@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies)
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 aaGun, 2 carriers, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Western United States to 5 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 36 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 marine moved from 44 Sea Zone to Celebes 4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 marine and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 4 bombers moved from India to Hunan 1 bomber moved from New South Wales to 49 Sea Zone Combat - Americans Battle in Philippines Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 4 bombers Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers in Hunan, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Americans win with 4 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged 2 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Buryatia 4 bombers moved from Hunan to India 4 carriers, 6 destroyers, 2 fighters and 1 submarine moved from 36 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 destroyers and 2 submarines moved from 37 Sea Zone to 44 Sea Zone 1 bomber moved from 49 Sea Zone to New South Wales 1 artillery and 1 infantry moved from South Australia to New South Wales 2 bombers moved from Kazakhstan to India 1 bomber moved from Nenetsia to United Kingdom 6 destroyers and 6 submarines moved from 101 Sea Zone to 11 Sea Zone 1 infantry moved from British Columbia to Western United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry moved from Southeast Mexico to Mexico 1 infantry moved from Southeast Mexico to Central United States Place Units - Americans 1 aaGun and 2 mech_infantrys placed in French Indo China 2 carriers and 5 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Americans collect 63 PUs (2 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe retreated to Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi 3 artilleries and 4 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan Place Units - Chinese 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 33 PUs; British buy 1 aaGun, 1 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 5 fighters moved from Trans-Jordan to Egypt Combat - British Battle in Egypt British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/8 hits, 3,50 expected hits Italians roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 3 armour moved from Iraq to Trans-Jordan 3 armour moved from Persia to Trans-Jordan 1 artillery moved from Persia to Iraq 1 infantry moved from West India to India 11 infantry moved from French Indo China to Kwangsi 9 infantry moved from Yunnan to Burma 2 artilleries moved from French Indo China to Kwangsi 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from United Kingdom to French Central Africa Place Units - British 3 infantry placed in Persia 1 aaGun, 1 armour and 1 mech_infantry placed in Iraq 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,3,5,1,1,4 British collect 32 PUs (4 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry Turning on Edit Mode EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,50 Italians : 0,00 Americans : 0,67 Chinese : -1,33 Japanese : 1,00 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 aaGun, 2 carriers, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Western United States to 5 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 36 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 marine moved from 44 Sea Zone to Celebes 4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 marine and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 4 bombers moved from India to Hunan 1 bomber moved from New South Wales to 49 Sea Zone Combat - Americans Battle in Philippines Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 4 bombers Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers in Hunan, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Americans win with 4 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged 2 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Buryatia 4 bombers moved from Hunan to India 4 carriers, 6 destroyers, 2 fighters and 1 submarine moved from 36 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 destroyers and 2 submarines moved from 37 Sea Zone to 44 Sea Zone 1 bomber moved from 49 Sea Zone to New South Wales 1 artillery and 1 infantry moved from South Australia to New South Wales 2 bombers moved from Kazakhstan to India 1 bomber moved from Nenetsia to United Kingdom 6 destroyers and 6 submarines moved from 101 Sea Zone to 11 Sea Zone 1 infantry moved from British Columbia to Western United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry moved from Southeast Mexico to Mexico 1 infantry moved from Southeast Mexico to Central United States Place Units - Americans 1 aaGun and 2 mech_infantrys placed in French Indo China 2 carriers and 5 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Americans collect 63 PUs (2 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe retreated to Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi 3 artilleries and 4 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan Place Units - Chinese 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 33 PUs; British buy 1 aaGun, 1 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 5 fighters moved from Trans-Jordan to Egypt Combat - British Battle in Egypt British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/8 hits, 3,50 expected hits Italians roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 3 armour moved from Iraq to Trans-Jordan 3 armour moved from Persia to Trans-Jordan 1 artillery moved from Persia to Iraq 1 infantry moved from West India to India 11 infantry moved from French Indo China to Kwangsi 9 infantry moved from Yunnan to Burma 2 artilleries moved from French Indo China to Kwangsi 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from United Kingdom to French Central Africa Place Units - British 3 infantry placed in Persia 1 aaGun, 1 armour and 1 mech_infantry placed in Iraq 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,3,5,1,1,4 British collect 32 PUs (4 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry Turning on Edit Mode EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,50 Italians : 0,00 Americans : 0,67 Chinese : -1,33 Japanese : 1,00 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber, 3 fighters and 2 infantry moved from Alexandria to Egypt 2 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Alexandria to Iraq 1 fighter moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Egypt Italians attack with 1 bomber, 6 fighters and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 6 fighters and 2 infantry in Egypt, round 2 : 6/9 hits, 4.00 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 6 fighters moved from Egypt to Alexandria 1 bomber moved from Egypt to Southern Italy 1 bomber moved from Iraq to Alexandria 2 armour, 1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria 2 fighters moved from Alexandria to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Alexandria 2 armour and 1 mech_infantry moved from Belarus to Western Ukraine 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Belarus to Eastern Poland Place Units - Italians 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : 2.00 British : -0.33 AA fire in Iraq : : -0.17 -
Please move the Italian fighter in SZ 98 to Alexandria. Thanks.
