End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - USA
USA spend 5 on tech rolls
USA roll 1,3 and gets 0 hits
Combat Move - USA
1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 23 Mid Atlantic
2 destroyers moved from Sea Zone 25 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 destroyer moved from Sea Zone 30 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 field_gun and 3 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun and 3 infantry moved from Sea Zone 34 Mid Atlantic to Azores
1 infantry moved from Atlanta to Charleston
1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 143 Pacific Ocean
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka
3 infantry moved from Baja-Sonora to California
Purchase Units - USA
USA buy 1 cruiser, 1 destroyer, 2 field_guns, 1 submarine and 4 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat - USA
Battle in Azores
USA attack with 1 field_gun and 3 infantry
Neutral defend with 1 infantry
USA roll dice for 1 field_gun and 3 infantry in Azores, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Azores
USA loses 0 PUs for violating Azoress neutrality.
USA win, taking Azores from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 0
Casualties for USA: 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - USA
Place Units - USA
2 transports placed in Sea Zone 153 Pacific Ocean
1 field_gun placed in San Francisco
2 transports placed in Sea Zone 30 Mid Atlantic
1 field_gun placed in Charleston
1 cruiser and 1 destroyer placed in Sea Zone 29 Mid Atlantic
1 submarine placed in Sea Zone 130 Philippine Sea
Turn Complete - USA
USA collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : 0.67
USA : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 6,1,3,5 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover mobileWarfare
Combat Move - Germany
3 field_guns and 12 infantry moved from Latvia to Smolensk
2 field_guns moved from Denmark to Sea Zone 12 Baltic Sea
1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 field_guns, 1 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
2 field_guns and 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia
1 infantry moved from Lithuania to Latvia
1 infantry moved from Estonia to Latvia
1 cavalry moved from British Somaliland to Eritrea
Germany take French Somaliland from France
Germany take Eritrea from Italy
1 submarine moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
1 submarine moved from Sea Zone 101 South Atlantic to Sea Zone 94 South Atlantic
2 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
2 battlecruisers, 4 cruisers and 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
2 infantry moved from Sea Zone 122 Bismarck Sea to Caroline Islands
3 field_guns and 4 infantry moved from Alsace to Franche-Comte
3 field_guns and 11 infantry moved from Wurttemburg to Alsace
3 battlecruisers, 2 battleships, 2 cruisers and 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
1 cruiser and 1 submarine moved from Sea Zone 14 Helgoland Bight to Sea Zone 25 Mid Atlantic
2 infantry moved from Belgium to Picardy
3 fighters and 2 infantry moved from Champagne to Burgundy
Purchase Units - Germany
Germany buy 4 cruisers, 3 heavy_guns, 15 infantry, 1 transport and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Germany
Battle in Franche-Comte
Germany attack with 3 field_guns and 4 infantry
France defend with 1 colonial
Germany roll dice for 3 field_guns and 4 infantry in Franche-Comte, round 2 : 2/7 hits, 2.17 expected hits
France roll dice for 1 colonial in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
1 colonial owned by the France lost in Franche-Comte
Germany win, taking Franche-Comte from France with 3 field_guns and 4 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 colonial
Battle in Burgundy
Germany attack with 3 fighters and 2 infantry
France defend with 1 infantry
Germany roll dice for 3 fighters and 2 infantry in Burgundy, round 2 : 2/5 hits, 1.67 expected hits
France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Burgundy
Germany win, taking Burgundy from France with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Smolensk
Germany attack with 3 field_guns and 12 infantry
Russia defend with 1 conscript and 1 infantry
Germany roll dice for 3 field_guns and 12 infantry in Smolensk, round 2 : 5/15 hits, 3.50 expected hits
Russia roll dice for 1 conscript and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Germany, 1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Smolensk
Germany win, taking Smolensk from Russia with 3 field_guns and 11 infantry remaining. Battle score for attacker is 2
Casualties for Germany: 1 infantry
Casualties for Russia: 1 conscript and 1 infantry
Battle in Sea Zone 120 Arafura Sea
Germany attack with 2 battlecruisers, 4 cruisers and 1 submarine
Britain defend with 1 cruiser
Germany roll dice for 1 submarine in Sea Zone 120 Arafura Sea, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Britain lost in Sea Zone 120 Arafura Sea
Germany win with 2 battlecruisers, 4 cruisers and 1 submarine remaining. Battle score for attacker is 10
Casualties for Britain: 1 cruiser
Battle in Sea Zone 25 Mid Atlantic
Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines
USA defend with 1 destroyer
Germany roll dice for 2 submarines in Sea Zone 25 Mid Atlantic, round 2 : 1/2 hits, 0.67 expected hits
USA roll dice for 1 destroyer in Sea Zone 25 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the USA lost in Sea Zone 25 Mid Atlantic
Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines remaining. Battle score for attacker is 9
Casualties for USA: 1 destroyer
Non Combat Move - Germany
3 fighters moved from Burgundy to Picardy
Place Units - Germany
3 trenchs placed in Picardy
2 trenchs placed in Champagne
3 heavy_guns and 2 infantry placed in Belgium
8 infantry placed in Wurttemburg
2 cruisers and 1 transport placed in Sea Zone 12 Baltic Sea
2 cruisers placed in Sea Zone 76 Indian Ocean
3 infantry placed in Dar es Salaam
2 infantry placed in Mecklenburg
Activate Technology - Germany
Germany activating mobileWarfare
Turn Complete - Germany
Germany collect 134 PUs; end with 135 PUs
Germany collect 7 PUs from War Bonds; end with 142 PUs
Combat Hit Differential Summary :
USA : -0.33
France : -0.67
Germany : 2.67
Russia : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - France
France spend 5 on tech rolls
France roll 4,4,6,3 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover railwayGuns
Combat Move - France
2 infantry moved from Brittany to Burgundy
1 infantry moved from Brittany to Burgundy
1 gas moved from Paris to Burgundy
1 field_gun moved from Paris to Burgundy
1 field_gun and 2 infantry moved from Marseilles to Rhone
1 colonial and 2 infantry moved from Western Sudan to Port Sudan
1 colonial moved from Kamerun to Middle Congo
1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
3 cavalrys moved from Cairo-Suez to Sinai
1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
1 cavalry moved from Cairo-Suez to Sinai
1 infantry moved from Madras to Deccan
1 colonial, 2 cruisers and 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 112 Pacific Ocean
1 colonial moved from Sea Zone 112 Pacific Ocean to Samoa
France take Samoa from Germany
2 colonials, 1 field_gun and 1 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea
2 colonials, 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk
2 colonials, 1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
Russia take Khabarovsk from Communists
Purchase Units - France
France buy 1 destroyer, 2 field_guns, 14 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Burgundy
France attack with 1 field_gun, 1 gas and 3 infantry
Germany defend with 2 infantry
France roll dice for 1 gas in Burgundy, round 2 : 0/1 hits, 0.67 expected hits
1 gas owned by the France lost in Burgundy
France roll dice for 1 field_gun and 3 infantry in Burgundy, round 2 : 2/4 hits, 1.00 expected hits
Germany roll dice for 2 infantry in Burgundy, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germany and 1 infantry owned by the France lost in Burgundy
France win, taking Burgundy from Germany with 1 field_gun and 2 infantry remaining. Battle score for attacker is -1
Casualties for France: 1 gas and 1 infantry
Casualties for Germany: 2 infantry
Non Combat Move - France
2 cavalrys moved from Brittany to Rhone
2 infantry moved from Brittany to Normandy
2 heavy_guns moved from Paris to Normandy
2 infantry moved from Paris to Normandy
1 heavy_gun and 1 infantry moved from Paris to Normandy
Place Units - France
8 infantry and 3 trenchs placed in Paris
1 field_gun and 2 infantry placed in Brittany
1 field_gun and 2 infantry placed in Marseilles
1 destroyer placed in Sea Zone 60 Central Mediterranean
1 infantry placed in Tobruk
1 infantry placed in Yanaon
Turning on Edit Mode
EDIT: Removing units owned by France from Sea Zone 60 Central Mediterranean: 1 cruiser
EDIT: Adding units owned by France to Sea Zone 69 Sea of Crete: 1 cruiser
EDIT: Turning off Edit Mode
Activate Technology - France
France activating railwayGuns
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
France : 0.33
Germany : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Combat Move - Serbia
3 field_guns, 1 fighter, 3 heavy_guns and 17 infantry moved from Macedonia to Greece
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 3 trenchs; Remaining resources: 0 PUs;
Combat - Serbia
Non Combat Move - Serbia
Place Units - Serbia
1 heavy_gun and 3 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 4,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover creepingBarage
Combat Move - Austria
7 cavalrys moved from Galicia to Minsk
5 cavalrys, 1 field_gun and 7 heavy_guns moved from Belarus to Minsk
6 gass moved from Warsaw to Minsk
1 cavalry moved from Galicia to Minsk
2 field_guns and 2 infantry moved from Bulgaria to Macedonia
1 heavy_gun and 5 infantry moved from Serbia to Albania
13 infantry moved from Serbia to Macedonia
4 infantry moved from Belgrade to Serbia
2 infantry moved from Baranya to Serbia
Purchase Units - Austria
Austria buy 5 field_guns, 18 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Battle in Macedonia
Austria attack with 2 field_guns and 15 infantry
Serbia defend with 2 infantry and 2 trenchs
Austria roll dice for 2 field_guns and 15 infantry in Macedonia, round 2 : 3/17 hits, 3.50 expected hits
Units damaged: 1 trench owned by the Serbia
Serbia roll dice for 2 infantry and 2 trenchs in Macedonia, round 2 : 0/2 hits, 0.67 expected hits
1 trench owned by the Serbia lost in Macedonia
Austria roll dice for 2 field_guns and 15 infantry in Macedonia, round 3 : 2/17 hits, 3.50 expected hits
Serbia roll dice for 2 infantry and 1 trench in Macedonia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Serbia, 1 infantry owned by the Austria and 1 trench owned by the Serbia lost in Macedonia
Austria roll dice for 2 field_guns and 14 infantry in Macedonia, round 4 : 3/16 hits, 3.33 expected hits
Serbia roll dice for 1 infantry in Macedonia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Serbia lost in Macedonia
Austria win, taking Macedonia from Serbia with 2 field_guns and 14 infantry remaining. Battle score for attacker is 9
Casualties for Serbia: 2 infantry and 2 trenchs
Casualties for Austria: 1 infantry
Battle in Minsk
Austria attack with 13 cavalrys, 1 field_gun, 6 gass and 7 heavy_guns
Russia defend with 1 Factory, 1 cavalry, 2 field_guns, 3 heavy_guns, 5 infantry and 6 trenchs
Austria roll dice for 6 gass in Minsk, round 2 : 3/6 hits, 4.00 expected hits
2 infantry owned by the Russia and 1 cavalry owned by the Russia lost in Minsk
6 gass owned by the Austria lost in Minsk
Austria roll dice for 13 cavalrys, 1 field_gun and 7 heavy_guns in Minsk, round 2 : 6/21 hits, 6.17 expected hits
Units damaged: 6 trenchs owned by the Russia
Russia roll dice for 2 field_guns, 3 heavy_guns, 3 infantry and 6 trenchs in Minsk, round 2 : 6/8 hits, 4.17 expected hits
6 cavalrys owned by the Austria lost in Minsk
Austria roll dice for 7 cavalrys, 1 field_gun and 7 heavy_guns in Minsk, round 3 : 3/15 hits, 5.00 expected hits
Russia roll dice for 2 field_guns, 3 heavy_guns, 3 infantry and 6 trenchs in Minsk, round 3 : 5/8 hits, 4.17 expected hits
5 cavalrys owned by the Austria and 3 trenchs owned by the Russia lost in Minsk
Austria roll dice for 2 cavalrys, 1 field_gun and 7 heavy_guns in Minsk, round 4 : 3/10 hits, 3.33 expected hits
Russia roll dice for 2 field_guns, 3 heavy_guns, 3 infantry and 3 trenchs in Minsk, round 4 : 3/8 hits, 4.17 expected hits
2 cavalrys owned by the Austria, 3 trenchs owned by the Russia and 1 field_gun owned by the Austria lost in Minsk
Austria roll dice for 7 heavy_guns in Minsk, round 5 : 3/7 hits, 2.33 expected hits
Russia roll dice for 2 field_guns, 3 heavy_guns and 3 infantry in Minsk, round 5 : 7/8 hits, 4.17 expected hits
3 infantry owned by the Russia and 7 heavy_guns owned by the Austria lost in Minsk
Russia win with 2 field_guns and 3 heavy_guns remaining. Battle score for attacker is -78
Casualties for Russia: 1 cavalry, 5 infantry and 6 trenchs
Casualties for Austria: 13 cavalrys, 1 field_gun, 6 gass and 7 heavy_guns
Non Combat Move - Austria
1 cavalry moved from Belgrade to Galicia
1 gas moved from Belgrade to Galicia
Place Units - Austria
3 trenchs placed in Milan
6 infantry and 3 trenchs placed in Venice
8 infantry placed in Trieste
3 field_guns and 3 infantry placed in Belgrade
2 field_guns and 1 infantry placed in Galicia
Activate Technology - Austria
Austria activating creepingBarage
Turn Complete - Austria
Austria collect 99 PUs; end with 100 PUs
Combat Hit Differential Summary :
Austria : -5.17
Serbia : -0.67
Russia : 4.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 3,4 and gets 0 hits
