TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Eastern Persia
Russians attack with 2 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Persia
Russians win, taking Eastern Persia from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
8 armour, 14 artilleries and 35 infantry moved from Persia to Eastern Persia
2 aaGuns, 1 armour and 8 infantry moved from Hopei to Chahar
1 mech_infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Northwest Persia to Eastern Persia
1 artillery moved from Samara to Russia
1 fighter moved from Russia to Finland
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
Place Units - Russians
3 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Russians collect 15 PUs (1 lost to blockades); end with 15 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Sikang to Samara
1 infantry moved from Kazakhstan to Samara
1 bomber moved from Sikang to Samara
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 bomber moved from Caroline Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Sikang to Samara
1 infantry moved from Kazakhstan to Samara
1 bomber moved from Sikang to Samara
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 bomber moved from Caroline Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 30 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Samara to Novgorod
1 fighter moved from Sikang to India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
2 armour and 17 mech_infantrys moved from Kweichow to Yunnan
2 infantry moved from Korea to Manchuria
1 aaGun and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Siberia to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Hunan to Kweichow
6 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from 30 Sea Zone to Caroline Islands
1 bomber moved from 25 Sea Zone to Japan
3 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from Sikang to Szechwan
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 fighters placed in Kwangtung
Japanese undo move 3.
Japanese undo move 2.
3 fighters placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : 0,17
Russians : -0,67
Japanese : -0,17
@Sovietishcat , would you be so Kind and edit one Sub from Caro to sz54 please?
Thank you.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 2 armour, 1 destroyer, 6 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Normandy Bordeaux to Germany
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Russia to Novgorod
2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
12 fighters moved from 26 Sea Zone to 30 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 2 armour, 1 destroyer, 6 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Normandy Bordeaux to Germany
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Russia to Novgorod
2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
12 fighters moved from 26 Sea Zone to 30 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 92 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 12 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 12 fighters in 30 Sea Zone, round 2 : 3/12 hits, 6,00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 12 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
12 fighters moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to Hawaiian Islands
3 fighters moved from Normandy Bordeaux to Finland
1 bomber moved from Novgorod to Finland
3 armour moved from Norway to Finland
1 artillery and 1 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to Finland
Place Units - Americans
3 fighters placed in Normandy Bordeaux
3 fighters placed in Finland
2 armour and 1 mech_infantry placed in Norway
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : -3,33
Japanese : 0,67
AA fire in Novgorod : : -0,17
AA fire in Germany : : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
22 infantry moved from Chahar to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 22 infantry in Suiyuyan, round 2 : 5/22 hits, 3,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 21 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 1,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 2 armour, 1 destroyer, 6 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Normandy Bordeaux to Germany
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Russia to Novgorod
2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
12 fighters moved from 26 Sea Zone to 30 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 92 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 12 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 12 fighters in 30 Sea Zone, round 2 : 3/12 hits, 6,00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 12 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
12 fighters moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to Hawaiian Islands
3 fighters moved from Normandy Bordeaux to Finland
1 bomber moved from Novgorod to Finland
3 armour moved from Norway to Finland
1 artillery and 1 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to Finland
Place Units - Americans
3 fighters placed in Normandy Bordeaux
3 fighters placed in Finland
2 armour and 1 mech_infantry placed in Norway
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
22 infantry moved from Chahar to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 22 infantry in Suiyuyan, round 2 : 5/22 hits, 3,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 21 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Iraq
British undo move 2.
