And our first AAA victim of the game! 😅
yelrae (Axis) vs Simon33 (Allies) BM3
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 3 infantry moved from Syria to Trans-Jordan Combat - Italians Non Combat Move - Italians 6 transports moved from 99 Sea Zone to 97 Sea Zone 2 aaGuns moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 3 artilleries moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 2 aaGuns, 4 artilleries, 6 infantry and 6 transports moved from 97 Sea Zone to 99 Sea Zone 6 infantry moved from 99 Sea Zone to Syria 2 aaGuns and 4 artilleries moved from 99 Sea Zone to Syria 1 battleship, 2 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Syria to Southern Italy 6 artilleries, 3 fighters and 8 infantry moved from Syria to Iraq Place Units - Italians 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to French Indo China 4 fighters moved from Guam to French Indo China 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 5 fighters, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 5 fighters, 1 infantry and 1 marine in French Indo China, round 2 : 2/8 hits, 3.50 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery, 5 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to Philippines 1 fighter moved from French Indo China to Burma 2 fighters moved from French Indo China to 36 Sea Zone 2 fighters moved from French Indo China to Kwangsi 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 23 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : 0.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 armour moved from Finland to Norway 2 artilleries moved from Finland to Norway 5 infantry moved from Finland to Norway 5 infantry moved from Finland to Norway 2 artilleries and 4 infantry moved from France to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 1 bomber moved from Novgorod to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 2 tactical_bombers moved from Romania to Normandy Bordeaux 5 artilleries and 1 infantry moved from Tunisia to Algeria 1 tactical_bomber moved from Romania to Caucasus 1 fighter moved from Romania to Caucasus 3 infantry moved from Romania to 100 Sea Zone 3 infantry moved from 100 Sea Zone to Caucasus 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers British defend with 1 fighter and 2 infantry; French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/11 hits, 4.67 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 3.50 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/10 hits, 4.50 expected hits Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour, 1 artillery and 2 infantry Casualties for British: 1 fighter and 2 infantry Casualties for French: 1 fighter Battle in Norway Germans attack with 1 armour, 2 artilleries and 10 infantry Russians defend with 1 armour, 4 artilleries and 2 infantry Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Norway, round 2 : 1/13 hits, 3.17 expected hits Russians roll dice for 1 armour, 4 artilleries and 2 infantry in Norway, round 2 : 2/7 hits, 2.50 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Norway, round 3 : 2/11 hits, 2.83 expected hits Russians roll dice for 1 armour, 4 artilleries and 1 infantry in Norway, round 3 : 2/6 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Norway Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Norway, round 4 : 3/9 hits, 2.50 expected hits Russians roll dice for 1 armour and 3 artilleries in Norway, round 4 : 2/4 hits, 1.50 expected hits 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Norway Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Norway, round 5 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 armour in Norway, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 7 infantry Casualties for Russians: 1 armour, 4 artilleries and 2 infantry Battle in Caucasus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Caucasus Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 4 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Caucasus to Romania 1 fighter moved from Caucasus to Romania 2 tactical_bombers moved from Normandy Bordeaux to France 2 bombers moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to France 4 artilleries and 5 infantry moved from Belarus to Novgorod 1 infantry moved from Novgorod to Archangel 2 armour and 3 artilleries moved from Archangel to Novgorod 2 aaGuns, 7 armour, 11 artilleries and 22 infantry moved from Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 destroyer moved from 99 Sea Zone to 94 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Romania Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Poland: 1 artillery and 9 infantry EDIT: Removing units owned by Germans from Poland: 1 artillery and 9 infantry 1 artillery and 5 infantry placed in Germany Germans undo move 5. 3 infantry placed in Ukraine Germans undo move 5. 1 artillery and 3 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 6. 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 4 infantry EDIT: Removing units owned by Germans from Germany: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 aaGun EDIT: Adding units owned by Germans to Norway: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.83 Americans : -2.83 Russians : -0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Yenisey to Olgiy 1 artillery and 1 infantry moved from Timguska to Olgiy 2 infantry and 1 tactical_bomber moved from Yenisey to Yakut S.S.R. 1 infantry moved from Russia to Smolensk 9 infantry moved from Russia to Smolensk 1 fighter moved from Volgograd to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Volgograd to Ukraine 1 infantry moved from Rostov to Caucasus 1 artillery moved from Bryansk to Smolensk 3 artilleries and 7 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Olgiy Russians attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Olgiy, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Olgiy, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Olgiy Russians win, taking Olgiy from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Yakut S.S.R. Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 10 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 10 infantry in Smolensk, round 2 : 2/11 hits, 2.