Combat Move - Italy
2 field_guns, 3 heavy_guns and 16 infantry moved from Piedmont to Milan
3 field_guns and 1 heavy_gun moved from Tuscany to Milan
1 cavalry moved from Tuscany to Milan
5 infantry moved from Latium to Tuscany
4 infantry moved from Rome to Latium
1 cavalry moved from British East Africa to British Somaliland
Italy take Italian Somaliland from Germany
Britain take British Somaliland from Germany
Purchase Units - Italy
Italy buy 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 1 cavalry, 5 field_guns, 4 heavy_guns and 16 infantry
Austria defend with 1 cavalry, 1 field_gun, 1 heavy_gun, 14 infantry and 11 trenchs
Italy roll dice for 1 cavalry, 5 field_guns, 4 heavy_guns and 16 infantry in Milan, round 2 : 4/26 hits, 7.33 expected hits
Units damaged: 4 trenchs owned by the Austria
Austria roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun, 14 infantry and 11 trenchs in Milan, round 2 : 6/17 hits, 5.83 expected hits
6 infantry owned by the Italy lost in Milan
Italy roll dice for 1 cavalry, 5 field_guns, 4 heavy_guns and 10 infantry in Milan, round 3 : 8/20 hits, 6.33 expected hits
Units damaged: 7 trenchs owned by the Austria
Austria roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun, 14 infantry and 11 trenchs in Milan, round 3 : 6/17 hits, 5.83 expected hits
6 infantry owned by the Italy and 1 trench owned by the Austria lost in Milan
Italy roll dice for 1 cavalry, 5 field_guns, 4 heavy_guns and 4 infantry in Milan, round 4 : 3/14 hits, 4.67 expected hits
Austria roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun, 14 infantry and 10 trenchs in Milan, round 4 : 7/17 hits, 5.83 expected hits
4 infantry owned by the Italy, 1 cavalry owned by the Italy, 2 field_guns owned by the Italy and 3 trenchs owned by the Austria lost in Milan
4 heavy_guns owned by the Italy and 3 field_guns owned by the Italy retreated to Piedmont
Austria win with 1 cavalry, 1 field_gun, 1 heavy_gun, 14 infantry and 7 trenchs remaining. Battle score for attacker is -48
Casualties for Italy: 1 cavalry, 2 field_guns and 16 infantry
Casualties for Austria: 4 trenchs
Non Combat Move - Italy
Place Units - Italy
1 heavy_gun and 2 infantry placed in Piedmont
3 infantry placed in Rome
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
7 units repaired.
Combat Hit Differential Summary :
Austria : 1.50
Italy : -3.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 3,1,4 and gets 0 hits
Combat Move - Turkey
1 cavalry moved from Yemen to Oman
Turkey take Oman from Britain
1 cavalry moved from Oman to Trucial Coast
Turkey take Trucial Coast from Britain
3 infantry moved from Damascus to Palestine
2 field_guns and 1 heavy_gun moved from Arabia to Al-Dammam
Turkey take Al-Dammam from Britain
4 infantry moved from Mecca to Hejaz
1 field_gun and 1 infantry moved from Armenia to Lurs
1 fighter and 4 infantry moved from Baghdad to Fars
1 cavalry moved from Armenia to Georgia
3 infantry moved from Kurdistan to Mesopotamia
4 field_guns moved from Dardanelles to Smyrna
2 infantry moved from Constantinople to Dardanelles
3 infantry moved from Constantinople to Smyrna
3 infantry moved from Smyrna to Syria
3 infantry moved from Syria to Mesopotamia
Purchase Units - Turkey
Turkey buy 4 field_guns, 1 fighter and 8 infantry; Remaining resources: 3 PUs; 3 techTokens;
Combat - Turkey
Battle in Lurs
Turkey attack with 1 field_gun and 1 infantry
Russia defend with 1 infantry
Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 infantry in Lurs, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 3 : 2/2 hits, 0.67 expected hits
Russia roll dice for 1 infantry in Lurs, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in Lurs
Turkey win, taking Lurs from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russia: 1 infantry
Battle in Fars
Turkey attack with 1 fighter and 4 infantry
Neutral defend with 2 cavalrys
Turkey roll dice for 1 fighter and 4 infantry in Fars, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Fars, round 3 : 2/5 hits, 1.17 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 3 : 0/2 hits, 0.33 expected hits
2 cavalrys owned by the Neutral lost in Fars
Turkey loses 0 PUs for violating Farss neutrality.
Turkey win, taking Fars from Neutral with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Non Combat Move - Turkey
1 fighter moved from Fars to Mesopotamia
1 heavy_gun moved from Hejaz to Palestine
Place Units - Turkey
1 field_gun and 2 infantry placed in Damascus
3 field_guns and 1 infantry placed in Mecca
1 fighter and 2 infantry placed in Baghdad
3 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 63 PUs; end with 66 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Turkey : 0.33
Russia : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,5 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover lateFighter
Combat Move - Britain
1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
1 cavalry, 1 colonial, 1 fighter and 3 infantry moved from Sindh to Baluchistan
2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 112 Pacific Ocean
5 colonials and 2 field_guns moved from Texas to Monterrey
1 cavalry moved from Congo to German East Africa
1 colonial moved from Congo to Rwanda
2 cavalrys moved from German Southwest Africa to German East Africa
2 cavalrys moved from Cape Town to German Southwest Africa
2 heavy_guns moved from Cairo-Suez to Sinai
1 infantry moved from Kamerun to Middle Congo
5 fighters moved from London to Normandy
2 infantry moved from Bombay to Gujarat
Purchase Units - Britain
Britain buy 2 cavalrys, 3 fighters, 2 heavy_guns, 2 infantry, 4 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Monterrey
Britain attack with 5 colonials and 2 field_guns
Neutral defend with 2 infantry
Britain roll dice for 5 colonials and 2 field_guns in Monterrey, round 2 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Monterrey
Britain loses 0 PUs for violating Monterreys neutrality.
Britain win, taking Monterrey from Neutral with 5 colonials and 2 field_guns remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Baluchistan
Britain attack with 1 cavalry, 1 colonial, 1 fighter and 3 infantry
Neutral defend with 4 infantry
Britain roll dice for 1 cavalry, 1 colonial, 1 fighter and 3 infantry in Baluchistan, round 2 : 1/6 hits, 1.50 expected hits
Neutral roll dice for 4 infantry in Baluchistan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Baluchistan
Britain roll dice for 1 colonial, 1 fighter and 3 infantry in Baluchistan, round 3 : 2/5 hits, 1.33 expected hits
Neutral roll dice for 3 infantry in Baluchistan, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan
Britain roll dice for 1 colonial, 1 fighter and 2 infantry in Baluchistan, round 4 : 2/4 hits, 1.17 expected hits
Neutral roll dice for 1 infantry in Baluchistan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Baluchistan
Britain loses 0 PUs for violating Baluchistans neutrality.
