I don’t think the Italian tac is allowed to land on Syria
Dawg (Allies +30) vs. StuckTojo (Axis)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 2 artilleries moved from Russia to Samara 3 mech_infantrys moved from Russia to Samara 1 artillery moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Tambov to Kazakhstan 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Volgograd to Samara Combat - Germans Battle in 110 Sea Zone Germans attack with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Kazakhstan Germans attack with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 5/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 artilleries, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Volgograd 1 tactical_bomber moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 fighter moved from Ukraine to Volgograd 2 aaGuns moved from Bryansk to Rostov 5 artilleries moved from Russia to Tambov 1 infantry moved from Volgograd to Caucasus 1 armour and 2 mech_infantrys moved from Russia to Rostov 13 armour and 3 mech_infantrys moved from Russia to Volgograd 2 mech_infantrys moved from Novgorod to Bryansk 1 armour and 4 mech_infantrys moved from Smolensk to Rostov 2 bombers moved from Bryansk to Southern Italy 1 bomber moved from Bulgaria to Southern Italy 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 6 mech_infantrys moved from Romania to Yugoslavia 1 aaGun moved from Western Germany to France Place Units - Germans 1 armour and 2 infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 2 fighters placed in Normandy Bordeaux 1 airfield placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 1 bomber and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -0.50 Russians : 1.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - Russians Combat - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 2 bombers moved from Jehol to Yunnan 2 fighters moved from Jehol to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Borneo Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo UK_Pacific win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 2 fighters and 2 mech_infantrys British defend with 1 artillery Japanese roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shan State Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 1 mech_infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 5.17 expected hits UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Japanese 5 fighters and 3 tactical_bombers moved from Shan State to French Indo China 2 fighters moved from Yunnan to French Indo China 2 bombers moved from Yunnan to French Indo China 1 aaGun moved from Kweichow to Hunan 3 mech_infantrys moved from Kiangsu to Kweichow 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Manchuria to Philippines 1 aaGun moved from Jehol to Anhwe 1 submarine moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 UK_Pacific : 0.33 Japanese : -1.00
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@dawgoneit said in Dawg (Allies +30) vs. StuckTojo (Axis):
@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
No worries. Happy 30th anniversary! That’s about 29 years longer than most marriages last these days. :grin:
If you want to move your Russian boats just go ahead and edit it.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk 5 artilleries and 5 infantry moved from Algeria to Tunisia 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 5 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 armour moved from Western United States to Central United States 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 55 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry and 2 mech_infantrys placed in Eastern United States 3 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Americans undo move 6. 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 2.33 Japanese : -1.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - British British buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 artilleries and 3 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 bomber moved from Northwest Persia to Caucasus 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France Combat - British Battle in Southern France Battle in Caucasus British attack with 1 armour, 1 bomber and 2 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus retreated to Caucasus Italians win, taking Southern France from Italians with 1 armour remaining. Battle score for attacker is -7 Casualties for British: 1 armour and 2 mech_infantrys Casualties for Germans: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Shan State to India 1 aaGun moved from Burma to India 2 armour moved from Burma to India 1 armour moved from Burma to India 1 armour moved from Northwest Persia to Persia 1 bomber moved from Caucasus to Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 2 artilleries and 3 infantry EDIT: Adding units owned by British to Persia: 2 artilleries and 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in Persia British undo move 1. 2 armour and 1 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 British collect 36 PUs (2 lost to blockades); end with 36 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 1.17 Italians : 1.83 Japanese : 0.33
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@StuckTojo said in Dawg (Allies +30) vs. StuckTojo (Axis):
@dawgoneit said in Dawg (Allies +30) vs. StuckTojo (Axis):
@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
No worries. Happy 30th anniversary! That’s about 29 years longer than most marriages last these days. :grin:
LOL
thank you -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Bulgaria to Persia Combat - Italians Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Non Combat Move - Italians 1 fighter moved from Volgograd to Caucasus 1 aaGun moved from Rostov to Caucasus Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in Persia : : 0.83
