Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
selection please
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to 5 Sea Zone
9 infantry moved from Tobruk to 96 Sea Zone
9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone
7 infantry moved from 99 Sea Zone to Greece
2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to Greece
4 fighters moved from Volgograd to Greece
3 bombers moved from Normandy Bordeaux to Greece
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Greece
Americans attack with 3 bombers, 6 fighters and 9 infantry
Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits
Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 11/15 hits, 6,33 expected hits
2 bombers owned by the Germans, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans roll dice for 3 bombers and 4 fighters in Greece, round 3 : 6/7 hits, 4,00 expected hits
Italians roll dice for 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Greece, round 3 : 5/11 hits, 5,33 expected hits
4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece
Americans roll dice for 2 bombers in Greece, round 4 : 1/2 hits, 1,33 expected hits
Italians roll dice for 3 fighters and 2 tactical_bombers in Greece, round 4 : 5/5 hits, 3,00 expected hits
1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Greece
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43
Casualties for Americans: 3 bombers, 6 fighters and 9 infantry
Casualties for Germans: 2 bombers, 4 mech_infantrys and 3 tactical_bombers
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 aaGun moved from Tobruk to Alexandria
4 fighters moved from Gibraltar to Egypt
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Alaska to Western United States
8 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 Chinese_infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Russia to Greece
1 fighter moved from Scotland to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Greece
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 fighters and 1 tactical_bomber
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2,50 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece
British roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,00 expected hits
Italians roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in Greece
Italians win with no units remaining. Battle score for attacker is 5
Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
Casualties for Germans: 3 fighters and 1 tactical_bomber
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Russia to 99 Sea Zone
2 destroyers moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 96 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 fighters placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
Italians : 8,50
British : 1,67
Americans : -0,83
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to 5 Sea Zone
9 infantry moved from Tobruk to 96 Sea Zone
9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone
7 infantry moved from 99 Sea Zone to Greece
2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to Greece
4 fighters moved from Volgograd to Greece
3 bombers moved from Normandy Bordeaux to Greece
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Greece
Americans attack with 3 bombers, 6 fighters and 9 infantry
Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits
Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 11/15 hits, 6,33 expected hits
2 bombers owned by the Germans, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans roll dice for 3 bombers and 4 fighters in Greece, round 3 : 6/7 hits, 4,00 expected hits
Italians roll dice for 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Greece, round 3 : 5/11 hits, 5,33 expected hits
4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece
Americans roll dice for 2 bombers in Greece, round 4 : 1/2 hits, 1,33 expected hits
Italians roll dice for 3 fighters and 2 tactical_bombers in Greece, round 4 : 5/5 hits, 3,00 expected hits
1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Greece
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43
Casualties for Americans: 3 bombers, 6 fighters and 9 infantry
Casualties for Germans: 2 bombers, 4 mech_infantrys and 3 tactical_bombers
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 aaGun moved from Tobruk to Alexandria
4 fighters moved from Gibraltar to Egypt
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Alaska to Western United States
8 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 Chinese_infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Russia to Greece
1 fighter moved from Scotland to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Greece
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 fighters and 1 tactical_bomber
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2,50 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece
British roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,00 expected hits
Italians roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in Greece
Italians win with no units remaining. Battle score for attacker is 5
Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
Casualties for Germans: 3 fighters and 1 tactical_bomber
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Russia to 99 Sea Zone
2 destroyers moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 96 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 fighters placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Russians from Libya: 1 Russian_armour
EDIT: Adding units owned by Russians to Tobruk: 1 Russian_armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Italians : 8,50