Britain win, taking Baluchistan from Neutral with 1 colonial, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Britain: 1 cavalry and 1 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - Britain
1 fighter moved from Baluchistan to Sindh
Place Units - Britain
3 fighters placed in London
2 cavalrys placed in Cape Town
3 trenchs placed in Sinai
2 heavy_guns placed in Cairo-Suez
2 submarines placed in Sea Zone 73 Arabian Sea
2 submarines placed in Sea Zone 73 Arabian Sea
2 infantry placed in London
Activate Technology - Britain
Britain activating lateFighter
Trigger BritainT3: buylate_fighter added to productionBritain
Turn Complete - Britain
Britain collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Britain : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 3,2,2 and gets 0 hits
Combat Move - Russia
1 infantry moved from Tver to Moscow
1 infantry moved from Pskov to Estonia
Russia take Estonia from Germany
1 infantry moved from St. Petersburg to Pskov
2 field_guns and 3 infantry moved from Stockholm to Sweden
1 infantry moved from Odessa to Belarus
1 cavalry moved from Caucasus to Lurs
1 conscript moved from Caucasus to Kazakhstan
Russia take Kazakhstan from Communists
1 conscript and 1 infantry moved from Caucasus to Sea Zone 65 Caspian Sea
1 conscript and 1 infantry moved from Sea Zone 65 Caspian Sea to Lurs
2 field_guns moved from Tehran to Lurs
1 conscript moved from Caucasus to Azerbaijan
1 field_gun moved from Caucasus to Volgograd
1 cavalry moved from Krasnoyarsk to Novosibirsk
Russia take Novosibirsk from Communists
1 cavalry moved from Novosibirsk to Kazan
Russia take Kazan from Communists
1 conscript moved from Buryatia to Chita
Russia take Chita from Communists
5 conscripts, 1 field_gun and 3 infantry moved from Primorsky to Khabarovsk
1 heavy_gun and 1 infantry moved from Buryatia to Bratsk
1 conscript moved from Krasnoyarsk to Novosibirsk
2 cavalrys, 6 conscripts and 1 field_gun moved from Krasnoyarsk to Evenkia
1 conscript moved from Western Siberian Lowlands to Norilsk
Russia take Norilsk from Communists
2 conscripts and 1 field_gun moved from Magadan to Chukotka
1 infantry moved from Don to Moscow
1 field_gun and 2 infantry moved from Kiev to Odessa
Purchase Units - Russia
Russia buy 1 Factory, 3 cavalrys, 3 conscripts, 3 heavy_guns, 3 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Russia
Battle in Belarus
Russia attack with 1 infantry
Austria defend with 1 trench
1 trench owned by the Austria lost in Belarus
Russia win, taking Belarus from Austria with 1 infantry remaining. Battle score for attacker is 3
Casualties for Austria: 1 trench
Battle in Bratsk
Russia attack with 1 heavy_gun and 1 infantry
Communists defend with 1 infantry
Russia roll dice for 1 heavy_gun and 1 infantry in Bratsk, round 2 : 1/2 hits, 0.67 expected hits
Communists roll dice for 1 infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
Russia win, taking Bratsk from Communists with 1 heavy_gun remaining. Battle score for attacker is 0
Casualties for Russia: 1 infantry
Casualties for Communists: 1 infantry
Battle in Lurs
Russia attack with 1 cavalry, 1 conscript, 2 field_guns and 1 infantry
Turkey defend with 1 field_gun and 1 infantry
Russia roll dice for 1 cavalry, 1 conscript, 2 field_guns and 1 infantry in Lurs, round 2 : 1/5 hits, 1.33 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Turkey lost in Lurs
Russia roll dice for 1 cavalry, 1 conscript, 2 field_guns and 1 infantry in Lurs, round 3 : 0/5 hits, 1.33 expected hits
Turkey roll dice for 1 field_gun in Lurs, round 3 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia lost in Lurs
Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 4 : 2/4 hits, 1.33 expected hits
Turkey roll dice for 1 field_gun in Lurs, round 4 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Turkey lost in Lurs
Russia win, taking Lurs from Turkey with 1 cavalry, 2 field_guns and 1 infantry remaining. Battle score for attacker is 5
Casualties for Turkey: 1 field_gun and 1 infantry
Casualties for Russia: 1 conscript
Battle in Evenkia
Russia attack with 2 cavalrys, 6 conscripts and 1 field_gun
Communists defend with 2 cavalrys and 1 infantry
Russia roll dice for 2 cavalrys, 6 conscripts and 1 field_gun in Evenkia, round 2 : 2/4 hits, 0.83 expected hits
Communists roll dice for 2 cavalrys and 1 infantry in Evenkia, round 2 : 1/3 hits, 0.67 expected hits
1 conscript owned by the Russia and 2 cavalrys owned by the Communists lost in Evenkia
Russia roll dice for 2 cavalrys, 5 conscripts and 1 field_gun in Evenkia, round 3 : 1/4 hits, 0.83 expected hits
Communists roll dice for 1 infantry in Evenkia, round 3 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Evenkia
Russia win, taking Evenkia from Communists with 2 cavalrys, 4 conscripts and 1 field_gun remaining. Battle score for attacker is 7
Casualties for Russia: 2 conscripts
Casualties for Communists: 2 cavalrys and 1 infantry
Non Combat Move - Russia
Place Units - Russia
1 Factory placed in Tehran
3 heavy_guns and 3 trenchs placed in Moscow
3 infantry placed in Minsk
3 conscripts placed in Kiev
3 trenchs placed in Tehran
1 trench placed in Chukotka
3 cavalrys placed in Irkutsk
Turn Complete - Russia
Russia collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Turkey : -0.33
Communists : 1.67
Russia : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 5,6,3 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover science
Combat Move - Communists
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 cavalrys and 2 field_guns moved from Omsk to Kazakhstan
2 conscripts and 2 fighters moved from Aldan to Bratsk
1 infantry moved from Tiksi to Bratsk
1 conscript and 1 infantry moved from Yakutsk to Tiksi
1 fighter moved from Yakutsk to Bratsk
1 field_gun and 1 infantry moved from Aldan to Chita
3 conscripts moved from Yakutsk to Aldan
1 cavalry moved from Yakutsk to Chita
Purchase Units - Communists
Communists buy 1 cavalry, 3 conscripts, 1 heavy_gun, 1 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Chita
Communists attack with 1 cavalry, 1 field_gun and 1 infantry
Russia defend with 1 conscript
Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 2 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 3 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 4 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Chita, round 4 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 5 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Chita, round 5 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Communists lost in Chita
Communists roll dice for 1 cavalry and 1 field_gun in Chita, round 6 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Chita, round 6 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Chita
Communists win, taking Chita from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -1
Casualties for Communists: 1 infantry
Casualties for Russia: 1 conscript
Battle in Kazakhstan
Communists attack with 4 cavalrys and 2 field_guns
Russia defend with 1 conscript
Communists roll dice for 4 cavalrys and 2 field_guns in Kazakhstan, round 2 : 3/6 hits, 1.67 expected hits
Russia roll dice for 1 conscript in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Kazakhstan
Communists win, taking Kazakhstan from Russia with 4 cavalrys and 2 field_guns remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Bratsk
Communists attack with 2 conscripts, 3 fighters and 1 infantry
Russia defend with 1 heavy_gun
Communists roll dice for 2 conscripts, 3 fighters and 1 infantry in Bratsk, round 2 : 3/6 hits, 1.67 expected hits
Russia roll dice for 1 heavy_gun in Bratsk, round 2 : 1/1 hits, 0.83 expected hits
1 heavy_gun owned by the Russia and 1 conscript owned by the Communists lost in Bratsk
Communists win, taking Bratsk from Russia with 1 conscript, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Communists: 1 conscript
Casualties for Russia: 1 heavy_gun
Non Combat Move - Communists
2 fighters moved from Bratsk to Aldan
1 fighter moved from Bratsk to Tiksi
Place Units - Communists
1 trench placed in Tiksi
1 trench placed in Aldan
1 trench placed in Sakhe
1 cavalry, 1 heavy_gun and 1 trench placed in Omsk
3 conscripts and 1 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating science
