighters owned by the Japanese and 2 armour owned by the Russians lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 2 fighters Casualties for Russians: 2 armour Battle in Yunnan Japanese attack with 5 fighters, 3 infantry and 2 mech_infantrys Russians defend with 5 armour Japanese roll dice for 5 fighters, 3 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/10 hits, 3.33 expected hits Chinese roll dice for 5 armour in Yunnan, round 2 : 3/5 hits, 2.50 expected hits 3 infantry owned by the Japanese and 3 armour owned by the Russians lost in Yunnan Japanese roll dice for 5 fighters and 2 mech_infantrys in Yunnan, round 3 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Japanese: 3 infantry Casualties for Russians: 5 armour Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Guam Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to French Indo China 1 aaGun moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from Hunan to French Indo China 5 fighters moved from Yunnan to Burma 1 tactical_bomber moved from 79 Sea Zone to Burma Place Units - Japanese 1 infantry placed in India 3 mech_infantrys placed in Malaya 3 infantry placed in Shantung 3 mech_infantrys placed in French Indo China 1 destroyer placed in 6 Sea Zone 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : 2.17 Japanese : -3.17Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry Marianas : 1 infantry Manchuria : 1 flag Yunnan : 1 flag, 2 mech_infantrys Anhwe : 1 flag, 1 armour Shan State : 1 flag Burma : 1 flag, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Siberia : 1 flag Buryatia : 1 flag, 1 infantry French Indo China : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers Celebes : 1 flag Java : 1 flag, 1 mech_infantry Sumatra : 1 flag 42 Sea Zone : 1 flag 37 Sea Zone : 1 flag 36 Sea Zone : 1 battleship and 1 transport 22 Sea Zone : 1 transport 21 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer, 2 submarines and 3 transports Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 4 / 0 Russians : 46 / 80 Japanese : 61 / 71 Americans : 63 / 101 Chinese : 11 / 12 British : 62 / 78 UK_Pacific : 2 / 0 Italians : 0 / 0 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 443 times 2 was rolled 463 times 3 was rolled 431 times 4 was rolled 446 times 5 was rolled 442 times 6 was rolled 487 times Average roll : 3.532 Median : 4.000 Variance : 0.739 Standard Deviation : 0.860 Total rolls : 2712 Null / Other 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 15 times Average roll : 3.913 Median : 4.000 Variance : 1.719 Standard Deviation : 1.311 Total rolls : 46 Germans Combat 1 was rolled 86 times 2 was rolled 68 times 3 was rolled 63 times 4 was rolled 71 times 5 was rolled 73 times 6 was rolled 80 times Average roll : 3.492 Median : 4.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 441 British Combat 1 was rolled 60 times 2 was rolled 61 times 3 was rolled 51 times 4 was rolled 62 times 5 was rolled 52 times 6 was rolled 62 times Average roll : 3.491 Median : 4.000 Variance : 0.375 Standard Deviation : 0.612 Total rolls : 348 Italians Combat 1 was rolled 47 times 2 was rolled 49 times 3 was rolled 43 times 4 was rolled 32 times 5 was rolled 37 times 6 was rolled 40 times Average roll : 3.335 Median : 3.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 248 Americans Combat 1 was rolled 36 times 2 was rolled 39 times 3 was rolled 36 times 4 was rolled 28 times 5 was rolled 44 times 6 was rolled 37 times Average roll : 3.527 Median : 3.000 Variance : 0.618 Standard Deviation : 0.786 Total rolls : 220 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.667 Median : 3.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Japanese Combat 1 was rolled 103 times 2 was rolled 98 times 3 was rolled 92 times 4 was rolled 119 times 5 was rolled 97 times 6 was rolled 114 times Average roll : 3.563 Median : 4.000 Variance : 0.892 Standard Deviation : 0.944 Total rolls : 623 French Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.559 Median : 3.500 Variance : 0.949 Standard Deviation : 0.974 Total rolls : 34 ANZAC Combat 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 10 times Average roll : 3.757 Median : 4.000 Variance : 1.023 Standard Deviation : 1.012 Total rolls : 37 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.600 Median : 2.000 Variance : 1.926 Standard Deviation : 1.388 Total rolls : 10 Chinese Combat 1 was rolled 26 times 2 was rolled 41 times 3 was rolled 31 times 4 was rolled 28 times 5 was rolled 40 times 6 was rolled 37 times Average roll : 3.621 Median : 4.000 Variance : 1.004 Standard Deviation : 1.002 Total rolls : 203 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.730 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 37 Russians Combat 1 was rolled 51 times 2 was rolled 89 times 3 was rolled 90 times 4 was rolled 82 times 5 was rolled 70 times 6 was rolled 77 times Average roll : 3.571 Median : 3.000 Variance : 2.318 Standard Deviation : 1.522 Total rolls : 459





