Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L Rematch

  • '19 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Libya
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @Odonis said in Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L Rematch:

    @Odonis @StuckTojo
    Ain’t looking good for me

    @Odonis

    You might need a little help from the dice gods.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs; 
            Germans buy 4 armour, 1 artillery, 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from France to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            2 bombers moved from Novgorod to Normandy Bordeaux
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Novgorod to Tambov
            6 armour moved from Bryansk to Volgograd
            3 armour moved from Ukraine to Volgograd
            10 armour and 9 mech_infantrys moved from Bryansk to Caucasus
            11 armour and 1 mech_infantry moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 20 armour and 1 mech_infantry
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 20 armour and 1 mech_infantry in Volgograd, round 2 : 14/21 hits, 10.17 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 20 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 10 armour and 9 mech_infantrys
                British defend with 4 infantry
                    Germans roll dice for 10 armour and 9 mech_infantrys in Caucasus, round 2 : 6/19 hits, 6.50 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 4 bombers, 3 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 4 bombers, 3 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/17 hits, 7.17 expected hits
                    Americans roll dice for 3 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/16 hits, 6.00 expected hits
                    3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 4 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/14 hits, 6.67 expected hits
                    Americans roll dice for 3 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 4/12 hits, 4.67 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans, 3 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 4 bombers, 3 fighters and 2 tactical_bombers in Normandy Bordeaux, round 4 : 5/10 hits, 5.83 expected hits
                    Americans roll dice for 3 artilleries and 2 fighters in Normandy Bordeaux, round 4 : 1/5 hits, 2.33 expected hits
                    1 fighter owned by the Germans, 1 artillery owned by the Americans, 2 artilleries owned by the British and 2 fighters owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 fighter, 5 infantry and 2 mech_infantrys
                Casualties for Americans: 1 artillery, 6 infantry and 1 mech_infantry
                Casualties for British: 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to France
            1 fighter moved from Normandy Bordeaux to France
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 tactical_bombers moved from Normandy Bordeaux to France
            2 tactical_bombers moved from France to Western Germany
            2 infantry moved from Western Germany to France
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            3 transports moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Novgorod to 113 Sea Zone
            1 destroyer moved from 94 Sea Zone to 97 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from Bessarabia to Ukraine
            2 aaGuns, 7 artilleries and 14 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Smolensk
            3 infantry and 6 mech_infantrys moved from Novgorod to Belarus
            1 tactical_bomber moved from Tambov to Ukraine
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 bomber and 1 tactical_bomber placed in Western Germany
            2 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : -5.00
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Russia to Bryansk
            10 infantry moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            5 fighters and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 2 artilleries and 10 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 10 infantry in Tambov, round 2 : 1/12 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Italians lost in Bryansk
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            40 infantry moved from Russia to Tambov
            6 artilleries moved from Russia to Tambov
            5 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 aaGun moved from Russia to Tambov
            1 aaGun and 4 infantry moved from Amur to Korea
            2 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.00
    Russians : -3.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 4 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 mech_infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            2 fighters moved from French Indo China to Burma
            1 fighter moved from French Indo China to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Kweichow, round 3 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 bomber and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 bomber and 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer and 2 transports
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 22
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in Korea
                Japanese attack with 3 artilleries, 1 fighter and 3 infantry
                Americans defend with 1 armour; Russians defend with 1 aaGun and 4 infantry
                    AA fire in Korea : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Korea, round 2 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 1 aaGun, 1 armour and 4 infantry in Korea, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                    Japanese roll dice for 3 artilleries, 1 fighter and 1 infantry in Korea, round 3 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Korea, round 3 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
                    Japanese roll dice for 2 artilleries and 1 fighter in Korea, round 4 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 armour in Korea, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from Korea to Japan
            2 fighters moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 carrier moved from 20 Sea Zone to 36 Sea Zone
            2 fighters moved from Burma to 36 Sea Zone
            1 fighter moved from Kweichow to 36 Sea Zone
            1 aaGun moved from Yunnan to Kweichow
            2 mech_infantrys moved from Shantung to Kweichow
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
            2 destroyers placed in 36 Sea Zone
            1 mech_infantry placed in French Indo China
            1 artillery and 1 infantry placed in Kwangtung
            2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
            Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -0.17
    ANZAC : -0.33
    Americans : 0.00
    Chinese : -1.33
    UK_Pacific : 1.33
    Japanese : 2.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 5 fighters
