Scramble 111 but not 110
sub fights in 106 and dies first.
If you still have the game up, press “done” for the French and tell me what you make of the dialog box that pops up. If you don’t, then reload the game and press “done” for the French.
I thought you had to hold all 8 for one round?
Yes, that is right. I guess tripleA doesn’t know when that happens? Maybe it is up to the players to determine that…
Well, at any rate, my understanding is that we play on and check again at the end of Italy’s next turn.
Yes, I am about to roll for the German turn 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour and 15 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
3 fighters moved from Southern Italy to Iraq
1 bomber moved from Western Germany to Iraq
1 bomber moved from Holland Belgium to United Kingdom
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
1 marine moved from Northern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
3 tactical_bombers moved from Russia to Urals
4 fighters moved from Russia to Urals
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 119 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Syria
Battle in Tunisia
Germans attack with 1 marine
Americans defend with 1 mech_infantry
Germans roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Germans and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking Syria from French with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 marine
Casualties for Americans: 1 mech_infantry
Battle in Urals
Germans attack with 4 fighters and 3 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 4 fighters and 3 tactical_bombers in Urals, round 2 : 3/7 hits, 4.00 expected hits
Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Urals
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 armour
Battle in Iraq
Germans attack with 13 armour, 1 bomber, 3 fighters and 15 mech_infantrys
British defend with 3 armour and 19 mech_infantrys
Germans roll dice for 13 armour, 1 bomber, 3 fighters and 15 mech_infantrys in Iraq, round 2 : 12/32 hits, 11.17 expected hits
British roll dice for 3 armour and 19 mech_infantrys in Iraq, round 2 : 8/22 hits, 7.83 expected hits
12 mech_infantrys owned by the British and 8 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 13 armour, 1 bomber, 3 fighters and 7 mech_infantrys in Iraq, round 3 : 9/24 hits, 9.83 expected hits
British roll dice for 3 armour and 7 mech_infantrys in Iraq, round 3 : 5/10 hits, 3.83 expected hits
7 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Iraq
Germans roll dice for 13 armour, 1 bomber, 3 fighters and 2 mech_infantrys in Iraq, round 4 : 7/19 hits, 9.00 expected hits
British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 13 armour, 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Germans: 13 mech_infantrys
Casualties for British: 3 armour and 19 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Northwest Persia
2 tactical_bombers moved from Urals to Russia
4 fighters moved from Urals to Russia
1 aaGun moved from Smolensk to Russia
1 infantry moved from Volgograd to Samara
15 artilleries and 18 infantry moved from Tambov to Russia
2 armour moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Poland to Belarus
1 aaGun moved from Volgograd to Tambov
1 artillery moved from Northern Italy to France
5 infantry moved from Northern Italy to France
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 artillery and 8 infantry moved from Germany to Greater Southern Germany
4 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
3 artilleries moved from Holland Belgium to France
2 carriers moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Volgograd to Northwest Persia
16 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
3 armour placed in Volgograd
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 transport placed in 112 Sea Zone
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 0.83
Americans : 0.67
Russians : 0.50
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Combat Move - Russians
2 armour, 9 artilleries, 53 infantry and 14 mech_infantrys moved from Vologda to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 armour, 9 artilleries, 53 infantry and 14 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 9 artilleries, 53 infantry and 14 mech_infantrys in Samara, round 2 : 14/78 hits, 16.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 9 artilleries, 53 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 fighters and 18 infantry moved from Timguska to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 22 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Shensi to Kweichow
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to Paulau Island
1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 armour in Guam, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Paulau Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 4 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter moved from Paulau Island to 35 Sea Zone
1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Borneo to 36 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
4 destroyers moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Kazakhstan to Kansu
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 fighter moved from Kweichow to Anhwe
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
Place Units - Japanese
1 transport placed in 20 Sea Zone
1 fighter and 1 infantry placed in Kwangtung
1 submarine placed in 19 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.50
ANZAC : 0.00
Chinese : 0.00
UK_Pacific : 0.17
Japanese : -2.33
wait, one more ncm
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 22 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Shensi to Kweichow
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to Paulau Island
1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 armour in Guam, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Paulau Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 4 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter moved from Paulau Island to 35 Sea Zone
1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Borneo to 36 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
4 destroyers moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Kazakhstan to Kansu
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 fighter moved from Kweichow to Anhwe
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
Place Units - Japanese
1 transport placed in 20 Sea Zone
1 fighter and 1 infantry placed in Kwangtung
1 submarine placed in 19 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.50
ANZAC : 0.00
Chinese : 0.00
UK_Pacific : 0.17
Japanese : -2.33
please use 2nd post. NCM of sub 43 to 35
I do believe you’ve got me, comrade! I could make this game drag on, but I don’t think I can forestall your victory for too much longer. Playing Allies is hard! This game is yours, congrats!
Thanks! Early on I thought the Allies would win, especially after my failed attack in Belarus, but slowly and carefully the Axis fought back. Thanks for the pair of games. I learned a lot from your excellent Axis play (an extremely effective J2, as I recall) in the first game, but I wasn’t able to use it very effectively when I played Axis against you. In this game, I thought your Allied naval base in Mexico was a brilliant move, which I had totally overlooked until you took back Hawaii a turn before I expected. I was glad I only lost a transport with that oversight. Best wishes with your future gaming. I think I need to take a leave of absence for a while after I finish my other 2 games. This pace has taken too my of my time and brainpower. But it was fun!