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 35 Sea Zone to 47 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Hainan to 36 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 36 Sea Zone to 44 Sea Zone 1 destroyer and 2 submarines moved from 37 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from French Indo China to 44 Sea Zone 1 fighter moved from French Indo China to India 1 fighter moved from French Indo China to India 1 bomber moved from New South Wales to Celebes Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 36 Sea Zone to 44 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vyborg to Norway Germans take Norway from Americans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 7 artilleries and 28 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Archangel 2 fighters moved from Belarus to Archangel 1 fighter moved from Vyborg to Archangel 1 armour, 9 artilleries, 1 bomber, 18 infantry and 21 mech_infantrys moved from Belarus to Bryansk 7 armour and 34 mech_infantrys moved from Eastern Persia to Persia Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Bryansk Germans attack with 1 armour, 16 artilleries, 1 bomber, 46 infantry and 21 mech_infantrys Russians defend with 4 infantry Germans roll dice for 1 armour, 16 artilleries, 1 bomber, 46 infantry and 21 mech_infantrys in Bryansk, round 2 : 20/85 hits, 20.33 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Germans win, taking 109 Sea Zone from Russians, taking Bryansk from Russians with 1 armour, 16 artilleries, 1 bomber, 43 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 7 armour and 34 mech_infantrys British defend with 1 factory_minor and 5 infantry Germans roll dice for 7 armour and 34 mech_infantrys in Persia, round 2 : 11/41 hits, 9.17 expected hits British roll dice for 5 infantry in Persia, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Germans and 5 infantry owned by the British lost in Persia Germans win, taking Persia from British with 7 armour and 33 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for British: 5 infantry Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Ukraine to Bryansk 2 aaGuns moved from Belarus to Bryansk 1 fighter moved from Vyborg to Western Germany 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Libya 1 artillery moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 3 fighters moved from Archangel to Novgorod 1 bomber moved from Bryansk to Southern Italy 2 submarines moved from 105 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from 95 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from 95 Sea Zone to Alexandria Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in Southern France 2 transports placed in 93 Sea Zone 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 fighter EDIT: Adding units owned by Italians to Alexandria: 1 fighter EDIT: Removing units owned by Germans from Alexandria: 1 fighter EDIT: Adding units owned by Germans to 98 Sea Zone: 1 fighter EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.83 British : -0.67 Russians : 1.33 -
@ArtofWar1947 sorry i forgot about your Ftr.
-
No problem; I took care of it.
-
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 3 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 3 fighters moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Turkmenistan to Eastern Persia Russians take Eastern Persia from Germans 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Western Ukraine Russians attack with 3 fighters and 1 tactical_bomber Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits 1 fighter owned by the Russians, 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Western Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 fighter Casualties for Italians: 2 armour and 1 mech_infantry Battle in Rostov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry and 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 aaGun, 3 armour, 11 artilleries, 12 infantry and 3 mech_infantrys moved from Tambov to Russia 1 fighter moved from Rostov to Russia 1 aaGun moved from Volgograd to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Dzavhan to Ulaanbaatar 4 infantry moved from Buryatia to Sakha 4 infantry moved from Buryatia to Ulaanbaatar 1 aaGun moved from Buryatia to Sakha 1 infantry moved from Yenisey to Dzavhan 1 infantry moved from Evenkiyskiy to Yenisey 2 infantry moved from Olgiy to Kansu 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 aaGun, 1 armour, 20 artilleries, 29 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq Place Units - Russians 2 fighters and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 1,33 Russians : 0,00 -
TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 6 infantry moved from Amur to Buryatia 1 fighter moved from Yakut S.S.R. to Buryatia 1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to Buryatia 6 infantry moved from Amur to Sakha 2 fighters and 1 tactical_bomber moved from Japan to Sakha 1 bomber moved from Kwangtung to Sakha 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kiangsu to Jehol 1 infantry moved from Kiangsi to Hunan 3 fighters and 1 tactical_bomber moved from Kwangtung to Hunan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 47 Sea Zone 9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 47 Sea Zone -
OOL for Battle in Buryatia? (Max defense or try to save bomber?)
