Odonis (Axis) vs Simon33 (allies) BM3

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to 39 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            1 fighter moved from India to Sikang
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Do you realise that you don’t get the Novgorod objective if the Italians own it?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            3 bombers moved from Egypt to Persia
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Western Ukraine to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 artillery, 3 bombers and 1 infantry
                British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Persia, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Persia
                    Germans roll dice for 1 artillery and 3 bombers in Persia, round 3 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Germans and 1 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 1 artillery and 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 bomber and 1 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in Ukraine
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 fighter
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Iraq
                    Germans roll dice for 1 tactical_bomber in Iraq, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter in Iraq, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Iraq
                British win with no units remaining. Battle score for attacker is -11
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 bombers moved from Persia to Egypt
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            3 aaGuns, 8 armour, 4 artilleries, 21 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            5 artilleries moved from Eastern Poland to Western Ukraine
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Western Germany to Germany
            1 artillery and 2 infantry moved from France to Western Germany
            1 aaGun moved from France to Western Germany
            4 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            6 mech_infantrys placed in Western Germany
            2 infantry placed in Germany
            1 infantry placed in Germany
            1 fighter placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.00
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Samara to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Buyant-Uhaa to Manchuria
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Italians
            1 infantry moved from Archangel to Smolensk
                  Russians take Smolensk from Germans
            2 infantry moved from Olgiy to Kansu
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Kansu
                Russians attack with 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 fighter moved from Tambov to Russia
            2 aaGuns, 2 artilleries and 13 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Karelia to Finland
            2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Norway to Finland
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            4 artilleries, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.50
    Russians : -0.50
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    That Persia landing will be troublesome.

  • '20 '19 '18 '15 '13

    @simon33 said in Odonis (Axis) vs Simon33 (allies) BM3:

    That Persia landing will be troublesome.

    not as troubling as the landing in Normandy!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Anhwe to Jehol
            1 mech_infantry moved from Shantung to Jehol
            1 tactical_bomber moved from Anhwe to Jehol
            2 fighters moved from Anhwe to Kweichow
            2 fighters moved from Kweichow to Szechwan
            1 armour and 1 artillery moved from Kweichow to Szechwan
            1 armour moved from Suiyuyan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Celebes to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 7 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/9 hits, 4.33 expected hits
                    Chinese roll dice for 7 infantry in Szechwan, round 2 : 3/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Szechwan, round 3 : 3/6 hits, 3.17 expected hits
                    Chinese roll dice for 5 infantry in Szechwan, round 3 : 2/5 hits, 1.67 expected hits
                    2 fighters owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Szechwan, round 4 : 3/4 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -22
                Casualties for Japanese: 1 armour, 1 artillery, 3 fighters and 1 infantry
                Casualties for Chinese: 7 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 37 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 fighter and 1 submarine
    
        Non Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 cruiser moved from 36 Sea Zone to 46 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 artillery moved from Shan State to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Anhwe
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Jehol to 35 Sea Zone
    
        Place Units - Japanese
            3 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery, 1 fighter and 1 tactical_bomber placed in French Indo China
            3 mech_infantrys placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Chinese : 0.67
    Japanese : -2.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Queensland to 46 Sea Zone
            2 submarines moved from 30 Sea Zone to 46 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 bomber moved from British Guiana to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Italians defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Gibraltar
            Battle in Morocco
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Gibraltar from Italians, taking Morocco from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 carrier and 2 destroyers moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Morocco to British Guiana
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Sikang to Shensi
            3 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 8 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry and 1 marine moved from India to 39 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry and 1 marine moved from 80 Sea Zone to Persia
            1 fighter moved from Sikang to Persia
            1 infantry moved from Burma to Shan State
            1 fighter moved from 39 Sea Zone to Shan State
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 cruiser and 1 transport
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Persia
                British attack with 1 fighter, 2 infantry and 1 marine
                Germans defend with 1 artillery and 1 factory_minor
                    British roll dice for 1 fighter, 2 infantry and 1 marine in Persia, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Anglo Egyptian Sudan
                British attack with 1 infantry and 4 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/5 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 4 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 carrier and 1 fighter moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Persia to 80 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 bomber moved from United Kingdom to Gold Coast
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from India to West India
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 0.83
    British : -0.67
    Americans : -1.50
    Chinese : 0.17
    Japanese : -1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 artilleries and 1 marine moved from Syria to 99 Sea Zone
            2 artilleries, 1 cruiser, 1 marine and 2 transports moved from 99 Sea Zone to 81 Sea Zone
            2 artilleries and 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 mech_infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 4 artilleries, 2 infantry, 1 marine and 1 mech_infantry
                British defend with 3 mech_infantrys
                    Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 2 infantry, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/9 hits, 3.17 expected hits
                    British roll dice for 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour, 4 artilleries, 2 infantry, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/9 hits, 3.17 expected hits
                    British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour, 4 artilleries, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 2/7 hits, 2.50 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 4 artilleries, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 3 mech_infantrys
                Casualties for Italians: 2 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 2 marines moved from Trans-Jordan to Iraq
            2 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Novgorod to Eastern Poland
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 83 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 70 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 armour and 1 mech_infantry placed in Egypt
            2 fighters and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,3,2,4
            Italians collect 28 PUs (2 lost to blockades); end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : -5.17
    British : 0.00
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 fighter moved from New South Wales to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Northern Territory
            2 aaGuns and 7 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Sikang to India
            1 fighter moved from 80 Sea Zone to India
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 infantry moved from Baltic States to Belarus
            2 infantry moved from Bryansk to Rostov
            1 fighter moved from Germany to Belarus
            2 bombers moved from Egypt to Persia
            1 artillery moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Persia
                Germans attack with 2 bombers
                British defend with 1 factory_minor, 1 infantry and 1 marine
                    Germans roll dice for 2 bombers in Persia, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 infantry and 1 marine in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Persia
                    Germans roll dice for 2 bombers in Persia, round 3 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 marine in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Persia
                Germans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry and 1 marine
            Battle in Rostov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Bryansk
            5 artilleries moved from Western Ukraine to Bryansk
            2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            1 aaGun and 10 mech_infantrys moved from Western Germany to France
            2 fighters moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 artillery moved from Western Germany to France
            2 infantry moved from Western Germany to France
            4 infantry and 4 mech_infantrys moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            2 bombers moved from Persia to Egypt
    
        Place Units - Germans
            1 bomber and 3 infantry placed in Western Germany
            3 infantry placed in France
            1 armour and 5 mech_infantrys placed in Germany
            Germans undo move 3.
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -1.00
    Russians : 2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            2 fighters moved from Russia to Belarus
            1 infantry moved from Archangel to Belarus
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 infantry moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 infantry moved from Tambov to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 infantry moved from Volgograd to Samara
            2 aaGuns, 2 artilleries and 13 infantry moved from Vologda to Russia
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            9 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Anhwe to Szechwan
            1 infantry moved from Yunnan to Szechwan
            2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Szechwan
                Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 3 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Soviet Far East from Russians, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for Chinese: 4 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Tsinghai
            1 artillery moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Hopei
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 cruiser moved from 19 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 fighter placed in Japan
            3 destroyers placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            3 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 bomber moved from British Guiana to Southern France
            2 fighters moved from 91 Sea Zone to Southern France
            1 artillery, 2 fighters and 1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 artillery moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 45 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 45 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier
            Battle in Southern France
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Southern France, round 2 : 4/7 hits, 3.33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber and 4 fighters moved from Southern France to Normandy Bordeaux
            1 marine moved from Gibraltar to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 airfield, 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from 80 Sea Zone to Iraq
            1 fighter moved from India to Iraq
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 armour, 13 infantry and 1 mech_infantry moved from Burma to Shan State
            1 bomber moved from Gold Coast to Kenya
            1 mech_infantry moved from Belgian Congo to Kenya
    
        Combat - British
            Battle in 93 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 93 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 artillery, 1 infantry and 2 marines
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 2 marines in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                Italians win with 2 marines remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
                2 fighters owned by the British retreated
            Battle in Shan State
                British attack with 1 armour, 13 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 13 infantry and 1 mech_infantry in Shan State, round 2 : 1/15 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yunnan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kenya
                British attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kenya
                 retreated to Kenya
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Kenya to Rhodesia
            3 mech_infantrys moved from Belgian Congo to Rhodesia
            1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            2 fighters moved from Iraq to 80 Sea Zone
            1 aaGun and 4 infantry moved from India to Burma
            2 aaGuns moved from Burma to Shan State
            1 fighter moved from 93 Sea Zone to Normandy Bordeaux
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 1.33
    British : -2.83
    Americans : 2.17
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    Perhaps you want different casualties in Iraq?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from British
            1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour and 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour, 1 artillery, 1 battleship and 2 transports moved from 81 Sea Zone to 94 Sea Zone
            1 armour and 1 artillery moved from 94 Sea Zone to Algeria
            1 cruiser and 1 marine moved from 81 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            2 infantry moved from Northern Italy to Southern France
            2 infantry moved from Bryansk to Rostov
            1 armour moved from Eastern Poland to Belarus
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 marine
                Americans defend with 1 artillery
                    Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Algeria, round 2 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Algeria, round 3 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Rostov
                Italians attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Southern France
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 carrier and 1 cruiser moved from 81 Sea Zone to 94 Sea Zone
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            3 artilleries moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern France to 94 Sea Zone
            1 fighter moved from Rostov to Ukraine
    
        Place Units - Italians
            1 fighter and 2 mech_infantrys placed in Southern Italy
            1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,1,3
            Italians collect 32 PUs (2 lost to blockades); end with 32 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.17
    Americans : 0.00
    Russians : 1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Northern Territory to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to Caroline Islands
            1 fighter moved from 55 Sea Zone to Shan State
            3 fighters moved from India to Shan State
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            2 aaGuns and 7 infantry moved from Northern Territory to Queensland
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 62 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber, 3 fighters and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 artilleries, 2 fighters, 5 infantry and 10 mech_infantrys moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Egypt to Persia
            1 bomber moved from Egypt to French West Africa
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Bryansk to Smolensk
            1 armour moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber, 3 fighters and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 artilleries, 2 fighters, 5 infantry and 10 mech_infantrys moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Egypt to Persia
            1 bomber moved from Egypt to French West Africa
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Bryansk to Smolensk
            1 armour moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in French West Africa
                Germans attack with 1 bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber in French West Africa, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French West Africa
                Germans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 bomber, 5 fighters, 5 infantry and 14 mech_infantrys
                British defend with 1 aaGun, 1 artillery, 5 fighters and 1 infantry; Americans defend with 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry, 1 marine and 1 mech_infantry
                    AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber, 5 fighters, 5 infantry and 14 mech_infantrys in Normandy Bordeaux, round 2 : 6/27 hits, 7.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1.33
    AA fire in Persia : : -0.17
    British : -0.33
    AA fire in Normandy Bordeaux : : -0.50
    Russians : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @simon33

    OOL in Normandy (there are bombers there + various nationalities)?

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