@Avner Still need your email to put into the game to get dice rolls
Yelrae Allies VS dawgoneit Axis BM3
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@dawgoneit Hey sorry – I’ve been traveling for work. I’ll be able to take my turn this weekend.
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@Yelrae sorry, i think you already told me that
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 infantry moved from Nenetsia to Archangel 2 infantry moved from Vologda to Archangel 4 infantry moved from Vologda to Smolensk 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 1 armour moved from Russia to Archangel 8 infantry moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Archangel Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Rostov Russians attack with 1 artillery, 2 fighters and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Rostov, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 3 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 12 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 12 infantry in Smolensk, round 2 : 3/14 hits, 3.00 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery and 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Bryansk to Russia 2 fighters moved from Rostov to Russia 1 aaGun, 1 artillery and 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Novosibirsk to Timguska 1 aaGun moved from Yakut S.S.R. to Buryatia 2 infantry moved from Yakut S.S.R. to Buryatia 1 tactical_bomber moved from Archangel to Russia 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 artilleries placed in Volgograd 4 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Siam Japanese take Siam from Americans 2 infantry moved from Yunnan to Shan State 2 infantry and 2 mech_infantrys moved from Yunnan to Burma 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to Burma Combat - Japanese Battle in Shan State Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 4 infantry AA fire in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3.17 expected hits UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 3/8 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 aaGun and 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 2 bombers moved from Burma to Kwangtung 1 fighter moved from Japan to Kwangtung 2 tactical_bombers moved from Kwangtung to Yunnan 2 artilleries moved from Hunan to Yunnan 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangsi to Yunnan 1 armour moved from Kwangtung to Yunnan 6 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Amur 1 infantry moved from Manchuria to Amur Place Units - Japanese 3 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 1 fighter placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,1,3,3,6,5,5,5,1,3,5,2,6,3,6,1,2,4,5,3,6,5,2,5,1,6,4,4,1,1,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4 Japanese collect 49 PUs (2 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.50 UK_Pacific : -1.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 6 artilleries, 2 destroyers, 3 fighters, 6 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 3 armour moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 armour, 1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 3 armour moved from 112 Sea Zone to Norway 4 infantry moved from 112 Sea Zone to Norway 2 fighters moved from Normandy Bordeaux to Norway 3 fighters moved from Normandy Bordeaux to Norway 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Iraq to Tsinghai 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Norway Americans attack with 3 armour, 1 artillery, 5 fighters and 4 infantry Germans defend with 12 infantry Americans roll dice for 3 armour, 1 artillery, 5 fighters and 4 infantry in Norway, round 2 : 4/13 hits, 5.17 expected hits Germans roll dice for 12 infantry in Norway, round 2 : 3/12 hits, 4.00 expected hits 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway Americans roll dice for 3 armour, 1 artillery, 5 fighters and 1 infantry in Norway, round 3 : 6/10 hits, 4.67 expected hits Germans roll dice for 8 infantry in Norway, round 3 : 1/8 hits, 2.67 expected hits 6 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 3 armour, 1 artillery and 5 fighters in Norway, round 4 : 4/9 hits, 4.33 expected hits Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 3 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 24 Casualties for Americans: 4 infantry Casualties for Germans: 12 infantry Non Combat Move - Americans 2 fighters moved from Norway to 112 Sea Zone 3 fighters moved from Norway to Vyborg 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 4 artilleries, 8 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone 6 transports moved from 107 Sea Zone to 101 Sea Zone 4 destroyers moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 4 transports moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 4 infantry placed in Western United States 6 artilleries and 2 infantry placed in Eastern United States Americans undo move 4. 2 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 fighter, 9 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Normandy Bordeaux to Western Germany 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 bomber moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Burma British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 2 mech_infantrys British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from Burma to India 1 tactical_bomber moved from Burma to India 1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 98 Sea Zone 1 fighter moved from Normandy Bordeaux to 98 Sea Zone 1 artillery and 2 infantry moved from West India to India 2 infantry moved from Eastern Persia to West India 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 submarine moved from 37 Sea Zone to 36 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom 9 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India UK_Pacific undo move 1. 1 artillery and 2 infantry placed in Malaya 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in Malaya change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -3.00 British : 0.33 Americans : 0.33 AA fire in Western Germany : : -0.17 Japanese : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 bomber and 3 fighters moved from Southern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 fighter moved from Yugoslavia to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 5 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber, 5 fighters and 2 infantry in Southern France, round 2 : 3/8 hits, 3.50 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 2 fighters moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -0.33
