@BobbaRossa yes full scramble pls =)
Wizmark (L+3) v. Surfer (X), BM3
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TripleA Move Summary: ANZAC round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 37 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 fighter moved from Burma to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 37 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 fighter moved from Burma to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 37 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Burma 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 37 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 fighter moved from Burma to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 37 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Burma 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.33 -
@surfer Ool in the channel…3 hits on capitals, dd, 2x carriers, cruiser, tac, battleship, fighters
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@surfer you got lucky with the italian bombing run…nice move! :+1:
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 113 Sea Zone to 110 Sea Zone 4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Yenisey to Olgiy Germans take Olgiy from Russians 1 armour moved from Olgiy to Dzavhan 1 armour moved from Yenisey to Dzavhan 3 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus -
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 113 Sea Zone to 110 Sea Zone 4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Yenisey to Olgiy Germans take Olgiy from Russians 1 armour moved from Olgiy to Dzavhan 1 armour moved from Yenisey to Dzavhan 3 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 4 bombers, 4 fighters, 3 submarines and 2 tactical_bombers British defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 4 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 6.00 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits 1 destroyer owned by the British, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone retreated to 110 Sea Zone Americans win with 3 fighters and 6 transports remaining. Battle score for attacker is 34 Casualties for Germans: 2 fighters, 3 submarines and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers and 1 tactical_bomber Casualties for British: 1 cruiser and 1 destroyer 3 fighters owned by the Americans forced to land in United Kingdom Non Combat Move - GermansCombat Hit Differential Summary :
Germans : 3.00 Americans : 1.33 Russians : -1.00 -
Ok. Got a problem. I hit retreat on the naval battle on accident. But I want to kill the transports, of course. I’m going to try to continue the battle from 4 Bmr, 1 tac, 2 ftr vs 3 ftr, but not sure it will let me put 3 american fighters in water…
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 113 Sea Zone to 110 Sea Zone 4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Yenisey to Olgiy Germans take Olgiy from Russians 1 armour moved from Olgiy to Dzavhan 1 armour moved from Yenisey to Dzavhan 3 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 4 bombers, 4 fighters, 3 submarines and 2 tactical_bombers British defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 4 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 6.00 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits 1 destroyer owned by the British, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone retreated to 110 Sea Zone Americans win with 3 fighters and 6 transports remaining. Battle score for attacker is 34 Casualties for Germans: 2 fighters, 3 submarines and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers and 1 tactical_bomber Casualties for British: 1 cruiser and 1 destroyer 3 fighters owned by the Americans forced to land in United Kingdom Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 3 fighters EDIT: Removing units owned by Americans from 110 Sea Zone: 6 transports EDIT: Removing units owned by Germans from 110 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 4 bombers moved from 110 Sea Zone to Western Germany 2 artilleries and 13 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Western Germany 5 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 3 artilleries and 9 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 4 mech_infantrys moved from Eastern Poland to Novgorod 1 armour and 4 mech_infantrys moved from Karelia to Novgorod 4 mech_infantrys moved from Archangel to Novgorod Place Units - Germans 2 submarines placed in 113 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in Novgorod 4 mech_infantrys placed in Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 3.00 Americans : 1.33 Russians : -1.00 -
Ok, the edit worked. traded 2 for 3 fighters. Overall that battle went even better than the Italian attack. It would have been nice if you hadn’t defended well…The problem is that there just aren’t any holes in the defense anymore.
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TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 11 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 infantry moved from Smolensk to Belarus 3 infantry moved from Bryansk to Belarus 1 fighter moved from Samara to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 11 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 infantry moved from Smolensk to Belarus 3 infantry moved from Bryansk to Belarus 1 fighter moved from Samara to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2.00 expected hits Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 4 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 2 infantry moved from Vologda to Smolensk 1 infantry moved from Nenetsia to Vologda 2 artilleries moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Samara to Bryansk 10 infantry moved from Russia to Bryansk 6 infantry moved from Samara to Russia 2 aaGuns moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : -2.67 -
@surfer mm…yes…you certainly aren’t taking russia anytime soon…but conversely your enormous garrisons in WE seriously effect what the allies can achieve.
clearing the pacific of the majority of the japanese fleet might start to bite soon though
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Dzavhan to Timguska 2 artilleries and 6 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from French Indo China to Shan State 1 fighter moved from Sumatra to Shan State 1 fighter moved from Sumatra to Shan State 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 3 bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 infantry moved from Kansu to Timguska 1 mech_infantry moved from Suiyuyan to Timguska 1 armour moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Tsagaan Olom to Kansu 1 fighter and 1 tactical_bomber moved from Chahar to Yunnan 1 infantry and 1 mech_infantry moved from Tsinghai to Novosibirsk 1 armour moved from Shensi to Novosibirsk 1 mech_infantry moved from Sikang to Novosibirsk 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East 1 infantry moved from Siberia to Soviet Far East 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 bomber moved from Java to Shan State -
Sorry playing slowly lately…
Scramble in India?
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@surfer yes send him up please…hope for some lucky dice my way!
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Dzavhan to Timguska 2 artilleries and 6 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from French Indo China to Shan State 1 fighter moved from Sumatra to Shan State 1 fighter moved from Sumatra to Shan State 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 3 bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 infantry moved from Kansu to Timguska 1 mech_infantry moved from Suiyuyan to Timguska 1 armour moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Tsagaan Olom to Kansu 1 fighter and 1 tactical_bomber moved from Chahar to Yunnan 1 infantry and 1 mech_infantry moved from Tsinghai to Novosibirsk 1 armour moved from Shensi to Novosibirsk 1 mech_infantry moved from Sikang to Novosibirsk 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East 1 infantry moved from Siberia to Soviet Far East 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 bomber moved from Java to Shan State Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Timguska Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Timguska, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Novosibirsk Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 fighters moved from Shan State to French Indo China 1 bomber moved from Shan State to French Indo China 1 bomber moved from India to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Hopei to Tsinghai 1 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Central Mongolia to Suiyuyan 3 mech_infantrys moved from Central Mongolia to Kansu 1 infantry moved from Chahar to Hopei 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Anhwe to Kweichow 2 battleships, 1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Jehol to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 2 infantry moved from Jehol to Chahar 1 infantry moved from Buyant-Uhaa to Central Mongolia 3 mech_infantrys moved from Kwangtung to Hunan 2 infantry moved from Kiangsu to Kiangsi 3 fighters moved from Sumatra to Java 3 fighters moved from Sumatra to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung Japanese undo move 2. 1 armour and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Defenders Fire, : : 0.67 Chinese : -0.67 Attackers Fire, : : -0.50 UK_Pacific : -0.33 AA fire in India : : 0.67 Russians : -1.50 Japanese : 1.67 -
The dice gods definitely favor you.
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@surfer Missed one of them :joy:
Bomber raids in this game definitely don’t seem worth the risk!
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas





