Bid spending:
41931 Game set-up.jpg
Viel Spaß und viel Glück uns beiden! :-)
@farmboy seems like i have to leave iraq, at least for the time beeing. There is a slight compensation for Russia, but just temporarily. I will move this weekend. Right now I am more worried about Japan than Germany. Full USA attention is needed in both theaters, but impossible. I think you have this in the bag, but i have thought so for many rounds now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 34 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to France
3 fighters moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
5 fighters moved from Normandy Bordeaux to France
Combat - Americans
Air Battle in France
Americans attacks with 6 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 125 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 34 Sea Zone to Queensland
2 fighters moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
3 carriers moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
6 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 armour moved from Syria to Trans-Jordan
5 fighters moved from Syria to Normandy Bordeaux
4 fighters moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
4 fighters moved from France to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from France to Normandy Bordeaux
1 aaGun moved from Algeria to Morocco
2 artilleries moved from Gibraltar to 91 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Syria to Trans-Jordan
3 fighters moved from Gibraltar to Egypt
1 destroyer and 7 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 aaGuns, 3 armour, 9 artilleries, 37 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan
4 mech_infantrys moved from Syria to Trans-Jordan
2 mech_infantrys moved from Syria to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to Egypt
19 fighters and 2 tactical_bombers moved from Syria to Egypt
1 aaGun and 2 infantry moved from Algeria to Tunisia
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Iraq
4 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
AA fire in France : : -0,17
AA fire in Western Germany : : -0,17
Americans : 1,17
Chinese : 0,33
Japanese : -0,33
@farmboy said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
@oysteilo I’m eager for your next turn. I had good dice with Japan but think I made a poor choice with Italy that caused me problems with Germany. And with the scale of it, I find it hard to envision how things will play out. I think pushing you out of the Mideast turns it decisively for me but maybe I made myself more vulnerable in Western Europe.
I dont know. i didnt find any better. Its tempting to take western germany but I am not sure it serves any purpose
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
1 bomber moved from Caucasus to Southern France
2 infantry moved from France to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Northern Italy
2 fighters moved from Holland Belgium to Western Germany
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 aaGuns, 5 artilleries, 12 infantry and 1 marine moved from France to Northern Italy
1 artillery and 3 infantry moved from France to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,4,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,5,5,6,3,4,2,6,2,6,1,1,2
Italians collect 6 PUs (11 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
2 destroyers, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Iraq to Egypt
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to New South Wales: 1 tactical_bomber
EDIT: Changing PUs for ANZAC from 24 to 23
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 artilleries and 9 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Iraq
9 artilleries and 13 infantry moved from Caucasus to Volgograd
1 infantry moved from Novgorod to Archangel
1 bomber and 2 tactical_bombers moved from Novgorod to Archangel
1 bomber moved from Caucasus to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 9 artilleries and 13 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 9 artilleries and 13 infantry in Volgograd, round 2 : 9/22 hits, 6.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 9 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 10 artilleries and 10 infantry
British defend with 1 airfield, 1 factory_minor and 3 infantry
Germans roll dice for 10 artilleries and 10 infantry in Iraq, round 2 : 7/20 hits, 6.67 expected hits
British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 10 artilleries and 10 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
3 aaGuns moved from Northwest Persia to Iraq
13 armour and 25 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Iraq
11 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
5 artilleries moved from Northwest Persia to Caucasus
11 artilleries and 18 infantry moved from Northwest Persia to Iraq
1 armour moved from Belarus to Vyborg
2 tactical_bombers moved from Archangel to Novgorod
2 bombers moved from Archangel to Novgorod
1 fighter moved from Germany to Novgorod
2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
2 infantry moved from Germany to Western Germany
4 transports moved from 115 Sea Zone to 114 Sea Zone
8 infantry moved from Germany to 114 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 marines moved from Germany to Western Germany
8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
15 mech_infantrys moved from France to Germany
2 mech_infantrys moved from Denmark to Germany
7 infantry moved from Denmark to Western Germany
6 artilleries moved from Denmark to Western Germany
3 tactical_bombers moved from Denmark to Western Germany
3 fighters moved from Denmark to 113 Sea Zone
1 fighter moved from France to Western Germany
2 aaGuns moved from France to Western Germany
1 fighter moved from Germany to 113 Sea Zone
1 tactical_bomber moved from France to Southern Italy
4 tactical_bombers moved from France to Western Germany
5 artilleries moved from France to Western Germany
5 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
11 artilleries and 11 infantry moved from France to Northern Italy
2 infantry moved from 115 Sea Zone to Finland
6 infantry moved from 115 Sea Zone to Novgorod
21 armour and 21 mech_infantrys moved from Caucasus to Volgograd
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 fighters and 7 infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Yugoslavia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,1,5,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,6,2,1,4,3,3,1,1,3,1,6,6,3
