Sovietishcat (allies +6) vs Samuel06 (axis) BM3 1st game


  • @Sovietishcat It happens. No worries


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State
            1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
            3 bombers moved from French Indo China to India
            1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Sumatra
                Japanese attack with 1 infantry and 1 marine
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 2 : 2/2 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 1 artillery, 3 bombers and 2 infantry
                British defend with 3 infantry and 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in India, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 3 infantry and 1 marine in India, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the British and 3 infantry owned by the British lost in India
                Japanese captures 12PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry and 1 marine
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            3 bombers moved from India to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 armour and 1 mech_infantry moved from Manchuria to Anhwe
            3 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            3 transports placed in 36 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 1.00
    Japanese : 5.00
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 5 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Burma to 39 Sea Zone
            1 bomber moved from Burma to 41 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 bomber moved from Burma to Kwangtung
    

    Savegame

  • '19

    @samuel06 scramble sz91?


  • @Sovietishcat No scramble

  • '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 5 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Burma to 39 Sea Zone
            1 bomber moved from Burma to 41 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 bomber moved from Burma to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 5 damage total. 
            Battle in Morocco
            Battle in Philippines
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Morocco from Germans, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 39 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 2 transports
                1 submarine owned by the Japanese Submerged
                    2 transports owned by the Japanese lost in 39 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
            1 bomber moved from 41 Sea Zone to Burma
            1 bomber moved from 39 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            4 infantry moved from Brazil to British Guiana
            1 mech_infantry moved from Quebec to Eastern United States
            1 mech_infantry moved from Ontario to Eastern United States
            1 bomber moved from Kwangtung to Burma
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
            Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,17
    Americans : -0,17
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Nigeria
            2 artilleries, 2 infantry and 1 mech_infantry moved from Burma to India
            1 fighter moved from Burma to India
            1 infantry moved from Burma to India
            1 artillery moved from Alexandria to Egypt
            1 armour moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Burma to Shan State
            1 mech_infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 5 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Burma to 39 Sea Zone
            1 bomber moved from Burma to 41 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 bomber moved from Burma to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 5 damage total. 
            Battle in Morocco
            Battle in Philippines
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Morocco from Germans, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 39 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 2 transports
                1 submarine owned by the Japanese Submerged
                    2 transports owned by the Japanese lost in 39 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
            1 bomber moved from 41 Sea Zone to Burma
            1 bomber moved from 39 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            4 infantry moved from Brazil to British Guiana
            1 mech_infantry moved from Quebec to Eastern United States
            1 mech_infantry moved from Ontario to Eastern United States
            1 bomber moved from Kwangtung to Burma
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
            Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Nigeria
            2 artilleries, 2 infantry and 1 mech_infantry moved from Burma to India
            1 fighter moved from Burma to India
            1 infantry moved from Burma to India
            1 artillery moved from Alexandria to Egypt
            1 armour moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Burma to Shan State
            1 mech_infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Nigeria
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Nigeria, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Nigeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Nigeria
                British win, taking Nigeria from Italians with 1 armour remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in French Central Africa
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in French Central Africa, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in French Central Africa
                    British roll dice for 1 armour in French Central Africa, round 4 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in French Central Africa, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the British lost in French Central Africa
                Italians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in India
                British attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in India, round 2 : 2/7 hits, 2,17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in India, round 3 : 3/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from India to Burma
            2 infantry moved from Union of South Africa to Rhodesia
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from United Kingdom to Morocco
            2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Iraq
    
