No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Whackamatt GOOD vs 1914 dawg EVIL
-
TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 4,5,1,4,6,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover lateFighter Combat Move - USA 2 field_guns and 2 infantry moved from Koryak to Magadan 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 3 field_guns and 4 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 132 Pacific Ocean 1 battlecruiser moved from Sea Zone 125 Sulu Sea to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Caroline Islands USA take Caroline Islands from Germany 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 131 Pacific Ocean 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau USA take Palau from Germany 3 cavalrys moved from Chihuahua to Guadalahara 1 infantry moved from Mexico City to Guadalahara 1 infantry moved from Chihuahua to Mexico City 1 field_gun and 1 infantry moved from Louisiana to Texas Purchase Units - USA USA buy 5 field_guns, 4 infantry and 5 transports; Remaining resources: 2 PUs; 0 techTokens; Combat - USA Battle in Magadan USA attack with 2 field_guns and 2 infantry Communists defend with 1 field_gun and 3 infantry USA roll dice for 2 field_guns and 2 infantry in Magadan, round 2 : 1/4 hits, 1.33 expected hits Communists roll dice for 1 field_gun and 3 infantry in Magadan, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Communists lost in Magadan USA roll dice for 2 field_guns and 2 infantry in Magadan, round 3 : 2/4 hits, 1.33 expected hits Communists roll dice for 1 field_gun and 2 infantry in Magadan, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Communists and 2 infantry owned by the USA lost in Magadan USA roll dice for 2 field_guns in Magadan, round 4 : 1/2 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Magadan, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Magadan USA win, taking Magadan from Communists with 2 field_guns remaining. Battle score for attacker is 7 Casualties for Communists: 1 field_gun and 3 infantry Casualties for USA: 2 infantry Battle in Guadalahara USA attack with 3 cavalrys and 1 infantry Neutral defend with 1 infantry USA roll dice for 3 cavalrys and 1 infantry in Guadalahara, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara USA loses 0 PUs for violating Guadalaharas neutrality. USA win, taking Guadalahara from Neutral with 3 cavalrys and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Marshall Islands USA attack with 2 field_guns and 2 infantry Germany defend with 1 infantry USA roll dice for 1 battlecruiser in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the USA lost in Marshall Islands USA win, taking Marshall Islands from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Germany: 1 infantry Non Combat Move - USA Place Units - USA 2 transports placed in Sea Zone 125 Sulu Sea 2 field_guns and 1 infantry placed in Manila 2 transports placed in Sea Zone 145 Pacific Ocean 1 field_gun and 2 infantry placed in Honolulu 2 field_guns and 1 infantry placed in Mexico City 1 transport placed in Sea Zone 153 Pacific Ocean USA undo move 5. 1 field_gun placed in San Francisco 1 field_gun and 1 infantry placed in Mexico City Activate Technology - USA USA activating lateFighter Trigger USAT3: buylate_fighter added to productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 78 PUs; end with 80 PUsCombat Hit Differential Summary :
Neutral : -0.33 USA : 1.33 Communists : -0.67 Germany : 0.67 -
TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 1,4,2,6,3,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover bunkers Combat Move - Germany 2 gass moved from Bavaria to Rhine 2 cavalrys moved from Bavaria to Rhine 2 gass moved from Berlin to Rhine 1 field_gun and 1 infantry moved from Bavaria to Wurttemburg 3 field_guns, 2 heavy_guns and 11 infantry moved from Amsterdam to Rhine 2 field_guns, 1 heavy_gun and 2 infantry moved from Westphalia to Rhine 4 infantry moved from Hanover to Westphalia 4 infantry moved from Holland to Westphalia 2 cavalrys moved from Mecklenburg to Westphalia 1 infantry moved from Holstein to Denmark 1 infantry moved from Mecklenburg to Holstein 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 2 heavy_guns moved from Warsaw to Eastern Poland 3 infantry moved from Eastern Poland to East Prussia 1 heavy_gun moved from Eastern Poland to East Prussia 1 heavy_gun moved from Galicia to Eastern Poland 1 field_gun moved from Galicia to Eastern Poland 1 cavalry moved from French Somaliland to Eritrea Germany take Eritrea from Italy 1 cavalry moved from Eritrea to Port Sudan Purchase Units - Germany Germany buy 1 destroyer, 3 field_guns, 11 infantry, 1 transport and 18 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Rhine Germany attack with 2 cavalrys, 5 field_guns, 4 gass, 3 heavy_guns and 13 infantry Britain defend with 7 heavy_guns Germany roll dice for 4 gass in Rhine, round 2 : 4/4 hits, 2.67 expected hits 4 heavy_guns owned by the Britain lost in Rhine 4 gass owned by the Germany lost in Rhine Germany roll dice for 2 cavalrys, 5 field_guns, 3 heavy_guns and 13 infantry in