Germans collect 49 PUs (7 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 4.17
British : -1.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Italians
3 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Archangel to Russia
3 infantry moved from Vologda to Urals
2 infantry moved from Russia to Samara
2 aaGuns, 4 artilleries and 54 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Bryansk
2 fighters moved from Novosibirsk to Russia
1 aaGun moved from Russia to Samara
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 tactical_bomber
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Vologda: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Kansu
4 artilleries, 5 infantry and 2 mech_infantrys moved from Shensi to Kansu
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Szechwan to Kansu
1 bomber moved from Dzavhan to Kansu
1 bomber moved from French Indo China to Kansu
1 artillery moved from India to 39 Sea Zone
1 artillery and 2 transports moved from 39 Sea Zone to 38 Sea Zone
3 infantry moved from Shan State to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 39 Sea Zone to Sumatra
3 submarines moved from 37 Sea Zone to 42 Sea Zone
2 carriers and 3 destroyers moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys in Kansu, round 2 : 3/16 hits, 5.67 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 6/11 hits, 4.00 expected hits
5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 4 artilleries, 2 bombers and 2 mech_infantrys in Kansu, round 3 : 4/10 hits, 4.33 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 3/8 hits, 3.00 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Kansu, round 4 : 1/7 hits, 3.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 : 3/4 hits, 1.67 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour and 2 bombers in Kansu, round 5 : 4/4 hits, 2.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 5 : 1/3 hits, 1.33 expected hits
1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 10 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Sumatra, round 2 : 0/6 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 3 : 0/5 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 4 : 1/5 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 5 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
11 artilleries and 21 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
5 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Eastern Persia to Persia
1 fighter moved from 39 Sea Zone to Iraq
3 fighters moved from India to Iraq
1 aaGun and 3 infantry moved from India to West India
1 bomber moved from Kansu to Manchuria
1 bomber moved from Kansu to Kweichow
1 aaGun moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Kweichow
1 aaGun moved from Shan State to Burma
1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
4 carriers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 infantry placed in French Indo China
2 mech_infantrys placed in Manchuria
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 0.50
Chinese : 3.00
Japanese : -7.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Kansu
4 artilleries, 5 infantry and 2 mech_infantrys moved from Shensi to Kansu
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Szechwan to Kansu
1 bomber moved from Dzavhan to Kansu
1 bomber moved from French Indo China to Kansu
1 artillery moved from India to 39 Sea Zone
1 artillery and 2 transports moved from 39 Sea Zone to 38 Sea Zone
3 infantry moved from Shan State to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 39 Sea Zone to Sumatra
3 submarines moved from 37 Sea Zone to 42 Sea Zone
2 carriers and 3 destroyers moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys in Kansu, round 2 : 3/16 hits, 5.67 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 6/11 hits, 4.00 expected hits
5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 4 artilleries, 2 bombers and 2 mech_infantrys in Kansu, round 3 : 4/10 hits, 4.33 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 3/8 hits, 3.00 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Kansu, round 4 : 1/7 hits, 3.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 : 3/4 hits, 1.67 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour and 2 bombers in Kansu, round 5 : 4/4 hits, 2.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 5 : 1/3 hits, 1.33 expected hits
1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 10 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Sumatra, round 2 : 0/6 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 3 : 0/5 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 4 : 1/5 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 5 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
11 artilleries and 21 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
5 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Eastern Persia to Persia
1 fighter moved from 39 Sea Zone to Iraq
3 fighters moved from India to Iraq
1 aaGun and 3 infantry moved from India to West India
1 bomber moved from Kansu to Manchuria
1 bomber moved from Kansu to Kweichow
1 aaGun moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Kweichow
1 aaGun moved from Shan State to Burma
1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
4 carriers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 infantry placed in French Indo China
2 mech_infantrys placed in Manchuria
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
EDIT: Adding units owned by Japanese to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 0.50
Chinese : 3.00
Japanese : -7.17
hmmm interesting. I am not sure, but will definately consider liberating france. I need a day or two (again) I have looked at it so i have some ideas
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from Americans
French take French Madagascar from British
French take French Guiana from Americans
French take Algeria from British
French take Syria from British
French take French West Africa from Americans
French take Tunisia from Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Normandy Bordeaux to Yugoslavia
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
5 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 48 Sea Zone
1 battleship moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Yugoslavia
AA fire in Yugoslavia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Yugoslavia causes 0 damage total.
