@newenr85 NCM, now all is fine.
Whackamatt GOOD vs 1914 dawg EVIL
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - France France spend 15 on tech rolls France roll 1,5,6,5 and gets 1 hit France removing all Technology Tokens after successful research. France discover industry Combat Move - France 7 field_guns and 13 infantry moved from Alsace to Wurttemburg 1 fighter moved from Champagne to Wurttemburg 3 field_guns and 5 infantry moved from Paris to Champagne 4 colonials moved from Switzerland to Munich 2 colonials, 1 field_gun and 2 infantry moved from Piedmont to Switzerland 3 infantry moved from Marseilles to Piedmont 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean 1 colonial and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 1 colonial moved from Sea Zone 57 Ligurian Sea to Piedmont 1 infantry moved from Uganda to German East Africa 1 colonial moved from Rwanda to German East Africa 2 cavalrys moved from German East Africa to Italian Somaliland Italy take Italian Somaliland from Germany 2 cavalrys moved from German East Africa to Western Sudan 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 1 infantry moved from Burgundy to Champagne 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Brittany to Burgundy 2 infantry moved from Sea Zone 15 English Channel to Belgium 1 colonial and 1 field_gun moved from Primorsky to Sea Zone 138 Sea of Japan 2 colonials and 1 infantry moved from Primorsky to Sea Zone 138 Sea of Japan 3 colonials, 1 field_gun, 1 infantry and 3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 3 colonials, 1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2 1 cruiser and 1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic 1 cruiser moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea Purchase Units - France France buy 1 battleship, 11 infantry, 1 submarine and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - France Battle in Wurttemburg France attack with 7 field_guns, 1 fighter and 13 infantry Germany defend with 1 Factory, 2 field_guns, 10 infantry and 3 trenchs France roll dice for 7 field_guns, 1 fighter and 13 infantry in Wurttemburg, round 2 : 8/21 hits, 6.17 expected hits Germany roll dice for 2 field_guns, 10 infantry and 3 trenchs in Wurttemburg, round 2 : 1/15 hits, 4.50 expected hits 2 infantry owned by the Germany, 3 trenchs owned by the Germany and 1 infantry owned by the France lost in Wurttemburg France roll dice for 7 field_guns, 1 fighter and 12 infantry in Wurttemburg, round 3 : 7/20 hits, 6.00 expected hits Germany roll dice for 2 field_guns and 8 infantry in Wurttemburg, round 3 : 2/10 hits, 3.33 expected hits 7 infantry owned by the Germany and 2 infantry owned by the France lost in Wurttemburg France roll dice for 7 field_guns, 1 fighter and 10 infantry in Wurttemburg, round 4 : 6/18 hits, 5.67 expected hits Germany roll dice for 2 field_guns and 1 infantry in Wurttemburg, round 4 : 1/3 hits, 1.00 expected hits 2 field_guns owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the France lost in Wurttemburg France win, taking Wurttemburg from Germany with 7 field_guns, 1 fighter and 9 infantry remaining. Battle score for attacker is 35 Casualties for France: 4 infantry Casualties for Germany: 2 field_guns, 10 infantry and 3 trenchs Battle in Munich France attack with 4 colonials Austria defend with 4 infantry France roll dice for 4 colonials in Munich, round 2 : 3/4 hits, 1.33 expected hits Germany roll dice for 4 infantry in Munich, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Austria and 3 colonials owned by the France lost in Munich France roll dice for 1 colonial in Munich, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Munich, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 1 colonial in Munich, round 4 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Munich, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria and 1 colonial owned by the France lost in Munich Germany win with no units remaining. Battle score for attacker is 0 Casualties for France: 4 colonials Casualties for Austria: 4 infantry Battle in Shanghai 2 France attack with 3 colonials, 1 field_gun and 1 infantry Germany defend with 1 infantry and 2 trenchs France roll dice for 3 colonials, 1 field_gun and 1 infantry in Shanghai 2, round 2 : 3/5 hits, 1.67 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 infantry and 2 trenchs in Shanghai 2, round 2 : 1/3 hits, 0.67 expected hits 1 trench owned by the Germany and 1 infantry owned by the France lost in Shanghai 