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing Technology science for Communists
EDIT: Adding Technology victoryBonds for Communists
EDIT: Changing PUs for Communists from 29 to 38
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Communists : -0.33
Russia : 0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,6,2 and gets 2 hits
USA removing all Technology Tokens after successful research.
USA discover convoys
Combat Move - USA
1 field_gun and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic
2 field_guns and 4 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic
1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 cruiser, 4 destroyers and 1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 field_gun moved from San Francisco to Sea Zone 153 Pacific Ocean
3 infantry moved from California to Sea Zone 153 Pacific Ocean
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 field_gun and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 destroyer moved from Sea Zone 143 Pacific Ocean to Sea Zone 122 Bismarck Sea
Purchase Units - USA
USA buy 1 cruiser, 1 destroyer, 2 field_guns, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Sea Zone 122 Bismarck Sea
USA attack with 1 destroyer
Germany defend with 1 transport
1 transport owned by the Germany lost in Sea Zone 122 Bismarck Sea
USA win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germany: 1 transport
Battle in Madeira
USA attack with 2 field_guns and 4 infantry
Neutral defend with 1 infantry
USA roll dice for 2 field_guns and 4 infantry in Madeira, round 2 : 2/6 hits, 1.67 expected hits
Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Madeira
USA loses 0 PUs for violating Madeiras neutrality.
USA win, taking Madeira from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Non Combat Move - USA
Place Units - USA
1 submarine and 1 transport placed in Sea Zone 130 Philippine Sea
1 transport placed in Sea Zone 153 Pacific Ocean
1 field_gun and 2 infantry placed in San Francisco
1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 29 Mid Atlantic
1 field_gun and 1 infantry placed in Charleston
Activate Technology - USA
USA activating convoys
Turn Complete - USA
USA collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Neutral : -0.33
USA : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 3,6,5 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover mustardGas
Combat Move - Germany
3 field_guns and 11 infantry moved from Smolensk to Belarus
1 infantry moved from Latvia to Belarus
3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 27 Mid Atlantic
8 infantry moved from Wurttemburg to Switzerland
3 field_guns and 11 infantry moved from Alsace to Switzerland
3 heavy_guns and 2 infantry moved from Belgium to Picardy
2 field_guns and 2 infantry moved from Latvia to Sea Zone 9 Gulf of Bothnia
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea
2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
2 field_guns and 4 infantry moved from Sea Zone 10 Baltic Sea to Stockholm
Germany take Stockholm from Russia
2 battlecruisers, 4 cruisers and 1 submarine moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 infantry moved from German New Guinea to Papua
1 submarine moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
1 submarine moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean
1 cavalry moved from Eritrea to British Somaliland
Purchase Units - Germany
Germany buy 1 battleship, 1 cruiser, 3 field_guns, 12 infantry, 2 submarines, 1 transport and 8 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in British Somaliland
Germany attack with 1 cavalry
Italy defend with 1 cavalry
Germany roll dice for 1 cavalry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 3 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 4 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 4 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 5 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 5 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 6 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 6 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 7 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 7 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 8 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 8 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 9 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 9 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 10 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 10 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 11 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 11 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 12 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 12 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 13 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 13 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 14 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 14 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 15 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 15 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 16 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 16 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry in British Somaliland, round 17 : 1/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in British Somaliland, round 17 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Italy lost in British Somaliland
Germany win, taking British Somaliland from Britain with 1 cavalry remaining. Battle score for attacker is 4
Casualties for Italy: 1 cavalry
Battle in Sea Zone 122 Bismarck Sea
Germany attack with 2 battlecruisers, 4 cruisers and 1 submarine
USA defend with 1 destroyer
Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 2 battlecruisers and 4 cruisers in Sea Zone 122 Bismarck Sea, round 2 : 2/6 hits, 3.33 expected hits
USA roll dice for 1 destroyer in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.50 expected hits
1 destroyer owned by the USA lost in Sea Zone 122 Bismarck Sea
Germany win with 2 battlecruisers, 4 cruisers and 1 submarine remaining. Battle score for attacker is 9
Casualties for USA: 1 destroyer
Battle in Sea Zone 27 Mid Atlantic
Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines
USA defend with 2 cruisers, 5 destroyers and 1 submarine
1 submarine owned by the USA Submerged
Germany roll dice for 2 submarines in Sea Zone 27 Mid Atlantic, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 27 Mid Atlantic, round 2 : 5/8 hits, 4.83 expected hits
USA roll dice for 2 cruisers and 5 destroyers in Sea Zone 27 Mid Atlantic, round 2 : 5/7 hits, 3.83 expected hits
Units damaged: 2 battleships owned by the Germany
5 destroyers owned by the USA, 2 submarines owned by the Germany and 1 cruiser owned by the Germany lost in Sea Zone 27 Mid Atlantic
Germany roll dice for 3 battlecruisers, 2 battleships and 2 cruisers in Sea Zone 27 Mid Atlantic, round 3 : 3/7 hits, 4.33 expected hits
USA roll dice for 2 cruisers in Sea Zone 27 Mid Atlantic, round 3 : 2/2 hits, 1.33 expected hits
2 cruisers owned by the USA and 2 cruisers owned by the Germany lost in Sea Zone 27 Mid Atlantic
Germany win with 3 battlecruisers and 2 battleships remaining. Battle score for attacker is 21
Casualties for Germany: 3 cruisers and 2 submarines
Casualties for USA: 2 cruisers and 5 destroyers
Battle in Switzerland
Germany attack with 3 field_guns and 19 infantry
Neutral defend with 2 infantry and 4 trenchs
Germany roll dice for 3 field_guns and 19 infantry in Switzerland, round 2 : 4/22 hits, 4.67 expected hits
Units damaged: 4 trenchs owned by the Neutral
Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 3 field_guns and 19 infantry in Switzerland, round 3 : 5/22 hits, 4.67 expected hits
Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germany, 1 infantry owned by the Neutral and 4 trenchs owned by the Neutral lost in Switzerland
Germany roll dice for 3 field_guns and 17 infantry in Switzerland, round 4 : 4/20 hits, 4.33 expected hits
Neutral roll dice for 1 infantry in Switzerland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Switzerland
Germany loses 0 PUs for violating Switzerlands neutrality.
Germany win, taking Switzerland from Neutral with 3 field_guns and 17 infantry remaining. Battle score for attacker is 12
Casualties for Germany: 2 infantry
Casualties for Neutral: 2 infantry and 4 trenchs
Battle in Belarus
Germany attack with 3 field_guns and 12 infantry
Russia defend with 1 infantry
Germany roll dice for 3 field_guns and 12 infantry in Belarus, round 2 : 3/15 hits, 3.50 expected hits
Russia roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in Belarus
Germany win, taking Belarus from Russia with 3 field_guns and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russia: 1 infantry
Non Combat Move - Germany
1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
Place Units - Germany
3 trenchs placed in Picardy
1 trench placed in Dar es Salaam
1 battleship, 1 cruiser and 1 submarine placed in Sea Zone 76 Indian Ocean
1 submarine placed in Sea Zone 122 Bismarck Sea
2 infantry and 1 trench placed in German New Guinea
3 trenchs placed in Champagne
1 transport placed in Sea Zone 12 Baltic Sea
2 field_guns and 3 infantry placed in Belgium
1 field_gun and 4 infantry placed in Mecklenburg
3 infantry placed in Wurttemburg
Activate Technology - Germany
Germany activating mustardGas
Turn Complete - Germany
Germany collect 139 PUs; end with 141 PUs
Germany collect 7 PUs from War Bonds; end with 148 PUs
2 units repaired.
Combat Hit Differential Summary :
Neutral : 0.33
USA : 1.33
Britain : -2.67
Germany : -6.33
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
1 field_gun moved from Burgundy to Normandy
1 field_gun moved from Brittany to Normandy
2 infantry moved from Brittany to Burgundy
2 infantry moved from Burgundy to Rhone
3 infantry moved from Paris to Burgundy
5 infantry moved from Paris to Burgundy
5 infantry moved from Paris to Burgundy
1 field_gun and 2 infantry moved from Marseilles to Rhone
1 colonial and 1 infantry moved from Port Sudan to Eritrea
Italy take Eritrea from Germany
1 infantry moved from Port Sudan to Upper Egypt
1 colonial moved from Middle Congo to Western Sudan
1 infantry moved from Deccan to Gujarat
1 infantry moved from Yanaon to Madras
1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean
1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus
France take Cyprus from Turkey
1 battleship moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
1 colonial moved from Samoa to Sea Zone 112 Pacific Ocean
1 colonial, 2 cruisers and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 121 Coral Sea
1 colonial moved from Sea Zone 121 Coral Sea to Guadalcanal
Britain take Guadalcanal from Germany
2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 149 Pacific Ocean
Purchase Units - France
France buy 1 destroyer, 1 field_gun, 6 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Non Combat Move - France
1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
Place Units - France
1 destroyer placed in Sea Zone 60 Central Mediterranean
3 trenchs placed in Normandy
3 trenchs placed in Burgundy
3 trenchs placed in Rhone
3 trenchs placed in Paris
1 field_gun and 6 infantry placed in Paris
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Combat Move - Serbia
4 field_guns, 1 fighter, 4 heavy_guns and 20 infantry moved from Greece to Macedonia
Purchase Units - Serbia
Serbia buy 1 field_gun and 2 infantry; Remaining resources: 0 PUs;
Combat - Serbia
Battle in Macedonia
Serbia attack with 4 field_guns, 1 fighter, 4 heavy_guns and 20 infantry
Austria defend with 2 field_guns and 14 infantry
Serbia roll dice for 4 field_guns, 1 fighter, 4 heavy_guns and 20 infantry in Macedonia, round 2 : 8/29 hits, 7.83 expected hits
Austria roll dice for 2 field_guns and 14 infantry in Macedonia, round 2 : 7/16 hits, 5.33 expected hits
7 infantry owned by the Serbia and 8 infantry owned by the Austria lost in Macedonia
Serbia roll dice for 4 field_guns, 1 fighter, 4 heavy_guns and 13 infantry in Macedonia, round 3 : 6/22 hits, 6.67 expected hits
Austria roll dice for 2 field_guns and 6 infantry in Macedonia, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Serbia and 6 infantry owned by the Austria lost in Macedonia
Serbia roll dice for 4 field_guns, 1 fighter, 4 heavy_guns and 11 infantry in Macedonia, round 4 : 4/20 hits, 6.33 expected hits
Austria roll dice for 2 field_guns in Macedonia, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Serbia and 2 field_guns owned by the Austria lost in Macedonia
Serbia win, taking Macedonia from Austria with 4 field_guns, 1 fighter, 4 heavy_guns and 10 infantry remaining. Battle score for attacker is 20
Casualties for Serbia: 10 infantry
Casualties for Austria: 2 field_guns and 14 infantry
Non Combat Move - Serbia
1 fighter moved from Macedonia to Greece
Place Units - Serbia
1 field_gun and 2 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Austria : 1.33
Serbia : -2.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 4,5,2 and gets 0 hits
Combat Move - Austria
3 field_guns and 3 infantry moved from Belgrade to Serbia
1 cavalry moved from Galicia to Bessarabia
Austria take Bessarabia from Russia
1 cavalry moved from Bessarabia to Moldavia
Austria take Moldavia from Russia
1 cavalry, 1 field_gun, 1 heavy_gun and 14 infantry moved from Milan to Tuscany
3 field_guns and 17 infantry moved from Venice to Tuscany
Purchase Units - Austria
Austria buy 7 cavalrys, 1 cruiser, 1 field_gun, 12 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens;
Combat - Austria
Battle in Tuscany
Austria attack with 1 cavalry, 4 field_guns, 1 heavy_gun and 31 infantry
Italy defend with 22 infantry and 5 trenchs
Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 31 infantry in Tuscany, round 2 : 7/37 hits, 8.50 expected hits
Units damaged: 3 trenchs owned by the Italy
Italy roll dice for 22 infantry and 5 trenchs in Tuscany, round 2 : 6/27 hits, 8.17 expected hits
2 trenchs owned by the Italy and 6 infantry owned by the Austria lost in Tuscany
Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 25 infantry in Tuscany, round 3 : 12/31 hits, 7.50 expected hits
Italy roll dice for 22 infantry and 3 trenchs in Tuscany, round 3 : 9/25 hits, 7.83 expected hits
3 trenchs owned by the Italy, 9 infantry owned by the Italy and 9 infantry owned by the Austria lost in Tuscany
Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 16 infantry in Tuscany, round 4 : 5/22 hits, 6.00 expected hits
Italy roll dice for 13 infantry in Tuscany, round 4 : 1/13 hits, 4.33 expected hits
5 infantry owned by the Italy and 1 infantry owned by the Austria lost in Tuscany
Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 15 infantry in Tuscany, round 5 : 6/21 hits, 5.83 expected hits
Italy roll dice for 8 infantry in Tuscany, round 5 : 3/8 hits, 2.67 expected hits
6 infantry owned by the Italy and 3 infantry owned by the Austria lost in Tuscany
Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 12 infantry in Tuscany, round 6 : 6/18 hits, 5.33 expected hits
Italy roll dice for 2 infantry in Tuscany, round 6 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italy lost in Tuscany
Austria win, taking Tuscany from Italy with 1 cavalry, 4 field_guns, 1 heavy_gun and 12 infantry remaining. Battle score for attacker is 24
Casualties for Austria: 19 infantry
Casualties for Italy: 22 infantry and 5 trenchs
Non Combat Move - Austria
Turning on Edit Mode
EDIT: Removing units owned by Austria from Tuscany: 1 cavalry
EDIT: Adding units owned by Austria to Tuscany: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Trieste to Venice
6 infantry moved from Trieste to Venice
Place Units - Austria
1 cruiser and 1 transport placed in Sea Zone 62 Adriatic Sea
6 cavalrys placed in Venice
1 field_gun and 5 infantry placed in Belgrade
1 cavalry and 7 infantry placed in Galicia
Turn Complete - Austria
Austria collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Austria : 2.83
Italy : -4.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Italy
Italy spend 0 on tech rolls
Italy roll 5,1 and gets 0 hits
Purchase Units - Italy
Italy buy 2 heavy_guns, 4 infantry and 1 trench; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - Italy
3 infantry moved from Rome to Latium
Place Units - Italy
2 heavy_guns, 4 infantry and 1 trench placed in Rome
Turn Complete - Italy
Italy collect 23 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italy from Piedmont: 1 heavy_gun
EDIT: Adding units owned by Italy to Latium: 1 heavy_gun
EDIT: Removing units owned by Italy from Rome: 1 trench
EDIT: Adding units owned by Italy to Latium: 1 trench
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 5,1,6,4 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover industry
Combat Move - Turkey
1 field_gun and 3 infantry moved from Georgia to Lurs
1 infantry moved from Fars to Khurasan
Turkey take Khurasan from Russia
1 heavy_gun moved from Al-Dammam to Qatar
1 cavalry moved from Trucial Coast to Qatar
1 field_gun moved from Al-Dammam to Qatar
1 field_gun moved from Al-Dammam to Arabia
1 infantry moved from Mecca to Arabia
3 field_guns moved from Mecca to Hejaz
1 infantry moved from Damascus to Lebanon
1 infantry moved from Damascus to Palestine
1 infantry moved from Mesopotamia to Kuwait
Turkey take Kuwait from Britain
2 infantry moved from Baghdad to Lurs
1 fighter moved from Baghdad to Lurs
11 infantry moved from Mesopotamia to Basra
1 fighter moved from Mesopotamia to Lurs
1 infantry moved from Anatolia to Smyrna
3 infantry moved from Constantinople to Dardanelles
1 field_gun moved from Damascus to Palestine
Purchase Units - Turkey
Turkey buy 1 cruiser, 2 gass, 12 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Battle in Basra
Turkey attack with 11 infantry
Britain defend with 1 field_gun, 1 infantry and 2 trenchs
Turkey roll dice for 11 infantry in Basra, round 2 : 0/11 hits, 1.83 expected hits
Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey lost in Basra
Turkey roll dice for 10 infantry in Basra, round 3 : 1/10 hits, 1.67 expected hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Basra
Turkey roll dice for 8 infantry in Basra, round 4 : 1/8 hits, 1.33 expected hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 4 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 8 infantry in Basra, round 5 : 2/8 hits, 1.33 expected hits
Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 2 trenchs owned by the Britain lost in Basra
Turkey roll dice for 7 infantry in Basra, round 6 : 2/7 hits, 1.17 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Basra, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra
Turkey win, taking Basra from Britain with 6 infantry remaining. Battle score for attacker is -2
Casualties for Turkey: 5 infantry
Casualties for Britain: 1 field_gun, 1 infantry and 2 trenchs
Battle in Qatar
Turkey attack with 1 cavalry, 1 field_gun and 1 heavy_gun
Britain defend with 1 infantry
Turkey roll dice for 1 cavalry, 1 field_gun and 1 heavy_gun in Qatar, round 2 : 0/3 hits, 1.00 expected hits
Britain roll dice for 1 infantry in Qatar, round 2 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Turkey lost in Qatar
Turkey roll dice for 1 field_gun and 1 heavy_gun in Qatar, round 3 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Qatar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Qatar
Turkey win, taking Qatar from Britain with 1 heavy_gun remaining. Battle score for attacker is -5
Casualties for Turkey: 1 cavalry and 1 field_gun
Casualties for Britain: 1 infantry
Battle in Lurs
Turkey attack with 1 field_gun, 2 fighters and 5 infantry
Russia defend with 1 cavalry, 2 field_guns and 1 infantry
Turkey roll dice for 1 field_gun, 2 fighters and 5 infantry in Lurs, round 2 : 3/8 hits, 2.33 expected hits
Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 2 : 1/4 hits, 1.17 expected hits
1 field_gun owned by the Russia, 1 infantry owned by the Russia, 1 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Lurs
Turkey roll dice for 1 field_gun, 2 fighters and 4 infantry in Lurs, round 3 : 1/7 hits, 2.17 expected hits
Russia roll dice for 1 field_gun in Lurs, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Lurs
Turkey win, taking Lurs from Russia with 1 field_gun, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Turkey: 1 infantry
Casualties for Russia: 1 cavalry, 2 field_guns and 1 infantry
Non Combat Move - Turkey
1 cavalry moved from Georgia to Khurasan
1 fighter moved from Lurs to Smyrna
1 fighter moved from Lurs to Fars
1 fighter moved from Hejaz to Smyrna
Place Units - Turkey
1 cruiser placed in Sea Zone 68 Aegean Sea