Rhine, round 2 : 8/23 hits, 6.50 expected hits Britain roll dice for 3 heavy_guns in Rhine, round 2 : 3/3 hits, 2.00 expected hits 1 infantry owned by the Germany, 2 cavalrys owned by the Germany and 3 heavy_guns owned by the Britain lost in Rhine Germany win, taking Rhine from Britain with 5 field_guns, 3 heavy_guns and 12 infantry remaining. Battle score for attacker is 8 Casualties for Britain: 7 heavy_guns Casualties for Germany: 2 cavalrys, 4 gass and 1 infantry Battle in Port Sudan Germany attack with 1 cavalry Italy defend with 1 cavalry Germany roll dice for 1 cavalry in Port Sudan, round 2 : 1/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in Port Sudan, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Italy lost in Port Sudan Germany win, taking Port Sudan from Britain with 1 cavalry remaining. Battle score for attacker is 4 Casualties for Italy: 1 cavalry Battle in Sea Zone 13 Skagerrak Germany attack with 1 submarine Britain defend with 1 cruiser Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cruiser in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.50 expected hits Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cruiser in Sea Zone 13 Skagerrak, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germany lost in Sea Zone 13 Skagerrak Britain win with 1 cruiser remaining. Battle score for attacker is -7 Casualties for Germany: 1 submarine Non Combat Move - Germany Place Units - Germany Turning on Edit Mode EDIT: Removing units owned by Germany from Berlin: 2 field_guns and 3 infantry EDIT: Adding units owned by Germany to Saxony: 2 field_guns and 3 infantry EDIT: Turning off Edit Mode 6 infantry and 3 trenchs placed in Wurttemburg 3 trenchs placed in Eastern Poland 3 trenchs placed in East Prussia 3 trenchs placed in German New Guinea 3 infantry and 3 trenchs placed in Dar es Salaam 1 destroyer and 1 transport placed in Sea Zone 12 Baltic Sea 2 field_guns and 2 infantry placed in Bavaria Germany undo move 1. 1 field_gun, 5 infantry and 3 trenchs placed in Wurttemburg 1 infantry placed in Bavaria 3 trenchs placed in Westphalia Germany undo move 9. 3 trenchs placed in Hanover Activate Technology - Germany Germany activating bunkers Turn Complete - Germany Germany collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Britain : 0.83 Germany : 3.00 -
TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - France France spend 15 on tech rolls France roll 1,5,6,5 and gets 1 hit France removing all Technology Tokens after successful research. France discover industry Combat Move - France 7 field_guns and 13 infantry moved from Alsace to Wurttemburg 1 fighter moved from Champagne to Wurttemburg 3 field_guns and 5 infantry moved from Paris to Champagne 4 colonials moved from Switzerland to Munich 2 colonials, 1 field_gun and 2 infantry moved from Piedmont to Switzerland 3 infantry moved from Marseilles to Piedmont 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean 1 colonial and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 1 colonial moved from Sea Zone 57 Ligurian Sea to Piedmont 1 infantry moved from Uganda to German East Africa 1 colonial moved from Rwanda to German East Africa 2 cavalrys moved from German East Africa to Italian Somaliland Italy take Italian Somaliland from Germany 2 cavalrys moved from German East Africa to Western Sudan 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 1 infantry moved from Burgundy to Champagne 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Brittany to Burgundy 2 infantry moved from Sea Zone 15 English Channel to Belgium 1 colonial and 1 field_gun moved from Primorsky to Sea Zone 138 Sea of Japan 2 colonials and 1 infantry moved from Primorsky to Sea Zone 138 Sea of Japan 3 colonials, 1 field_gun, 1 infantry and 3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 3 colonials, 1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2 1 cruiser and 1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic 1 cruiser moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea Purchase Units - France France buy 1 battleship, 11 infantry, 1 submarine and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - France Battle in Wurttemburg France attack with 7 field_guns, 1 fighter and 13 infantry Germany defend with 1 Factory, 2 field_guns, 10 infantry and 3 trenchs France roll dice for 7 field_guns, 1 fighter and 13 infantry in Wurttemburg, round 2 : 8/21 hits, 6.17 expected hits Germany roll dice for 2 field_guns, 10 infantry and 3 trenchs in Wurttemburg, round 2 : 1/15 hits, 4.50 expected hits 2 infantry owned by the Germany, 3 trenchs owned by the Germany and 1 infantry owned by the France lost in Wurttemburg France roll dice for 7 field_guns, 1 fighter and 12 infantry in Wurttemburg, round 3 : 7/20 hits, 6.00 expected hits Germany roll dice for 2 field_guns and 8 infantry in Wurttemburg, round 3 : 2/10 hits, 3.33 expected hits 7 infantry owned by the Germany and 2 infantry owned by the France lost in Wurttemburg France roll dice for 7 field_guns, 1 fighter and 10 infantry in Wurttemburg, round 4 : 6/18 hits, 5.67 expected hits Germany roll dice