2 France roll dice for 3 colonials and 1 field_gun in Shanghai 2, round 3 : 0/4 hits, 1.50 expected hits Germany roll dice for 1 infantry and 1 trench in Shanghai 2, round 3 : 1/2 hits, 0.50 expected hits 1 colonial owned by the France lost in Shanghai 2 France roll dice for 2 colonials and 1 field_gun in Shanghai 2, round 4 : 2/3 hits, 1.17 expected hits Germany roll dice for 1 infantry and 1 trench in Shanghai 2, round 4 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Germany and 1 trench owned by the Germany lost in Shanghai 2 France win, taking Shanghai 2 from Germany with 2 colonials and 1 field_gun remaining. Battle score for attacker is 3 Casualties for France: 1 colonial and 1 infantry Casualties for Germany: 1 infantry and 2 trenchs Non Combat Move - France 1 fighter moved from Wurttemburg to Alsace 3 field_guns and 6 infantry moved from Champagne to Alsace Place Units - France 3 trenchs placed in Alsace 8 infantry placed in Paris 3 infantry placed in Brittany 1 battleship and 1 submarine placed in Sea Zone 60 Central Mediterranean Activate Technology - France France activating industry Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 92 PUs; end with 94 PUsCombat Hit Differential Summary :
France : 5.83 Germany : -2.50 -
TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 3 infantry moved from Austria to Bavaria 3 infantry moved from Carpathia to Galicia 2 field_guns, 2 heavy_guns and 7 infantry moved from Montenegro to Croatia 3 gass moved from Trieste to Tyrol 1 field_gun and 2 infantry moved from Venice to Tyrol 10 field_guns and 10 infantry moved from Venice to Milan 3 field_guns and 3 infantry moved from Trieste to Venice 1 field_gun and 6 infantry moved from Hungary to Croatia 2 infantry moved from Belgrade to Baranya Purchase Units - Austria Austria buy 1 Factory, 2 field_guns, 12 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Milan Austria attack with 10 field_guns and 10 infantry Italy defend with 1 cavalry, 3 field_guns, 6 infantry and 6 trenchs Austria roll dice for 10 field_guns and 10 infantry in Milan, round 2 : 10/20 hits, 8.33 expected hits Units damaged: 2 trenchs owned by the Italy Italy roll dice for 1 cavalry, 3 field_guns, 6 infantry and 6 trenchs in Milan, round 2 : 2/10 hits, 3.17 expected hits 4 trenchs owned by the Italy and 2 infantry owned by the Austria lost in Milan Austria roll dice for 10 field_guns and 8 infantry in Milan, round 3 : 11/18 hits, 7.67 expected hits Italy roll dice for 1 cavalry, 3 field_guns, 6 infantry and 2 trenchs in Milan, round 3 : 4/10 hits, 3.17 expected hits 2 trenchs owned by the Italy, 6 infantry owned by the Italy, 4 infantry owned by the Austria, 1 cavalry owned by the Italy and 2 field_guns owned by the Italy lost in Milan Austria roll dice for 10 field_guns and 4 infantry in Milan, round 4 : 6/14 hits, 6.33 expected hits Italy roll dice for 1 field_gun in Milan, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Italy lost in Milan Austria win, taking Milan from Italy with 10 field_guns and 4 infantry remaining. Battle score for attacker is 34 Casualties for Austria: 6 infantry Casualties for Italy: 1 cavalry, 3 field_guns, 6 infantry and 6 trenchs Battle in Tyrol Austria attack with 1 field_gun, 3 gass and 2 infantry Italy defend with 2 field_guns and 1 heavy_gun Austria roll dice for 3 gass in Tyrol, round 2 : 1/3 hits, 2.00 expected hits 1 field_gun owned by the Italy lost in Tyrol 3 gass owned by the Austria lost in Tyrol Austria roll dice for 1 field_gun and 2 infantry in Tyrol, round 2 : 1/3 hits, 1.00 expected hits Italy roll dice for 1 field_gun and 1 heavy_gun in Tyrol, round 2 : 0/2 hits, 1.00 expected hits 1 field_gun owned by the Italy lost in Tyrol Austria roll dice for 1 field_gun and 2 infantry in Tyrol, round 3 : 2/3 hits, 1.00 expected hits Italy roll dice for 1 heavy_gun in Tyrol, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Tyrol Austria win, taking Tyrol from Italy with 1 field_gun and 1 infantry remaining. Battle score for attacker is -2 Casualties for Italy: 2 field_guns and 1 heavy_gun Casualties for Austria: 3 gass and 1 infantry Non Combat Move - Austria Place Units - Austria 2 field_guns, 2 infantry and 3 trenchs placed in Venice 1 Factory and 3 trenchs placed in Galicia 6 infantry placed in Trieste 4 infantry placed in Hungary Turn Complete - Austria Austria collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Austria : 4.67 Austria rolls : : 0.00 Italy : -1.33 -
@dawgoneit did we have another 1914 game going?
