Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
    
        Combat - French
            Battle in 97 Sea Zone
                British loiter and taunt; French attack with 1 destroyer
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 97 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 13x factory_major; Remaining resources: 36 PUs; 
            Germans buy 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from British
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Bryansk to Western Ukraine
            1 armour moved from Belarus to Western Ukraine
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Belarus to Novgorod
            8 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Western Ukraine to Tambov
                  Germans take Tambov from Russians
            8 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Western Germany to France
            1 marine moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 mech_infantry moved from Western Germany to Northern Italy
            3 mech_infantrys moved from Yugoslavia to Northern Italy
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Northern Italy
            1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 fighter and 4 mech_infantrys
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 4 mech_infantrys in Northern Italy, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter and 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Yugoslavia to France
            1 mech_infantry moved from Yugoslavia to France
            3 mech_infantrys moved from Yugoslavia to Eastern Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5
            Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.33
    

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor and 6 mech_infantrys
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 marine
    Germany : 1 aaGun, 1 factory_major and 6 mech_infantrys
    Holland Belgium : 2 infantry
    Northern Italy : 4 mech_infantrys
    Belarus : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag
    Rostov : 1 flag, 1 armour and 1 mech_infantry
    Eastern Poland : 8 infantry and 3 mech_infantrys
    Bessarabia : 1 flag
    Tambov : 1 flag, 1 mech_infantry
    Western Ukraine : 1 aaGun, 4 armour, 3 artilleries, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 8 mech_infantrys
    Smolensk : 1 flag, 1 infantry
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag, 1 mech_infantry
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 45 / 46
    Russians : 16 / 34
    Japanese : 66 / 86
    Americans : 58 / 84
    Chinese : 3 / 4
    British : 38 / 59
    UK_Pacific : 5 / 5
    Italians : 18 / 11
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 274 times
            2 was rolled 254 times
            3 was rolled 239 times
            4 was rolled 237 times
            5 was rolled 251 times
            6 was rolled 255 times
        Average roll : 3.465
        Median : 3.000
        Variance : 0.591
        Standard Deviation : 0.769
        Total rolls : 1510
    
    Null / Other
            1 was rolled 38 times
            2 was rolled 32 times
            3 was rolled 30 times
            4 was rolled 36 times
            5 was rolled 29 times
            6 was rolled 30 times
        Average roll : 3.390
        Median : 3.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 195
    
    Germans Combat
            1 was rolled 57 times
            2 was rolled 28 times
            3 was rolled 34 times
            4 was rolled 25 times
            5 was rolled 37 times
            6 was rolled 44 times
        Average roll : 3.396
        Median : 3.000
        Variance : 3.042
        Standard Deviation : 1.744
        Total rolls : 225
    
    British Combat
            1 was rolled 38 times
            2 was rolled 32 times
            3 was rolled 30 times
            4 was rolled 36 times
            5 was rolled 29 times
            6 was rolled 30 times
        Average roll : 3.390
        Median : 3.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 195
    
    Italians Combat
            1 was rolled 30 times
            2 was rolled 32 times
            3 was rolled 24 times
            4 was rolled 17 times
            5 was rolled 25 times
            6 was rolled 23 times
        Average roll : 3.291
        Median : 3.000
        Variance : 0.952
        Standard Deviation : 0.976
        Total rolls : 151
    
    Americans Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 12 times
            4 was rolled 8 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.418
        Median : 3.000
        Variance : 0.225
        Standard Deviation : 0.474
        Total rolls : 67
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 53 times
            2 was rolled 42 times
            3 was rolled 40 times
            4 was rolled 53 times
            5 was rolled 58 times
            6 was rolled 52 times
        Average roll : 3.594
        Median : 4.000
        Variance : 0.840
        Standard Deviation : 0.916
        Total rolls : 298
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.559
        Median : 3.500
        Variance : 0.949
        Standard Deviation : 0.974
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.533
        Median : 4.000
        Variance : 0.679
        Standard Deviation : 0.824
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 11 times
            2 was rolled 27 times
            3 was rolled 20 times
            4 was rolled 24 times
            5 was rolled 22 times
            6 was rolled 20 times
        Average roll : 3.637
        Median : 4.000
        Variance : 1.198
        Standard Deviation : 1.094
        Total rolls : 124
    
