I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Sovietishcat (allies +6) vs Samuel06 (axis) BM3 1st game
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TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -18 Casualties for Chinese: 2 artilleries and 1 fighter Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese : -2,83 Japanese : 1,00 -
TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - British 2 artilleries and 16 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 4 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 1 bomber moved from French West Africa to 82 Sea Zone 1 bomber moved from French West Africa to 85 Sea Zone Combat - Americans Battle in 85 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 82 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 82 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 82 Sea Zone Americans win, taking 82 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 119 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 119 Sea Zone to Scotland 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 82 Sea Zone to French West Africa 1 bomber moved from French West Africa to Morocco 1 bomber moved from 85 Sea Zone to British Guiana 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 4 bombers moved from Queensland to Burma 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 3 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Central United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -18 Casualties for Chinese: 2 artilleries and 1 fighter Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_minor; Remaining resources: 4 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 16 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry Italians defend with 1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry AA fire in Alexandria : 1/1 hits, 0,17 expected hits 1 fighter owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in Alexandria, round 2 : 3/20 hits, 4,33 expected hits Italians roll dice for 1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 6/13 hits, 4,67 expected hits 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 6 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry in Alexandria, round 3 : 2/14 hits, 3,33 expected hits Italians roll dice for 2 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/11 hits, 4,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Alexandria, round 4 : 4/13 hits, 3,17 expected hits Italians roll dice for 2 armour, 6 artilleries and 1 mech_infantry in Alexandria, round 4 : 2/9 hits, 3,33 expected hits 1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Alexandria, round 5 : 1/11 hits, 2,83 expected hits Italians roll dice for 2 armour and 3 artilleries in Alexandria, round 5 : 3/5 hits, 2,00 expected hits 1 artillery owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 6 : 4/8 hits, 2,33 expected hits Italians roll dice for 2 armour and 2 artilleries in Alexandria, round 6 : 1/4 hits, 1,67 expected hits 2 artilleries owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 1 fighter and 13 infantry Casualties for Italians: 1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 8 infantry moved from Northwest Persia to Iraq 2 armour moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Persia to Iraq 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 fighter moved from Yunnan to Burma 1 aaGun moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Persia to Iraq 5 infantry moved from United Kingdom to Scotland 5 aaGuns moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 2 armour and 1 mech_infantry placed in Iraq 3 infantry placed in Persia 1 infantry placed in Egypt British undo move 3. British undo move 2. 2 infantry placed in Egypt 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 29 PUs (5 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Germans : -0,50 Italians : -2,83 British : -1,33 Americans : 0,17 AA fire in Alexandria : : 0,83 Chinese : -2,83 Japanese : 1,33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Tobruk to 96 Sea Zone 6 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from 99 Sea Zone to Syria 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians Combat - Italians Battle in Crete Battle in Cyprus Battle in Syria Non Combat Move - Italians 4 destroyers moved from 96 Sea Zone to 99 Sea Zone 2 submarines and 1 transport moved from 96 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Bryansk to Rostov Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Morocco to 91 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 12 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Tambov to Bryansk 1 infantry moved from Samara to Tambov 1 infantry moved from Novosibirsk to Samara 1 artillery moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 armour and 4 mech_infantrys moved from Rostov to Bryansk 5 armour and 3 mech_infantrys moved from Volgograd to Bryansk 3 armour moved from Novgorod to Bryansk 3 fighters and 4 tactical_bombers moved from Western Germany to Bryansk 4 fighters and 4 tactical_bombers moved from Gibraltar to Western Germany 1 artillery moved from Normandy Bordeaux to France 2 bombers moved from Bryansk to Western Germany 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Amur to Jehol Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 infantry placed in Western Germany 3 armour placed in Western Ukraine 3 armour placed in Ukraine 3 armour placed in Rostov 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 75 PUs (1 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to Yunnan 5 fighters and 5 tactical_bombers moved from French Indo China to Yunnan 2 marines moved from French Indo China to 36 Sea Zone 3 bombers moved from French Indo China to Malaya 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 6 armour, 4 artilleries, 3 infantry and 6 mech_infantrys moved from French Indo China to Shan State 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 marines, 2 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 37 Sea Zone to Malaya 1 bomber moved from Japan to Yunnan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 8/10 hits, 5.50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/13 hits, 7.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 6 armour, 4 artilleries, 3 infantry and 6 mech_infantrys British defend with 1 infantry Japanese roll dice for 6 armour, 4 artilleries, 3 infantry and 6 mech_infantrys in Shan State, round 2 : 6/19 hits, 6.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 6 armour, 4 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 3 bombers, 1 infantry and 2 marines British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 bombers, 1 infantry and 2 marines in Malaya, round 2 : 3/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 bombers and 2 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 3 bombers moved from Malaya to French Indo China 1 bomber, 5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 3 armour moved from Kwangtung to French Indo China 1 infantry moved from Anhwe to Hunan 1 armour moved from Hunan to Kwangsi 1 armour moved from Kwangsi to French Indo China 3 mech_infantrys moved from Manchuria to Anhwe 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Chinese : 1.33 UK_Pacific : 1.33 Japanese : 0.83 -
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 10 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 10 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 3 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Morocco to Gibraltar 1 bomber moved from British Guiana to Gibraltar 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar -
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Burma to Northwest Persia 1 bomber moved from Burma to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from British Guiana to Gibraltar 1 bomber moved from Morocco to Gibraltar -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Burma to Northwest Persia 1 bomber moved from Burma to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from British Guiana to Gibraltar 1 bomber moved from Morocco to Gibraltar Combat - Americans Battle in Philippines Battle in Gibraltar Americans attack with 2 armour, 3 artilleries, 2 bombers, 2 fighters, 15 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 artillery and 9 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Gibraltar : 0/3 hits, 0,50 expected hits Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 15 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 2 : 7/29 hits, 9,33 expected hits Italians roll dice for 1 aaGun, 1 artillery and 12 infantry in Gibraltar, round 2 : 5/13 hits, 4,33 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 10 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 3 : 4/24 hits, 8,50 expected hits Italians roll dice for 1 artillery and 6 infantry in Gibraltar, round 3 : 2/7 hits, 2,33 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 4 : 7/22 hits, 8,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 2 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 8 infantry Casualties for Germans: 1 artillery and 9 infantry Casualties for Italians: 1 aaGun and 3 infantry Battle in Sumatra Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Sumatra Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 92 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Germans defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Northwest Persia Americans attack with 3 bombers Germans defend with 1 mech_infantry Americans roll dice for 3 bombers in Northwest Persia, round 2 : 1/3 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Northwest Persia to Iraq 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to Morocco 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 85 Sea Zone to 83 Sea Zone 1 destroyer moved from 82 Sea Zone to 71 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 4 aaGuns moved from Eastern United States to Central United States 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : -1,17 AA fire in Gibraltar : : -0,50 Italians : 0,00 Americans : -9,33 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 2 armour and 2 mech_infantrys moved from Iraq to Caucasus British take Northwest Persia from Germans 1 armour and 1 mech_infantry moved from Alexandria to Libya British take Tobruk from Italians 2 infantry moved from Iraq to Syria 1 armour and 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Syria 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Burma to Northwest Persia 1 bomber moved from Burma to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from British Guiana to Gibraltar 1 bomber moved from Morocco to Gibraltar Combat - Americans Battle in Philippines Battle in Gibraltar Americans attack with 2 armour, 3 artilleries, 2 bombers, 2 fighters, 15 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 artillery and 9 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Gibraltar : 0/3 hits, 0,50 expected hits Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 15 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 2 : 7/29 hits, 9,33 expected hits Italians roll dice for 1 aaGun, 1 artillery and 12 infantry in Gibraltar, round 2 : 5/13 hits, 4,33 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 10 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 3 : 4/24 hits, 8,50 expected hits Italians roll dice for 1 artillery and 6 infantry in Gibraltar, round 3 : 2/7 hits, 2,33 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 4 : 7/22 hits, 8,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 2 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 8 infantry Casualties for Germans: 1 artillery and 9 infantry Casualties for Italians: 1 aaGun and 3 infantry Battle in Sumatra Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Sumatra Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 92 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Germans defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Northwest Persia Americans attack with 3 bombers Germans defend with 1 mech_infantry Americans roll dice for 3 bombers in Northwest Persia, round 2 : 1/3 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Northwest Persia to Iraq 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to Morocco 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 85 Sea Zone to 83 Sea Zone 1 destroyer moved from 82 Sea Zone to 71 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 4 aaGuns moved from Eastern United States to Central United States 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_minor; Remaining resources: 8 PUs; UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 armour and 2 mech_infantrys moved from Iraq to Caucasus British take Northwest Persia from Germans 1 armour and 1 mech_infantry moved from Alexandria to Libya British take Tobruk from Italians 2 infantry moved from Iraq to Syria 1 armour and 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Syria 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux Battle in Libya British attack with 1 armour and 1 mech_infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Libya Italians win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Syria British attack with 1 armour and 4 infantry Italians defend with 2 infantry British roll dice for 1 armour and 4 infantry in Syria, round 2 : 1/5 hits, 1,17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 1 armour and 3 infantry in Syria, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 3 infantry in Syria, round 4 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Caucasus British attack with 2 armour and 2 mech_infantrys Italians defend with 1 armour British roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - British 1 infantry moved from Persia to Eastern Persia 1 aaGun, 2 artilleries and 3 infantry moved from Alexandria to Egypt 1 armour moved from Iraq to Egypt 7 infantry moved from Scotland to United Kingdom 5 aaGuns moved from Scotland to United Kingdom 1 artillery, 1 marine and 7 mech_infantrys moved from Burma to India 10 infantry moved from Burma to India 3 aaGuns moved from Burma to India 1 fighter moved from Burma to India Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,3,3,5,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 British collect 33 PUs (4 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : -1,17 AA fire in Gibraltar : : -0,50 Italians : 0,83 British : -0,83 Americans : -9,33 Japanese : 0,67 -
@samuel06 American at -9,33 ouch
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 2 artilleries and 2 infantry moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 2 armour and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Caucasus Italians roll dice for 1 armour and 2 artilleries in Caucasus, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Italians 2 aaGuns moved from Rostov to Caucasus 4 destroyers and 3 transports moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.00 Russians : 0.17 -
TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 3 fighters moved from Burma to India -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 3 fighters moved from Burma to India Combat - ANZAC Battle in Java Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
ANZAC : 1,33 Japanese : -0,33