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@dawgoneit said in Whackamatt GOOD vs 1914 dawg EVIL:
@dawgoneit did we have another 1914 game going?
Germany took Paris round 4, so I think I need to start another one.
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 4,1 and gets 0 hits Combat Move - Italy 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean 1 field_gun and 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome 2 infantry moved from Rome to Latium 2 infantry moved from Tuscany to Piedmont Purchase Units - Italy Italy buy 3 heavy_guns and 4 trenchs; Remaining resources: 1 PUs; 2 techTokens; Non Combat Move - Italy Place Units - Italy 3 heavy_guns and 3 trenchs placed in Piedmont 1 trench placed in Tuscany Turn Complete - Italy Italy collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Purchase Units - Arabia Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs; Place Units - Arabia 1 trench placed in Sinai 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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@Whackamatt oh yeah
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Still your move. :)
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 6,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover creepingBarage Combat Move - Turkey 2 gass moved from Baghdad to Basra 1 field_gun and 1 infantry moved from Mesopotamia to Basra 2 fighters moved from Arabia to Basra 1 gas moved from Damascus to Basra 2 infantry moved from Greece to Albania 2 infantry moved from Albania to Montenegro 1 field_gun and 1 heavy_gun moved from Greece to Macedonia 1 infantry moved from Constantinople to Smyrna 2 infantry moved from Constantinople to Dardanelles 2 infantry moved from Constantinople to Anatolia Purchase Units - Turkey Turkey buy 1 destroyer, 3 field_guns, 2 gass, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Basra Turkey attack with 1 field_gun, 2 fighters, 3 gass and 1 infantry Britain defend with 1 field_gun, 1 infantry and 1 trench Turkey roll dice for 3 gass in Basra, round 2 : 3/3 hits, 2.50 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra 3 gass owned by the Turkey lost in Basra 1 trench owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is -2 Casualties for Britain: 1 field_gun, 1 infantry and 1 trench Casualties for Turkey: 3 gass Non Combat Move - Turkey 2 fighters moved from Basra to Mesopotamia 1 infantry moved from Baghdad to Mesopotamia 1 field_gun and 1 infantry moved from Damascus to Palestine 1 infantry moved from Oman to Arabia 1 infantry moved from Yemen to Hejaz 1 field_gun and 1 infantry moved from Hejaz to Palestine Place Units - Turkey 1 field_gun and 2 infantry placed in Damascus 1 field_gun and 2 infantry placed in Baghdad 1 destroyer and 1 submarine placed in Sea Zone 68 Aegean Sea 3 infantry placed in Greece 1 field_gun, 2 gass and 1 infantry placed in Constantinople Activate Technology - Turkey Turkey activating creepingBarage Turn Complete - Turkey Turkey collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Turkey : 0.50 -
TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 5,2,2 and gets 0 hits Combat Move - Britain Britain loses 0 PUs for violating Cape Verdes neutrality. 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 1 colonial and 7 infantry moved from Baluchistan to Sistan 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Port Sudan 1 infantry moved from Gabon to Congo 3 heavy_guns and 4 infantry moved from Sinai to Hejaz 5 heavy_guns moved from Cairo-Suez to Sinai 1 infantry moved from Majorca to Sea Zone 54 Alboran Sea 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic 1 infantry moved from Sea Zone 51 Mid Atlantic to Cape Verde Britain take Cape Verde from Neutral 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 3 infantry moved from Bombay to Gujarat 1 infantry moved from Sindh to Baluchistan 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea 1 infantry moved from Hong Kong to Sea Zone 129 South China Sea Purchase Units - Britain Britain buy 5 field_guns, 1 fighter, 1 heavy_gun, 7 infantry, 2 transports and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens; Combat - Britain Battle in Sistan Britain attack with 1 colonial and 7 infantry Neutral defend with 2 infantry Britain roll dice for 1 colonial and 7 infantry in Sistan, round 2 : 2/8 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Sistan Britain loses 0 PUs for violating Sistans neutrality. Britain win, taking Sistan from Neutral with 1 colonial and 7 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Hejaz Britain attack with 3 heavy_guns and 4 infantry Turkey defend with 1 infantry Britain roll dice for 3 heavy_guns and 4 infantry in Hejaz, round 2 : 0/7 hits, 2.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 3 heavy_guns and 4 infantry in Hejaz, round 3 : 1/7 hits, 2.