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TripleA Move Summary: French round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - French 1 infantry moved from Algeria to Morocco
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 62 PUs; Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Northern Italy to 112 Sea Zone 2 fighters moved from Yugoslavia to 112 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Vyborg 2 artilleries and 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery and 4 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from France to Holland Belgium 10 armour and 11 infantry moved from Western Germany to France 6 armour moved from Germany to France 1 mech_infantry moved from Germany to France 1 artillery moved from Germany to Western Germany 3 infantry moved from Germany to Western Germany Combat - Germans Battle in Vyborg Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 3 fighters Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vyborg, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 3 fighters in Vyborg, round 2 : 2/3 hits, 2.00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vyborg Germans roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 fighters in Vyborg, round 3 : 2/3 hits, 2.00 expected hits 1 artillery owned by the Germans lost in Vyborg Russians win with 3 fighters remaining. Battle score for attacker is -11 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in 112 Sea Zone Germans attack with 4 fighters and 1 tactical_bomber Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports 1 submarine owned by the Americans Submerged Germans roll dice for 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 4 transports in 112 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits 1 destroyer owned by the Americans and 4 fighters owned by the Germans lost in 112 Sea Zone retreated to 112 Sea Zone Americans win with 1 carrier, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is -32 Casualties for Germans: 4 fighters Casualties for Americans: 1 destroyer Battle in Rostov Germans attack with 3 artilleries, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Rostov Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Bryansk Germans attack with 1 artillery and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 3 infantry Americans defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from 112 Sea Zone to Yugoslavia Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Germany 2 artilleries and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -1.17 Americans : -0.00 Russians : 0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 infantry moved from Archangel to Novgorod 2 fighters moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 armour, 4 artilleries and 9 infantry moved from Volgograd to Rostov 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 31 infantry moved from Russia to Bryansk 4 artilleries moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 2 armour moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 11 infantry moved from Smolensk to Belarus 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 fighters moved from Russia to Rostov Combat - Russians Battle in Novgorod Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Bryansk Russians attack with 2 armour, 5 artilleries, 31 infantry and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 5 artilleries, 31 infantry and 2 mech_infantrys in Bryansk, round 2 : 9/40 hits, 9.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Rostov Russians attack with 1 armour, 4 artilleries, 3 fighters and 9 infantry Germans defend with 3 artilleries, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 4 artilleries, 3 fighters and 9 infantry in Rostov, round 2 : 4/17 hits, 5.50 expected hits Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov Russians roll dice for 1 armour, 4 artilleries, 3 fighters and 7 infantry in Rostov, round 3 : 3/15 hits, 5.17 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 4 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 3 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Rostov to Russia 2 fighters moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 1 aaGun moved from Russia to Samara 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -3.67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from Shan State to Burma 1 infantry moved from Siam to Shan State 6 infantry moved from Kwangsi to Yunnan 1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 3 mech_infantrys moved from Kwangtung to Yunnan 2 tactical_bombers moved from Kwangtung to Burma 1 fighter moved from Yunnan to Kwangtung 3 tactical_bombers moved from Yunnan to Burma 1 tactical_bomber moved from Kwangtung to Burma 1 fighter moved from Japan to Kwangtung 1 tactical_bomber moved from Kwangtung to Burma 4 armour, 5 artilleries and 15 mech_infantrys moved from Yunnan to Burma 2 bombers moved from Kwangtung to Burma 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 5 fighters moved from 20 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 4 armour, 5 artilleries, 2 bombers, 2 infantry, 15 mech_infantrys and 7 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 4 armour, 5 artilleries, 2 bombers, 2 infantry, 15 mech_infantrys and 7 tactical_bombers in Burma, round 2 : 10/35 hits, 12.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 armour, 5 artilleries, 2 bombers, 2 infantry, 15 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber British defend with 1 submarine; Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 36 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Casualties for British: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 5 fighters in 35 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 5 fighters moved from 35 Sea Zone to 20 Sea Zone 4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 2 bombers and 7 tactical_bombers moved from Burma to Yunnan Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,6,5,2,3,3,4,6,4,2,2,3,2,5,3,6,6,2,1,4,6,5,3,3,2,5,2,2,4,5,2,1,4 Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.17 UK_Pacific : -0.67 Japanese : -1.67
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TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone 3 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 artilleries moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 artilleries moved from 97 Sea Zone to Greece Combat - British
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@Yelrae might as well. max “D” lease
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 5 bombers, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese 2 fighters moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 4 artilleries, 8 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Holland Belgium 4 artilleries moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Southern France 2 artilleries moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 112 Sea Zone to Holland Belgium 1 armour moved from Eastern Persia to India Combat - Americans Battle in Holland Belgium Americans attack with 4 artilleries, 5 fighters and 8 infantry Germans defend with 2 artilleries and 3 infantry Americans roll dice for 4 artilleries, 5 fighters and 8 infantry in Holland Belgium, round 2 : 8/17 hits, 5.83 expected hits Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits 2 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 artilleries, 5 fighters and 7 infantry remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 3 infantry Battle in 35 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Shan State Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 2 artilleries, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern France, round 2 : 4/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 5 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Vyborg to 112 Sea Zone 1 fighter moved from Vyborg to Belarus 3 armour moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone 3 armour moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 5 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 6 transports moved from 110 Sea Zone to 107 Sea Zone 6 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 6 artilleries, 4 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 9 fighters moved from 37 Sea Zone to India 2 fighters moved from Shan State to India 1 tactical_bomber moved from Shan State to India 2 artilleries moved from Malaya to 37 Sea Zone 2 artilleries and 2 transports moved from 37 Sea Zone to 39 Sea Zone 2 artilleries moved from 39 Sea Zone to India 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 7 carriers, 3 cruisers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 3 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 4 transports moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 destroyer and 2 submarines placed in 10 Sea Zone 5 bombers placed in Western United States 3 artilleries placed in Normandy Bordeaux Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 3 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone 3 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 artilleries moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 artilleries moved from 97 Sea Zone to Greece Combat - British Italians scrambles 2 units out of Northern Italy to defend against the attack in 97 Sea Zone Italians scrambles 1 units out of Yugoslavia to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 3 battleships, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 2 transports British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 3 battleships, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 8/15 hits, 7.67 expected hits Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits Units damaged: 2 battleships owned by the British 2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Germans, 4 submarines owned by the Italians and 4 submarines owned by the British lost in 97 Sea Zone British roll dice for 3 battleships, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 3 : 6/15 hits, 7.67 expected hits Italians roll dice for 1 battleship, 5 fighters and 2 transports in 97 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits 4 destroyers owned by the British, 1 cruiser owned by the British, 5 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 2 transports owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 3 battleships, 1 bomber, 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 91 Casualties for British: 1 cruiser, 4 destroyers and 4 submarines Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 2 transports Casualties for Germans: 1 tactical_bomber Battle in Greece Non Combat Move - British 1 bomber moved from 97 Sea Zone to Syria 1 tactical_bomber moved from 97 Sea Zone to Syria 2 fighters moved from 97 Sea Zone to Syria 2 fighters moved from 97 Sea Zone to Syria 1 fighter moved from United Kingdom to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 9 infantry moved from United Kingdom to 110 Sea Zone 9 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from West India to India 1 artillery and 2 infantry moved from Eastern Persia to West India 6 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 2 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State Place Units - British 10 infantry placed in United Kingdom 3 infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -0.67 Italians : 2.50 British : -0.67 Americans : 4.17 Chinese : 1.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Greece 2 artilleries, 1 infantry and 1 mech_infantry moved from Albania to Greece 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry British defend with 2 artilleries and 2 infantry Italians roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Greece, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Greece, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for British: 2 artilleries and 2 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 1.33