1 trench placed in Hejaz
1 trench placed in Palestine
4 infantry placed in Mecca
7 infantry placed in Constantinople
2 gass and 1 infantry placed in Baghdad
Activate Technology - Turkey
Turkey activating industry
Turn Complete - Turkey
Turkey collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Turkey : -2.50
Britain : 3.00
Russia : -0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 5,1,6,4 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover industry
Combat Move - Turkey
1 field_gun and 3 infantry moved from Georgia to Lurs
1 infantry moved from Fars to Khurasan
Turkey take Khurasan from Russia
1 heavy_gun moved from Al-Dammam to Qatar
1 cavalry moved from Trucial Coast to Qatar
1 field_gun moved from Al-Dammam to Qatar
1 field_gun moved from Al-Dammam to Arabia
1 infantry moved from Mecca to Arabia
3 field_guns moved from Mecca to Hejaz
1 infantry moved from Damascus to Lebanon
1 infantry moved from Damascus to Palestine
1 infantry moved from Mesopotamia to Kuwait
Turkey take Kuwait from Britain
2 infantry moved from Baghdad to Lurs
1 fighter moved from Baghdad to Lurs
11 infantry moved from Mesopotamia to Basra
1 fighter moved from Mesopotamia to Lurs
1 infantry moved from Anatolia to Smyrna
3 infantry moved from Constantinople to Dardanelles
1 field_gun moved from Damascus to Palestine
Purchase Units - Turkey
Turkey buy 1 cruiser, 2 gass, 12 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Battle in Basra
Turkey attack with 11 infantry
Britain defend with 1 field_gun, 1 infantry and 2 trenchs
Turkey roll dice for 11 infantry in Basra, round 2 : 0/11 hits, 1.83 expected hits
Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey lost in Basra
Turkey roll dice for 10 infantry in Basra, round 3 : 1/10 hits, 1.67 expected hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Basra
Turkey roll dice for 8 infantry in Basra, round 4 : 1/8 hits, 1.33 expected hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 4 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 8 infantry in Basra, round 5 : 2/8 hits, 1.33 expected hits
Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 2 trenchs owned by the Britain lost in Basra
Turkey roll dice for 7 infantry in Basra, round 6 : 2/7 hits, 1.17 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Basra, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra
Turkey win, taking Basra from Britain with 6 infantry remaining. Battle score for attacker is -2
Casualties for Turkey: 5 infantry
Casualties for Britain: 1 field_gun, 1 infantry and 2 trenchs
Battle in Qatar
Turkey attack with 1 cavalry, 1 field_gun and 1 heavy_gun
Britain defend with 1 infantry
Turkey roll dice for 1 cavalry, 1 field_gun and 1 heavy_gun in Qatar, round 2 : 0/3 hits, 1.00 expected hits
Britain roll dice for 1 infantry in Qatar, round 2 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Turkey lost in Qatar
Turkey roll dice for 1 field_gun and 1 heavy_gun in Qatar, round 3 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Qatar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Qatar
Turkey win, taking Qatar from Britain with 1 heavy_gun remaining. Battle score for attacker is -5
Casualties for Turkey: 1 cavalry and 1 field_gun
Casualties for Britain: 1 infantry
Battle in Lurs
Turkey attack with 1 field_gun, 2 fighters and 5 infantry
Russia defend with 1 cavalry, 2 field_guns and 1 infantry
Turkey roll dice for 1 field_gun, 2 fighters and 5 infantry in Lurs, round 2 : 3/8 hits, 2.33 expected hits
Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 2 : 1/4 hits, 1.17 expected hits
1 field_gun owned by the Russia, 1 infantry owned by the Russia, 1 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Lurs
Turkey roll dice for 1 field_gun, 2 fighters and 4 infantry in Lurs, round 3 : 1/7 hits, 2.17 expected hits
Russia roll dice for 1 field_gun in Lurs, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Lurs
Turkey win, taking Lurs from Russia with 1 field_gun, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Turkey: 1 infantry
Casualties for Russia: 1 cavalry, 2 field_guns and 1 infantry
Non Combat Move - Turkey
1 cavalry moved from Georgia to Khurasan
1 fighter moved from Lurs to Smyrna
1 fighter moved from Lurs to Fars
1 fighter moved from Hejaz to Smyrna
Place Units - Turkey
1 cruiser placed in Sea Zone 68 Aegean Sea
1 trench placed in Hejaz
1 trench placed in Palestine
4 infantry placed in Mecca
7 infantry placed in Constantinople
2 gass and 1 infantry placed in Baghdad
Activate Technology - Turkey
Turkey activating industry
Turn Complete - Turkey
Turkey collect 68 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Smyrna: 2 fighters
EDIT: Adding units owned by Turkey to Georgia: 1 fighter
EDIT: Adding units owned by Turkey to Fars: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Turkey : -2.50
Britain : 3.00
Russia : -0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover railwayGuns
Combat Move - Britain
2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 121 Coral Sea
1 infantry moved from Sea Zone 121 Coral Sea to Solomon Islands
Britain take Solomon Islands from Germany
Purchase Units - Britain
Britain buy 1 battlecruiser, 2 cavalrys, 1 cruiser, 1 destroyer, 3 fighters, 2 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Non Combat Move - Britain
1 fighter moved from Sindh to Baluchistan
2 infantry moved from Gujarat to Sindh
2 heavy_guns moved from Cairo-Suez to Sinai
2 cavalrys moved from Cape Town to German Southwest Africa
2 cavalrys moved from German Southwest Africa to Northern Rhodesia
2 cavalrys moved from Northern Rhodesia to German East Africa
1 colonial moved from Rwanda to German East Africa
1 infantry moved from Middle Congo to Congo
1 cavalry moved from German East Africa to Italian Somaliland
3 fighters moved from London to Normandy
Place Units - Britain
3 fighters placed in London
2 cavalrys placed in Cape Town
2 heavy_guns placed in Cairo-Suez
3 trenchs placed in Sinai
1 cruiser and 1 destroyer placed in Sea Zone 73 Arabian Sea
1 battlecruiser placed in Sea Zone 73 Arabian Sea
Activate Technology - Britain
Britain activating railwayGuns
Turn Complete - Britain
Britain collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Britain rolls : : 1.00