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Hejaz Britain win, taking Hejaz from Turkey with 3 heavy_guns and 3 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Turkey: 1 infantry Battle in Port Sudan Britain attack with 1 field_gun and 1 infantry Germany defend with 1 cavalry Britain roll dice for 1 field_gun and 1 infantry in Port Sudan, round 2 : 0/2 hits, 0.83 expected hits Germany roll dice for 1 cavalry in Port Sudan, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Port Sudan, round 3 : 1/2 hits, 0.83 expected hits Germany roll dice for 1 cavalry in Port Sudan, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Germany lost in Port Sudan Britain win, taking Port Sudan from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 cavalry Non Combat Move - Britain Place Units - Britain 2 transports placed in Sea Zone 73 Arabian Sea 2 field_guns placed in Bombay 2 field_guns, 1 fighter and 2 infantry placed in Cape Town 1 heavy_gun, 4 infantry and 3 trenchs placed in London 1 field_gun and 1 infantry placed in Cairo-Suez Turn Complete - Britain Britain collect 92 PUs; end with 94 PUsCombat Hit Differential Summary :
Neutral : -0.67 Turkey : 0.33 Britain : -3.50 Germany : -0.33 -
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 1,4,6 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover propaganda Combat Move - Russia 2 field_guns and 3 infantry moved from Oslo to Sweden 2 cavalrys moved from St. Petersburg to Sweden 2 conscripts and 1 heavy_gun moved from Kiev to Odessa 4 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry moved from Odessa to Belarus 2 conscripts and 1 infantry moved from Don to Belarus 2 conscripts and 1 heavy_gun moved from Minsk to Belarus 3 conscripts and 1 field_gun moved from Chukotka to Sakhe Russia take Sakhe from Communists 1 conscript moved from Chita to Amur Russia take Amur from Communists 1 conscript moved from Krasnoyarsk to Western Siberian Lowlands 1 conscript moved from Krasnoyarsk to Novosibirsk 1 fighter moved from St. Petersburg to Kazan Purchase Units - Russia Russia buy 1 Factory, 13 conscripts, 3 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 1 Factory placed in Volgograd 2 trenchs placed in Georgia 1 trench placed in Tehran 2 trenchs placed in Novosibirsk 1 trench placed in Krasnoyarsk 1 trench placed in Western Siberian Lowlands 3 infantry placed in Irkutsk 3 infantry placed in Vladivostok 3 conscripts placed in Tehran 3 conscripts placed in Kiev 3 conscripts placed in Minsk 3 heavy_guns placed in St. Petersburg 3 conscripts placed in Moscow 1 conscript placed in St. Petersburg Activate Technology - Russia Russia activating propaganda Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 104 PUs; end with 104 PUs Russia collect 5 PUs from War Bonds; end with 109 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 1,4,6 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover propaganda Combat Move - Russia 2 field_guns and 3 infantry moved from Oslo to Sweden 2 cavalrys moved from St. Petersburg to Sweden 2 conscripts and 1 heavy_gun moved from Kiev to Odessa 4 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry moved from Odessa to Belarus 2 conscripts and 1 infantry moved from Don to Belarus 2 conscripts and 1 heavy_gun moved from Minsk to Belarus 3 conscripts and 1 field_gun moved from Chukotka to Sakhe Russia take Sakhe from Communists 1 conscript moved from Chita to Amur Russia take Amur from Communists 1 conscript moved from Krasnoyarsk to Western Siberian Lowlands 1 conscript moved from Krasnoyarsk to Novosibirsk 1 fighter moved from St. Petersburg to Kazan Purchase Units - Russia Russia buy 1 Factory, 13 conscripts, 3 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 1 Factory placed in Volgograd 2 trenchs placed in Georgia 1 trench placed in Tehran 2 trenchs placed in Novosibirsk 1 trench placed in Krasnoyarsk 1 trench placed in Western Siberian Lowlands 3 infantry placed in Irkutsk 3 infantry placed in Vladivostok 3 conscripts placed in Tehran 3 conscripts placed in Kiev 3 conscripts placed in Minsk 3 heavy_guns placed in St. Petersburg 3 conscripts placed in Moscow 1 conscript placed in St. Petersburg Activate Technology - Russia Russia activating propaganda Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 104 PUs; end with 104 PUs Russia collect 5 PUs from War Bonds; end with 109 PUs Turning on Edit Mode EDIT: Removing units owned by Russia from Minsk: 2 conscripts EDIT: Adding units owned by Russia to Omsk: 2 conscripts EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Combat Move - Communists 1 conscript, 6 field_guns and 11 infantry moved from Bratsk to Irkutsk 1 infantry moved from Buryatia to Irkutsk 6 gass moved from Yakutsk to Irkutsk 3 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Sakhe 