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 3 artilleries and 8 infantry Germans defend with 2 infantry Russians roll dice for 3 artilleries and 8 infantry in Caucasus, round 2 : 2/11 hits, 2.83 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun and 2 infantry moved from Volgograd to Caucasus 4 infantry moved from Samara to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 1 aaGun moved from Russia to Smolensk 1 fighter moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 fighter moved from Olgiy to Novosibirsk 1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk 1 fighter moved from Suiyuyan to Shensi 1 submarine moved from 105 Sea Zone to 91 Sea Zone 26 artilleries and 33 infantry moved from Bryansk to Ukraine Place Units - Russians 3 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : -0.50 Japanese : -1.17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 destroyers and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys moved from Chahar to Suiyuyan 1 infantry moved from Central Mongolia to Suiyuyan 1 armour moved from Chahar to Suiyuyan Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Suiyuyan Japanese attack with 2 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 armour moved from Amur to Buryatia Place Units - Japanese 3 destroyers placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 24 PUs; end with 26 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Kiangsu to Shantung Chinese take Shantung from Japanese 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 destroyer and 2 fighters moved from 30 Sea Zone to 32 Sea Zone 1 bomber moved from Caroline Islands to 32 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 bomber moved from Alaska to 26 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 8 fighters moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 submarine moved from 46 Sea Zone to 35 Sea Zone Combat - Americans Battle in Okinawa Battle in 35 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 8 fighters in 35 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking Okinawa from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 26 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 32 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 32 Sea Zone to Caroline Islands 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from 32 Sea Zone to Philippines 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 3 submarines moved from 37 Sea Zone to 20 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 2 fighters and 7 submarines moved from 36 Sea Zone to 20 Sea Zone 8 fighters moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 3 bombers moved from Kweichow to French Indo China 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to Quebec 1 armour moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Eastern United States 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 3 artilleries, 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,6,3,2,6,5,2,3,5,6,2,3,4,5,3,6,6,6,6,5,1,5,1,4,2,6,3,3,2,6,2,1,2,1,5,4 Americans collect 58 PUs (3 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter moved from Kweichow to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 artillery and 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 2 armour, 2 infantry and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Suiyuyan, round 2 : 3/7 hits, 1.83 expected hits Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 3/6 hits, 2.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Suiyuyan, round 3 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 armour in Suiyuyan, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 5 infantry Casualties for Japanese: 1 armour, 2 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 artillery and 5 infantry moved from Kweichow to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Anhwe to Jehol Place Units - Chinese 1 artillery and 5 infantry placed in Manchuria Chinese undo move 1. 1 artillery and 5 infantry placed in Jehol Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 20 PUs; UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Morocco to 94 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Persia to Trans-Jordan 1 bomber moved from West India to Trans-Jordan 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in 94 Sea Zone British attack with 1 fighter and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 94 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 4/7 hits, 3.00 expected hits Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 4 infantry Non Combat Move - British 1 bomber and 3 fighters moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 2 infantry moved from Persia to Eastern Persia 2 fighters moved from Kwangtung to India 1 infantry moved from Siam to Shan State 1 aaGun moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsi to Jehol 1 fighter moved from 94 Sea Zone to Gibraltar 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Burma to India 2 aaGuns and 13 infantry moved from Yunnan to Burma 1 infantry moved from Kwangsi to Hunan Place Units - British 3 infantry placed in Persia 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 29 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33 British : 1.17 Italians : -1.33 Americans : 0.33 Chinese : 1.00 Japanese : 1.83
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Hmm. Do I not get kamikazi options for some of those? 19, 22, and 20
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Oh sorry, yeah if you want to kamikaze SZ35, you can. We’ll edit it in.
Not for the others though - not kami zones.
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SZ32 and SZ26 aren’t Kami zones.
SZ19 & SZ20 didn’t have surface warships attacking.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries moved from 92 Sea Zone to Gibraltar 4 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 2 infantry moved from Syria to Trans-Jordan 2 artilleries moved from Syria to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan 6 artilleries and 8 infantry moved from Iraq to Persia 2 infantry moved from Syria to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 94 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Trans-Jordan Italians attack with 2 artilleries, 3 fighters and 4 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 2 artilleries, 3 fighters and 4 infantry in Trans-Jordan, round 2 : 2/9 hits, 3.17 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 artilleries, 3 fighters and 3 infantry in Trans-Jordan, round 3 : 4/8 hits, 3.00 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Persia Italians attack with 6 artilleries and 8 infantry British defend with 1 factory_minor and 3 infantry Italians roll dice for 6 artilleries and 8 infantry in Persia, round 2 : 6/14 hits, 4.33 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Persia Italians win, taking Persia from British with 6 artilleries and 8 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Gibraltar Italians attack with 2 artilleries and 4 infantry British defend with 1 armour, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 4 infantry in Gibraltar, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 2/6 hits, 2.83 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour, 1 artillery and 2 fighters in Gibraltar, round 3 : 4/4 hits, 2.17 expected hits 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar British win with 1 armour and 2 fighters remaining. Battle score for attacker is -10 Casualties for Italians: 2 artilleries and 4 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Southern Italy 3 fighters moved from Trans-Jordan to Iraq 2 aaGuns, 2 artilleries and 2 infantry moved from Syria to Iraq 3 transports moved from 99 Sea Zone to 97 Sea Zone 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 transport moved from 99 Sea Zone to 95 Sea Zone Place Units - Italians 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Persia: 1 infantry EDIT: Changing ownership of Northwest Persia from Russians to Italians EDIT: Adding units owned by Italians to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.50
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Gotcha. I don’t use those enough to know the rules for them well. I’m pretty sure I lost, but just playing through for fun.