2 armour and 1 mech_infantry placed in Iraq
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33
Americans : -3,33
Chinese : 1,33
Japanese : 1,33
AA fire in Novgorod : : -0,17
AA fire in Germany : : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 2 mech_infantrys in Bryansk, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 mech_infantrys in Bryansk, round 4 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 mech_infantrys in Bryansk, round 5 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 armour moved from Yugoslavia to Western Germany
1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany
1 aaGun moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Tunisia to Libya
3 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,50
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 62 PUs;
Germans buy 2 armour, 3 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Rostov to Caucasus
9 mech_infantrys moved from Rostov to Russia
1 armour moved from Ukraine to Russia
1 infantry moved from Novosibirsk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Russia
9 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Archangel
3 fighters moved from Karelia to Archangel
2 fighters and 1 tactical_bomber moved from Karelia to Belarus
1 tactical_bomber moved from Karelia to Archangel
Combat - Germans
Battle in Russia
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 8 infantry
Germans roll dice for 10 armour and 10 mech_infantrys in Russia, round 2 : 9/20 hits, 6,67 expected hits
Russians roll dice for 4 aaGuns, 3 artilleries and 8 infantry in Russia, round 2 : 2/11 hits, 3,67 expected hits
5 infantry owned by the Russians, 4 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour and 8 mech_infantrys in Russia, round 3 : 10/18 hits, 6,33 expected hits
Russians roll dice for 3 artilleries and 3 infantry in Russia, round 3 : 1/6 hits, 2,00 expected hits
3 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 44
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 artilleries and 8 infantry
Battle in Archangel
Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 tactical_bomber moved from Ukraine to Karelia
3 fighters and 1 tactical_bomber moved from Archangel to Karelia
2 fighters and 1 tactical_bomber moved from Belarus to Karelia
2 armour and 5 mech_infantrys moved from Novgorod to Karelia
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Germany to Baltic States
3 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Karelia
1 infantry moved from Karelia to Vyborg
2 aaGuns and 10 armour moved from West India to India
Place Units - Germans
3 artilleries placed in France
2 armour and 2 mech_infantrys placed in Germany
2 fighters and 1 mech_infantry placed in Western Germany
2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 65 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 7,50
Russians : -3,67
@Sovietishcat could you please edit 5inf from W.Ger to Berlin?
Thank you.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Eastern Persia to West India
Russians take West India from Japanese
1 infantry moved from Tambov to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Eastern Persia to West India
Russians take West India from Japanese
1 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit Mode
8 armour, 36 infantry and 4 mech_infantrys moved from Eastern Persia to West India
14 artilleries moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 fighters, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 fighters and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Novgorod to Norway
1 armour and 1 mech_infantry moved from Samara to Tambov
Japanese take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Volgograd
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
Combat - Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 fighters, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 fighters and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Novgorod to Norway
1 armour and 1 mech_infantry moved from Samara to Tambov
Japanese take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Volgograd
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
Combat - Japanese
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0,17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in 54 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 bombers in 25 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 bomber and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Caroline Islands
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 aaGun and 7 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Jehol
11 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 fighters moved from Kweichow to India
4 armour and 21 mech_infantrys moved from Yunnan to India
3 fighters moved from French Indo China to India
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Amur to Manchuria
1 infantry moved from Samara to Volgograd
1 bomber moved from Norway to Karelia
1 tactical_bomber moved from 39 Sea Zone to India
1 bomber moved from French Indo China to Japan
8 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 fighters placed in India
2 artilleries and 2 infantry placed in Japan
2 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
AA fire in Norway : : -0,17
ANZAC : 0,67
Americans : 1,33
Japanese : -1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 9 infantry and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 26 Sea Zone to 30 Sea Zone
12 fighters moved from 26 Sea Zone to 30 Sea Zone
2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
3 bombers moved from Finland to Germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 9 infantry and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 26 Sea Zone to 30 Sea Zone
12 fighters moved from 26 Sea Zone to 30 Sea Zone
2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
3 bombers moved from Finland to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Germany rolls: 3,8,4 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in 98 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 30 Sea Zone
Americans attack with 12 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
12 fighters moved from 30 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 6 destroyers and 7 submarines moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 26 Sea Zone to 10 Sea Zone
3 bombers moved from Germany to Finland
2 armour and 1 mech_infantry moved from Norway to Finland
2 artilleries and 1 infantry moved from Algeria to Tunisia
Place Units - Americans
8 submarines placed in 10 Sea Zone
3 infantry placed in Finland
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 1,33
Japanese : -0,33
AA fire in Germany : : -0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
22 infantry moved from Suiyuyan to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
22 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 22 infantry in Shensi, round 2 : 5/22 hits, 3,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1,33
Japanese : 0,67