1 field_gun moved from Aldan to Sakhe 1 conscript moved from Aldan to Chita Communists take Chita from Russia 2 infantry moved from Aldan to Amur 1 field_gun moved from Khabarovsk to Amur Purchase Units - Communists Communists buy 3 conscripts, 2 field_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; Combat - Communists Battle in Amur Communists attack with 1 field_gun and 2 infantry Russia defend with 1 conscript Communists roll dice for 1 field_gun and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Amur Communists win, taking Amur from Russia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 3 conscripts, 2 field_guns and 1 infantry Russia defend with 3 conscripts and 1 field_gun Communists roll dice for 3 conscripts, 2 field_guns and 1 infantry in Sakhe, round 2 : 1/5 hits, 1.17 expected hits Russia roll dice for 3 conscripts and 1 field_gun in Sakhe, round 2 : 1/4 hits, 0.83 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 2 conscripts, 2 field_guns and 1 infantry in Sakhe, round 3 : 1/5 hits, 1.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Sakhe, round 3 : 1/3 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 1 conscript, 2 field_guns and 1 infantry in Sakhe, round 4 : 0/4 hits, 1.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 4 : 2/2 hits, 0.50 expected hits 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Sakhe 2 field_guns owned by the Communists retreated to Aldan Russia win with 1 conscript and 1 field_gun remaining. Battle score for attacker is -5 Casualties for Communists: 3 conscripts and 1 infantry Casualties for Russia: 2 conscripts Battle in Irkutsk Communists attack with 1 conscript, 6 field_guns, 6 gass and 12 infantry Russia defend with 1 Factory, 2 conscripts, 9 infantry and 4 trenchs Communists roll dice for 6 gass in Irkutsk, round 2 : 5/6 hits, 4.00 expected hits 3 infantry owned by the Russia and 2 conscripts owned by the Russia lost in Irkutsk 6 gass owned by the Communists lost in Irkutsk Communists roll dice for 1 conscript, 6 field_guns and 12 infantry in Irkutsk, round 2 : 4/19 hits, 5.00 expected hits Units damaged: 4 trenchs owned by the Russia Russia roll dice for 6 infantry and 4 trenchs in Irkutsk, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Irkutsk Communists roll dice for 6 field_guns and 11 infantry in Irkutsk, round 3 : 8/17 hits, 4.83 expected hits Russia roll dice for 6 infantry and 4 trenchs in Irkutsk, round 3 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Russia, 4 trenchs owned by the Russia and 1 infantry owned by the Communists lost in Irkutsk Communists roll dice for 6 field_guns and 10 infantry in Irkutsk, round 4 : 6/16 hits, 4.67 expected hits Russia roll dice for 2 infantry in Irkutsk, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russia lost in Irkutsk Communists win, taking Irkutsk from Russia with 6 field_guns and 10 infantry remaining. Battle score for attacker is 11 Casualties for Russia: 2 conscripts, 9 infantry and 4 trenchs Casualties for Communists: 1 conscript, 6 gass and 2 infantry Non Combat Move - Communists 4 conscripts moved from Tiksi to Bratsk Place Units - Communists 1 trench placed in Khabarovsk 2 trenchs placed in Aldan 3 conscripts, 2 field_guns and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Communists : 3.17 Russia : 0.17 -
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - USA USA spend 10 on tech rolls USA roll 6,6,1 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover propaganda Combat Move - USA 1 field_gun and 1 infantry moved from Manila to Sea Zone 125 Sulu Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Bismarck Islands USA take Bismarck Islands from Germany 2 field_guns and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 112 Pacific Ocean to Samoa USA take Samoa from Germany 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 121 Coral Sea 1 field_gun and 1 infantry moved from Sea Zone 121 Coral Sea to Solomon Islands 1 field_gun and 1 infantry moved from Caroline Islands to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea 1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea 1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 battlecruiser moved from Sea Zone 132 Pacific Ocean to Sea Zone 121 Coral Sea 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 field_gun moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 125 Sulu Sea 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 145 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka 2 field_guns moved from Magadan to Sakhe 1 field_gun and 1 infantry moved from Texas to Monterrey 1 infantry moved from Mexico City to Monterrey 1 field_gun moved from Mexico City to Monterrey 3 cavalrys and 1 infantry moved from Guadalahara to Acapulco 1 infantry moved from Mexico City to Guadalahara 1 destroyer moved from Sea Zone 125 Sulu Sea to Sea Zone 122 Bismarck Sea Purchase Units - USA USA buy 6 field_guns, 1 heavy_gun, 6 infantry and 3 transports; Remaining resources: 2 PUs; 0 techTokens; Combat - USA Battle in Monterrey USA attack with 2 field_guns and 2 infantry Neutral defend with 2 infantry USA roll dice for 2 field_guns and 2 infantry in Monterrey, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Monterrey USA loses 0 PUs for violating Monterreys neutrality. USA win, taking Monterrey from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Acapulco USA attack with 3 cavalrys and 1 infantry Neutral defend with 2 infantry USA roll dice for 3 cavalrys and 1 infantry in Acapulco, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Acapulco USA roll dice for 3 cavalrys and 1 infantry in Acapulco, round 3 : 3/4 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Acapulco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Acapulco USA loses 0 PUs for violating Acapulcos neutrality. USA win, taking Acapulco from Neutral with 3 cavalrys and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Papua USA attack with 2 field_guns and 2 infantry Germany defend with 1 infantry USA roll dice for 2 field_guns and 2 infantry in Papua, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 1 infantry in Papua, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the USA lost in Papua USA win, taking Papua from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Germany: 1 infantry Battle in Solomon Islands USA attack with 1 field_gun and 1 infantry Germany defend with 1 infantry USA roll dice for 1 battlecruiser in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits Germany roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the USA lost in Solomon Islands USA win, taking Solomon Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Germany: 1 infantry Non Combat Move - USA Place Units - USA 1 field_gun and 2 infantry placed in Manila 1 transport placed in Sea Zone 125 Sulu Sea 1 heavy_gun placed in Manila 2 field_guns placed in Honolulu 1 transport placed in Sea Zone 145 Pacific Ocean 2 field_guns and 2 infantry placed in Mexico City 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry placed in San Francisco Activate Technology - USA USA activating propaganda Trigger USAP: USA has 3 infantry placed in Washington D.C. Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 84 PUs; end with 86 PUsCombat Hit Differential Summary :
Neutral : -1.67 USA : 4.33 Germany : 1.33 -
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover mustardGas Combat Move - Germany 5 field_guns, 3 heavy_guns and 11 infantry moved from Rhine to Wurttemburg 2 field_guns moved from Saxony to Westphalia 3 infantry moved from Saxony to Westphalia 2 field_guns and 3 infantry moved from Bavaria to Wurttemburg 1 infantry moved from Holstein to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 1 infantry moved from Sea Zone 10 Baltic Sea to Stockholm Germany take Stockholm from Russia 1 infantry moved from Denmark to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia Purchase Units - Germany Germany buy 3 field_guns, 3 gass, 9 infantry, 3 tanks and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Latvia Germany attack with 1 infantry Russia defend with 12 trenchs 12 trenchs owned by the Russia lost in Latvia Germany win, taking Latvia from Russia with 1 infantry remaining. Battle score for attacker is 36 Casualties for Russia: 12 trenchs Battle in Wurttemburg Germany attack with 7 field_guns, 3 heavy_guns and 14 infantry France defend with 1 Factory, 7 field_guns and 9 infantry Germany roll dice for 7 field_guns, 3 heavy_guns and 14 infantry in Wurttemburg, round 2 : 3/24 hits, 7.33 expected hits France roll dice for 7 field_guns and 9 infantry in Wurttemburg, round 2 : 4/16 hits, 5.33 expected hits 4 infantry owned by the Germany and 3 infantry owned by the France lost in Wurttemburg Germany roll dice for 7 field_guns, 3 heavy_guns and 10 infantry in Wurttemburg, round 3 : 7/20 hits, 6.67 expected hits France roll dice for 7 field_guns and 6 infantry in Wurttemburg, round 3 : 6/13 hits, 4.33 expected hits 6 infantry owned by the Germany, 1 field_gun owned by the France and 6 infantry owned by the France lost in Wurttemburg Germany roll dice for 7 field_guns, 3 heavy_guns and 4 infantry in Wurttemburg, round 4 : 3/14 hits, 4.67 expected hits France roll dice for 6 field_guns in Wurttemburg, round 4 : 0/6 hits, 2.00 expected hits 3 field_guns owned by the France lost in Wurttemburg Germany roll dice for 7 field_guns, 3 heavy_guns and 4 infantry in Wurttemburg, round 5 : 7/14 hits, 4.67 expected hits France roll dice for 3 field_guns in Wurttemburg, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 3 field_guns owned by the France lost in Wurttemburg