@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
@Sovietishcat Italian go was absolutely atrocious :rage: :rage: :rage:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from West India to Iraq
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from French Indo China to India
2 bombers moved from Queensland to India
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from West India to Iraq
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from French Indo China to India
2 bombers moved from Queensland to India
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Syria: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat Italian go was absolutely atrocious :rage: :rage: :rage:
That’s like almost impossible to have those kind of dice, especially with a first strike sub…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 100 PUs;
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 12 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from British
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Rostov
10 armour and 3 mech_infantrys moved from Albania to Turkey
1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Turkey
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 artillery, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to 99 Sea Zone
3 bombers moved from Volgograd to 99 Sea Zone
2 bombers moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Turkmenistan
1 mech_infantry moved from Kazakhstan to Afghanistan
16 armour, 6 artilleries and 4 mech_infantrys moved from Caucasus to Turkey
2 bombers moved from Volgograd to Afghanistan
2 bombers moved from Volgograd to Turkmenistan
1 bomber moved from Volgograd to Persia
1 bomber moved from Volgograd to Turkey
1 fighter moved from Volgograd to Rostov
1 fighter moved from Volgograd to Northwest Persia
1 fighter moved from Southern France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 100 PUs;
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 12 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from British
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Rostov
10 armour and 3 mech_infantrys moved from Albania to Turkey
1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Turkey
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 artillery, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to 99 Sea Zone
3 bombers moved from Volgograd to 99 Sea Zone
2 bombers moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Turkmenistan
1 mech_infantry moved from Kazakhstan to Afghanistan
16 armour, 6 artilleries and 4 mech_infantrys moved from Caucasus to Turkey
2 bombers moved from Volgograd to Afghanistan
2 bombers moved from Volgograd to Turkmenistan
1 bomber moved from Volgograd to Persia
1 bomber moved from Volgograd to Turkey
1 fighter moved from Volgograd to Rostov
1 fighter moved from Volgograd to Northwest Persia
1 fighter moved from Southern France to Normandy Bordeaux
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Afghanistan
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Afghanistan, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Afghanistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Afghanistan
retreated to Afghanistan
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Turkey
Germans attack with 31 armour, 6 artilleries, 1 bomber and 7 mech_infantrys
Americans defend with 2 fighters; Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 31 armour, 6 artilleries, 1 bomber and 7 mech_infantrys in Turkey, round 2 : 22/45 hits, 20.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Turkey, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Russians, 2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Turkey
Germans win, taking Turkey from Russians with 31 armour, 6 artilleries, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 fighters
Casualties for Russians: 2 infantry
Battle in Turkmenistan
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Turkmenistan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.67 expected hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 3 bombers and 1 fighter
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 2 transports owned by the Americans lost in 99 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in Rostov
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 95 Sea Zone to Southern France
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to France
1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Russia to Novosibirsk
3 armour moved from Kazakhstan to Novosibirsk
6 armour moved from Kazakhstan to Novosibirsk
2 bombers moved from Turkmenistan to Volgograd
1 bomber moved from Persia to Volgograd
3 bombers moved from 99 Sea Zone to Volgograd
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Northwest Persia to Volgograd
2 fighters and 1 tactical_bomber moved from Rostov to Volgograd
1 mech_infantry moved from Bessarabia to Rostov
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Turkey to Volgograd
2 bombers moved from Northwest Persia to Volgograd
2 bombers moved from Afghanistan to Volgograd
1 aaGun moved from Caucasus to Turkey
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
8 infantry placed in Western Germany
Germans undo move 1.