for 2 field_guns and 1 infantry in Wurttemburg, round 4 : 1/3 hits, 1.00 expected hits 2 field_guns owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the France lost in Wurttemburg France win, taking Wurttemburg from Germany with 7 field_guns, 1 fighter and 9 infantry remaining. Battle score for attacker is 35 Casualties for France: 4 infantry Casualties for Germany: 2 field_guns, 10 infantry and 3 trenchs Battle in Munich France attack with 4 colonials Austria defend with 4 infantry France roll dice for 4 colonials in Munich, round 2 : 3/4 hits, 1.33 expected hits Germany roll dice for 4 infantry in Munich, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Austria and 3 colonials owned by the France lost in Munich France roll dice for 1 colonial in Munich, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Munich, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 1 colonial in Munich, round 4 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Munich, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria and 1 colonial owned by the France lost in Munich Germany win with no units remaining. Battle score for attacker is 0 Casualties for France: 4 colonials Casualties for Austria: 4 infantry Battle in Shanghai 2 France attack with 3 colonials, 1 field_gun and 1 infantry Germany defend with 1 infantry and 2 trenchs France roll dice for 3 colonials, 1 field_gun and 1 infantry in Shanghai 2, round 2 : 3/5 hits, 1.67 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 infantry and 2 trenchs in Shanghai 2, round 2 : 1/3 hits, 0.67 expected hits 1 trench owned by the Germany and 1 infantry owned by the France lost in Shanghai 2 France roll dice for 3 colonials and 1 field_gun in Shanghai 2, round 3 : 0/4 hits, 1.50 expected hits Germany roll dice for 1 infantry and 1 trench in Shanghai 2, round 3 : 1/2 hits, 0.50 expected hits 1 colonial owned by the France lost in Shanghai 2 France roll dice for 2 colonials and 1 field_gun in Shanghai 2, round 4 : 2/3 hits, 1.17 expected hits Germany roll dice for 1 infantry and 1 trench in Shanghai 2, round 4 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Germany and 1 trench owned by the Germany lost in Shanghai 2 France win, taking Shanghai 2 from Germany with 2 colonials and 1 field_gun remaining. Battle score for attacker is 3 Casualties for France: 1 colonial and 1 infantry Casualties for Germany: 1 infantry and 2 trenchs Non Combat Move - France 1 fighter moved from Wurttemburg to Alsace 3 field_guns and 6 infantry moved from Champagne to Alsace Place Units - France 3 trenchs placed in Alsace 8 infantry placed in Paris 3 infantry placed in Brittany 1 battleship and 1 submarine placed in Sea Zone 60 Central Mediterranean Activate Technology - France France activating industry Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 92 PUs; end with 94 PUsCombat Hit Differential Summary :
France : 5.83 Germany : -2.50 -
TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Turn Complete - SerbiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 3 infantry moved from Austria to Bavaria 3 infantry moved from Carpathia to Galicia 2 field_guns, 2 heavy_guns and 7 infantry moved from Montenegro to Croatia 3 gass moved from Trieste to Tyrol 1 field_gun and 2 infantry moved from Venice to Tyrol 10 field_guns and 10 infantry moved from Venice to Milan 3 field_guns and 3 infantry moved from Trieste to Venice 1 field_gun and 6 infantry moved from Hungary to Croatia 2 infantry moved from Belgrade to Baranya Purchase Units - Austria Austria buy 1 Factory, 2 field_guns, 12 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Milan Austria attack with 10 field_guns and 10 infantry Italy defend with 1 cavalry, 3 field_guns, 6 infantry and 6 trenchs Austria roll dice for 10 field_guns and 10 infantry in Milan, round 2 : 10/20 hits, 8.33 expected hits Units damaged: 2 trenchs owned by the Italy Italy roll dice for 1 cavalry, 3 field_guns, 6 infantry and 6 trenchs in Milan, round 2 : 2/10 hits, 3.17 expected hits 4 trenchs owned by the Italy and 2 infantry owned by the Austria lost in Milan Austria roll dice for 10 field_guns and 8 infantry in Milan, round 3 : 11/18 hits, 7.67 expected hits Italy roll dice for 1 cavalry, 3 field_guns, 6 infantry and 2 trenchs in Milan, round 3 : 4/10 hits, 3.17 expected hits 2 trenchs owned by the Italy, 6 infantry owned by the Italy, 4 infantry owned by the Austria, 1 cavalry owned by the Italy and 2 field_guns owned by the Italy lost in Milan Austria roll dice for 10 field_guns and 4 infantry in Milan, round 4 : 6/14 hits, 6.33 expected hits Italy roll dice for 1 field_gun in Milan, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Italy lost in Milan Austria win, taking Milan from Italy with 10 field_guns and 4 infantry remaining. Battle score for attacker is 34 Casualties for Austria: 6 infantry Casualties for Italy: 1 cavalry, 3 field_guns, 6 infantry and 6 trenchs Battle in Tyrol Austria attack with 1 field_gun, 3 gass and 2 infantry Italy defend with 2 field_guns and 1 heavy_gun Austria roll dice for 3 gass in Tyrol, round 2 : 1/3 hits, 2.00 expected