Samuel06 (Allies) -VS- dawgoneit (Axis) BM3


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Algeria
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Algeria
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Algeria from Italians, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - Americans
            1 armour, 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 17 Sea Zone to 25 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from United Kingdom to Western United States
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            3 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Algeria
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Algeria
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Algeria from Italians, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - Americans
            1 armour, 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 17 Sea Zone to 25 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from United Kingdom to Western United States
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            3 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 28 PUs; 
            British buy 1 artillery, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
                  British take Anglo Egyptian Sudan from Italians
            1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
            1 artillery and 4 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Belgian Congo
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Equatorial Africa
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Trans-Jordan
                British attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/7 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 2.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from Siam to Shan State
            1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from India to Burma
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from Trans-Jordan to Iraq
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 harbour and 1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,1,5,2,2
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 marine placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 marine
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    British : 2.67
    Italians : -1.33
    Americans : 0.67
    Chinese : -0.17
    Japanese : -1.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Belarus
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Yugoslavia to Northern Italy
            1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Greece to Egypt
            2 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 harbour; French defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 bomber and 1 infantry in Egypt, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Egypt
                Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 armour
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bessarabia
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
    
        Place Units - Italians
            1 destroyer and 2 submarines placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Northern Italy
            Italians undo move 2.
            1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in Malaya
                ANZAC attack with 1 infantry
                Japanese defend with 1 artillery and 1 harbour
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 armour and 2 mech_infantrys moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in Malaya
                ANZAC attack with 1 infantry
                Japanese defend with 1 artillery and 1 harbour
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 armour and 2 mech_infantrys moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            2 artilleries and 3 infantry moved from France to Holland Belgium
            2 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            3 tactical_bombers moved from Eastern Poland to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            14 infantry moved from Eastern Poland to Baltic States
            2 artilleries moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            3 armour moved from Romania to Eastern Poland
            1 artillery moved from Eastern Poland to Baltic States
            1 armour moved from Poland to Eastern Poland
            1 mech_infantry moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to Baltic States
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            4 infantry moved from Western Germany to Denmark
            3 fighters moved from Greece to Tunisia
            1 fighter moved from Southern Italy to Tunisia
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 armour, 4 artilleries, 14 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 1 armour, 4 artilleries, 14 infantry and 1 mech_infantry in Baltic States, round 2 : 3/20 hits, 5.00 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 armour, 4 artilleries, 11 infantry and 1 mech_infantry in Baltic States, round 3 : 5/17 hits, 4.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 4 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 0/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 armour moved from Eastern Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Greece
            3 tactical_bombers moved from Ukraine to Greece
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            2 artilleries and 2 infantry placed in Western Germany
            1 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.00
    British : -0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 2 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Western Ukraine
            1 artillery and 3 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Western Ukraine to Russia
            1 aaGun, 2 artilleries and 11 infantry moved from Novgorod to Archangel
            2 infantry moved from Karelia to Novgorod
            3 artilleries and 2 infantry moved from Russia to Bryansk
            6 infantry moved from Novosibirsk to Vologda
            1 aaGun moved from Bryansk to Ukraine
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery, 7 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -0.50
    Russians : 1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 mech_infantry moved from Hunan to French Indo China
                  Japanese take French Indo China from French
            1 artillery moved from Malaya to Shan State
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
            4 fighters moved from 35 Sea Zone to 32 Sea Zone
            1 bomber moved from Japan to 32 Sea Zone
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 destroyer moved from 35 Sea Zone to 32 Sea Zone
            3 fighters and 5 tactical_bombers moved from Shantung to Yunnan
            2 fighters and 3 tactical_bombers moved from Kiangsu to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
                ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer and 4 fighters in 32 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 32 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 33
                Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Siam
            Battle in Yunnan
                Japanese attack with 5 fighters and 8 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 4 infantry
                    AA fire in Yunnan : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 5 fighters and 8 tactical_bombers in Yunnan, round 2 : 9/13 hits, 7.33 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
                Japanese win, taking Siam from UK_Pacific with 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery and 4 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kweichow, round 2 : 0/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 artillery and 2 bombers in Kweichow, round 3 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kweichow to Hunan
            1 infantry moved from Kiangsu to Anhwe
            5 fighters and 7 tactical_bombers moved from Yunnan to Hunan
            2 bombers moved from Hunan to Kiangsu
            4 fighters moved from 32 Sea Zone to 33 Sea Zone
            2 carriers moved from 35 Sea Zone to 33 Sea Zone
            1 bomber moved from 32 Sea Zone to Caroline Islands
            3 fighters moved from Japan to Caroline Islands
            1 battleship moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 bomber and 1 fighter placed in Japan
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Americans : -0.33
    AA fire in Yunnan : : -0.50
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from Algeria to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Midway to 32 Sea Zone
    