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caroline Islands
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/7 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber and 8 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 8 fighters in 46 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 8 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/9 hits, 4,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber, 8 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 8 fighters and 2 infantry in Southern France, round 2 : 4/11 hits, 5,00 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
2 aaGuns, 1 armour, 6 artilleries and 16 infantry moved from Normandy Bordeaux to France
5 fighters moved from Southern France to Normandy Bordeaux
4 fighters moved from Holland Belgium to France
1 bomber moved from Southern France to Normandy Bordeaux
3 fighters moved from Southern France to Normandy Bordeaux
4 fighters moved from France to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 110 Sea Zone to 107 Sea Zone
7 carriers, 6 destroyers and 10 submarines moved from 54 Sea Zone to 33 Sea Zone
8 fighters moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 55 Sea Zone to New South Wales
1 bomber moved from 46 Sea Zone to New South Wales
6 carriers, 6 destroyers, 10 fighters and 7 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to New South Wales
6 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to Normandy Bordeaux
3 submarines moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - Americans
1 bomber and 2 fighters placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
20 fighters and 2 tactical_bombers moved from Egypt to France
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun and 2 infantry moved from Tunisia to Libya
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 aaGuns, 5 artilleries, 2 fighters and 33 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
6 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,67
Americans : -5,83
Japanese : 1,00
AA fire in Yugoslavia : : 0,83
maybe its too aggressive, but something has to happen either way :)
@oysteilo said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
maybe its too aggressive, but something has to happen either way :)
yeah. Maybe this game is actually coming to its final act. I’m a bit terrified of all that British air in Europe too.
@farmboy said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
@oysteilo said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
maybe its too aggressive, but something has to happen either way :)
yeah. Maybe this game is actually coming to its final act. I’m a bit terrified of all that British air in Europe too.
Yeah, it gives you something to consider, although too much problems elsewhere
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Southern France
3 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 3 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 3/5 hits, 1.50 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from French with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Caucasus to Volgograd
2 infantry moved from Northern Italy to Western Germany
1 marine moved from Northern Italy to Southern Italy
5 mech_infantrys moved from Southern Italy to Western Germany
2 fighters moved from Southern France to Germany
1 bomber moved from Holland Belgium to Germany
2 aaGuns moved from Northern Italy to Southern Italy
5 artilleries and 6 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,1,4,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6,6,4,1,3,1,6,4,4,6,2,1,5
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
Italians : 0.50
French : -0.67
Americans : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 aaGun, 1 armour, 1 artillery, 1 fighter and 1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to France
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 22 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
9 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Novgorod to Rostov
1 fighter and 2 tactical_bombers moved from Novgorod to Archangel
2 infantry moved from Volgograd to Rostov
1 infantry moved from Iraq to Syria
Germans take Syria from French
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 3 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 4 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 9 infantry in Belarus, round 2 : 2/10 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
1 bomber moved from Rostov to Germany
1 fighter and 2 tactical_bombers moved from Archangel to Germany
8 armour, 5 artilleries and 8 mech_infantrys moved from Caucasus to Volgograd
1 aaGun moved from Romania to Yugoslavia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
2 carriers moved from 113 Sea Zone to 115 Sea Zone
4 fighters moved from 113 Sea Zone to Germany
11 artilleries and 11 infantry moved from Northern Italy to Western Germany
4 transports moved from 115 Sea Zone to 114 Sea Zone
3 tactical_bombers moved from Southern Italy to Germany
1 fighter moved from Western Germany to Germany
7 infantry moved from Germany to Western Germany
3 infantry moved from Yugoslavia to Slovakia Hungary
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
17 artilleries moved from Iraq to Northwest Persia
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to 114 Sea Zone
2 mech_infantrys and 3 transports moved from 114 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from 115 Sea Zone to Vyborg
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
3 infantry placed in Yugoslavia
3 infantry placed in Iraq
3 infantry placed in Volgograd
3 infantry placed in Novgorod
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,3,3,4,1,6,6,1,1,2,5,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Germans collect 47 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1.83
