Temporary post, I’ll do my moves later, sorry for the wait.
G40.2 Tizkit (Axis) vs. Sovietishcat (Allies) +16
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Burma 2 fighters and 3 tactical_bombers moved from French Indo China to Burma 3 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Caroline Islands to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 2 bombers moved from French Indo China to Burma Combat - Japanese Battle in Aleutian Islands Battle in Guam Battle in Burma Japanese attack with 3 bombers, 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Burma, round 2 : 12/14 hits, 8.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans, taking Burma from UK_Pacific with 3 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 3 fighters and 2 tactical_bombers moved from Burma to Kweichow 2 fighters and 3 tactical_bombers moved from Burma to Yunnan 3 bombers moved from Burma to Yunnan 1 fighter moved from French Indo China to 6 Sea Zone 1 infantry moved from Jehol to Chahar 2 infantry moved from Manchuria to Jehol 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Korea Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.67 UK_Pacific : -0.33 Japanese : 5.00
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/4 hits, 1,00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 carriers, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 7 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 63 Sea Zone to 26 Sea Zone 2 aaGuns moved from Central United States to Western United States 2 mech_infantrys moved from Western United States to Alaska Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Americans undo move 5. 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : 2,00
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 17 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter moved from Kansu to Tsinghai
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 17 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter moved from Kansu to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/4 hits, 1,00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 carriers, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 7 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 63 Sea Zone to 26 Sea Zone 2 aaGuns moved from Central United States to Western United States 2 mech_infantrys moved from Western United States to Alaska Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Americans undo move 5. 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 17 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter moved from Kansu to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 armour and 3 transports EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour EDIT: Turning off Edit Mode Purchase Units - British British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland Combat - British Battle in British Somaliland Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking British Somaliland from Italians, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Persia to India 2 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Persia to Northwest Persia 2 fighters moved from 98 Sea Zone to Gibraltar 1 fighter moved from 98 Sea Zone to Gibraltar 2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to Gibraltar 4 mech_infantrys moved from Egypt to Iraq Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Italians : 0,33 British : 0,17 Americans : 2,00 Japanese : -0,33
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Just wanted to let you know that I’m travelling now for a bit so it might be a while before I get to my next turn. Hopefully by the weekend.
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@Tizkit No problems :relaxed:
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser, 1 destroyer and 4 submarines moved from 95 Sea Zone to 94 Sea Zone 1 cruiser, 1 destroyer and 4 submarines moved from 94 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Western Germany to 92 Sea Zone 2 armour moved from Western Ukraine to Rostov
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@Sovietishcat
Scramble 92? Also, how do you want me to handle your losses there? -
@Tizkit Do not scramble; sub- AC - AC - dd - tac
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser, 1 destroyer and 4 submarines moved from 95 Sea Zone to 94 Sea Zone 1 cruiser, 1 destroyer and 4 submarines moved from 94 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Western Germany to 92 Sea Zone 2 armour moved from Western Ukraine to Rostov Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber British defend with 2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber Italians roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 carriers, 1 destroyer and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits 1 submarine owned by the British and 2 submarines owned by the Italians lost in 92 Sea Zone Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 5/7 hits, 3.50 expected hits British roll dice for 2 carriers, 1 destroyer and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/4 hits, 1.50 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 submarines owned by the Italians and 2 carriers owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for Italians: 4 submarines Casualties for British: 2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber Battle in Rostov Italians attack with 2 armour Russians defend with 2 infantry Italians roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Rostov 1 armour owned by the Italians retreated to Bryansk Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 aaGun and 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 artillery and 2 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 bomber moved from 92 Sea Zone to Southern Italy Place Units - Italians 1 infantry placed in Southern France 2 mech_infantrys placed in Northern Italy Italians undo move 2. 1 mech_infantry placed in Northern Italy 1 mech_infantry placed in Southern France 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : 0.83 Russians : 0.33
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 12 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 12 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 54 Sea Zone to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 12 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 54 Sea Zone to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 fighter moved from Persia to India 3 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 0,67
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@Tizkit just to let you know I edited back an Anzac plane and took cruise as a hit, I just clicked too fast!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Russia 2 infantry moved from Smolensk to Russia 1 artillery and 1 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 artillery and 2 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov 3 bombers moved from Western Ukraine to Russia 17 armour, 7 artilleries, 23 infantry and 15 mech_infantrys moved from Bryansk to Tambov 2 mech_infantrys moved from Ukraine to Tambov 1 mech_infantry moved from Western Ukraine to Tambov 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 fighter moved from Southern Italy to 98 Sea Zone 2 bombers moved from Western Germany to 98 Sea Zone 1 bomber moved from Western Germany to 76 Sea Zone Combat - Germans Battle in 76 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 76 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tambov Germans attack with 17 armour, 7 artilleries, 23 infantry and 18 mech_infantrys Russians defend with 2 infantry Germans roll dice for 17 armour, 7 artilleries, 23 infantry and 18 mech_infantrys in Tambov, round 2 : 20/65 hits, 18.83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 17 armour, 7 artilleries, 23 infantry and 18 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Russia Germans attack with 1 artillery, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 2 infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Russia, round 2 : 5/10 hits, 4.33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia Germans captures 23PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 2 artilleries and 2 infantry Battle in 98 Sea Zone Germans attack with 2 bombers and 1 fighter French defend with 1 destroyer Germans roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter moved from 98 Sea Zone to Greece 2 bombers moved from 98 Sea Zone to Romania 1 bomber moved from 76 Sea Zone to Italian Somaliland 2 aaGuns moved from Bryansk to Tambov 1 fighter and 2 tactical_bombers moved from Western Ukraine to Western Germany 1 aaGun moved from Western Ukraine to Bryansk 3 infantry moved from Belarus to Bryansk 1 aaGun moved from Eastern Poland to Belarus 2 mech_infantrys moved from Baltic States to Bryansk 1 mech_infantry moved from Baltic States to Belarus 2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 2 armour moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Belarus 3 bombers moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Rostov to Belarus 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry and 1 mech_infantry moved from 127 Sea Zone to Finland 1 artillery and 1 infantry moved from Norway to Finland 1 aaGun moved from Northern Italy to Southern France 1 aaGun and 2 artilleries moved from Northern Italy to France 1 submarine moved from 85 Sea Zone to 65 Sea Zone Place Units - Germans 1 infantry placed in France 1 infantry and 4 mech_infantrys placed in Western Germany 1 armour and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 destroyer placed in 127 Sea Zone 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 54 PUs (3 lost to blockades); end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.00 French : -0.33 Russians : -0.67
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@Sovietishcat No worries, it was the only battle anyway, so no new information gained after that roll.
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - Russians 1 mech_infantry moved from Northwest Persia to Rostov 1 fighter and 1 tactical_bomber moved from Samara to Rostov