hits 1 field_gun owned by the Italy lost in Tyrol 3 gass owned by the Austria lost in Tyrol Austria roll dice for 1 field_gun and 2 infantry in Tyrol, round 2 : 1/3 hits, 1.00 expected hits Italy roll dice for 1 field_gun and 1 heavy_gun in Tyrol, round 2 : 0/2 hits, 1.00 expected hits 1 field_gun owned by the Italy lost in Tyrol Austria roll dice for 1 field_gun and 2 infantry in Tyrol, round 3 : 2/3 hits, 1.00 expected hits Italy roll dice for 1 heavy_gun in Tyrol, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Tyrol Austria win, taking Tyrol from Italy with 1 field_gun and 1 infantry remaining. Battle score for attacker is -2 Casualties for Italy: 2 field_guns and 1 heavy_gun Casualties for Austria: 3 gass and 1 infantry Non Combat Move - Austria Place Units - Austria 2 field_guns, 2 infantry and 3 trenchs placed in Venice 1 Factory and 3 trenchs placed in Galicia 6 infantry placed in Trieste 4 infantry placed in Hungary Turn Complete - Austria Austria collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Austria : 4.67 Austria rolls : : 0.00 Italy : -1.33 -
@dawgoneit did we have another 1914 game going?
-
@dawgoneit said in Whackamatt GOOD vs 1914 dawg EVIL:
@dawgoneit did we have another 1914 game going?
Germany took Paris round 4, so I think I need to start another one.
-
TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 4,1 and gets 0 hits Combat Move - Italy 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean 1 field_gun and 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome 2 infantry moved from Rome to Latium 2 infantry moved from Tuscany to Piedmont Purchase Units - Italy Italy buy 3 heavy_guns and 4 trenchs; Remaining resources: 1 PUs; 2 techTokens; Non Combat Move - Italy Place Units - Italy 3 heavy_guns and 3 trenchs placed in Piedmont 1 trench placed in Tuscany Turn Complete - Italy Italy collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Purchase Units - Arabia Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs; Place Units - Arabia 1 trench placed in Sinai 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
-
@Whackamatt oh yeah
-
Still your move. :)
-
TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 6,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover creepingBarage Combat Move - Turkey 2 gass moved from Baghdad to Basra 1 field_gun and 1 infantry moved from Mesopotamia to Basra 2 fighters moved from Arabia to Basra 1 gas moved from Damascus to Basra 2 infantry moved from Greece to Albania 2 infantry moved from Albania to Montenegro 1 field_gun and 1 heavy_gun moved from Greece to Macedonia 1 infantry moved from Constantinople to Smyrna 2 infantry moved from Constantinople to Dardanelles 2 infantry moved from Constantinople to Anatolia Purchase Units - Turkey Turkey buy 1 destroyer, 3 field_guns, 2 gass, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Basra Turkey attack with 1 field_gun, 2 fighters, 3 gass and 1 infantry Britain defend with 1 field_gun, 1 infantry and 1 trench Turkey roll dice for 3 gass in Basra, round 2 : 3/3 hits, 2.50 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra 3 gass owned by the Turkey lost in Basra 1 trench owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is -2 Casualties for Britain: 1 field_gun, 1 infantry and 1 trench Casualties for Turkey: 3 gass Non Combat Move - Turkey 2 fighters moved from Basra to Mesopotamia 1 infantry moved from Baghdad to Mesopotamia 1 field_gun and 1 infantry moved from Damascus to Palestine 1 infantry moved from Oman to Arabia 1 infantry moved from Yemen to Hejaz 1 field_gun and 1 infantry moved from Hejaz to Palestine Place Units - Turkey 1 field_gun and 2 infantry placed in Damascus 1 field_gun and 2 infantry placed in Baghdad 1 destroyer and 1 submarine placed in Sea Zone 68 Aegean Sea 3 infantry placed in Greece 1 field_gun, 2 gass and 1 infantry placed in Constantinople Activate Technology - Turkey Turkey activating creepingBarage Turn Complete - Turkey Turkey collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Turkey : 0.50 -
TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 5,2,2 and gets 0 hits Combat Move - Britain Britain loses 0 PUs for violating Cape Verdes neutrality. 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 1 colonial and 7 infantry moved from Baluchistan to Sistan 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Port Sudan 1 infantry moved from Gabon to Congo 3 heavy_guns and 4 infantry moved from Sinai to Hejaz 5 heavy_guns moved from Cairo-Suez to Sinai 1 infantry moved from Majorca to Sea Zone 54 Alboran Sea 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic 1 infantry moved from Sea Zone 51 Mid Atlantic to Cape Verde Britain take Cape Verde from Neutral 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 3 infantry moved from Bombay to Gujarat 1 infantry moved from Sindh to Baluchistan 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea 1 infantry moved from Hong Kong to Sea Zone 129 South China Sea Purchase Units - Britain Britain buy 5 field_guns, 1 fighter, 1 heavy_gun, 7 infantry, 2 transports and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens; Combat - Britain Battle in Sistan Britain attack with 1 colonial and 7 infantry Neutral defend with 2 infantry Britain roll dice for 1 colonial and 7 infantry in Sistan, round 2 : 2/8 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Sistan Britain loses 0 PUs for violating Sistans neutrality. Britain win, taking Sistan from Neutral with 1 colonial and 7 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Hejaz Britain attack with 3 heavy_guns and 4 infantry Turkey defend with 1 infantry Britain roll dice for 3 heavy_guns and 4 infantry in Hejaz, round 2 : 0/7 hits, 2.