@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
Changed my mind.
Keeping one ac undamaged in order to land air on it.
Just hoping I get enough hits on the defence rolls…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
3 bombers moved from Eastern United States to 109 Sea Zone
4 bombers moved from United Kingdom to 109 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 7 bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
2 submarines owned by the Germans Submerged
Americans roll dice for 7 bombers in 109 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
2 destroyers owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 5 bombers owned by the Americans lost in 109 Sea Zone
retreated to 109 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 5 bombers
Casualties for Germans: 1 carrier, 2 destroyers and 1 fighter
1 tactical_bomber owned by the Germans forced to land in Scotland
Non Combat Move - Americans
2 bombers moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1,4,1,4,1,3,1,1,3,3,3,3,3
Americans collect 36 PUs (12 lost to blockades); end with 40 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 50 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from South West Africa to Union of South Africa
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Burma to Yunnan
1 bomber and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
4 armour, 4 infantry and 2 mech_infantrys moved from Burma to Shan State
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Scotland
British attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 infantry and 1 tactical_bomber
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Scotland, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Scotland, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 tactical_bomber in Scotland, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry and 1 tactical_bomber
Battle in Yunnan
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 4 armour, 1 fighter, 4 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Shan State, round 2 : 3/11 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 armour, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter moved from Yunnan to India
1 fighter moved from Burma to India
1 bomber and 1 tactical_bomber moved from Yunnan to India
Place Units - British
1 cruiser and 2 destroyers placed in 98 Sea Zone
1 artillery and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,4,4,5,1,3,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 29 PUs (8 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : -2.17
Americans : 1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Albania
1 artillery and 3 infantry moved from Romania to Bulgaria
1 bomber moved from Southern Italy to Albania
2 fighters moved from Southern Italy to Albania
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bulgaria
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 3 infantry in Bulgaria, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Bulgaria
Italians win, taking 97 Sea Zone from British, taking Bulgaria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Albania
Italians attack with 1 armour, 1 bomber and 2 fighters
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Albania, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Albania to Southern Italy
2 fighters moved from Albania to Southern Italy
1 aaGun moved from Romania to Slovakia Hungary
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,83
British : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - ANZAC
Battle in Gibraltar
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Combat Move - French
2 infantry moved from Rostov to Ukraine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 48 PUs;
Germans buy 1 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 infantry moved from Finland to Karelia
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
4 armour, 3 artilleries and 1 mech_infantry moved from Romania to Eastern Poland
6 artilleries moved from Slovakia Hungary to Eastern Poland
4 armour moved from Greater Southern Germany to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries, 6 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
4 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 artilleries, 6 infantry and 1 mech_infantry
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Baltic States, round 2 : 1/10 hits, 2,67 expected hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Baltic States, round 3 : 2/9 hits, 2,50 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Baltic States, round 4 : 2/8 hits, 2,33 expected hits
Russians roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 9 armour, 11 artilleries, 4 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 6 armour, 10 artilleries, 17 infantry and 2 mech_infantrys
Germans roll dice for 9 armour, 11 artilleries, 4 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Eastern Poland, round 2 : 15/38 hits, 17,50 expected hits
Russians roll dice for 6 armour, 10 artilleries, 17 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 15/35 hits, 12,67 expected hits
15 infantry owned by the Russians, 10 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 9 armour, 1 artillery, 4 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Eastern Poland, round 3 : 13/23 hits, 12,50 expected hits
Russians roll dice for 6 armour, 10 artilleries, 2 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 11/20 hits, 7,67 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 9 artilleries owned by the Russians, 1 artillery owned by the Germans, 9 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 6 armour and 1 artillery remaining. Battle score for attacker is -22
Casualties for Germans: 9 armour, 11 artilleries, 5 infantry and 1 mech_infantry
Casualties for Russians: 9 artilleries, 17 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 armour moved from France to Yugoslavia
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from Greater Southern Germany to Germany
3 artilleries and 1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Southern France to Yugoslavia
4 bombers, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Poland
1 artillery moved from Normandy Bordeaux to Southern France
Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
1 armour, 6 infantry and 3 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -4,00
Russians : 6,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 48 PUs;
Germans buy 1 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 infantry moved from Finland to Karelia
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
4 armour, 3 artilleries and 1 mech_infantry moved from Romania to Eastern Poland
6 artilleries moved from Slovakia Hungary to Eastern Poland
4 armour moved from Greater Southern Germany to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries, 6 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
4 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 artilleries, 6 infantry and 1 mech_infantry
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Baltic States, round 2 : 1/10 hits, 2,67 expected hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Baltic States, round 3 : 2/9 hits, 2,50 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Baltic States, round 4 : 2/8 hits, 2,33 expected hits
Russians roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 9 armour, 11 artilleries, 4 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 6 armour, 10 artilleries, 17 infantry and 2 mech_infantrys
Germans roll dice for 9 armour, 11 artilleries, 4 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Eastern Poland, round 2 : 15/38 hits, 17,50 expected hits
Russians roll dice for 6 armour, 10 artilleries, 17 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 15/35 hits, 12,67 expected hits
15 infantry owned by the Russians, 10 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 9 armour, 1 artillery, 4 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Eastern Poland, round 3 : 13/23 hits, 12,50 expected hits
Russians roll dice for 6 armour, 10 artilleries, 2 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 11/20 hits, 7,67 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 9 artilleries owned by the Russians, 1 artillery owned by the Germans, 9 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 6 armour and 1 artillery remaining. Battle score for attacker is -22
Casualties for Germans: 9 armour, 11 artilleries, 5 infantry and 1 mech_infantry
Casualties for Russians: 9 artilleries, 17 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 armour moved from France to Yugoslavia
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from Greater Southern Germany to Germany
3 artilleries and 1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Southern France to Yugoslavia
4 bombers, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Poland
1 artillery moved from Normandy Bordeaux to Southern France
Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
1 armour, 6 infantry and 3 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 aaGun
EDIT: Adding units owned by Germans to Romania: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4,00
Russians : 6,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 artillery moved from Eastern Poland to Poland
6 armour moved from Eastern Poland to Poland
1 tactical_bomber moved from Ukraine to Poland
3 fighters moved from Ukraine to Poland
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 artilleries moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
7 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Timguska to Yenisey
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Karelia
1 artillery owned by the Russians retreated to Novgorod
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 6 armour, 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 2 aaGuns, 4 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers
AA fire in Poland : 0/4 hits, 0.67 expected hits
Russians roll dice for 6 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Poland, round 2 : 8/11 hits, 5.50 expected hits
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Poland : : -0.67
Russians : 1.67
@trulpenplay OOL in Poland?
Oh my, those were lucky rolls. Both on defense and attack. Typical.
Since my air disappears I just go simple max defence. Kill mech, aa, sb’s and 1 tac.
Maybe this is the miracle you were asking for? :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 artillery moved from Eastern Poland to Poland
6 armour moved from Eastern Poland to Poland
1 tactical_bomber moved from Ukraine to Poland
3 fighters moved from Ukraine to Poland
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 artilleries moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
7 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Timguska to Yenisey
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Karelia
1 artillery owned by the Russians retreated to Novgorod
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 6 armour, 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 2 aaGuns, 4 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers
AA fire in Poland : 0/4 hits, 0.67 expected hits
Russians roll dice for 6 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Poland, round 2 : 8/11 hits, 5.50 expected hits
Germans roll dice for 2 aaGuns, 4 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Poland, round 2 : 3/11 hits, 4.50 expected hits
2 aaGuns owned by the Germans, 2 armour owned by the Russians, 1 artillery owned by the Russians, 4 bombers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Poland, round 3 : 5/8 hits, 4.17 expected hits
Germans roll dice for 3 fighters and 2 tactical_bombers in Poland, round 3 : 2/5 hits, 3.00 expected hits
2 armour owned by the Russians, 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 97
Casualties for Russians: 4 armour and 1 artillery
Casualties for Germans: 2 aaGuns, 4 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.17
AA fire in Poland : : -0.67
Russians : 2.50
@trulpen It is nice but I sacrificed my air as well to do it and the Red Army is mighty depleted.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 armour, 4 artilleries, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kansu to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
2 artilleries and 3 infantry moved from French Indo China to Shan State
1 artillery and 4 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Sikang
2 armour and 2 mech_infantrys moved from Kweichow to Tsinghai
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Sikang
3 bombers and 2 fighters moved from Kweichow to Shan State
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Siberia to Soviet Far East
1 artillery moved from Amur to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 tactical_bomber moved from 63 Sea Zone to Queensland
1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
1 battleship moved from 63 Sea Zone to 61 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Soviet Far East, round 2 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai
Japanese roll dice for 2 armour and 1 artillery in Tsinghai, round 3 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the British lost in Tsinghai
Japanese roll dice for 2 armour and 1 artillery in Tsinghai, round 4 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 armour and 1 artillery in Tsinghai, round 5 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 3 artilleries, 3 bombers, 2 fighters and 7 infantry
British defend with 4 armour, 4 infantry and 2 mech_infantrys
Japanese roll dice for 3 artilleries, 3 bombers, 2 fighters and 7 infantry in Shan State, round 2 : 7/15 hits, 5,67 expected hits
UK_Pacific roll dice for 4 armour, 4 infantry and 2 mech_infantrys in Shan State, round 2 : 3/10 hits, 4,00 expected hits
3 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in Shan State
Japanese roll dice for 3 artilleries, 3 bombers, 2 fighters and 4 infantry in Shan State, round 3 : 6/12 hits, 5,17 expected hits
UK_Pacific roll dice for 3 armour in Shan State, round 3 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Japanese and 3 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 3 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 32
Casualties for Japanese: 4 infantry
Casualties for British: 4 armour, 4 infantry and 2 mech_infantrys
Battle in South Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in South Australia, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Queensland
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Queensland, round 2 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
Japanese roll dice for 1 infantry and 1 tactical_bomber in Queensland, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery in Queensland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Queensland
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Queensland to 61 Sea Zone
1 carrier and 1 destroyer moved from 63 Sea Zone to 61 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Japan to 10 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Japan to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 63 Sea Zone to 61 Sea Zone
3 bombers moved from Shan State to Kweichow
2 fighters moved from Shan State to Kweichow
Place Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Queensland from ANZAC to Japanese
EDIT: Removing units owned by Japanese from 54 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Japanese to Queensland: 2 infantry
EDIT: Adding units owned by Japanese to 54 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
2 artilleries and 4 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Chinese : -0,67
UK_Pacific : -1,50
Russians : -0,33
Japanese : 2,17
True.
I forgot to move the transport from Hawaii in CM. Did an edit. You can veto that if you want.
@trulpen I think Im going to go ahead and surrender. IPC diff is too much to recover from and everything is collapsing. It was a good game. I really thought I had you in Europe.
Guess that’s kind of rational. Your choice ofc.