-
@ArtofWar1947 max def please.
Thank you. -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 6 infantry moved from Amur to Buryatia 1 fighter moved from Yakut S.S.R. to Buryatia 1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to Buryatia 6 infantry moved from Amur to Sakha 2 fighters and 1 tactical_bomber moved from Japan to Sakha 1 bomber moved from Kwangtung to Sakha 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kiangsu to Jehol 1 infantry moved from Kiangsi to Hunan 3 fighters and 1 tactical_bomber moved from Kwangtung to Hunan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 47 Sea Zone 9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 47 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 1 aaGun and 4 infantry AA fire in Buryatia : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber in Buryatia, round 2 : 4/12 hits, 4.33 expected hits Russians roll dice for 1 aaGun, 1 bomber and 4 infantry in Buryatia, round 2 : 4/5 hits, 1.50 expected hits 4 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Buryatia Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Buryatia, round 3 : 3/8 hits, 3.67 expected hits Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 5 infantry Casualties for Americans: 1 bomber Casualties for Russians: 1 aaGun and 4 infantry Battle in Sakha Japanese attack with 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 4 infantry AA fire in Sakha : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Sakha Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Sakha, round 2 : 2/8 hits, 2.17 expected hits Russians roll dice for 1 aaGun and 4 infantry in Sakha, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Sakha Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Sakha, round 3 : 1/8 hits, 2.17 expected hits Russians roll dice for 3 infantry in Sakha, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese roll dice for 1 bomber, 1 fighter and 5 infantry in Sakha, round 4 : 2/7 hits, 2.00 expected hits Russians roll dice for 2 infantry in Sakha, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun and 4 infantry Battle in Jehol Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol retreated to Jehol Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Hunan Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in 47 Sea Zone Japanese attack with 9 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 9 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 8/12 hits, 6.50 expected hits ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone Japanese win with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Hunan to Kwangtung 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Jehol to Kiangsu 1 bomber moved from Sakha to Amur 1 bomber moved from Buryatia to Amur 1 fighter moved from Sakha to Amur 3 fighters and 1 tactical_bomber moved from Buryatia to Amur 2 artilleries, 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 5 submarines and 2 transports moved from 33 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 9 fighters and 3 tactical_bombers moved from 47 Sea Zone to 26 Sea Zone Place Units - Japanese 3 artilleries placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 1 bomber and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
AA fire in Sakha : : 1.50 AA fire in Buryatia : : -0.50 Americans : -0.33 ANZAC : 0.67 Chinese : -0.33 Russians : 0.83 Japanese : -3.00 -
TripleA Move Summary: Americans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 8 destroyers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 4 fighters moved from 44 Sea Zone to 35 Sea Zone 3 bombers moved from New South Wales to 35 Sea Zone 6 bombers moved from India to Hunan 1 mech_infantry moved from French Indo China to Hunan 2 submarines moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese -
@ArtofWar1947 Kami Tokens on any of the US Ships?
-
No, none; will save the Kami tokens.