        Combat - Americans
            Battle in 32 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 2 infantry and 1 marine
                Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
            1 bomber moved from 32 Sea Zone to Hawaiian Islands
            2 submarines moved from 25 Sea Zone to 15 Sea Zone
            2 submarines moved from 10 Sea Zone to 15 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 bombers and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 armour, 1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Midway to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 transport placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : -1.50
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Szechwan
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 artillery placed in Szechwan
            1 artillery placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from Algeria to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Midway to 32 Sea Zone
    
        Combat - Americans
            Battle in 32 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 2 infantry and 1 marine
                Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
            1 bomber moved from 32 Sea Zone to Hawaiian Islands
            2 submarines moved from 25 Sea Zone to 15 Sea Zone
            2 submarines moved from 10 Sea Zone to 15 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 bombers and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 armour, 1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Midway to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 transport placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Szechwan
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 artillery placed in Szechwan
            1 artillery placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Iraq to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            2 infantry moved from Burma to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 armour and 1 mech_infantry moved from Burma to French Indo China
    
        Combat - British
            Battle in Java
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Holland Belgium
                British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 2 artilleries and 3 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry
                Casualties for Germans: 2 artilleries and 3 infantry
            Battle in Egypt
                British attack with 2 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 harbour and 1 infantry
                    British roll dice for 2 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 2/12 hits, 4.17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Sumatra
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                 retreated to Shan State
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Indo China
                    British roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 aaGun, 1 infantry and 1 mech_infantry moved from Burma to India
            1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to 39 Sea Zone
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from 98 Sea Zone to Iraq
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            3 armour placed in Persia
            1 transport placed in 110 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.17
    British : -4.00
    Americans : -1.50
    Chinese : 2.50
    Japanese : 1.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            4 infantry and 1 mech_infantry moved from Northern Italy to Southern France
            1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 bomber moved from Greece to Algeria
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
            3 submarines moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Gibraltar from British, taking Algeria from Americans with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 armour, 2 artilleries and 1 infantry
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Western Ukraine, round 4 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Americans : -0.33
    Russians : -2.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Paulau Island
                    ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Paulau Island
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Java
            1 fighter moved from Queensland to Sumatra
            2 aaGuns, 1 armour, 1 fighter and 3 mech_infantrys moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Paulau Island
                    ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Paulau Island
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Java
            1 fighter moved from Queensland to Sumatra
            2 aaGuns, 1 armour, 1 fighter and 3 mech_infantrys moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 1.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 4 tactical_bombers moved from Greece to Western Germany
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Finland to Norway
            2 artilleries and 10 infantry moved from Baltic States to Novgorod
            1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 artilleries and 2 infantry moved from Western Germany to France
            4 fighters moved from Tunisia to France
            2 mech_infantrys moved from Germany to Denmark
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            1 bomber, 2 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
            1 armour moved from Poland to Eastern Poland
            1 mech_infantry moved from Poland to Eastern Poland
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 3 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 infantry and 1 mech_infantry in Belarus, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 infantry and 1 mech_infantry in Belarus, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 infantry and 1 mech_infantry in Belarus, round 4 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 infantry and 1 mech_infantry in Belarus, round 5 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 6 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 mech_infantry in Belarus, round 7 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win with no units remaining. Battle score for attacker is -7
                Casualties for Germans: 3 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 4 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Holland Belgium, round 2 : 2/9 hits, 4.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Novgorod
                Germans attack with 2 artilleries and 10 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 artilleries and 10 infantry in Novgorod, round 2 : 1/12 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 2 artilleries and 10 infantry in Novgorod, round 3 : 4/12 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Finland to Karelia
            2 armour moved from Eastern Poland to Baltic States
            5 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
            3 armour and 3 infantry moved from Eastern Poland to Baltic States
            1 bomber, 2 fighters and 4 tactical_bombers moved from Holland Belgium to France
    
        Place Units - Germans
            2 armour, 4 infantry and 4 mech_infantrys placed in Western Germany
            2 artilleries and 3 infantry placed in Germany
            Germans undo move 1.
            2 armour, 2 infantry and 4 mech_infantrys placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.33
    British : -0.67
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 5 infantry moved from Bryansk to Ukraine
            2 artilleries and 5 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/9 hits, 3.00 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 4 : 4/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 4 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries and 1 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/9 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine
                    Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 4/8 hits, 2.83 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 aaGuns, 3 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Smolensk to Belarus
            1 aaGun, 2 artilleries and 11 infantry moved from Archangel to Belarus
            1 infantry moved from Vologda to Archangel
            5 infantry moved from Vologda to Smolensk
            1 artillery and 7 infantry moved from Russia to Bryansk
            3 infantry moved from Volgograd to Rostov
            1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            4 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : 0.00
    Russians : 0.00
    

    Savegame


  • @samuel06 Hey, are you still playing ?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from Siam to French Indo China
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Shan State to Yunnan
                  Japanese take Yunnan from Chinese
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 37 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to French Indo China
            2 mech_infantrys moved from Shantung to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 armour moved from Shantung to Chahar
            1 tactical_bomber moved from Hunan to Chahar
            1 mech_infantry moved from Kiangsu to Kweichow
            1 armour moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            2 bombers moved from Kiangsu to Kweichow
            2 fighters and 2 tactical_bombers moved from Hunan to Shensi
            3 fighters and 4 tactical_bombers moved from Hunan to Szechwan
            1 artillery and 6 infantry moved from Korea to Manchuria
            1 infantry moved from Japan to 6 Sea Zone
            1 bomber moved from Japan to Chahar
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Iwo Jima from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 2 fighters and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Shensi, round 2 : 4/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in Szechwan
                Japanese attack with 3 fighters and 4 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in Szechwan, round 2 : 4/7 hits, 4.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 4/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kweichow to Kwangsi
            3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
            1 fighter and 2 tactical_bombers moved from Shensi to Hunan
            1 bomber moved from Chahar to Kwangsi
            1 tactical_bomber moved from Chahar to Hunan
            1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from Caroline Islands to Japan
            1 fighter moved from Caroline Islands to 20 Sea Zone
            1 fighter moved from French Indo China to Kwangsi
            1 bomber moved from Caroline Islands to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    UK_Pacific : 0.50
    Japanese : 4.83
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 units repaired.
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 15 Sea Zone to 17 Sea Zone
            1 submarine moved from 15 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 26 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            4 bombers moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 4 artilleries, 3 infantry and 1 marine
                Italians defend with 1 harbour and 4 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries, 3 infantry and 1 marine in Gibraltar, round 2 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 4 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 4 artilleries, 3 infantry and 1 marine in Gibraltar, round 3 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 4 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 12
                Casualties for Italians: 4 infantry
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 5/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 25 Sea Zone
                Americans attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            4 bombers moved from 25 Sea Zone to Queensland
            4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
            2 submarines moved from 15 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
    
        Place Units - Americans
            1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
            1 carrier and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Americans : 0.00
    Japanese : -1.00
    

    Savegame

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