Wizmark (X) vs Sovietishcat (L)

  • '20 '19

    @Sovietishcat Its pretty late where I am and I’m off to bed so won’t be able to answer any tricky questions on OoL or scrambles etc until tomorrow im afraid…need a clear head to deal with this game!:bow:

  • '20 '19

    TripleA Turn Summary: Japanese round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 submarines moved from 17 Sea Zone to 6 Sea Zone
            4 destroyers moved from 17 Sea Zone to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            1 armour and 1 mech_infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Shantung to Chahar
            1 fighter moved from Shantung to Anhwe
            1 fighter moved from Shantung to Chahar
            4 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 4 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
                Americans defend with 1 carrier, 1 destroyer, 4 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 4 destroyers, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/13 hits, 6.33 expected hits
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 4 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers remaining. Battle score for attacker is 66
                Casualties for Americans: 1 carrier, 1 destroyer, 4 submarines, 1 tactical_bomber and 1 transport
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 2/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 1 mech_infantry
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
            1 fighter and 1 tactical_bomber moved from Chahar to Shantung
            4 carriers and 2 transports moved from 17 Sea Zone to 6 Sea Zone
            1 battleship moved from 17 Sea Zone to 6 Sea Zone
            4 destroyers moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 21 PUs; end with 22 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.83
    Chinese : 1.50
    Japanese : 1.33
    

    Savegame

  • '19

    @wizmark said in Wizmark (X) vs Sovietishcat (L):

    @Sovietishcat Its pretty late where I am and I’m off to bed so won’t be able to answer any tricky questions on OoL or scrambles etc until tomorrow im afraid…need a clear head to deal with this game!:bow:

    @wizmark No problems! No need to rush a decision:relaxed:

  • '19

    TripleA Move Summary: Americans round 21

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Spain to Greece
            3 fighters moved from Caucasus to Greece
            2 infantry moved from Spain to Normandy Bordeaux
            5 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux
            3 fighters moved from Spain to 110 Sea Zone
            4 fighters moved from Spain to Malta
            2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from 91 Sea Zone to Spain
            2 fighters moved from Spain to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Spain to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            5 carriers moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 marine moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 armour moved from Korea to Amur
                  Americans take Amur from Germans
            1 armour moved from Amur to Buryatia
                  Americans take Buryatia from Germans
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Spain to Greece
            3 fighters moved from Caucasus to Greece
            2 infantry moved from Spain to Normandy Bordeaux
            5 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux
            3 fighters moved from Spain to 110 Sea Zone
            4 fighters moved from Spain to Malta
            2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from 91 Sea Zone to Spain
            2 fighters moved from Spain to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Spain to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            5 carriers moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 marine moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 armour moved from Korea to Amur
                  Americans take Amur from Germans
            1 armour moved from Amur to Buryatia
                  Americans take Buryatia from Germans
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Americans
            Battle in Greece
                Americans attack with 1 bomber and 3 fighters
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 3 fighters in Greece, round 2 : 1/4 hits, 2,17 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Greece
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 infantry and 1 tactical_bomber
                Casualties for Germans: 2 infantry
            Battle in 97 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Malta
                Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 marine
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 marine in Malta, round 2 : 4/9 hits, 3,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 97 Sea Zone to 96 Sea Zone
            4 fighters moved from Malta to 96 Sea Zone
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 2 fighters moved from Greece to Turkey
            1 cruiser moved from 4 Sea Zone to 16 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Kiangsu to Kwangtung
            1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
            4 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Kiangsu to Philippines
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            3 destroyers moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            4 armour and 4 infantry placed in Eastern United States
            1 destroyer placed in 91 Sea Zone
            1 destroyer placed in 92 Sea Zone
            2 fighters placed in Eastern United States
            1 marine placed in Western United States
            Americans undo move 4.
            1 destroyer placed in 91 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Turkey: 1 bomber
            EDIT: Adding units owned by Americans to Turkey: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,2,6,2,5,6,3,6,1,6,1,3,5,6,2,2,1,3,2,6,1,3,6,6,5,4,3,4,4,4,4,1,4
            Americans collect 65 PUs (3 lost to blockades); end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Italians : -0,33
    Americans : 1,67
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 21

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kiangsu to Chahar
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kiangsu to Chahar
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kiangsu
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 artillery and 4 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,17
    