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5 ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - French 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 3 fighters and 3 tactical_bombers moved from Volgograd to Northwest Persia 1 bomber moved from Southern Italy to Persia 3 infantry moved from France to Southern France 1 bomber moved from Western Germany to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 93 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 bomber in 104 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 104 Sea Zone Americans win with no units remaining. Battle score for attacker is -10 Casualties for Germans: 1 bomber and 1 submarine Casualties for Americans: 1 destroyer Battle in Northwest Persia Germans attack with 3 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers French defend with 1 infantry; Americans defend with 2 armour and 2 mech_infantrys Germans roll dice for 3 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 4/12 hits, 5.50 expected hits British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits 1 armour owned by the Americans, 1 infantry owned by the French, 2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Northwest Persia Germans roll dice for 3 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 3 : 6/10 hits, 5.17 expected hits British roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 3 mech_infantrys Casualties for Americans: 2 armour and 2 mech_infantrys Casualties for French: 1 infantry Battle in Southern France Germans attack with 1 bomber, 3 fighters and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Southern France, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from 93 Sea Zone to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Persia to Caucasus 3 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus 11 armour and 2 infantry moved from Volgograd to Caucasus 2 armour and 1 artillery moved from Kazakhstan to Caucasus 2 mech_infantrys moved from Samara to Caucasus 2 artilleries moved from Samara to Kazakhstan 5 artilleries moved from Tambov to Rostov 2 aaGuns, 2 armour and 6 mech_infantrys moved from Rostov to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Novgorod to Bryansk 3 fighters moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Rostov Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 fighter placed in Western Germany 2 destroyers and 1 transport placed in 110 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -2.00 AA fire in Persia : : -0.17 British : -0.17 Americans : 1.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery moved from Amur to Siberia Japanese take Siberia from Russians 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 fighter moved from French Indo China to Burma 1 bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Burma Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 12 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 13 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 13 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 14 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 14 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Shan State, round 2 : 4/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 2 aaGuns; Chinese defend with 1 fighter AA fire in Burma : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 aaGuns and 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 aaGuns owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Burma, round 3 : 2/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber Casualties for British: 2 aaGuns Casualties for Chinese: 1 fighter Non Combat Move - Japanese 1 bomber moved from Burma to French Indo China 3 fighters moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 aaGun and 4 mech_infantrys moved from Hunan to Yunnan 1 armour and 6 mech_infantrys moved from Kweichow to Yunnan 1 aaGun moved from Anhwe to Kweichow 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 2 artilleries moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 3 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 armour moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Shan State Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 1.00 Americans : -1.67 ANZAC : -0.33 Chinese : -0.33 UK_Pacific : 0.33 Japanese : -3.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Americans Americans buy 6 artilleries, 3 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 5 artilleries and 5 infantry moved from Tunisia to Libya 5 artilleries and 5 infantry moved from Morocco to Algeria 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 6 fighters moved from 54 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northwest Persia Americans attack with 1 bomber and 1 mech_infantry Germans defend with 3 armour Americans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 3 armour in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia Germans win with 3 armour remaining. Battle score for attacker is -16 Casualties for Americans: 1 bomber and 1 mech_infantry Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 6 fighters moved from 46 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to 101 Sea Zone 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 5 artilleries placed in Eastern United States 4 infantry placed in Eastern United States 2 destroyers placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : -5.17 Japanese : 0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 30 PUs; British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from India to Burma 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia 3 fighters moved from Trans-Jordan to Northwest Persia 1 bomber moved from Persia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 bomber, 3 fighters and 4 infantry Germans defend with 3 armour British roll dice for 1 bomber, 3 fighters and 4 infantry in Northwest Persia, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 bomber, 3 fighters and 3 infantry in Northwest Persia, round 3 : 5/7 hits, 2.67 expected hits Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 3 armour Battle in Burma British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Burma to India 3 fighters moved from Northwest Persia to Trans-Jordan 1 bomber moved from Northwest Persia to Iraq 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 4 infantry placed in United Kingdom British undo move 3. 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3 British collect 31 PUs (4 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : 0.00 British : 0.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 fighter moved from Caucasus to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour and 1 fighter British defend with 2 infantry Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Northwest Persia retreated to Northwest Persia British win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 fighter moved from Northwest Persia to Caucasus Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Dutch New Guinea ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 artilleries placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -2.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - French 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :