TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from United Kingdom to France
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
    Combat - Americans
        Strategic bombing raid in France
                AA fire in France : 0/1 hits, 0.17 expected hits
            Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in France causes 5 damage total. 
        Battle in 44 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
                Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - Americans
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        1 destroyer moved from 26 Sea Zone to 46 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 fighters moved from Hawaiian Islands to 26 Sea Zone
        1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 infantry moved from 54 Sea Zone to Queensland
        1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        3 fighters moved from Western United States to Hawaiian Islands
        2 fighters moved from Eastern United States to 101 Sea Zone
        1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 bomber moved from France to United Kingdom
        1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 fighter moved from United Kingdom to Gibraltar
        1 fighter moved from United Kingdom to Gibraltar
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 armour moved from Tobruk to Egypt
        1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
    Place Units - Americans
        1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
        1 armour and 1 infantry placed in Western United States
        2 artilleries and 2 infantry placed in Eastern United States
        1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        Americans undo move 4.
        1 destroyer and 1 submarine placed in 101 Sea Zone
        1 artillery and 1 infantry placed in Western United States
        1 transport placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 56 PUs; end with 56 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
        1 artillery and 2 infantry moved from Shensi to Suiyuyan
        3 infantry moved from Shensi to Hopei
        3 infantry moved from Shensi to Kweichow
    Combat - Chinese
        Chinese creates battle in territory Yunnan
        Battle in Kweichow
            Chinese attack with 3 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Kweichow, round 6 : 2/3 hits, 0.50 expected hits
                Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Suiyuyan
            Chinese attack with 1 artillery and 2 infantry
            Japanese defend with 1 armour
                Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 3/3 hits, 0.83 expected hits
                Japanese roll dice for 1 armour in Suiyuyan, round 3 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Hopei
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Shensi
        1 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 10 PUs
    Purchase Units - British
        British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter moved from United Kingdom to 110 Sea Zone
        1 fighter moved from Gibraltar to 110 Sea Zone
        1 destroyer moved from 92 Sea Zone to 110 Sea Zone
        1 armour moved from Trans-Jordan to Syria
              British take Syria from Italians
        1 armour moved from Syria to Iraq
        1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
        1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
        2 mech_infantrys moved from India to Shan State
        2 fighters moved from India to Shan State
    Combat - British
        Battle in French Madagascar
        Battle in 110 Sea Zone
            British attack with 1 destroyer and 2 fighters
            Germans defend with 1 destroyer
                British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
            British win, taking French Madagascar from Neutral_Axis with 2 fighters remaining. Battle score for attacker is 0
            Casualties for British: 1 destroyer
            Casualties for Germans: 1 destroyer
        Battle in Shan State
            British attack with 2 fighters and 2 mech_infantrys
            Japanese defend with 1 infantry
                British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
            British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        2 fighters moved from Shan State to India
        1 fighter moved from Persia to Russia
        1 artillery moved from Iraq to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        1 artillery moved from Trans-Jordan to Iraq
        1 artillery and 1 infantry moved from Egypt to Trans-Jordan
        1 armour moved from Egypt to Iraq
        1 armour moved from Alexandria to Trans-Jordan
        1 transport moved from 80 Sea Zone to 76 Sea Zone
        1 infantry moved from Italian Somaliland to 76 Sea Zone
        1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
        1 infantry moved from 80 Sea Zone to Persia
        1 mech_infantry moved from Belgian Congo to Egypt
        1 destroyer moved from 80 Sea Zone to 39 Sea Zone
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 fighter moved from 110 Sea Zone to Gibraltar
    Place Units - British
        1 factory_minor placed in Persia
        1 armour and 1 mech_infantry placed in Egypt
        1 transport placed in 106 Sea Zone
        1 artillery and 1 infantry placed in Quebec
        1 fighter placed in United Kingdom
    Turn Complete - British
        British collect 37 PUs; end with 37 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : -1.00
AA fire in France : : -0.17
Americans : -0.33
Chinese : 1.33
Japanese : -2.33
Savegame