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 3 heavy_guns and 4 infantry in Hejaz, round 3 : 1/7 hits, 2.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Hejaz Britain win, taking Hejaz from Turkey with 3 heavy_guns and 3 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Turkey: 1 infantry Battle in Port Sudan Britain attack with 1 field_gun and 1 infantry Germany defend with 1 cavalry Britain roll dice for 1 field_gun and 1 infantry in Port Sudan, round 2 : 0/2 hits, 0.83 expected hits Germany roll dice for 1 cavalry in Port Sudan, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Port Sudan, round 3 : 1/2 hits, 0.83 expected hits Germany roll dice for 1 cavalry in Port Sudan, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Germany lost in Port Sudan Britain win, taking Port Sudan from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 cavalry Non Combat Move - Britain Place Units - Britain 2 transports placed in Sea Zone 73 Arabian Sea 2 field_guns placed in Bombay 2 field_guns, 1 fighter and 2 infantry placed in Cape Town 1 heavy_gun, 4 infantry and 3 trenchs placed in London 1 field_gun and 1 infantry placed in Cairo-Suez Turn Complete - Britain Britain collect 92 PUs; end with 94 PUsCombat Hit Differential Summary :
Neutral : -0.67 Turkey : 0.33 Britain : -3.50 Germany : -0.33 -
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 1,4,6 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover propaganda Combat Move - Russia 2 field_guns and 3 infantry moved from Oslo to Sweden 2 cavalrys moved from St. Petersburg to Sweden 2 conscripts and 1 heavy_gun moved from Kiev to Odessa 4 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry moved from Odessa to Belarus 2 conscripts and 1 infantry moved from Don to Belarus 2 conscripts and 1 heavy_gun moved from Minsk to Belarus 3 conscripts and 1 field_gun moved from Chukotka to Sakhe Russia take Sakhe from Communists 1 conscript moved from Chita to Amur Russia take Amur from Communists 1 conscript moved from Krasnoyarsk to Western Siberian Lowlands 1 conscript moved from Krasnoyarsk to Novosibirsk 1 fighter moved from St. Petersburg to Kazan Purchase Units - Russia Russia buy 1 Factory, 13 conscripts, 3 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 1 Factory placed in Volgograd 2 trenchs placed in Georgia 1 trench placed in Tehran 2 trenchs placed in Novosibirsk 1 trench placed in Krasnoyarsk 1 trench placed in Western Siberian Lowlands 3 infantry placed in Irkutsk 3 infantry placed in Vladivostok 3 conscripts placed in Tehran 3 conscripts placed in Kiev 3 conscripts placed in Minsk 3 heavy_guns placed in St. Petersburg 3 conscripts placed in Moscow 1 conscript placed in St. Petersburg Activate Technology - Russia Russia activating propaganda Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 104 PUs; end with 104 PUs Russia collect 5 PUs from War Bonds; end with 109 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 1,4,6 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover propaganda Combat Move - Russia 2 field_guns and 3 infantry moved from Oslo to Sweden 2 cavalrys moved from St. Petersburg to Sweden 2 conscripts and 1 heavy_gun moved from Kiev to Odessa 4 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry moved from Odessa to Belarus 2 conscripts and 1 infantry moved from Don to Belarus 2 conscripts and 1 heavy_gun moved from Minsk to Belarus 3 conscripts and 1 field_gun moved from Chukotka to Sakhe Russia take Sakhe from Communists 1 conscript moved from Chita to Amur Russia take Amur from Communists 1 conscript moved from Krasnoyarsk to Western Siberian Lowlands 1 conscript moved from Krasnoyarsk to Novosibirsk 1 fighter moved from St. Petersburg to Kazan Purchase Units - Russia Russia buy 1 Factory, 13 conscripts, 3 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 1 Factory placed in Volgograd 2 trenchs placed in Georgia 1 trench placed in Tehran 2 trenchs placed in Novosibirsk 1 trench placed in Krasnoyarsk 1 trench placed in Western Siberian Lowlands 3 infantry placed in Irkutsk 3 infantry placed in Vladivostok 3 conscripts placed in Tehran 3 conscripts placed in Kiev 3 conscripts placed in Minsk 3 heavy_guns placed in St. Petersburg 3 conscripts placed in Moscow 1 conscript placed in St. Petersburg Activate Technology - Russia Russia activating propaganda Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 104 PUs; end with 104 PUs Russia collect 5 PUs from War Bonds; end with 109 PUs Turning on Edit Mode EDIT: Removing