    UK_Pacific Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.778
        Median : 4.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 9
    
    Russians Combat
            1 was rolled 15 times
            2 was rolled 41 times
            3 was rolled 40 times
            4 was rolled 29 times
            5 was rolled 27 times
            6 was rolled 29 times
        Average roll : 3.547
        Median : 3.000
        Variance : 2.538
        Standard Deviation : 1.593
        Total rolls : 181
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            4 infantry moved from Archangel to Smolensk
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            4 armour, 15 artilleries, 9 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 mech_infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 armour, 15 artilleries, 9 infantry and 2 mech_infantrys
                Italians defend with 2 aaGuns and 3 infantry
                    Russians roll dice for 4 armour, 15 artilleries, 9 infantry and 2 mech_infantrys in Bryansk, round 2 : 8/30 hits, 10.67 expected hits
                    Germans roll dice for 2 aaGuns and 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 2 aaGuns owned by the Italians and 3 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 armour, 15 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 aaGuns and 3 infantry
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 4/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 8 infantry moved from Vologda to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 infantry moved from Vologda to Russia
            4 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 infantry moved from Tsagaan Olom to Suiyuyan
    
        Place Units - Russians
            5 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.17
    

    Savegame


  • @SixUnder

    I got a combat dice email a while ago but don’t see a game file. Did you forget to post?


  • Nah game crashed. Will have to do all my moves and try again. But Iv had lunch in between then and now :yum:


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 1 harbour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from Burma to India
            3 infantry moved from Malaya to Shan State
            1 submarine moved from 39 Sea Zone to 75 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 carrier and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
            2 bombers and 2 tactical_bombers moved from Burma to India
            6 infantry moved from French Indo China to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser, 6 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 38 Sea Zone
            2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 carrier and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from 39 Sea Zone to India
            1 infantry moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Sikang to Samara
                  Japanese take Samara from Russians
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from French Indo China to Shan State
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Sakha to Buryatia
    
        Combat - Japanese
            Battle in Iwo Jima
                Japanese attack with 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in India
                Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 4/8 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 bombers moved from India to Burma
            1 marine moved from 38 Sea Zone to Burma
            6 infantry moved from 38 Sea Zone to Burma
            2 fighters moved from India to 39 Sea Zone
            2 tactical_bombers moved from India to 38 Sea Zone
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 harbour placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Shantung
            4 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    UK_Pacific : 0.67
    Japanese : -1.33
    

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Jehol : 1 flag, 1 aaGun
    Manchuria : 1 flag
    Yunnan : 1 flag
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Tsinghai : 1 flag
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 2 infantry and 2 mech_infantrys
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 3 infantry
    Shan State : 1 flag, 6 infantry
    Burma : 1 flag, 2 bombers, 6 infantry, 1 marine and 1 mech_infantry
    India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Soviet Far East : 1 flag, 1 infantry
    Amur : 1 flag
    Yakut S.S.R. : 1 flag, 1 infantry
    Siberia : 1 flag
    Kazakhstan : 1 flag
    Buryatia : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters and 2 transports
    36 Sea Zone : 1 battleship and 1 destroyer
    39 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
    38 Sea Zone : 1 carrier, 1 cruiser, 2 tactical_bombers and 3 transports
    17 Sea Zone : 1 transport
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 7 destroyers
    Novosibirsk : 1 flag, 1 infantry
    Caucasus : 1 flag, 1 infantry
    Samara : 1 flag, 1 mech_infantry
    75 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 42 / 46
    Russians : 13 / 27
    Japanese : 75 / 85
    Americans : 58 / 84
    Chinese : 3 / 4
    British : 38 / 59
    UK_Pacific : 2 / 0
    Italians : 18 / 11
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 250 times
            2 was rolled 232 times
            3 was rolled 224 times
            4 was rolled 213 times
            5 was rolled 235 times
            6 was rolled 242 times
        Average roll : 3.485
        Median : 3.000
        Variance : 0.613
        Standard Deviation : 0.783
        Total rolls : 1396
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.765
        Median : 4.000
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 17
    
    Germans Combat
            1 was rolled 57 times
            2 was rolled 31 times
            3 was rolled 35 times
            4 was rolled 26 times
            5 was rolled 37 times
            6 was rolled 44 times
        Average roll : 3.378
        Median : 3.000
        Variance : 2.617
        Standard Deviation : 1.618
        Total rolls : 230
    
    British Combat
            1 was rolled 37 times
            2 was rolled 30 times
            3 was rolled 30 times
            4 was rolled 36 times
            5 was rolled 28 times
            6 was rolled 30 times
        Average roll : 3.408
        Median : 3.000
        Variance : 0.362
        Standard Deviation : 0.602
        Total rolls : 191
    
    Italians Combat
            1 was rolled 30 times
            2 was rolled 32 times
            3 was rolled 24 times
            4 was rolled 17 times
            5 was rolled 25 times
            6 was rolled 23 times
        Average roll : 3.291
        Median : 3.000
        Variance : 0.952
        Standard Deviation : 0.976
        Total rolls : 151
    
    Americans Combat
            1 was rolled 14 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 8 times
            5 was rolled 15 times
            6 was rolled 11 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.428
        Standard Deviation : 0.654
        Total rolls : 73
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 55 times
            2 was rolled 44 times
            3 was rolled 42 times
            4 was rolled 56 times
            5 was rolled 60 times
            6 was rolled 57 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.886
        Standard Deviation : 0.941
        Total rolls : 314
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.559
        Median : 3.500
        Variance : 0.949
        Standard Deviation : 0.974
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.765
        Median : 4.000
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 17
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 11 times
            2 was rolled 27 times
            3 was rolled 20 times
            4 was rolled 24 times
            5 was rolled 22 times
            6 was rolled 20 times
        Average roll : 3.637
        Median : 4.000
        Variance : 1.198
        Standard Deviation : 1.094
        Total rolls : 124
    
    UK_Pacific Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 22 times
            2 was rolled 46 times
            3 was rolled 49 times
            4 was rolled 34 times
            5 was rolled 33 times
            6 was rolled 35 times
        Average roll : 3.525
        Median : 3.000
        Variance : 2.190
        Standard Deviation : 1.480
        Total rolls : 219
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Norway to Germany
            3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            1 tactical_bomber moved from Finland to Western Germany
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 8,3,8 and causes: 19 damage to unit: factory_major
                Bombing raid in Germany causes 19 damage total. 
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Western Germany
                Americans attack with 5 fighters and 3 tactical_bombers
                Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 marine
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 5 fighters and 3 tactical_bombers in Western Germany, round 2 : 5/8 hits, 4.50 expected hits
                    Germans roll dice for 1 aaGun, 2 fighters, 3 infantry and 1 marine in Western Germany, round 2 : 2/6 hits, 2.67 expected hits
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans, 2 fighters owned by the Americans and 1 marine owned by the Germans lost in Western Germany
                 retreated to Western Germany
                Germans win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 aaGun, 3 infantry and 1 marine
    
        Non Combat Move - Americans
            3 bombers moved from Germany to Norway
            2 armour and 1 mech_infantry moved from Norway to Karelia
            2 infantry moved from Vyborg to Karelia
            3 artilleries moved from Finland to Karelia
            1 fighter moved from Finland to Bryansk
            3 fighters moved from Western Germany to Norway
            2 tactical_bombers moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 1 Sea Zone to 15 Sea Zone
            1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Finland
            1 fighter and 2 tactical_bombers placed in Norway
            3 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 1.17
    AA fire in Western Germany : : -0.50
    AA fire in Germany : : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 artillery and 2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Tsinghai
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Yunnan from Japanese, taking Tsinghai from Japanese, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 2 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            1 bomber moved from Persia to India
            1 artillery moved from Trans-Jordan to 81 Sea Zone
            3 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Greece
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer moved from 72 Sea Zone to 75 Sea Zone
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 transport moved from 110 Sea Zone to 111 Sea Zone
            2 infantry moved from Scotland to 111 Sea Zone
            2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 marine moved from 112 Sea Zone to Denmark
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
            2 fighters moved from United Kingdom to Western Germany
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Southern France
    

