@simon33 No Scramble
Wizmark (X) vs Sovietishcat (L)
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 3 carriers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone 1 marine moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 16 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux 1 cruiser and 1 marine moved from 48 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Spain to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Aleutian Islands Battle in Normandy Bordeaux Americans attack with 16 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 16 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 10/21 hits, 10,33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Aleutian Islands from Japanese, taking Normandy Bordeaux from Germans with 16 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 26 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in Hawaiian Islands Americans attack with 1 armour, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 marine moved from Portugal to Spain 16 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain 1 bomber moved from France to Spain 4 fighters moved from Eastern United States to Spain 1 mech_infantry moved from Alaska to Western United States Place Units - Americans 2 fighters placed in Spain 3 carriers and 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0,33 AA fire in France : : -0,17 Americans : -1,83 Japanese : 0,17
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TripleA Move Summary: Chinese round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Szechwan to Anhwe
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Szechwan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 3 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 4 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangtung Place Units - Chinese 5 artilleries placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1,17 Japanese : -0,33
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TripleA Move Summary: British round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - British 3 mech_infantrys moved from Caucasus to Greece 3 armour moved from Iraq to Greece 11 fighters moved from Caucasus to Greece 1 bomber and 2 tactical_bombers moved from Caucasus to Greece 1 mech_infantry moved from Kiangsu to Jehol Chinese take Jehol from Japanese
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OOL Greece, Italian or German troops first casualties?
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@Sovietishcat mechs, german tanks, italian tanks, fighter thanks
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 3 carriers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone 1 marine moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 16 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux 1 cruiser and 1 marine moved from 48 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Spain to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Aleutian Islands Battle in Normandy Bordeaux Americans attack with 16 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 16 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 10/21 hits, 10,33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Aleutian Islands from Japanese, taking Normandy Bordeaux from Germans with 16 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 26 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in Hawaiian Islands Americans attack with 1 armour, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 marine moved from Portugal to Spain 16 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain 1 bomber moved from France to Spain 4 fighters moved from Eastern United States to Spain 1 mech_infantry moved from Alaska to Western United States Place Units - Americans 2 fighters placed in Spain 3 carriers and 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Szechwan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 3 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 4 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangtung Place Units - Chinese 5 artilleries placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 3 mech_infantrys moved from Caucasus to Greece 3 armour moved from Iraq to Greece 11 fighters moved from Caucasus to Greece 1 bomber and 2 tactical_bombers moved from Caucasus to Greece 1 mech_infantry moved from Kiangsu to Jehol Chinese take Jehol from Japanese Combat - British Battle in Greece British attack with 3 armour, 1 bomber, 11 fighters, 3 mech_infantrys and 2 tactical_bombers Germans defend with 6 armour and 1 fighter; Italians defend with 4 armour and 5 mech_infantrys British roll dice for 3 armour, 1 bomber, 11 fighters, 3 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 9/20 hits, 9,50 expected hits Italians roll dice for 10 armour, 1 fighter and 5 mech_infantrys in Greece, round 2 : 8/16 hits, 7,33 expected hits 5 mech_infantrys owned by the Italians, 3 mech_infantrys owned by the British, 4 armour owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Greece British roll dice for 1 armour, 1 bomber, 8 fighters and 2 tactical_bombers in Greece, round 3 : 5/12 hits, 6,50 expected hits Italians roll dice for 6 armour and 1 fighter in Greece, round 3 : 2/7 hits, 3,67 expected hits 1 tactical_bomber owned by the British, 2 armour owned by the Germans, 1 bomber owned by the British and 3 armour owned by the Italians lost in Greece British roll dice for 1 armour, 8 fighters and 1 tactical_bomber in Greece, round 4 : 8/10 hits, 5,17 expected hits Italians roll dice for 1 armour and 1 fighter in Greece, round 4 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 1 armour owned by the Italians lost in Greece British win, taking Greece from Italians with 1 armour and 8 fighters remaining. Battle score for attacker is 2 Casualties for British: 2 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers Casualties for Germans: 6 armour and 1 fighter Casualties for Italians: 4 armour and 5 mech_infantrys Non Combat Move - British 8 fighters moved from Greece to Caucasus 3 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Szechwan to Sikang 2 armour and 1 mech_infantry moved from Kwangtung to Kiangsu Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 mech_infantrys EDIT: Adding units owned by British to Iraq: 2 mech_infantrys EDIT: Turning off Edit Mode 3 armour placed in Iraq 3 mech_infantrys placed in Persia 1 mech_infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India 1 airfield placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0,33 British : 0,83 Italians : -1,17 AA fire in France : : -0,17 Americans : -1,83 Chinese : -1,17 Japanese : -0,17