        Place Units - British
            3 infantry placed in Egypt
            2 armour and 1 mech_infantry placed in Iraq
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 29 PUs (3 lost to blockades); end with 29 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,17
    British : 0,33
    Italians : 1,67
    Americans : -0,17
    Chinese : 1,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
            1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
            1 bomber and 3 fighters moved from Gibraltar to Morocco
            1 fighter and 2 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry
                British defend with 1 armour, 1 artillery, 2 fighters and 2 infantry; Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Morocco, round 2 : 2/10 hits, 3.83 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Morocco, round 2 : 2/8 hits, 3.50 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Morocco, round 3 : 5/8 hits, 3.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Morocco, round 3 : 3/6 hits, 2.83 expected hits
                    1 artillery owned by the Americans, 1 artillery owned by the British, 1 artillery owned by the Italians, 1 fighter owned by the British, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Morocco
                    Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Morocco, round 4 : 4/5 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter in Morocco, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Morocco
                Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 27
                Casualties for Italians: 1 artillery and 4 infantry
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
            Battle in Alexandria
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Alexandria to Tobruk
            3 fighters moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Southern Italy
            1 infantry moved from French Central Africa to French West Africa
            2 aaGuns, 2 armour, 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 destroyers placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.33
    British : -0.33
    Americans : -2.00
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from 43 Sea Zone to Borneo
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from 43 Sea Zone to Borneo
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
            ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from 43 Sea Zone to Borneo
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
            ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            3 mech_infantrys moved from Rostov to Tambov
            2 bombers moved from Southern Italy to Tambov
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Vologda
            1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Tambov
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Tambov, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 mech_infantry moved from Nenetsia to Archangel
            1 infantry moved from Belarus to Archangel
            3 armour moved from Novgorod to Karelia
            3 infantry moved from Karelia to Finland
            2 aaGuns, 7 armour, 12 artilleries, 24 infantry and 19 mech_infantrys moved from Western Ukraine to Bryansk
            2 bombers moved from Tambov to Bryansk
            1 aaGun, 3 armour, 3 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters moved from Western Germany to Bryansk
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Algeria to Tunisia
    
        Place Units - Germans
            2 infantry placed in Southern France
            2 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
            1 factory_minor placed in Rostov
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -1.00
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Northwest Persia to Caucasus
            1 armour moved from French Equatorial Africa to French Central Africa
                  Russians take French Central Africa from Italians
            1 armour moved from French Central Africa to French West Africa
            1 fighter moved from Russia to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Northwest Persia to Caucasus
            1 armour moved from French Equatorial Africa to French Central Africa
                  Russians take French Central Africa from Italians
            1 armour moved from French Central Africa to French West Africa
            1 fighter moved from Russia to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 infantry and 1 tactical_bomber
                Casualties for Germans: 1 mech_infantry
            Battle in French West Africa
                Russians attack with 1 armour
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour in French West Africa, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Russians lost in French West Africa
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour
            Battle in Caucasus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            2 aaGuns and 16 infantry moved from Samara to Russia
            1 fighter moved from Caucasus to Persia
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
            Russians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,67
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 3 artilleries, 4 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 artilleries and 2 infantry moved from Shensi to Sikang
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
            1 marine moved from French Indo China to 36 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            3 infantry and 1 marine moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 2/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 marine in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers
                Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                    Japanese roll dice for 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Philippines, round 2 : 6/10 hits, 4.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 6 infantry
                    Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 6/11 hits, 5.67 expected hits
                    Chinese roll dice for 1 artillery and 6 infantry in Sikang, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Sikang, round 3 : 6/9 hits, 5.00 expected hits
                    Chinese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 6 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Sikang to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 armour moved from Anhwe to Shensi
            1 infantry moved from Jehol to Chahar
            3 armour moved from Manchuria to Anhwe
            1 fighter moved from Sikang to Hopei
            1 fighter and 2 tactical_bombers moved from Sikang to Tsinghai
            1 aaGun moved from Shensi to Hopei
            1 fighter and 2 tactical_bombers moved from Tsinghai to Kansu
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Manchuria
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
            1 submarine and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    ANZAC : 0.67
    Chinese : 0.33
    UK_Pacific : -0.67
    Japanese : 2.33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Burma to 43 Sea Zone
            1 bomber moved from Burma to Kwangtung
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to French West Africa
            6 bombers moved from Burma to 43 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Burma to 43 Sea Zone
            1 bomber moved from Burma to Kwangtung
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to French West Africa
            6 bombers moved from Burma to 43 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 4 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 8 bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 8 bombers in 43 Sea Zone, round 2 : 7/8 hits, 5,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 8 bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in French West Africa
                Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French West Africa, round 2 : 3/6 hits, 2,67 expected hits
                    Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in French West Africa
                Americans win, taking French West Africa from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from French West Africa to 91 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from Brazil to British Guiana
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Eastern United States to Western United States
            1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            7 bombers moved from 43 Sea Zone to Yunnan
            1 bomber moved from 43 Sea Zone to Yunnan
            1 bomber moved from Kwangtung to Yunnan
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 destroyer, 7 submarines and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
            Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,17
    Italians : -0,33
    Americans : 2,00
    Japanese : -0,33
    

    Savegame

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