Just clarified the Victory Condition phrasing a bit. As was previously written, the game MUST have gone on to turn 10. The intent was that 10 turns is the longest that match can go on.
Wondering if anyone has created point equivalencies (versus specific units) for the scenarios with the Expanded Rules? Playing them at equal points per side does not seem to work…thanks!
yeah, thank’s, the grossdeutcshland campaign look’s very good.
i think with some modification’s to the map’s i have and some substitute unit’s it is possible.
I appreciate that DJ, but even so; I don’t think it would be complete until there are some paratroopers getting involved. But that sounds like a very good idea!