I meant to place 3 Italian infantry in southern France.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa Combat - ANZAC Battle in Formosa Non Combat Move - ANZAC 2 fighters moved from Kwangsi to India 1 fighter moved from Burma to India 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Formosa 2 fighters moved from Philippines to 20 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 45 Sea Zone to 20 Sea Zone 1 bomber moved from New South Wales to Philippines 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 24 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French 1 destroyer moved from 36 Sea Zone to 20 Sea Zone French take 20 Sea Zone from Japanese Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Algeria to Morocco Germans take Morocco from Americans 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 artilleries moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 artilleries moved from Romania to 100 Sea Zone 3 infantry moved from Bessarabia to 100 Sea Zone 3 artilleries moved from 100 Sea Zone to Caucasus 3 infantry moved from 100 Sea Zone to Caucasus 1 fighter and 1 tactical_bomber moved from Romania to Caucasus 2 bombers moved from France to Caucasus Combat - Germans Battle in Western Ukraine Germans attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 3 artilleries and 9 infantry AA fire in Caucasus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Caucasus Germans roll dice for 3 artilleries, 2 bombers, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/9 hits, 3.83 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 9 infantry in Caucasus, round 2 : 6/12 hits, 4.00 expected hits 5 infantry owned by the Russians, 3 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus Russians win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry Casualties for Russians: 1 aaGun and 5 infantry 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated Non Combat Move - Germans 2 bombers moved from Caucasus to Romania 1 tactical_bomber moved from Caucasus to Romania 2 tactical_bombers moved from France to Romania 1 fighter moved from France to Romania 2 aaGuns, 7 armour, 11 artilleries and 19 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Bessarabia 4 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 1 artillery moved from Belarus to Novgorod 1 infantry moved from Novgorod to Belarus 1 aaGun, 2 armour, 10 artilleries and 6 infantry moved from Novgorod to Archangel 1 armour moved from Norway to Karelia 1 aaGun, 2 artilleries and 3 infantry moved from Norway to Finland 5 infantry moved from Western Germany to Greater Southern Germany 2 artilleries moved from Western Germany to Greater Southern Germany 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 3 infantry moved from Western Germany to Greater Southern Germany Place Units - Germans 3 artilleries placed in Romania 1 artillery and 2 infantry placed in Novgorod 10 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : 1.67 AA fire in Caucasus : : 0.50
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@Yelrae said in yelrae (Axis) vs Simon33 (Allies) BM3:
Gotcha. I don’t use those enough to know the rules for them well. I’m pretty sure I lost, but just playing through for fun.
I meant to place 3 Italian infantry in southern France.
You can move them on the German turn.
Yeah, I think a couple of things hurt you:
G4 DOW
Not defending the Borneo transport after J1 - you can use the SZ33 CV with planes from SZ6. -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Russians take Urals from Germans 1 tactical_bomber moved from Novosibirsk to Evenkiyskiy 1 fighter and 1 infantry moved from Novosibirsk to Vologda 1 fighter moved from Bryansk to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 fighter moved from Russia to Bessarabia 1 infantry moved from Ukraine to Bessarabia 7 artilleries and 10 infantry moved from Ukraine to Western Ukraine 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northwest Persia Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 9 artilleries and 13 infantry Germans defend with 2 artilleries and 2 infantry Russians roll dice for 9 artilleries and 13 infantry in Western Ukraine, round 2 : 4/22 hits, 6.67 expected hits Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 9 artilleries and 10 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Bessarabia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 infantry moved from Volgograd to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 artillery moved from Olgiy to Yenisey 1 tactical_bomber moved from Evenkiyskiy to Yakut S.S.R. 1 fighter moved from Shensi to Yakut S.S.R. 1 armour moved from Bryansk to Caucasus 1 fighter moved from Bessarabia to Caucasus 1 aaGun and 10 infantry moved from Bryansk to Western Ukraine 1 aaGun, 1 artillery and 10 infantry moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 4 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 9 infantry placed in Russia Russians undo move 1. 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 2.67 Italians : -0.33 Russians : -2.00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Suiyuyan to Timguska Japanese take Kansu from Chinese Japanese take Timguska from Russians 1 armour moved from Buryatia to Central Mongolia Japanese take Ulaanbaatar from Russians 1 infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 4 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 92 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 bomber moved from Philippines to 6 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 10 submarines moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Jehol to Buyant-Uhaa Americans take Buyant-Uhaa from Japanese 1 bomber and 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone 3 bombers and 1 tactical_bomber moved from French Indo China to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble and Kami SZ6?
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Max scramble and put one Kami token on these US ships: 2 cruisers and 5 destroyers.
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@Yelrae said in yelrae (Axis) vs Simon33 (Allies) BM3:
Max scramble and put one Kami token on these US ships: 2 cruisers and 5 destroyers.
There’s only 6 tokens. I assume that means 2 cruisers and 4 DDs.