    Savegame


  • @SixUnder

    Scramble option out of W. Germany. You’ve got 2 fighters that can stay and defend W. Germany or scramble into the sea zone against UK navy (2 destroyers, 1 fighter, 1 tactical) to try and stop landings.


  • @weddingsinger damn, i had to look back. no clue how western is so open…

    then i see the dice i rolled in western germany… what a joke, lol… Had AA and what 5 other land units plus 2 planes. Damn… Hitlers troops cant shoot the broad side of a barn today.


  • @SixUnder

    Scramble or no?


  • @weddingsinger said in Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2:

    @SixUnder

    Scramble or no?

    send em both up

    sorry boss: { was distracted by my piss poor defense prior


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Volgograd to Caucasus
            3 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Volgograd
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,4,5
            Italians collect 7 PUs (8 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
    Eastern Poland : 1 flag
    Ukraine : 1 flag, 1 factory_minor
    Western Ukraine : 1 flag, 1 factory_minor
    Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
    Caucasus : 3 infantry and 1 mech_infantry
    

    Production/PUs Summary :

    Germans : 33 / 46
    Russians : 13 / 27
    Japanese : 69 / 85
    Americans : 58 / 83
    Chinese : 6 / 7
    British : 50 / 59
    UK_Pacific : 5 / 5
    Italians : 15 / 9
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 289 times
            2 was rolled 278 times
            3 was rolled 274 times
            4 was rolled 260 times
            5 was rolled 271 times
            6 was rolled 278 times
        Average roll : 3.473
        Median : 3.000
        Variance : 0.277
        Standard Deviation : 0.526
        Total rolls : 1650
    
    Null / Other
            1 was rolled 38 times
            2 was rolled 36 times
            3 was rolled 38 times
            4 was rolled 41 times
            5 was rolled 31 times
            6 was rolled 34 times
        Average roll : 3.427
        Median : 3.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 218
    
    Germans Combat
            1 was rolled 58 times
            2 was rolled 32 times
            3 was rolled 37 times
            4 was rolled 27 times
            5 was rolled 40 times
            6 was rolled 45 times
        Average roll : 3.393
        Median : 3.000
        Variance : 2.482
        Standard Deviation : 1.576
        Total rolls : 239
    
    British Combat
            1 was rolled 38 times
            2 was rolled 36 times
            3 was rolled 38 times
            4 was rolled 41 times
            5 was rolled 31 times
            6 was rolled 34 times
        Average roll : 3.427
        Median : 3.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 218
    
    Italians Combat
            1 was rolled 30 times
            2 was rolled 32 times
            3 was rolled 25 times
            4 was rolled 17 times
            5 was rolled 25 times
            6 was rolled 24 times
        Average roll : 3.307
        Median : 3.000
        Variance : 0.905
        Standard Deviation : 0.951
        Total rolls : 153
    
    Americans Combat
            1 was rolled 16 times
            2 was rolled 14 times
            3 was rolled 15 times
            4 was rolled 9 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.390
        Median : 3.000
        Variance : 0.387
        Standard Deviation : 0.622
        Total rolls : 82
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 55 times
            2 was rolled 46 times
            3 was rolled 43 times
            4 was rolled 58 times
            5 was rolled 60 times
            6 was rolled 57 times
        Average roll : 3.605
        Median : 4.000
        Variance : 0.764
        Standard Deviation : 0.874
        Total rolls : 319
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.559
        Median : 3.500
        Variance : 0.949
        Standard Deviation : 0.974
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.533
        Median : 4.000
        Variance : 0.679
        Standard Deviation : 0.824
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 27 times
            3 was rolled 20 times
            4 was rolled 24 times
            5 was rolled 24 times
            6 was rolled 20 times
        Average roll : 3.638
        Median : 4.000
        Variance : 1.086
        Standard Deviation : 1.042
        Total rolls : 127
    
    UK_Pacific Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 22 times
            2 was rolled 46 times
            3 was rolled 49 times
            4 was rolled 34 times
            5 was rolled 33 times
            6 was rolled 35 times
        Average roll : 3.525
        Median : 3.000
        Variance : 2.190
        Standard Deviation : 1.480
        Total rolls : 219
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Northwest Persia to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 19x factory_major; Remaining resources: 27 PUs; 
            Germans buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            4 mech_infantrys moved from Northern Italy to Southern France
            1 mech_infantry moved from France to Southern France
            2 infantry moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from France to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 artillery, 5 infantry and 8 mech_infantrys moved from Novgorod to Karelia
            3 mech_infantrys moved from Eastern Poland to Novgorod
            2 mech_infantrys moved from Western Ukraine to Romania
            2 infantry moved from Eastern Poland to Belarus
            6 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 2 infantry and 8 mech_infantrys
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Germans roll dice for 2 infantry and 8 mech_infantrys in Western Germany, round 2 : 2/10 hits, 1.67 expected hits
                    British roll dice for 6 infantry in Western Germany, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                    Germans roll dice for 8 mech_infantrys in Western Germany, round 3 : 1/8 hits, 1.33 expected hits
                    British roll dice for 4 infantry in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
                    Germans roll dice for 7 mech_infantrys in Western Germany, round 4 : 1/7 hits, 1.17 expected hits
                    British roll dice for 3 infantry in Western Germany, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Western Germany
                    Germans roll dice for 7 mech_infantrys in Western Germany, round 5 : 1/7 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Western Germany, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Western Germany
                    Germans roll dice for 7 mech_infantrys in Western Germany, round 6 : 1/7 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Western Germany, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry and 2 mech_infantrys
                Casualties for British: 6 infantry
            Battle in Karelia
                Germans attack with 1 artillery, 5 infantry and 8 mech_infantrys
                Americans defend with 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 5 infantry and 8 mech_infantrys in Karelia, round 2 : 5/14 hits, 2.67 expected hits
                    Russians roll dice for 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Karelia, round 2 : 1/9 hits, 3.33 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Karelia
                    Germans roll dice for 1 artillery, 4 infantry and 8 mech_infantrys in Karelia, round 3 : 1/13 hits, 2.50 expected hits
                    Russians roll dice for 2 armour and 2 artilleries in Karelia, round 3 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Karelia
                    Germans roll dice for 1 artillery, 2 infantry and 8 mech_infantrys in Karelia, round 4 : 0/11 hits, 2.17 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Karelia, round 4 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 artillery, 1 infantry and 8 mech_infantrys in Karelia, round 5 : 1/10 hits, 2.00 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Karelia, round 5 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Karelia
                    Germans roll dice for 1 artillery and 8 mech_infantrys in Karelia, round 6 : 1/9 hits, 1.83 expected hits
                    Russians roll dice for 2 armour in Karelia, round 6 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Americans lost in Karelia
                    Germans roll dice for 1 artillery and 8 mech_infantrys in Karelia, round 7 : 1/9 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Karelia, round 7 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for Germans: 5 infantry and 1 mech_infantry
                Casualties for Americans: 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 5 mech_infantrys
                British defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 5 mech_infantrys in Southern France, round 2 : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 4 mech_infantrys in Southern France, round 3 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Southern France
                    Germans roll dice for 4 mech_infantrys in Southern France, round 4 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 4 mech_infantrys in Southern France, round 5 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 3 mech_infantrys in Southern France, round 6 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Southern France, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 mech_infantrys in Southern France, round 7 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Southern France, round 7 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 2 mech_infantrys in Southern France, round 8 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Southern France, round 8 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Southern France
                Germans win, taking Southern France from British with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,3,3,2
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.00
    British : -3.33
    Russians : -2.50
    

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
    France : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
    Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 6 mech_infantrys
    Romania : 2 mech_infantrys
    Germany : 1 aaGun, 1 factory_major, 9 infantry and 1 mech_infantry
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag, 1 artillery and 7 mech_infantrys
    Baltic States : 1 flag
    Rostov : 1 flag
    Bessarabia : 1 flag
    Tambov : 1 flag
    Western Ukraine : 1 aaGun, 4 armour, 3 artilleries, 21 infantry and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 11 / 27
    Japanese : 65 / 85
    Americans : 58 / 83
    Chinese : 6 / 7
    British : 42 / 59
    UK_Pacific : 5 / 5
    Italians : 15 / 9
    ANZAC : 14 / 23
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 318 times
            2 was rolled 310 times
            3 was rolled 302 times
            4 was rolled 308 times
            5 was rolled 307 times
            6 was rolled 322 times
        Average roll : 3.505
        Median : 4.000
        Variance : 0.148
        Standard Deviation : 0.385
        Total rolls : 1867
    
    Null / Other
            1 was rolled 42 times
            2 was rolled 40 times
            3 was rolled 41 times
            4 was rolled 47 times
            5 was rolled 36 times
            6 was rolled 43 times
        Average roll : 3.498
        Median : 4.000
        Variance : 0.264
        Standard Deviation : 0.514
        Total rolls : 249
    
    Germans Combat
            1 was rolled 76 times
            2 was rolled 54 times
            3 was rolled 55 times
            4 was rolled 58 times
            5 was rolled 61 times
            6 was rolled 67 times
        Average roll : 3.472
        Median : 4.000
        Variance : 0.948
        Standard Deviation : 0.974
        Total rolls : 371
    
    British Combat
            1 was rolled 42 times
            2 was rolled 40 times
            3 was rolled 41 times
            4 was rolled 47 times
            5 was rolled 36 times
            6 was rolled 43 times
        Average roll : 3.498
        Median : 4.000
        Variance : 0.264
        Standard Deviation : 0.514
        Total rolls : 249
    
    Italians Combat
            1 was rolled 30 times
            2 was rolled 32 times
            3 was rolled 25 times
            4 was rolled 17 times
            5 was rolled 25 times
            6 was rolled 24 times
        Average roll : 3.307
        Median : 3.000
        Variance : 0.905
        Standard Deviation : 0.951
        Total rolls : 153
    
    Americans Combat
            1 was rolled 16 times
            2 was rolled 14 times
            3 was rolled 15 times
            4 was rolled 9 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.390
        Median : 3.000
        Variance : 0.387
        Standard Deviation : 0.622
        Total rolls : 82
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 55 times
            2 was rolled 46 times
            3 was rolled 43 times
            4 was rolled 58 times
            5 was rolled 60 times
            6 was rolled 57 times
        Average roll : 3.605
        Median : 4.000
        Variance : 0.764
        Standard Deviation : 0.874
        Total rolls : 319
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.559
        Median : 3.500
        Variance : 0.949
        Standard Deviation : 0.974
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.533
        Median : 4.000
        Variance : 0.679
        Standard Deviation : 0.824
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 27 times
            3 was rolled 20 times
            4 was rolled 24 times
            5 was rolled 24 times
            6 was rolled 20 times
        Average roll : 3.638
        Median : 4.000
        Variance : 1.086
        Standard Deviation : 1.042
        Total rolls : 127
    
    UK_Pacific Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Russians Combat
            1 was rolled 25 times
            2 was rolled 48 times
            3 was rolled 53 times
            4 was rolled 39 times
            5 was rolled 38 times
            6 was rolled 39 times
        Average roll : 3.554
        Median : 3.000
        Variance : 1.923
        Standard Deviation : 1.387
        Total rolls : 242
    

    Savegame


  • @weddingsinger -5,-3,-2.50


  • @SixUnder For whom, your rolls? Cause ouch.

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