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 5 fighters in Normandy Bordeaux, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
                Americans win with 4 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            4 fighters moved from Normandy Bordeaux to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to Hawaiian Islands
            1 aaGun moved from Alaska to British Columbia
            1 mech_infantry moved from Alaska to Western United States
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 tactical_bomber moved from Soviet Far East to Yakut S.S.R.
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
            EDIT: Adding units owned by Americans to 102 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            1 fighter placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -1.67
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 5 fighters
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 5 fighters in Normandy Bordeaux, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
                Americans win with 4 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            4 fighters moved from Normandy Bordeaux to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to Hawaiian Islands
            1 aaGun moved from Alaska to British Columbia
            1 mech_infantry moved from Alaska to Western United States
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 tactical_bomber moved from Soviet Far East to Yakut S.S.R.
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
            EDIT: Adding units owned by Americans to 102 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            1 fighter placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from India to Burma
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Russia to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 mech_infantry moved from Russia to Rostov
                  Russians take Rostov from Italians
            1 mech_infantry moved from Turkmenistan to Caucasus
            2 artilleries, 1 bomber and 3 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 fighter moved from Trans-Jordan to Caucasus
            1 tactical_bomber moved from India to Caucasus
            3 fighters moved from Russia to Caucasus
            1 armour and 7 mech_infantrys moved from Persia to Caucasus
            1 fighter moved from Russia to Caucasus
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in Burma
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Caucasus
                British attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry, 11 mech_infantrys and 1 tactical_bomber
                Germans defend with 10 armour and 7 mech_infantrys
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 9/24 hits, 7.67 expected hits
                    Germans roll dice for 10 armour and 7 mech_infantrys in Caucasus, round 2 : 6/17 hits, 7.33 expected hits
                    3 mech_infantrys owned by the British, 2 armour owned by the Germans, 7 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/18 hits, 6.67 expected hits
                    Germans roll dice for 8 armour in Caucasus, round 3 : 6/8 hits, 4.00 expected hits
                    6 mech_infantrys owned by the British and 2 armour owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 2/12 hits, 5.67 expected hits
                    Germans roll dice for 6 armour in Caucasus, round 4 : 1/6 hits, 3.00 expected hits
                    1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 5 : 7/11 hits, 5.33 expected hits
                    Germans roll dice for 4 armour in Caucasus, round 5 : 2/4 hits, 2.00 expected hits
                    1 mech_infantry owned by the British, 4 armour owned by the Germans and 1 artillery owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for British: 1 artillery, 3 infantry and 11 mech_infantrys
                Casualties for Germans: 10 armour and 7 mech_infantrys
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Persia
            1 tactical_bomber moved from Caucasus to Northwest Persia
            4 fighters moved from Caucasus to Persia
            1 fighter moved from Caucasus to Northwest Persia
            3 fighters and 1 tactical_bomber moved from Burma to India
            1 infantry moved from India to Burma
            1 mech_infantry moved from Egypt to Iraq
            2 armour moved from Persia to Eastern Persia
            1 fighter moved from Gibraltar to United Kingdom
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 carrier and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            2 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -5.83
    Americans : -1.67
    Chinese : -0.17
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Western Ukraine
                    Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Rostov
                Italians attack with 1 armour and 1 fighter
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 4 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -6
                Casualties for Italians: 1 fighter
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 infantry moved from Southern France to France
            1 mech_infantry moved from France to Yugoslavia
            1 artillery moved from Northern Italy to France
            1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.67
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Russia to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: French round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Russia to Iraq
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Iraq: 1 fighter
            EDIT: Adding units owned by French to Persia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 2 destroyers and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            2 bombers moved from France to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            3 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 armour moved from Volgograd to Tsinghai
                  Germans take Kazakhstan from Russians
                  Germans take Tsinghai from Chinese
            2 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 4 bombers, 1 fighter and 2 tactical_bombers
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 110 Sea Zone
                Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Bryansk
                Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 2 armour and 1 mech_infantry
                British defend with 1 armour and 1 artillery
                    Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Germans
            2 armour moved from Volgograd to Tsinghai
            15 armour moved from Volgograd to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
            1 bomber moved from Archangel to Belarus
            4 infantry moved from Western Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            4 bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 93 Sea Zone
            1 destroyer placed in 112 Sea Zone
            3 armour and 7 mech_infantrys placed in Germany
            Germans undo move 3.
