Scramble 111 but not 110
sub fights in 106 and dies first.
other 5 hits, ool? And you wanna just give me ool for the next round?
Sink the other CV, Cruisers and a tac.
Next round, lose the remaining ships first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
2 submarines moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from French Equatorial Africa to Alexandria
1 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
3 carriers, 6 fighters and 8 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 32 Sea Zone to 49 Sea Zone
2 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
Purchase Units - Americans
Americans buy 1 armour, 5 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in Morocco
Battle in 42 Sea Zone
Americans attack with 1 bomber, 3 carriers, 6 fighters and 8 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers
Americans roll dice for 8 submarines in 42 Sea Zone, round 2 : 6/8 hits, 2,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 bomber, 3 carriers and 6 fighters in 42 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/16 hits, 7,83 expected hits
2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 4/6 hits, 2,00 expected hits
Americans roll dice for 1 bomber and 6 fighters in 42 Sea Zone, round 3 : 6/7 hits, 3,67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/10 hits, 5,17 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 5 fighters owned by the Americans lost in 42 Sea Zone
Americans win, taking Morocco from Germans, taking 42 Sea Zone from Neutral with 1 bomber, 1 fighter and 6 submarines remaining. Battle score for attacker is 89
Casualties for Americans: 3 carriers, 5 fighters and 2 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers
Battle in Alexandria
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Alexandria, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Alexandria
Italians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to Western Australia
1 bomber moved from 42 Sea Zone to Queensland
2 infantry moved from 87 Sea Zone to French West Africa
2 mech_infantrys moved from 87 Sea Zone to French West Africa
3 submarines moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
Place Units - Americans
1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States
4 fighters placed in Eastern United States
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Hunan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Kweichow to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Move - British
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 cruisers moved from 99 Sea Zone to 96 Sea Zone
2 battleships moved from 99 Sea Zone to 96 Sea Zone
3 destroyers moved from 99 Sea Zone to 96 Sea Zone
2 armour moved from 96 Sea Zone to Tobruk
2 fighters moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Tobruk
1 armour, 1 infantry and 4 mech_infantrys moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour and 4 mech_infantrys moved from Persia to Northwest Persia
4 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
12 infantry moved from Eastern Persia to Persia
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Tobruk
British attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 artillery and 1 infantry
British roll dice for 2 battleships and 2 cruisers in Tobruk, round 2 : 1/4 hits, 2,33 expected hits
British roll dice for 2 armour, 2 fighters and 2 infantry in Tobruk, round 2 : 3/6 hits, 2,33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 2 : 1/6 hits, 2,17 expected hits
2 infantry owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British roll dice for 2 armour, 2 fighters and 1 infantry in Tobruk, round 3 : 3/5 hits, 2,17 expected hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Battle in Alexandria
British attack with 1 armour, 1 infantry and 4 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Alexandria, round 2 : 2/6 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Tobruk to 96 Sea Zone
1 fighter moved from Northwest Persia to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
2 aaGuns moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to Persia
1 fighter moved from United Kingdom to Morocco
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,67
British : 0,83
Americans : 8,33
Chinese : -1,83
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Ukraine to Rostov
3 fighters moved from Southern Italy to 99 Sea Zone
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
French defend with 1 destroyer; Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
French roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
1 submarine owned by the Americans Submerged
Italians roll dice for 3 fighters in 99 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 99 Sea Zone
retreated to 99 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Italians: 1 destroyer and 1 fighter
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 fighters moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -3.17
French : 1.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 5 PUs;
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry and 1 marine
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 2 infantry and 1 marine in Java, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry and 1 marine
Non Combat Move - ANZAC
2 fighters moved from Java to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
1 submarine moved from 124 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Russia
3 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Bryansk to Russia
3 armour moved from Ukraine to Volgograd
2 fighters moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
5 mech_infantrys moved from Bryansk to Volgograd
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to Caucasus
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 5 PUs;
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 3 armour and 5 mech_infantrys
Russians defend with 2 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 armour and 5 mech_infantrys in Volgograd, round 2 : 4/8 hits, 2.33 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in 123 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 123 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Russia
Germans attack with 1 bomber and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber and 6 mech_infantrys in Russia, round 2 : 3/7 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Russia
Germans destroys 19PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 fighters and 3 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber and 2 fighters moved from Caucasus to Ukraine
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Russia to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone
3 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Germans collect 62 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 4.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Szechwan
7 infantry moved from Kweichow to Shensi
Combat - Russians
Battle in Hunan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Russians win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Kweichow to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 2,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
2 fighters and 1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Guam
1 artillery and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 artilleries and 1 infantry moved from 21 Sea Zone to Guam
1 armour moved from Novosibirsk to Samara
Japanese take Vologda from Russians
Japanese take Samara from Russians
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
2 armour, 2 artilleries and 8 mech_infantrys moved from Yunnan to Szechwan
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 carriers, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 4/6 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Guam
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 5/7 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Jehol
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 2 artilleries, 1 infantry and 8 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 2 armour, 2 artilleries, 1 infantry and 8 mech_infantrys in Szechwan, round 2 : 4/13 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Szechwan
2 artilleries and 1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
9 artilleries and 2 infantry moved from Burma to Yunnan
2 fighters moved from Jehol to Kiangsu
1 fighter moved from Kiangsu to French Indo China
3 artilleries and 2 infantry moved from Kiangsu to Anhwe
2 carriers and 5 destroyers moved from 17 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Amur to Manchuria
1 infantry moved from Siberia to Amur
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to French Indo China
Place Units - Japanese
2 carriers, 2 destroyers and 3 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Japanese collect 66 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -0.67
Japanese : 5.00
i surrender, i post result
thanks for playing
Thanks for the game.