    Savegame

  • '19

    TripleA Move Summary: British round 21

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Combat Move - British
            1 infantry moved from India to West India
                  UK_Pacific take West India from Germans
            3 mech_infantrys moved from Persia to Eastern Persia
            3 armour moved from Iraq to Eastern Persia
            1 fighter moved from Caucasus to Eastern Persia
            1 mech_infantry moved from Caucasus to Bryansk
                  British take Bryansk from Italians
            2 armour and 3 mech_infantrys moved from Caucasus to Ukraine
            1 fighter moved from Caucasus to Eastern Persia
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from Caucasus to Kazakhstan
            5 fighters moved from Caucasus to Ukraine
            1 armour moved from Kiangsu to Jehol
                  Chinese take Jehol from Japanese
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Spain to Greece
            3 fighters moved from Caucasus to Greece
            2 infantry moved from Spain to Normandy Bordeaux
            5 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux
            3 fighters moved from Spain to 110 Sea Zone
            4 fighters moved from Spain to Malta
            2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from 91 Sea Zone to Spain
            2 fighters moved from Spain to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Spain to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            5 carriers moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 marine moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 armour moved from Korea to Amur
                  Americans take Amur from Germans
            1 armour moved from Amur to Buryatia
                  Americans take Buryatia from Germans
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Americans
            Battle in Greece
                Americans attack with 1 bomber and 3 fighters
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 3 fighters in Greece, round 2 : 1/4 hits, 2,17 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Greece
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 infantry and 1 tactical_bomber
                Casualties for Germans: 2 infantry
            Battle in 97 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Malta
                Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 marine
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 marine in Malta, round 2 : 4/9 hits, 3,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 97 Sea Zone to 96 Sea Zone
            4 fighters moved from Malta to 96 Sea Zone
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 2 fighters moved from Greece to Turkey
            1 cruiser moved from 4 Sea Zone to 16 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Kiangsu to Kwangtung
            1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
            4 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Kiangsu to Philippines
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            3 destroyers moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            4 armour and 4 infantry placed in Eastern United States
            1 destroyer placed in 91 Sea Zone
            1 destroyer placed in 92 Sea Zone
            2 fighters placed in Eastern United States
            1 marine placed in Western United States
            Americans undo move 4.
            1 destroyer placed in 91 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Turkey: 1 bomber
            EDIT: Adding units owned by Americans to Turkey: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,2,6,2,5,6,3,6,1,6,1,3,5,6,2,2,1,3,2,6,1,3,6,6,5,4,3,4,4,4,4,1,4
            Americans collect 65 PUs (3 lost to blockades); end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kiangsu to Chahar
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kiangsu
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 artillery and 4 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; 
            UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to West India
                  UK_Pacific take West India from Germans
            3 mech_infantrys moved from Persia to Eastern Persia
            3 armour moved from Iraq to Eastern Persia
            1 fighter moved from Caucasus to Eastern Persia
            1 mech_infantry moved from Caucasus to Bryansk
                  British take Bryansk from Italians
            2 armour and 3 mech_infantrys moved from Caucasus to Ukraine
            1 fighter moved from Caucasus to Eastern Persia
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from Caucasus to Kazakhstan
            5 fighters moved from Caucasus to Ukraine
            1 armour moved from Kiangsu to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - British
            Battle in Eastern Persia
                British attack with 3 armour, 2 fighters and 4 mech_infantrys
                Germans defend with 3 infantry and 5 mech_infantrys
                    British roll dice for 3 armour, 2 fighters and 4 mech_infantrys in Eastern Persia, round 2 : 2/9 hits, 3,17 expected hits
                    Germans roll dice for 3 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 3/8 hits, 2,67 expected hits
                    3 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Eastern Persia
                    British roll dice for 3 armour, 2 fighters and 1 mech_infantry in Eastern Persia, round 3 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry and 5 mech_infantrys in Eastern Persia, round 3 : 3/6 hits, 2,00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Eastern Persia
                    British roll dice for 1 armour and 2 fighters in Eastern Persia, round 4 : 0/3 hits, 1,50 expected hits
                    Germans roll dice for 3 mech_infantrys in Eastern Persia, round 4 : 1/3 hits, 1,00 expected hits
                    1 armour owned by the British lost in Eastern Persia
                    British roll dice for 2 fighters in Eastern Persia, round 5 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 3 mech_infantrys in Eastern Persia, round 5 : 2/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Eastern Persia
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -33
                Casualties for British: 3 armour, 2 fighters and 4 mech_infantrys
                Casualties for Germans: 3 infantry and 3 mech_infantrys
            Battle in Ukraine
                British attack with 2 armour, 5 fighters and 3 mech_infantrys
                Germans defend with 3 armour, 1 factory_minor and 3 infantry; Italians defend with 1 aaGun
                    AA fire in Ukraine : 0/3 hits, 0,50 expected hits
                    British roll dice for 2 armour, 5 fighters and 3 mech_infantrys in Ukraine, round 2 : 3/10 hits, 4,00 expected hits
                    Germans roll dice for 1 aaGun, 3 armour and 3 infantry in Ukraine, round 2 : 0/6 hits, 2,50 expected hits
                    1 aaGun owned by the Italians and 2 infantry owned by the Germans lost in Ukraine
                    British roll dice for 2 armour, 5 fighters and 3 mech_infantrys in Ukraine, round 3 : 3/10 hits, 4,00 expected hits
                    Germans roll dice for 3 armour and 1 infantry in Ukraine, round 3 : 2/4 hits, 1,83 expected hits
                    2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
                    British roll dice for 2 armour, 5 fighters and 1 mech_infantry in Ukraine, round 4 : 3/8 hits, 3,67 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Ukraine
                British win, taking Ukraine from Germans with 2 armour and 5 fighters remaining. Battle score for attacker is 20
                Casualties for Germans: 3 armour and 3 infantry
                Casualties for Italians: 1 aaGun
                Casualties for British: 3 mech_infantrys
            Battle in Kazakhstan
                British attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Kazakhstan to Turkey
            9 infantry moved from India to West India
            1 artillery and 2 mech_infantrys moved from India to West India
            5 fighters moved from Ukraine to Turkey
    
        Place Units - British
            1 factory_minor placed in Saudi Arabia
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
            British collect 37 PUs (2 lost to blockades); end with 37 PUs
    
        Place Units - UK_Pacific
            5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : -0,33
    British : -5,67
    Americans : 1,67
    Chinese : 0,33
    AA fire in Ukraine : : -0,50
    Japanese : 0,17
    

    Savegame

  • '19

    @wizmark just to let you know I edited a fighter and took my usa bomber as casualty for the battle of Greece, clicked too fast…

  • '19

    @wizmark starting to have bad rolls again… If I keep going like this the allies wont last long :white_frowning_face:

  • '20 '19

    TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Southern France
            1 mech_infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
            EDIT: Adding units owned by Italians to Albania: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
            Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 carriers, 3 destroyers, 7 fighters and 4 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to French Indo China
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            3 submarines moved from 54 Sea Zone to 35 Sea Zone
            2 submarines moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from India to West India
            1 fighter moved from 35 Sea Zone to French Indo China
            1 fighter moved from Philippines to 35 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 bombers placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 carriers, 3 destroyers, 7 fighters and 4 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to French Indo China
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            3 submarines moved from 54 Sea Zone to 35 Sea Zone
            2 submarines moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from India to West India
            1 fighter moved from 35 Sea Zone to French Indo China
            1 fighter moved from Philippines to 35 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 bombers placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Turkey
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Turkey: 1 infantry
            EDIT: Adding units owned by French to Persia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
            1 infantry moved from Tambov to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            3 mech_infantrys moved from Volgograd to Rostov
            2 mech_infantrys moved from Russia to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Kazakhstan
            1 bomber moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Bryansk
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Southern France to Normandy Bordeaux
            1 fighter moved from Western Germany to 110 Sea Zone
            2 mech_infantrys moved from Eastern Persia to Persia
            1 bomber moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Caucasus
            11 bombers moved from Volgograd to Persia
            1 fighter moved from Volgograd to Persia
            1 fighter moved from Volgograd to Kazakhstan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
            1 infantry moved from Tambov to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            3 mech_infantrys moved from Volgograd to Rostov
            2 mech_infantrys moved from Russia to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Kazakhstan
            1 bomber moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Bryansk
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Southern France to Normandy Bordeaux
            1 fighter moved from Western Germany to 110 Sea Zone
            2 mech_infantrys moved from Eastern Persia to Persia
            1 bomber moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Caucasus
            11 bombers moved from Volgograd to Persia
            1 fighter moved from Volgograd to Persia
            1 fighter moved from Volgograd to Kazakhstan
    
        Combat - Germans
            Battle in Persia
                Germans attack with 11 bombers, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor and 2 infantry; French defend with 1 infantry
                    Germans roll dice for 11 bombers, 1 fighter and 2 mech_infantrys in Persia, round 2 : 8/14 hits, 8.17 expected hits
                    British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British and 2 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 11 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 fighter
                Casualties for British: 1 artillery and 2 infantry
                Casualties for French: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
                British defend with 2 mech_infantrys
                    Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 mech_infantrys
            Battle in Caucasus
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 0/5 hits, 2.00 expected hits
                    British roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Bryansk
                Germans win, taking Bryansk from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                    Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 4 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters moved from 110 Sea Zone to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 armour and 1 mech_infantry moved from France to Southern France
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 bomber moved from Rostov to Western Germany
            1 bomber moved from Caucasus to Western Germany
            11 bombers moved from Persia to Volgograd
            1 fighter moved from Kazakhstan to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
            3 armour and 3 mech_infantrys moved from Yugoslavia to Albania
            6 mech_infantrys moved from Volgograd to Caucasus
            6 artilleries moved from Volgograd to Caucasus
            1 aaGun and 14 armour moved from Volgograd to Caucasus
            8 armour moved from Volgograd to Kazakhstan
            1 armour moved from Volgograd to Caucasus
            1 armour moved from Kazakhstan to Caucasus
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in France
            1 armour, 1 infantry and 1 mech_infantry placed in Southern France
            3 mech_infantrys placed in Russia
            3 infantry placed in Western Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            3 infantry placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 76 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.33
    Americans : -0.67
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Russians
            22 artilleries moved from Turkey to Iraq
            2 armour moved from Turkey to Iraq
            2 infantry moved from Turkey to Northwest Persia
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 6 Sea Zone to 19 Sea Zone
                  Japanese take 19 Sea Zone from Americans
            1 marine moved from Shantung to 19 Sea Zone
            1 battleship and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Shantung to Jehol
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
            1 infantry moved from Shantung to Jehol
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shantung to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to Siberia
    

    Savegame

  • '20 '19

    @Sovietishcat scramble sz 20?

  • '19

    @wizmark no scramble

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