units owned by Russia from Minsk: 2 conscripts EDIT: Adding units owned by Russia to Omsk: 2 conscripts EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Combat Move - Communists 1 conscript, 6 field_guns and 11 infantry moved from Bratsk to Irkutsk 1 infantry moved from Buryatia to Irkutsk 6 gass moved from Yakutsk to Irkutsk 3 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Sakhe 1 field_gun moved from Aldan to Sakhe 1 conscript moved from Aldan to Chita Communists take Chita from Russia 2 infantry moved from Aldan to Amur 1 field_gun moved from Khabarovsk to Amur Purchase Units - Communists Communists buy 3 conscripts, 2 field_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; Combat - Communists Battle in Amur Communists attack with 1 field_gun and 2 infantry Russia defend with 1 conscript Communists roll dice for 1 field_gun and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Amur Communists win, taking Amur from Russia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 3 conscripts, 2 field_guns and 1 infantry Russia defend with 3 conscripts and 1 field_gun Communists roll dice for 3 conscripts, 2 field_guns and 1 infantry in Sakhe, round 2 : 1/5 hits, 1.17 expected hits Russia roll dice for 3 conscripts and 1 field_gun in Sakhe, round 2 : 1/4 hits, 0.83 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 2 conscripts, 2 field_guns and 1 infantry in Sakhe, round 3 : 1/5 hits, 1.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Sakhe, round 3 : 1/3 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 1 conscript, 2 field_guns and 1 infantry in Sakhe, round 4 : 0/4 hits, 1.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 4 : 2/2 hits, 0.50 expected hits 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Sakhe 2 field_guns owned by the Communists retreated to Aldan Russia win with 1 conscript and 1 field_gun remaining. Battle score for attacker is -5 Casualties for Communists: 3 conscripts and 1 infantry Casualties for Russia: 2 conscripts Battle in Irkutsk Communists attack with 1 conscript, 6 field_guns, 6 gass and 12 infantry Russia defend with 1 Factory, 2 conscripts, 9 infantry and 4 trenchs Communists roll dice for 6 gass in Irkutsk, round 2 : 5/6 hits, 4.00 expected hits 3 infantry owned by the Russia and 2 conscripts owned by the Russia lost in Irkutsk 6 gass owned by the Communists lost in Irkutsk Communists roll dice for 1 conscript, 6 field_guns and 12 infantry in Irkutsk, round 2 : 4/19 hits, 5.00 expected hits Units damaged: 4 trenchs owned by the Russia Russia roll dice for 6 infantry and 4 trenchs in Irkutsk, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Irkutsk Communists roll dice for 6 field_guns and 11 infantry in Irkutsk, round 3 : 8/17 hits, 4.83 expected hits Russia roll dice for 6 infantry and 4 trenchs in Irkutsk, round 3 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Russia, 4 trenchs owned by the Russia and 1 infantry owned by the Communists lost in Irkutsk Communists roll dice for 6 field_guns and 10 infantry in Irkutsk, round 4 : 6/16 hits, 4.67 expected hits Russia roll dice for 2 infantry in Irkutsk, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russia lost in Irkutsk Communists win, taking Irkutsk from Russia with 6 field_guns and 10 infantry remaining. Battle score for attacker is 11 Casualties for Russia: 2 conscripts, 9 infantry and 4 trenchs Casualties for Communists: 1 conscript, 6 gass and 2 infantry Non Combat Move - Communists 4 conscripts moved from Tiksi to Bratsk Place Units - Communists 1 trench placed in Khabarovsk 2 trenchs placed in Aldan 3 conscripts, 2 field_guns and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Communists : 3.17 Russia : 0.17 -
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - USA USA spend 10 on tech rolls USA roll 6,6,1 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover propaganda Combat Move - USA 1 field_gun and 1 infantry moved from Manila to Sea Zone 125 Sulu Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Bismarck Islands USA take Bismarck Islands from Germany 2 field_guns and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 112 Pacific Ocean to Samoa USA take Samoa from Germany 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 121 Coral Sea 1 field_gun and 1 infantry moved from Sea Zone 121 Coral Sea to Solomon Islands 1 field_gun and 1 infantry moved from Caroline Islands to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea 1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea 1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 battlecruiser moved from Sea Zone 132 Pacific Ocean to Sea Zone 121 Coral Sea 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 field_gun moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 125 Sulu Sea 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 145 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka 2 field_guns moved from Magadan to Sakhe 1 field_gun and 1 infantry moved from Texas to Monterrey 1 infantry moved from Mexico City to Monterrey 1 field_gun moved from Mexico City to Monterrey 3 cavalrys and 1 infantry moved from Guadalahara to Acapulco 1 infantry moved from Mexico City to Guadalahara 1 destroyer moved from Sea Zone 125 Sulu Sea to Sea Zone 122 Bismarck Sea Purchase Units - USA USA buy 6 field_guns, 1 heavy_gun, 6 infantry and 3 transports; Remaining resources: 2 PUs; 0 techTokens; Combat - USA Battle in Monterrey USA attack with 2 field_guns and 2 infantry Neutral defend with 2 infantry USA roll dice for 2 field_guns and 2 infantry in Monterrey, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Monterrey USA loses 0 PUs for violating Monterreys neutrality. USA win, taking Monterrey from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Acapulco USA attack with 3 cavalrys and 1 infantry Neutral defend with 2 infantry USA roll dice for 3 cavalrys and 1 infantry in Acapulco, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Acapulco USA roll dice for 3 cavalrys and 1 infantry in Acapulco, round 3 : 3/4 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Acapulco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Acapulco USA loses 0 PUs for violating Acapulcos neutrality. USA win, taking Acapulco from Neutral with 3 cavalrys and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Papua USA attack with 2 field_guns and 2 infantry Germany defend with 1 infantry USA roll dice for 2 field_guns and 2 infantry in Papua, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 1 infantry in Papua, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the USA lost in Papua USA win, taking Papua from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Germany: 1 infantry Battle in Solomon Islands USA attack with 1 field_gun and 1 infantry Germany defend with 1 infantry USA roll dice for 1 battlecruiser in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits Germany roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the USA lost in Solomon Islands USA win, taking Solomon Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Germany: 1 infantry Non Combat Move - USA Place Units - USA 1 field_gun and 2 infantry placed in Manila 1 transport placed in Sea Zone 125 Sulu Sea 1 heavy_gun placed in Manila 2 field_guns placed in Honolulu 1 transport placed in Sea Zone 145 Pacific Ocean 2 field_guns and 2 infantry placed in Mexico City 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry placed in San Francisco Activate Technology - USA USA activating propaganda Trigger USAP: USA has 3 infantry placed in Washington D.C. Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 84 PUs; end with 86 PUsCombat Hit Differential Summary :
Neutral : -1.67 USA : 4.33 Germany : 1.33 -
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover mustardGas Combat Move - Germany 5 field_guns, 3 heavy_guns and 11 infantry moved from Rhine to Wurttemburg 2 field_guns moved from Saxony to Westphalia 3 infantry moved from Saxony to Westphalia 2 field_guns and 3 infantry moved from Bavaria to Wurttemburg 1 infantry moved from Holstein to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 1 infantry moved from Sea Zone 10 Baltic Sea to Stockholm Germany take Stockholm from Russia 1 infantry moved from Denmark to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia Purchase Units - Germany Germany buy 3 field_guns, 3 gass, 9 infantry, 3 tanks and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Latvia Germany attack with 1 infantry Russia defend with 12 trenchs 12 trenchs owned by the Russia lost in Latvia Germany win, taking Latvia from Russia with 1 infantry remaining. Battle score for attacker is 36 Casualties for Russia: 12 trenchs Battle in Wurttemburg Germany attack with 7 field_guns, 3 heavy_guns and 14 infantry France defend with 1 Factory, 7 field_guns and 9 infantry Germany roll dice for 7 field_guns, 3 heavy_guns and 14 infantry in Wurttemburg, round 2 : 3/24 hits, 7.33 expected hits France roll dice for 7 field_guns and 9 infantry in Wurttemburg, round 2 : 4/16 hits, 5.33 expected hits 4 infantry owned by the Germany and 3 infantry owned by the France lost in Wurttemburg Germany roll dice for 7 field_guns, 3 heavy_guns and 10 infantry in Wurttemburg, round 3 : 7/20 hits, 6.67 expected hits France roll dice for 7 field_guns and 6 infantry in Wurttemburg, round 3 : 6/13 hits, 4.33 expected hits 6 infantry owned by the Germany, 1 field_gun owned by the France and 6 infantry owned by the France lost in Wurttemburg Germany roll dice for 7 field_guns, 3 heavy_guns and 4 infantry in Wurttemburg, round 4 : 3/14 hits, 4.67 expected hits France roll dice for 6 field_guns in Wurttemburg, round 4 : 0/6 hits, 2.00 expected hits 3 field_guns owned by the France lost in Wurttemburg Germany roll dice for 7 field_guns, 3 heavy_guns and 4 infantry in Wurttemburg, round 5 : 7/14 hits, 4.67 expected hits France roll dice for 3 field_guns in Wurttemburg, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 3 field_guns owned by the France lost in Wurttemburg Germany win, taking Wurttemburg from France with 7 field_guns, 3 heavy_guns and 3 infantry remaining. Battle score for attacker is 22 Casualties for Germany: 11 infantry Casualties for France: 7 field_guns and 9 infantry Non Combat Move - Germany Place Units - Germany 2 infantry and 3 trenchs placed in German New Guinea 3 infantry and 3 trenchs placed in Dar es Salaam 2 field_guns, 2 infantry and 2 tanks placed in Bavaria 3 trenchs placed in Eastern Poland 3 trenchs placed in East Prussia 1 infantry and 1 tank placed in Warsaw 1 field_gun, 3 gass and 1 infantry placed in Mecklenburg Activate Technology - Germany Germany activating mustardGas Turn Complete - Germany Germany collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
France : -1.67 Germany : -3.33 -
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - France France spend 10 on tech rolls France roll 3,4,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover armour Combat Move - France 1 battlecruiser, 3 battleships, 1 cruiser, 1 submarine and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 cruiser and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean 2 field_guns and 11 infantry moved from Belgium to Amsterdam 2 infantry moved from Alsace to Switzerland 2 field_guns and 2 infantry moved from Champagne to Alsace 1 field_gun and 4 infantry moved from Champagne to Rhine 8 infantry moved from Paris to Champagne 1 infantry moved from Burgundy to Champagne 1 infantry moved from Brittany to Burgundy 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Amsterdam 1 cavalry moved from Italian Somaliland to French Somaliland Britain take British Somaliland from Germany France take French Somaliland from Germany 1 cavalry moved from Western Sudan to Eritrea Italy take Eritrea from Germany 1 cavalry moved from Western Sudan to German East Africa 1 cavalry moved from Italian Somaliland to German East Africa 2 colonials and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea 2 colonials and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea Purchase Units - France France buy 2 colonials, 1 destroyer, 2 field_guns, 12 infantry, 1 submarine and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Tsingtao France attack with 2 colonials and 1 field_gun Germany defend with 1 infantry and 2 trenchs France roll dice for 2 colonials and 1 field_gun in Tsingtao, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 infantry and 2 trenchs in Tsingtao, round 2 : 0/3 hits, 0.67 expected hits France roll dice for 2 colonials and 1 field_gun in Tsingtao, round 3 : 2/3 hits, 1.17 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 infantry and 2 trenchs in Tsingtao, round 3 : 0/3 hits, 0.67 expected hits 1 trench owned by the Germany lost in Tsingtao France roll dice for 2 colonials and 1 field_gun in Tsingtao, round 4 : 2/3 hits, 1.17 expected hits Germany roll dice for 1 infantry and 1 trench in Tsingtao, round 4 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Germany and 1 trench owned by the Germany lost in Tsingtao France win, taking Tsingtao from Germany with 2 colonials and 1 field_gun remaining. Battle score for attacker is 9 Casualties for Germany: 1 infantry and 2 trenchs Battle in Amsterdam France attack with 2 field_guns and 13 infantry Germany defend with 1 infantry and 3 trenchs France roll dice for 1 battlecruiser in Amsterdam, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Germany France roll dice for 2 field_guns and 13 infantry in Amsterdam, round 2 : 2/15 hits, 3.17 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 1 infantry and 3 trenchs in Amsterdam, round 2 : 0/4 hits, 0.83 expected hits France roll dice for 2 field_guns and 13 infantry in Amsterdam, round 3 : 3/15 hits, 3.17 expected hits Germany roll dice for 1 infantry and 3 trenchs in Amsterdam, round 3 : 0/4 hits, 0.83 expected hits 3 trenchs owned by the Germany lost in Amsterdam France roll dice for 2 field_guns and 13 infantry in Amsterdam, round 4 : 3/15 hits, 3.17 expected hits Germany roll dice for 1 infantry in Amsterdam, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Amsterdam France win, taking Amsterdam from Germany with 2 field_guns and 13 infantry remaining. Battle score for attacker is 12 Casualties for Germany: 1 infantry and 3 trenchs Battle in Rhine France attack with 1 field_gun and 4 infantry Germany defend with 1 infantry France roll dice for 1 field_gun and 4 infantry in Rhine, round 2 : 3/5 hits, 1.17 expected hits Germany roll dice for 1 infantry in Rhine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Rhine France win, taking Rhine from Germany with 1 field_gun and 3 infantry remaining. Battle score for attacker is 0 Casualties for France: 1 infantry Casualties for Germany: 1 infantry Non Combat Move - France Place Units - France 3 trenchs placed in Alsace 3 trenchs placed in Switzerland 1 destroyer and 1 submarine placed in Sea Zone 70 Eastern Mediterranean 2 field_guns and 9 infantry placed in Paris 3 infantry placed in Brittany 2 colonials placed in Algiers Activate Technology - France France activating armour Trigger FranceT5: buytank added to productionFrance Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
France : 2.17 Germany : -3.17 -
TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Turn Complete - SerbiaCombat Hit Differential Summary :