Germany win, taking Wurttemburg from France with 7 field_guns, 3 heavy_guns and 3 infantry remaining. Battle score for attacker is 22 Casualties for Germany: 11 infantry Casualties for France: 7 field_guns and 9 infantry Non Combat Move - Germany Place Units - Germany 2 infantry and 3 trenchs placed in German New Guinea 3 infantry and 3 trenchs placed in Dar es Salaam 2 field_guns, 2 infantry and 2 tanks placed in Bavaria 3 trenchs placed in Eastern Poland 3 trenchs placed in East Prussia 1 infantry and 1 tank placed in Warsaw 1 field_gun, 3 gass and 1 infantry placed in Mecklenburg Activate Technology - Germany Germany activating mustardGas Turn Complete - Germany Germany collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
France : -1.67 Germany : -3.33 -
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - France France spend 10 on tech rolls France roll 3,4,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover armour Combat Move - France 1 battlecruiser, 3 battleships, 1 cruiser, 1 submarine and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 cruiser and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean 2 field_guns and 11 infantry moved from Belgium to Amsterdam 2 infantry moved from Alsace to Switzerland 2 field_guns and 2 infantry moved from Champagne to Alsace 1 field_gun and 4 infantry moved from Champagne to Rhine 8 infantry moved from Paris to Champagne 1 infantry moved from Burgundy to Champagne 1 infantry moved from Brittany to Burgundy 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Amsterdam 1 cavalry moved from Italian Somaliland to French Somaliland Britain take British Somaliland from Germany France take French Somaliland from Germany 1 cavalry moved from Western Sudan to Eritrea Italy take Eritrea from Germany 1 cavalry moved from Western Sudan to German East Africa 1 cavalry moved from Italian Somaliland to German East Africa 2 colonials and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea 2 colonials and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea Purchase Units - France France buy 2 colonials, 1 destroyer, 2 field_guns, 12 infantry, 1 submarine and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Tsingtao France attack with 2 colonials and 1 field_gun Germany defend with 1 infantry and 2 trenchs France roll dice for 2 colonials and 1 field_gun in Tsingtao, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 infantry and 2 trenchs in Tsingtao, round 2 : 0/3 hits, 0.67 expected hits France roll dice for 2 colonials and 1 field_gun in Tsingtao, round 3 : 2/3 hits, 1.17 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 infantry and 2 trenchs in Tsingtao, round 3 : 0/3 hits, 0.67 expected hits 1 trench owned by the Germany lost in Tsingtao France roll dice for 2 colonials and 1 field_gun in Tsingtao, round 4 : 2/3 hits, 1.17 expected hits Germany roll dice for 1 infantry and 1 trench in Tsingtao, round 4 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Germany and 1 trench owned by the Germany lost in Tsingtao France win, taking Tsingtao from Germany with 2 colonials and 1 field_gun remaining. Battle score for attacker is 9 Casualties for Germany: 1 infantry and 2 trenchs Battle in Amsterdam France attack with 2 field_guns and 13 infantry Germany defend with 1 infantry and 3 trenchs France roll dice for 1 battlecruiser in Amsterdam, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Germany France roll dice for 2 field_guns and 13 infantry in Amsterdam, round 2 : 2/15 hits, 3.17 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 1 infantry and 3 trenchs in Amsterdam, round 2 : 0/4 hits, 0.83 expected hits France roll dice for 2 field_guns and 13 infantry in Amsterdam, round 3 : 3/15 hits, 3.17 expected hits Germany roll dice for 1 infantry and 3 trenchs in Amsterdam, round 3 : 0/4 hits, 0.83 expected hits 3 trenchs owned by the Germany lost in Amsterdam France roll dice for 2 field_guns and 13 infantry in Amsterdam, round 4 : 3/15 hits, 3.17 expected hits Germany roll dice for 1 infantry in Amsterdam, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Amsterdam France win, taking Amsterdam from Germany with 2 field_guns and 13 infantry remaining. Battle score for attacker is 12 Casualties for Germany: 1 infantry and 3 trenchs Battle in Rhine France attack with 1 field_gun and 4 infantry Germany defend with 1 infantry France roll dice for 1 field_gun and 4 infantry in Rhine, round 2 : 3/5 hits, 1.17 expected hits Germany roll dice for 1 infantry in Rhine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Rhine France win, taking Rhine from Germany with 1 field_gun and 3 infantry remaining. Battle score for attacker is 0 Casualties for France: 1 infantry Casualties for Germany: 1 infantry Non Combat Move - France Place Units - France 3 trenchs placed in Alsace 3 trenchs placed in Switzerland 1 destroyer and 1 submarine placed in Sea Zone 70 Eastern Mediterranean 2 field_guns and 9 infantry placed in Paris 3 infantry placed in Brittany 2 colonials placed in Algiers Activate Technology - France France activating armour Trigger FranceT5: buytank added to productionFrance Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