1 destroyer and 1 submarine placed in 113 Sea Zone
2 infantry placed in Western Germany
1 armour, 1 fighter and 1 infantry placed in Southern France
2 artilleries and 1 infantry placed in France
3 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 76 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Persia : : -0.17
British : -0.83
Americans : -0.50
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - Russians
2 armour and 2 artilleries moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - Russians
2 armour and 2 artilleries moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 2 armour, 2 artilleries and 1 fighter
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries and 1 fighter in Northwest Persia, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,00 expected hits
2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Russians roll dice for 2 armour and 1 fighter in Northwest Persia, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour and 2 artilleries
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Iraq to Trans-Jordan
20 artilleries moved from Iraq to Trans-Jordan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,67
Russians : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 armour and 1 artillery moved from Manchuria to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
2 mech_infantrys moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 artillery moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Jehol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 armour and 1 artillery moved from Manchuria to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
2 mech_infantrys moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 artillery moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Jehol
Combat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 6/8 hits, 3.67 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
Americans defend with 1 fighter
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 fighter in Amur, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighter
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 1/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Shantung
2 tactical_bombers moved from Jehol to 6 Sea Zone
3 fighters moved from Jehol to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -1.67
Japanese : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 carriers moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Spain to 110 Sea Zone
4 fighters moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Spain to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
3 fighters moved from Spain to 110 Sea Zone
3 fighters moved from Spain to Normandy Bordeaux
7 fighters moved from Spain to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 carriers moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Spain to 110 Sea Zone
4 fighters moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Spain to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
3 fighters moved from Spain to 110 Sea Zone
3 fighters moved from Spain to Normandy Bordeaux
7 fighters moved from Spain to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 13 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 13 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/19 hits, 8,50 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 13 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 4 armour, 4 carriers, 2 destroyers, 11 fighters, 4 infantry, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters moved from 110 Sea Zone to Spain
13 fighters moved from Normandy Bordeaux to Spain
2 tactical_bombers moved from Normandy Bordeaux to Spain
4 armour and 6 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Gibraltar to Syria
1 infantry moved from Gibraltar to Spain
1 fighter moved from Spain to Gibraltar
Place Units - Americans
2 fighters placed in Spain
1 destroyer placed in 92 Sea Zone
8 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -1,50
Americans : -3,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Chahar
4 infantry placed in Kiangsu
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - British
1 armour moved from Iraq to Caucasus
British take Caucasus from Germans
1 infantry moved from Afghanistan to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 fighter moved from Iraq to Turkmenistan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 carriers moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Spain to 110 Sea Zone
4 fighters moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Spain to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
3 fighters moved from Spain to 110 Sea Zone
3 fighters moved from Spain to Normandy Bordeaux
7 fighters moved from Spain to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 13 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 13 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/19 hits, 8,50 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 13 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 4 armour, 4 carriers, 2 destroyers, 11 fighters, 4 infantry, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters moved from 110 Sea Zone to Spain
13 fighters moved from Normandy Bordeaux to Spain
2 tactical_bombers moved from Normandy Bordeaux to Spain
4 armour and 6 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Gibraltar to Syria
1 infantry moved from Gibraltar to Spain
1 fighter moved from Spain to Gibraltar
Place Units - Americans
2 fighters placed in Spain
1 destroyer placed in 92 Sea Zone
8 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Chahar
4 infantry placed in Kiangsu
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 destroyer, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Caucasus
British take Caucasus from Germans
1 infantry moved from Afghanistan to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 fighter moved from Iraq to Turkmenistan
Combat - British
Battle in Turkmenistan
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Turkmenistan, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Turkmenistan, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Turkmenistan to Eastern Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour moved from Iraq to Syria
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Syria
2 artilleries and 1 infantry moved from Saudi Arabia to Trans-Jordan
3 fighters moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Eastern Persia to Iraq
14 infantry moved from India to West India
3 artilleries moved from India to West India
Place Units - British
1 destroyer and 3 transports placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Saudi Arabia
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
7 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 7 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1,17
British : -0,67
Americans : -3,33
Chinese : -0,17
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
4 armour and 1 mech_infantry moved from Greece to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
4 armour and 1 mech_infantry moved from Greece to Caucasus
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 4 armour and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
2 infantry moved from Greece to Turkey
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : -0.50
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Iraq to Trans-Jordan
2 bombers moved from India to Trans-Jordan
2 fighters moved from India to Trans-Jordan
1 destroyer moved from 32 Sea Zone to 25 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to Philippines
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Philippines
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :