I forgot to move up the troops from Buryatia to Amur. Can I edit that on Anzac?
My last round USA buy wasn’t right. Bummer.
Surprised that Germany didn’t declare war.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 3 artilleries, 4 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
1 marine moved from French Indo China to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
3 infantry and 1 marine moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 43 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 marine in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese roll dice for 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Philippines, round 2 : 6/10 hits, 4.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 6 infantry
Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 6/11 hits, 5.67 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Sikang, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Sikang, round 3 : 6/9 hits, 5.00 expected hits
Chinese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 6 infantry
Non Combat Move - Japanese
3 bombers moved from Sikang to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Anhwe to Shensi
1 infantry moved from Jehol to Chahar
3 armour moved from Manchuria to Anhwe
1 fighter moved from Sikang to Hopei
1 fighter and 2 tactical_bombers moved from Sikang to Tsinghai
1 aaGun moved from Shensi to Hopei
1 fighter and 2 tactical_bombers moved from Tsinghai to Kansu
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 1.33
ANZAC : 0.67
Chinese : 0.33
UK_Pacific : -0.67
Japanese : 2.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Burma to 43 Sea Zone
1 bomber moved from Burma to Kwangtung
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to French West Africa
6 bombers moved from Burma to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Burma to 43 Sea Zone
1 bomber moved from Burma to Kwangtung
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to French West Africa
6 bombers moved from Burma to 43 Sea Zone
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Battle in 43 Sea Zone
Americans attack with 8 bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 8 bombers in 43 Sea Zone, round 2 : 7/8 hits, 5,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 8 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in French West Africa
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French West Africa, round 2 : 3/6 hits, 2,67 expected hits
Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from French West Africa to 91 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from Brazil to British Guiana
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
7 bombers moved from 43 Sea Zone to Yunnan
1 bomber moved from 43 Sea Zone to Yunnan
1 bomber moved from Kwangtung to Yunnan
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer, 7 submarines and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0,17
Italians : -0,33
Americans : 2,00
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
5 artilleries, 1 fighter and 1 infantry moved from Burma to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Iraq to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Nigeria to Gold Coast
British take Gold Coast from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Burma to 43 Sea Zone
1 bomber moved from Burma to Kwangtung
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to French West Africa
6 bombers moved from Burma to 43 Sea Zone
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Battle in 43 Sea Zone
Americans attack with 8 bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 8 bombers in 43 Sea Zone, round 2 : 7/8 hits, 5,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 8 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in French West Africa
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French West Africa, round 2 : 3/6 hits, 2,67 expected hits
Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from French West Africa to 91 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from Brazil to British Guiana
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
7 bombers moved from 43 Sea Zone to Yunnan
1 bomber moved from 43 Sea Zone to Yunnan
1 bomber moved from Kwangtung to Yunnan
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer, 7 submarines and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
5 artilleries, 1 fighter and 1 infantry moved from Burma to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Iraq to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Nigeria to Gold Coast
British take Gold Coast from Italians
Combat - British
Battle in Alexandria
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Persia to Northwest Persia
2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Egypt
Place Units - British
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 28 PUs (6 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Yunnan: 3 aaGuns, 1 fighter, 11 infantry and 4 mech_infantrys
EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 fighter, 11 infantry and 3 mech_infantrys
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Burma: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0,17
Italians : -1,00
British : 0,33
Americans : 2,00
Chinese : -0,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 transports moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Tobruk to Southern Italy
1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Morocco to Algeria
Place Units - Italians
2 submarines placed in 95 Sea Zone
3 infantry placed in Southern Italy
3 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 marine moved from 43 Sea Zone to Borneo
3 fighters moved from Burma to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 marine moved from 43 Sea Zone to Borneo
3 fighters moved from Burma to Yunnan
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Borneo, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery and 1 marine in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 marine moved from 43 Sea Zone to Borneo
3 fighters moved from Burma to Yunnan
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Borneo, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery and 1 marine in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 bomber, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 92 Sea Zone to 87 Sea Zone
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Tambov to Volgograd
1 fighter moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
1 fighter and 2 mech_infantrys moved from Bryansk to Caucasus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in 87 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 87 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Volgograd to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Urals
1 tactical_bomber moved from Archangel to Bryansk
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from 87 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from Russia to Bryansk
Place Units - Germans
2 infantry placed in Southern France
1 submarine placed in 93 Sea Zone
1 bomber and 4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
3 artilleries placed in Rostov
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : -2.00
Russians : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Persia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Iraq to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Persia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Iraq to Northwest Persia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
Place Units - Russians
4 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Russians collect 15 PUs (1 lost to blockades); end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to India
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 mech_infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Hopei to Kwangsi
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Kwangtung to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to India
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 mech_infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Hopei to Kwangsi
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Celebes from Americans with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 marine
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 marine in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 marine
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 2 tactical_bombers moved from Kansu to French Indo China
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 battleship, 5 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
2 bombers moved from Borneo to French Indo China
1 bomber moved from India to French Indo China
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Kwangtung to French Indo China
3 armour moved from Anhwe to Kwangtung
1 infantry moved from Kweichow to Hunan
1 armour moved from Shensi to Hopei
1 artillery moved from Sikang to Shensi
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 aaGun moved from Hopei to Anhwe
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
3 armour placed in Kwangtung
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 0.50
ANZAC : 0.67
Chinese : 0.67
UK_Pacific : 1.00
AA fire in India : : -0.17
Japanese : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 4 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Yunnan to 43 Sea Zone
1 bomber moved from Yunnan to Shan State
7 bombers moved from Yunnan to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 4 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Yunnan to 43 Sea Zone
1 bomber moved from Yunnan to Shan State
7 bombers moved from Yunnan to Kwangtung
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangtung
Americans attack with 7 bombers
Japanese defend with 6 armour, 1 factory_minor and 1 harbour
Americans roll dice for 7 bombers in Kwangtung, round 2 : 3/7 hits, 4,67 expected hits
Japanese roll dice for 6 armour in Kwangtung, round 2 : 2/6 hits, 3,00 expected hits
3 armour owned by the Japanese and 2 bombers owned by the Americans lost in Kwangtung
Americans roll dice for 5 bombers in Kwangtung, round 3 : 4/5 hits, 3,33 expected hits
Japanese roll dice for 3 armour in Kwangtung, round 3 : 3/3 hits, 1,50 expected hits
3 armour owned by the Japanese and 3 bombers owned by the Americans lost in Kwangtung
Americans win with 2 bombers remaining. Battle score for attacker is -24
Casualties for Americans: 5 bombers
Casualties for Japanese: 6 armour
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Shan State to Burma
2 bombers moved from Kwangtung to Burma
1 bomber moved from 43 Sea Zone to Burma
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 marine and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 marine and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 destroyer and 7 submarines moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from French West Africa to French Central Africa
1 fighter moved from Queensland to Java
1 fighter moved from Queensland to Sumatra
Place Units - Americans
1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
Americans collect 52 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0,67
Japanese : 0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Burma
4 artilleries and 1 infantry moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : 0,67