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TripleA Move Summary: Italians round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Italians Italians buy 4 armour; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Albania to Greece 1 fighter moved from Southern France to Greece 1 fighter moved from Southern France to Greece
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Italians Italians buy 4 armour; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Albania to Greece 1 fighter moved from Southern France to Greece 1 fighter moved from Southern France to Greece Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 mech_infantrys British defend with 1 armour Italians roll dice for 2 fighters and 2 mech_infantrys in Greece, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Greece Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Greece Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 2 mech_infantrys Casualties for British: 1 armour Non Combat Move - Italians 2 fighters moved from Greece to Albania 3 infantry moved from Northern Italy to Yugoslavia 2 mech_infantrys moved from Northern Italy to Albania Place Units - Italians 4 armour placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : 1.00
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 3 fighters moved from Queensland to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 3 fighters moved from Queensland to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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@wizmark what happened in Greece? Huge break for allies…
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@wizmark hopefully
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TripleA Move Summary: Germans round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 94 PUs; Germans buy 5 armour, 1 artillery, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from British 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 109 Sea Zone 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 infantry moved from Afghanistan to Eastern Persia Germans take Eastern Persia from British 3 mech_infantrys moved from Kazakhstan to West India Germans take West India from UK_Pacific 3 infantry and 2 mech_infantrys moved from Afghanistan to West India 1 fighter moved from Rostov to Volgograd 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 1 bomber and 1 fighter moved from Shantung to Jehol
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 94 PUs; Germans buy 5 armour, 1 artillery, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from British 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 109 Sea Zone 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 infantry moved from Afghanistan to Eastern Persia Germans take Eastern Persia from British 3 mech_infantrys moved from Kazakhstan to West India Germans take West India from UK_Pacific 3 infantry and 2 mech_infantrys moved from Afghanistan to West India 1 fighter moved from Rostov to Volgograd 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 1 bomber and 1 fighter moved from Shantung to Jehol Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Jehol Germans attack with 1 bomber and 1 fighter British defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 fighter in Jehol, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Jehol Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Volgograd Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 1 factory_minor Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Volgograd to Rostov 3 mech_infantrys moved from Russia to Kazakhstan 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Tambov 3 aaGuns, 26 armour, 10 artilleries, 10 infantry and 13 mech_infantrys moved from Rostov to Volgograd 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 bomber moved from Jehol to Vologda 1 fighter moved from Jehol to Shantung 2 bombers moved from Normandy Bordeaux to Western Germany 2 bombers moved from Yugoslavia to Russia 5 bombers moved from Yugoslavia to Western Germany 1 artillery and 1 mech_infantry moved from France to Southern France 1 fighter moved from Western Germany to Albania 3 armour and 1 mech_infantry moved from Yugoslavia to Albania 2 armour moved from Western Germany to Yugoslavia 2 armour moved from Germany to Yugoslavia 1 fighter moved from Southern France to Yugoslavia Place Units - Germans 1 fighter placed in Western Germany 1 armour, 1 artillery and 1 infantry placed in Southern France 3 mech_infantrys placed in Russia 3 infantry placed in Western Ukraine 2 infantry and 1 mech_infantry placed in France 4 mech_infantrys placed in Western Germany 4 armour placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 77 PUs; end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : -0.33 Chinese : -0.33 Russians : -0.67
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@Sovietishcat not sure i made the right choices on that move…we shall see…
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TripleA Manual Gamesave Post: Japanese round 20
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Chahar Japanese take Chahar from Chinese 3 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 2 fighters moved from Shantung to Anhwe
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Chahar Japanese take Chahar from Chinese 3 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 2 fighters moved from Shantung to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 artilleries Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 artilleries in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from Anhwe to Shantung 1 battleship, 4 carriers, 8 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 19 Sea Zone to 17 Sea Zone 2 submarines moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 17 Sea Zone to Japan Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1 Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.83
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TripleA Move Summary: Americans round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Aleutian Islands to 8 Sea Zone 1 cruiser and 1 marine moved from 8 Sea Zone to 4 Sea Zone 1 marine moved from 4 Sea Zone to Soviet Far East 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 35 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 1 fighter moved from Kwangtung to 6 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 3 fighters moved from Spain to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 3 carriers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 3 tactical_bombers moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to France 1 submarine moved from 95 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 21 Sea Zone to 33 Sea Zone