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.67
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 fighters moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 artillery moved from Tambov to Rostov
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            10 infantry moved from Tambov to Russia
            1 artillery moved from Tambov to Russia
            2 artilleries moved from Tambov to Russia
            1 artillery moved from Tambov to Russia
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Vologda to Novosibirsk
            1 armour moved from Russia to Kazakhstan
            2 armour and 2 mech_infantrys moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.50
    Russians : -1.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            2 artilleries moved from Korea to Manchuria
            2 mech_infantrys moved from Shantung to Chahar
            2 mech_infantrys moved from Kweichow to Chahar
            2 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            3 fighters moved from 36 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to Malaya
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 mech_infantry moved from French Indo China to Malaya
            1 mech_infantry moved from Sikang to Kansu
                  Japanese take Kansu from Chinese
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 2 artilleries and 1 fighter
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 2 artilleries and 1 fighter in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery
                Casualties for Americans: 1 mech_infantry
            Battle in Borneo
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 4 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 4 mech_infantrys in Chahar, round 2 : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese roll dice for 3 mech_infantrys in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 1/1 hits, 0.17 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 4 mech_infantrys
                Casualties for Chinese: 2 infantry
            Battle in Siberia
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                Russians win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Hopei
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese retreated to Kweichow
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Malaya
                Japanese attack with 4 fighters and 1 mech_infantry
                ANZAC defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 4 fighters and 1 mech_infantry in Malaya, round 2 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 3 fighters and 1 mech_infantry in Malaya, round 3 : 1/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -13
                Casualties for Japanese: 2 fighters
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Malaya to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from Borneo to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Manchuria to Shantung
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 battleship and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
            1 fighter and 1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
            Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.33
    UK_Pacific : 1.67
    Russians : 1.33
    Japanese : -2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 94 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            4 transports moved from 102 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 39 Sea Zone to Trans-Jordan
            1 carrier moved from 39 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 artillery placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
            EDIT: Removing units owned by Americans from Western United States: 1 bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -2.50
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter and 2 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Chahar
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 94 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            4 transports moved from 102 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 39 Sea Zone to Trans-Jordan
            1 carrier moved from 39 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 artillery placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
            EDIT: Removing units owned by Americans from Western United States: 1 bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter and 2 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Chahar
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 bomber moved from Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Caucasus
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -9
                Casualties for British: 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Bryansk
            1 bomber moved from Caucasus to Persia
            3 infantry moved from Persia to Northwest Persia
            2 armour moved from Eastern Persia to Persia
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Persia to Egypt
            2 mech_infantrys moved from Egypt to Trans-Jordan
            2 armour moved from Persia to Iraq
            3 fighters moved from Persia to Trans-Jordan
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            4 artilleries and 5 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from India to Burma
            3 aaGuns moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 airfield placed in Trans-Jordan
            2 mech_infantrys placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -1.83
    Americans : -2.50
    Chinese : 0.17
    Japanese : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
    
        Combat - Italians
            Battle in Tobruk
            Battle in Tunisia
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 93 Sea Zone
                Italians win, taking Tobruk from ANZAC, taking Tunisia from French with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
            5 infantry moved from Yugoslavia to Northern Italy
            1 artillery and 2 infantry moved from France to Northern Italy
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 aaGun moved from Yugoslavia to Northern Italy
            1 armour moved from Western Ukraine to Ukraine
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    Americans : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from Queensland to New Guinea
    
        Combat - ANZAC
            ANZAC creates battle in territory 41 Sea Zone
            Battle in New Guinea
                ANZAC attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    ANZAC roll dice for 1 fighter and 1 mech_infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking 41 Sea Zone from Japanese, taking New Guinea from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New Guinea to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : 0.00
    

    Savegame

Suggested Topics

  • 18
  • 13
  • 24
  • 240
  • 273
  • 94
  • 179
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.8k

Users

40.4k

Topics

1.8m

Posts