France : 2.17 Germany : -3.17 -
TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Turn Complete - SerbiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 1,4,3 and gets 0 hits Combat Move - Austria 10 field_guns and 4 infantry moved from Milan to Switzerland 1 field_gun and 1 infantry moved from Tyrol to Switzerland 3 infantry moved from Bavaria to Nassau Purchase Units - Austria Austria buy 2 field_guns and 24 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Switzerland Austria attack with 11 field_guns and 5 infantry France defend with 2 colonials, 1 field_gun, 4 infantry and 5 trenchs Austria roll dice for 11 field_guns and 5 infantry in Switzerland, round 2 : 5/16 hits, 7.17 expected hits Units damaged: 5 trenchs owned by the France France roll dice for 2 colonials, 1 field_gun, 4 infantry and 5 trenchs in Switzerland, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Austria lost in Switzerland Austria roll dice for 11 field_guns and 2 infantry in Switzerland, round 3 : 6/13 hits, 6.17 expected hits France roll dice for 2 colonials, 1 field_gun, 4 infantry and 5 trenchs in Switzerland, round 3 : 2/7 hits, 2.33 expected hits 5 trenchs owned by the France, 2 infantry owned by the Austria and 1 infantry owned by the France lost in Switzerland Austria roll dice for 11 field_guns in Switzerland, round 4 : 6/11 hits, 5.50 expected hits France roll dice for 2 colonials, 1 field_gun and 3 infantry in Switzerland, round 4 : 4/6 hits, 2.00 expected hits 1 field_gun owned by the France, 4 field_guns owned by the Austria, 2 colonials owned by the France and 3 infantry owned by the France lost in Switzerland Austria win, taking Switzerland from France with 7 field_guns remaining. Battle score for attacker is 6 Casualties for Austria: 4 field_guns and 5 infantry Casualties for France: 2 colonials, 1 field_gun, 4 infantry and 5 trenchs Non Combat Move - Austria 6 infantry moved from Trieste to Venice 3 field_guns, 2 heavy_guns and 13 infantry moved from Croatia to Trieste 4 infantry moved from Hungary to Croatia 2 infantry moved from Baranya to Croatia Place Units - Austria 6 infantry placed in Galicia 2 field_guns and 2 infantry placed in Venice 6 infantry placed in Trieste 7 infantry placed in Hungary 3 infantry placed in Vienna Turn Complete - Austria Austria collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Austria : -1.83 France : 2.33 -
TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Italy Italy roll 3,1 and gets 0 hits Combat Move - Italy 3 heavy_guns and 5 infantry moved from Piedmont to Switzerland 1 field_gun and 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 2 battlecruisers and 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont 2 infantry moved from Latium to Tuscany 1 infantry moved from Tuscany to Milan Italy take Milan from Austria Purchase Units - Italy Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Italy Battle in Switzerland Italy attack with 3 heavy_guns and 5 infantry Austria defend with 7 field_guns Italy roll dice for 3 heavy_guns and 5 infantry in Switzerland, round 2 : 1/8 hits, 2.33 expected hits Austria roll dice for 7 field_guns in Switzerland, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Italy and 1 field_gun owned by the Austria lost in Switzerland Italy roll dice for 3 heavy_guns and 3 infantry in Switzerland, round 3 : 2/6 hits, 2.00 expected hits Austria roll dice for 6 field_guns in Switzerland, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Italy and 2 field_guns owned by the Austria lost in Switzerland Italy roll dice for 3 heavy_guns and 2 infantry in Switzerland, round 4 : 2/5 hits, 1.67 expected hits Austria roll dice for 4 field_guns in Switzerland, round 4 : 0/4 hits, 1.33 expected hits 2 field_guns owned by the Austria lost in Switzerland Italy roll dice for 3 heavy_guns and 2 infantry in Switzerland, round 5 : 3/5 hits, 1.67 expected hits Austria roll dice for 2 field_guns in Switzerland, round 5 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the Austria lost in Switzerland Italy win, taking Switzerland from Austria with 3 heavy_guns and 2 infantry remaining. Battle score for attacker is 19 Casualties for Italy: 3 infantry Casualties for Austria: 7 field_guns Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun, 1 infantry and 3 trenchs placed in Piedmont Turn Complete - Italy Italy collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Austria : -3.33 Italy : 0.33