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Tambov to Rostov
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
3 fighters moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Urals
1 fighter and 1 tactical_bomber moved from Archangel to Urals
1 aaGun moved from Samara to Russia
6 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
3 armour and 2 mech_infantrys moved from Western Ukraine to Smolensk
1 infantry moved from Tambov to Bryansk
3 fighters moved from Rostov to Russia
4 aaGuns, 9 artilleries and 114 infantry moved from Tambov to Russia
1 submarine moved from 105 Sea Zone to 125 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 2 fighters, 1 infantry and 11 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber and 2 mech_infantrys moved from Kweichow to Suiyuyan
1 armour moved from Kansu to Suiyuyan
1 bomber and 2 mech_infantrys moved from Manchuria to Sakha
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Evenkiyskiy to Timguska
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Timguska, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Sakha
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Sakha, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 5/9 hits, 4.67 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Sakha to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Kansu to Timguska
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
4 fighters moved from Iraq to Western Germany
5 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
3 infantry moved from Persia to Iraq
1 aaGun and 3 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
1 aaGun moved from Burma to India
1 carrier and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Suiyuyan to French Indo China
1 fighter moved from 41 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
1 battleship, 5 carriers, 1 destroyer and 7 submarines moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
2 fighters and 8 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.33
Chinese : 0.33
Russians : 0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 10 infantry and 6 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from New South Wales to 34 Sea Zone
1 bomber moved from New South Wales to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
7 fighters moved from 33 Sea Zone to 23 Sea Zone
7 fighters moved from 33 Sea Zone to 22 Sea Zone
7 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from France to Southern France
1 bomber moved from Normandy Bordeaux to Yugoslavia
6 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
10 fighters moved from Normandy Bordeaux to Southern France
Combat - Americans
Strategic bombing raid in Yugoslavia
AA fire in Yugoslavia : 0/1 hits, 0,17 expected hits
Bombing raid in Yugoslavia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 6 damage total.
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 bomber, 8 fighters and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 1 bomber, 8 fighters and 2 infantry in Holland Belgium, round 2 : 5/11 hits, 5,00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 22 Sea Zone
Americans attack with 9 fighters
Japanese defend with 1 destroyer
Americans roll dice for 9 fighters in 22 Sea Zone, round 2 : 6/9 hits, 4,50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 9 fighters
Japanese defend with 1 destroyer
Americans roll dice for 9 fighters in 23 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 10 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 10 fighters and 3 infantry in Southern France, round 2 : 8/13 hits, 5,50 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 10 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Italians: 3 infantry
Battle in 34 Sea Zone
Americans attack with 2 bombers and 7 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 7 fighters in 34 Sea Zone, round 2 : 7/9 hits, 4,83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans win with 2 bombers and 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 34 Sea Zone to Caroline Islands
5 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
8 fighters moved from 22 Sea Zone to 33 Sea Zone
9 fighters moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Yugoslavia to France
1 bomber moved from Holland Belgium to France
3 fighters moved from Holland Belgium to Normandy Bordeaux
5 fighters moved from Holland Belgium to France
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France
1 aaGun moved from France to Normandy Bordeaux
10 fighters moved from Southern France to France
1 bomber moved from Eastern United States to France
1 fighter moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Western United States to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Americans
10 infantry placed in Eastern United States
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
EDIT: Changing ownership of Paulau Island from Japanese to Americans
EDIT: Adding units owned by Americans to Paulau Island: 1 infantry
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
2 fighters moved from France to Syria
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from France to Northern Italy
British take Northern Italy from Italians
Combat - British
Battle in Syria
British attack with 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 1 infantry in Syria, round 2 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Syria to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun and 1 infantry moved from Libya to Tobruk
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
6 infantry placed in United Kingdom
3 artilleries placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 107 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 107 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00
Italians : 0,00
British : 1,83
Americans : 4,67
Japanese : 1,00
AA fire in Yugoslavia : : -0,17