British : 1,67
Americans : -0,83
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Southern Italy to Caucasus
2 artilleries and 7 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 Russian_infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Russian_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Russian_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Russian_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians lost in Caucasus
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 Russian_infantry
Battle in Northern Italy
Italians attack with 2 artilleries, 2 fighters and 10 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 artilleries, 2 fighters and 10 infantry in Northern Italy, round 2 : 1/14 hits, 3.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Albania to Bulgaria
1 fighter moved from Caucasus to Northwest Persia
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,1,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,3,1,2,2,1,5
Italians collect 3 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -3.67
British : -0.33
Russians : 1.00
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 39 Sea Zone to Ethiopia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 submarines placed in 62 Sea Zone
1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 68 PUs;
Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Egypt
16 armour and 17 mech_infantrys moved from Trans-Jordan to Egypt
1 bomber moved from Ukraine to Egypt
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Germans attack with 16 armour, 3 bombers and 17 mech_infantrys
British defend with 1 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 6 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 infantry; Americans defend with 4 fighters
Germans roll dice for 16 armour, 3 bombers and 17 mech_infantrys in Egypt, round 2 : 11/36 hits, 12.83 expected hits
British roll dice for 1 armour, 3 artilleries, 9 fighters, 14 infantry and 6 mech_infantrys in Egypt, round 2 : 9/33 hits, 14.17 expected hits
9 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Egypt
Germans roll dice for 16 armour, 3 bombers and 8 mech_infantrys in Egypt, round 3 : 9/27 hits, 11.33 expected hits
British roll dice for 1 armour, 3 artilleries, 9 fighters, 3 infantry and 6 mech_infantrys in Egypt, round 3 : 9/22 hits, 10.50 expected hits
6 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 armour owned by the Germans, 2 infantry owned by the French and 8 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 15 armour and 3 bombers in Egypt, round 4 : 10/18 hits, 9.50 expected hits
British roll dice for 1 armour, 3 artilleries and 9 fighters in Egypt, round 4 : 10/13 hits, 7.50 expected hits
10 armour owned by the Germans, 4 fighters owned by the Americans, 3 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 5 armour and 3 bombers in Egypt, round 5 : 3/8 hits, 4.50 expected hits
British roll dice for 3 fighters in Egypt, round 5 : 3/3 hits, 2.00 expected hits
3 bombers owned by the Germans and 3 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 5 armour remaining. Battle score for attacker is 4
Casualties for Germans: 11 armour, 3 bombers and 17 mech_infantrys
Casualties for British: 1 armour, 3 artilleries, 5 fighters, 11 infantry and 6 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 4 fighters
Non Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
1 aaGun, 28 artilleries and 16 infantry moved from Rostov to Ukraine
2 aaGuns, 6 artilleries and 5 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
7 artilleries and 6 infantry moved from Western Germany to Northern Italy
3 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
6 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,1,3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,1,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,5,5,3,6,1,2
Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 4 Presence In EgyptOrUK: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -4.83
British : -3.50
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think
I reckon my chance of winning if I didn’t go for it was pretty low. So I had to roll the dice. Didn’t leave any safe landing for my bombers though.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 Russian_infantry moved from Archangel to Belarus
Russians take Belarus from Italians
1 Russian_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 Russian_infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 Russian_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
2 Russian_infantrys moved from Tambov to Volgograd
2 Russian_mech_infantrys moved from Russia to Volgograd
1 Russian_armour moved from Russia to Volgograd
1 Russian_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 Russian_infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber in Volgograd, round 2 : 1/9 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 Russian_fighters moved from Volgograd to Russia
1 Russian_tactical_bomber moved from Volgograd to Russia
2 Russian_aaGuns, 6 Russian_artillerys and 60 Russian_infantrys moved from Tambov to Bryansk
2 Russian_infantrys moved from Russia to Bryansk
7 Russian_infantrys moved from Russia to Smolensk
4 Russian_artillerys moved from Russia to Smolensk
1 Russian_aaGun moved from Russia to Smolensk
1 Russian_infantry moved from Timguska to Yenisey
2 Russian_aaGuns and 12 Russian_infantrys moved from Yakut S.S.R. to Yenisey
1 Russian_infantry moved from Vologda to Novosibirsk
1 Russian_aaGun moved from Vologda to Russia
1 Russian_infantry moved from Nenetsia to Archangel
1 Russian_infantry moved from Vologda to Urals