-
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 8 destroyers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 4 fighters moved from 44 Sea Zone to 35 Sea Zone 3 bombers moved from New South Wales to 35 Sea Zone 6 bombers moved from India to Hunan 1 mech_infantry moved from French Indo China to Hunan 2 submarines moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese Combat - Americans Battle in Aleutian Islands Battle in Midway Battle in 35 Sea Zone Americans attack with 3 bombers, 8 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking Aleutian Islands from Japanese, taking Midway from Japanese, taking 35 Sea Zone from Japanese with 3 bombers, 8 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Hunan Americans attack with 6 bombers and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 6 bombers and 1 mech_infantry in Hunan, round 2 : 4/7 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win, taking Hunan from Japanese with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 bombers moved from Hunan to India 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 13 Sea Zone 1 destroyer moved from 11 Sea Zone to 12 Sea Zone 3 destroyers and 6 submarines moved from 11 Sea Zone to 10 Sea Zone 1 infantry moved from Western United States to Central United States 4 fighters moved from Western United States to 10 Sea Zone 3 bombers moved from 35 Sea Zone to Philippines 4 carriers and 3 fighters moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 61 Sea Zone to 62 Sea Zone Place Units - Americans 1 armour and 2 fighters placed in French Indo China 3 fighters and 1 infantry placed in Western United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 artilleries and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 27 PUs; British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 5 fighters moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 bomber moved from French Central Africa to Egypt Combat - British Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in Egypt British attack with 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/9 hits, 3,67 expected hits Italians roll dice for 4 infantry in Egypt, round 2 : 3/4 hits, 1,33 expected hits 2 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt retreated to Egypt Italians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber, 5 fighters and 1 tactical_bomber moved from Egypt to Iraq 14 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 1 armour moved from India to Eastern Persia 1 infantry moved from West India to Eastern Persia 9 infantry moved from Burma to Yunnan 1 aaGun, 1 artillery and 9 infantry moved from India to West India 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 44 Sea Zone to 35 Sea Zone Place Units - British 2 armour and 1 infantry placed in Iraq 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,6,6,2,6,1,4,3,3,3 British collect 30 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 marine and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 marine and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
British : -1,67 Italians : 1,67 Americans : 0,17 AA fire in Egypt : : -0,17 Chinese : -0,67 Japanese : -0,67 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians repair damage of 3x factory_minor; Remaining resources: 31 PUs; Italians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 marine moved from Alexandria to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 3 armour, 7 artilleries, 1 bomber, 6 fighters and 6 infantry moved from Alexandria to Egypt 3 transports moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to Egypt Place Units - Italians 3 infantry placed in Egypt 6 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 marine moved from 44 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 3 fighters moved from 35 Sea Zone to Philippines 2 fighters moved from 44 Sea Zone to Philippines 1 carrier moved from 44 Sea Zone to 45 Sea Zone 2 fighters moved from New South Wales to 45 Sea Zone 1 fighter moved from New South Wales to Queensland 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys moved from New South Wales to Queensland 1 aaGun moved from South Australia to Queensland 1 artillery and 1 infantry moved from South Australia to New South Wales 1 destroyer and 4 submarines moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from Celebes to Philippines 2 fighters moved from India to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 44 Sea Zone to 35 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 armour and 33 mech_infantrys moved from Persia to Northwest Persia 1 tactical_bomber moved from 99 Sea Zone to Tambov 1 tactical_bomber moved from 98 Sea Zone to Rostov 1 bomber moved from Southern Italy to Rostov 1 fighter moved from Western Germany to Belarus 1 infantry moved from Archangel to Belarus 1 artillery moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 1 fighter moved from Novgorod to Rostov 1 fighter moved from Novgorod to Tambov 1 fighter moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar 1 armour and 6 mech_infantrys moved from Yakut S.S.R. to Ulaanbaatar Combat - Germans Battle in Ulaanbaatar Germans attack with 2 armour and 7 mech_infantrys Russians defend with 6 infantry Germans roll dice for 2 armour and 7 mech_infantrys in Ulaanbaatar, round 2 : 3/9 hits, 2.17 expected hits Russians roll dice for 6 infantry in Ulaanbaatar, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ulaanbaatar Germans roll dice for 2 armour and 4 mech_infantrys in Ulaanbaatar, round 3 : 4/6 hits, 1.67 expected hits Russians roll dice for 3 infantry in Ulaanbaatar, round 3 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ulaanbaatar Germans win, taking Ulaanbaatar from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 6 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 7 armour and 33 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour and 33 mech_infantrys in Northwest Persia, round 2 : 3/40 hits, 9.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from British with 7 armour and 33 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries moved from Ukraine to Bryansk 2 fighters moved from Belarus to Novgorod 1 mech_infantry moved from Norway to Vyborg 8 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Rostov to Novgorod 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter moved from Alexandria to 98 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Northern Italy to Romania Place Units - Germans 3 infantry placed in Southern France 1 fighter placed in Western Germany 3 mech_infantrys placed in Novgorod 8 mech_infantrys placed in Germany 3 artilleries placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from 95 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 98 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -3.00 British : -0.33 Russians : 2.33