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TripleA Move Summary: French round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - French 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 mech_infantry moved from Caucasus to Ukraine Russians take Ukraine from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Caucasus to Rostov 1 armour moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia 3 fighters moved from Syria to India 2 fighters moved from Iraq to India Place Units - ANZAC 2 fighters and 1 mech_infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 16 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 97 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from France to Holland Belgium 10 infantry moved from France to Southern France 2 infantry moved from France to Holland Belgium 3 infantry moved from France to Southern France 3 infantry moved from France to Holland Belgium 1 infantry moved from France to Southern France 1 infantry moved from France to Holland Belgium 3 artilleries moved from France to Southern France 3 artilleries moved from France to Holland Belgium 3 mech_infantrys moved from France to Southern France 2 mech_infantrys moved from France to Holland Belgium 2 artilleries moved from France to Southern France 2 artilleries moved from France to Holland Belgium 15 infantry moved from Germany to Poland Combat - Germans Battle in Southern France Germans attack with 5 artilleries, 14 infantry and 3 mech_infantrys Americans defend with 7 artilleries, 1 factory_minor, 1 harbour and 5 infantry Germans roll dice for 5 artilleries, 14 infantry and 3 mech_infantrys in Southern France, round 2 : 5/22 hits, 5.33 expected hits Americans roll dice for 7 artilleries and 5 infantry in Southern France, round 2 : 2/12 hits, 4.00 expected hits 2 infantry owned by the Germans and 5 infantry owned by the Americans lost in Southern France Germans roll dice for 5 artilleries, 12 infantry and 3 mech_infantrys in Southern France, round 3 : 3/20 hits, 5.00 expected hits Americans roll dice for 7 artilleries in Southern France, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Germans and 3 artilleries owned by the Americans lost in Southern France Germans roll dice for 5 artilleries, 9 infantry and 3 mech_infantrys in Southern France, round 4 : 5/17 hits, 4.50 expected hits Americans roll dice for 4 artilleries in Southern France, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 4 artilleries owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 5 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 7 infantry Casualties for Americans: 7 artilleries and 5 infantry Battle in Holland Belgium Germans attack with 5 artilleries, 14 infantry and 2 mech_infantrys Americans defend with 5 artilleries and 8 infantry Germans roll dice for 5 artilleries, 14 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 9/21 hits, 5.17 expected hits Americans roll dice for 5 artilleries and 8 infantry in Holland Belgium, round 2 : 4/13 hits, 4.33 expected hits 4 infantry owned by the Germans, 8 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans roll dice for 5 artilleries, 10 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 1/17 hits, 4.50 expected hits Americans roll dice for 4 artilleries in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans roll dice for 5 artilleries, 8 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 4/15 hits, 4.17 expected hits Americans roll dice for 3 artilleries in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 artilleries owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 7 infantry Casualties for Americans: 5 artilleries and 8 infantry Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Eastern Poland to Baltic States 10 artilleries moved from Western Ukraine to Eastern Poland 5 armour moved from Western Ukraine to Eastern Poland 3 armour moved from Western Ukraine to Romania 3 infantry moved from Western Germany to France Place Units - Germans 7 infantry placed in Western Germany 3 infantry placed in France 1 artillery and 6 infantry placed in Germany Germans undo move 1. 2 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,5 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Germans : -1.67 Americans : -0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Kansu 1 artillery and 8 infantry moved from Novosibirsk to Kansu 3 fighters moved from Russia to Kansu 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Bessarabia 1 armour moved from Novgorod to Finland Russians take Karelia from Germans Russians take Finland from Germans 1 tactical_bomber moved from Smolensk to Kansu 2 fighters moved from Smolensk to Kansu Combat - Russians Battle in Bessarabia Russians attack with 1 mech_infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Western Ukraine Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Baltic States Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Kansu Russians attack with 1 artillery, 5 fighters, 9 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 5 mech_infantrys Russians roll dice for 1 artillery, 5 fighters, 9 infantry and 1 tactical_bomber in Kansu, round 2 : 6/16 hits, 5.17 expected hits Japanese roll dice for 1 infantry and 5 mech_infantrys in Kansu, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 2 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 1 artillery, 5 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry and 5 mech_infantrys Non Combat Move - Russians 3 fighters moved from Kansu to Kazakhstan 2 fighters moved from Kansu to Novosibirsk 1 tactical_bomber moved from Kansu to Novosibirsk 2 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 aaGun moved from Novosibirsk to Kansu 1 armour, 4 artilleries and 6 infantry moved from Rostov to Bryansk 8 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Volgograd 2 infantry placed in Russia Russians undo move 3. 3 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians : 0.83 Japanese : 0.00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 artillery, 2 bombers, 8 infantry, 3 mech_infantrys and 7 tactical_bombers moved from Yunnan to Burma 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 2 mech_infantrys moved from Kwangtung to Yunnan 3 fighters moved from Kwangtung to Burma 3 fighters moved from Kiangsi to Burma 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Caroline Islands from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 9/14 hits, 7.50 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 9 fighters and 1 tactical_bomber moved from 36 Sea Zone to Burma Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 2.83
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 bombers, 4 destroyers and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 110 Sea Zone to Holland Belgium 7 fighters moved from Normandy Bordeaux to Holland Belgium 6 artilleries, 4 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 6 artilleries moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Western United States to 16 Sea Zone 1 bomber moved from Western United States to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Americans creates battle in territory 37 Sea Zone Battle in 33 Sea Zone Americans attack with 1 destroyer, 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Holland Belgium Americans attack with 6 artilleries, 9 fighters and 4 infantry Germans defend with 5 artilleries, 7 infantry and 2 mech_infantrys Americans roll dice for 6 artilleries, 9 fighters and 4 infantry in Holland Belgium, round 2 : 10/19 hits, 7.83 expected hits Germans roll dice for 5 artilleries, 7 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/14 hits, 4.67 expected hits 1 artillery owned by the Germans, 7 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans roll dice for 6 artilleries, 9 fighters and 2 infantry in Holland Belgium, round 3 : 10/17 hits, 7.17 expected hits Germans roll dice for 4 artilleries in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits 4 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 6 artilleries, 9 fighters and 1 infantry remaining. Battle score for attacker is 40 Casualties for Americans: 3 infantry Casualties for Germans: 5 artilleries, 7 infantry and 2 mech_infantrys Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 2 infantry and 2 mech_infantrys Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 32 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Siam from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Siam: 1 infantry EDIT: Removing units owned by Americans from Shan State: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from 32 Sea Zone to Wake Island 1 bomber moved from 16 Sea Zone to Midway 1 bomber moved from Western United States to Wake Island 1 bomber moved from Western United States to Central United States 1 bomber moved from Western United States to Wake Island 1 aaGun and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun moved from 10 Sea Zone to Western United States 1 submarine moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 battleship, 7 carriers, 3 cruisers and 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 artilleries moved from Malaya to 37 Sea Zone 2 artilleries, 1 battleship, 7 carriers, 3 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 9 fighters moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 6 transports moved from 107 Sea Zone to 101 Sea Zone 10 transports moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from Central United States to Midway Place Units - Americans 3 armour placed in Normandy Bordeaux 3 artilleries placed in Norway 2 bombers placed in Western United States 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 2 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 1 bomber moved from India to French Indo China 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Syria to 99 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Syria to 99 Sea Zone 4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 infantry moved from 97 Sea Zone to Yugoslavia 1 bomber moved from Syria to Greece 1 fighter moved from Normandy Bordeaux to Greece 1 destroyer moved from 54 Sea Zone to 22 Sea Zone UK_Pacific take 22 Sea Zone from Japanese Combat - British Battle in Yugoslavia Battle in Greece British attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 2 battleships in Greece, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece British win, taking Yugoslavia from Germans, taking Greece from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in French Indo China British attack with 1 artillery, 1 bomber and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber moved from French Indo China to India 1 artillery and 2 infantry moved from West India to India 3 infantry moved from Persia to Eastern Persia 4 fighters and 1 tactical_bomber moved from Syria to India 6 infantry moved from Trans-Jordan to Syria 20 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Normandy Bordeaux to Holland Belgium 10 infantry moved from United Kingdom to 110 Sea Zone 10 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Greece to Syria 1 fighter moved from Greece to 97 Sea Zone Place Units - British 5 artilleries and 5 infantry placed in United Kingdom 1 armour, 1 artillery and 1 mech_infantry placed in Persia 1 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,4,4 UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -3.00 British : -0.33 Italians : 0.67 Americans : 5.00 Chinese : -1.00 Japanese : -1.83