Place Units - Russians
1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -2,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 Japanese_artillery, 1 Japanese_fighter, 5 Japanese_infantrys and 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 Japanese_armour, 4 Japanese_artillerys, 9 Japanese_infantrys and 1 Japanese_mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 Japanese_artillerys moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 Japanese_infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from ANZAC
2 Japanese_artillerys and 3 Japanese_infantrys moved from Kwangsi to Kiangsi
1 Japanese_mech_infantry moved from Kansu to Sikang
Japanese take Sikang from Chinese
2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry moved from Kansu to Tsinghai
2 Japanese_artillerys and 2 Japanese_infantrys moved from Kiangsu to Kiangsi
1 Japanese_bomber moved from Kiangsu to Jehol
1 Japanese_artillery, 1 Japanese_bomber and 1 Japanese_infantry moved from Anhwe to Jehol
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry
Russians defend with 1 Russian_infantry
Japanese roll dice for 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 Russian_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians and 1 Japanese_artillery owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 Japanese_armours and 1 Japanese_mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 Japanese_artillery
Casualties for Russians: 1 Russian_infantry
Battle in Kiangsi
Japanese attack with 4 Japanese_artillerys and 5 Japanese_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 4 Japanese_artillerys and 5 Japanese_infantrys in Kiangsi, round 2 : 3/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 Japanese_artillerys and 5 Japanese_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry in Jehol, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 Chinese_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 Japanese_artillery and 2 Japanese_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 Japanese_infantry
Casualties for Chinese: 1 Chinese_infantry
Non Combat Move - Japanese
2 Japanese_bombers moved from Jehol to Japan
1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone
2 Japanese_fighters moved from Philippines to 35 Sea Zone
1 Japanese_artillery, 11 Japanese_fighters, 1 Japanese_infantry, 3 Japanese_tactical_bombers, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 4 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 Japanese_infantry moved from Kiangsu to Kiangsi
1 Japanese_aaGun moved from Anhwe to Kiangsu
1 Japanese_artillery moved from Anhwe to Kiangsu
1 Japanese_artillery and 1 Japanese_infantry moved from 6 Sea Zone to Korea
1 Japanese_artillery and 3 Japanese_infantrys moved from Amur to Buryatia
Place Units - Japanese
1 Japanese_fighter and 2 carriers placed in 6 Sea Zone
3 Japanese_infantrys placed in French Indo China
1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.50
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits
Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 Japanese_artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 Japanese_artillery
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Alexandria to Tobruk
5 transports moved from 99 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
3 fighters placed in Southern France
1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Southern France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Southern France
2 fighters moved from Russia to 96 Sea Zone
3 fighters moved from Russia to Cyprus
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : 0,17
Americans : -0,33
Japanese : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits
Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 Japanese_artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 Japanese_artillery
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Alexandria to Tobruk
5 transports moved from 99 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
3 fighters placed in Southern France
1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Southern France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Southern France
2 fighters moved from Russia to 96 Sea Zone
3 fighters moved from Russia to Cyprus
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
British : 0,17
Americans : -0,33
Japanese : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits
Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 Japanese_artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 Japanese_artillery
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Alexandria to Tobruk
5 transports moved from 99 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
3 fighters placed in Southern France
1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Southern France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Southern France
2 fighters moved from Russia to 96 Sea Zone
3 fighters moved from Russia to Cyprus
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
British : 0,17
Americans : -0,33
Japanese : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 artillery and 1 infantry moved from Bulgaria to Romania
1 fighter moved from Northwest Persia to Ukraine
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,5,4,2,6
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
That did not go well. Hmm.
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
That did not go well. Hmm.
What do you mean?
I just mean that Italy is nearly dead and it doesn’t look like anyone can help them. Also, taking Egypt isn’t looking as game changing as it should be.