TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 1 armour, 2 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
        1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
        1 bomber moved from Malaya to India
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 submarine moved from 6 Sea Zone to 21 Sea Zone
    Combat - Japanese
        Strategic bombing raid in India
                AA fire in India : 0/1 hits, 0.17 expected hits
            Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in India causes 5 damage total. 
        Battle in 35 Sea Zone
            Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 35 Sea Zone
            Japanese win with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 21 Sea Zone
            Japanese attack with 1 submarine
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Japanese win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 55 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 55 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
            Americans defend with 1 cruiser
                Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
            Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 cruiser
        Battle in Celebes
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 marine
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                ANZAC roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                1 marine owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
            Casualties for ANZAC: 1 marine
        Battle in Philippines
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry and 1 marine
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.50 expected hits
                Americans roll dice for 1 infantry and 1 marine in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 marine owned by the ANZAC lost in Philippines
            Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry and 1 marine
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
        1 fighter moved from Malaya to 35 Sea Zone
        1 bomber and 1 tactical_bomber moved from Malaya to French Indo China
        1 bomber moved from India to French Indo China
        1 armour and 1 mech_infantry moved from Malaya to French Indo China
        1 artillery moved from Kwangsi to French Indo China
        1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
        1 aaGun moved from Hunan to Kwangsi
        1 mech_infantry moved from Manchuria to Chahar
        1 mech_infantry moved from Manchuria to Anhwe
        1 mech_infantry moved from Manchuria to Anhwe
        1 infantry moved from French Indo China to Kwangsi
        2 armour moved from Anhwe to Kweichow
        1 armour moved from Chahar to Kweichow
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 submarine moved from 39 Sea Zone to 80 Sea Zone
    Place Units - Japanese
        1 artillery and 1 infantry placed in Japan
        1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
        1 marine placed in Japan
        1 armour and 2 mech_infantrys placed in Kwangtung
        1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
    Turn Complete - Japanese
        Japanese collect 64 PUs; end with 64 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : 0.83
AA fire in India : : -0.17
Japanese : 2.67
Savegame