@zlefin I actually need to know which of your german air are on the italian carriers.
Odonis (Axis) vs Lebowsky (Allies) BM3L19 - Rubber
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour, 2 artilleries and 12 infantry moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Romania to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 artillery and 2 infantry moved from Finland to Karelia 3 infantry moved from Finland to Vyborg 1 bomber moved from Western Germany to Karelia 1 bomber moved from Western Germany to Vyborg 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Western Germany to 98 Sea Zone Combat - Germans Battle in Karelia Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Karelia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vyborg Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Vyborg, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vyborg Germans roll dice for 1 bomber and 3 infantry in Vyborg, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 98 Sea Zone Germans attack with 2 fighters French defend with 1 destroyer Germans roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Baltic States Germans attack with 3 armour, 2 artilleries and 12 infantry Russians defend with 1 artillery Germans roll dice for 3 armour, 2 artilleries and 12 infantry in Baltic States, round 2 : 5/17 hits, 4.50 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 aaGuns moved from Poland to Baltic States 1 aaGun moved from Poland to Eastern Poland 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Baltic States 2 artilleries and 12 infantry moved from Romania to Eastern Poland 2 fighters moved from 98 Sea Zone to Alexandria 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 3 tactical_bombers moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Western Germany to Poland 1 bomber moved from Karelia to Eastern Poland 1 bomber moved from Vyborg to Eastern Poland 1 mech_infantry moved from France to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 10 mech_infantrys placed in Germany 1 artillery placed in France Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 1.67 French : -0.33 Russians : 0.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 2,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Bryansk 2 armour and 2 mech_infantrys moved from Novgorod to Vologda 2 aaGuns, 3 artilleries and 1 infantry moved from Novgorod to Archangel 2 aaGuns, 4 artilleries and 10 infantry moved from Western Ukraine to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Bryansk 5 infantry moved from Russia to Bryansk Place Units - Russians 2 infantry placed in Novgorod 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 6 infantry EDIT: Adding units owned by Russians to Timguska: 6 infantry EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 12 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Russians : -1,33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 artilleries and 3 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 armour moved from Malaya to Burma Japanese take Shan State from UK_Pacific Japanese take Burma from UK_Pacific 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Borneo Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/8 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 3/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from Java to 43 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 2 fighters moved from Hunan to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters moved from French Indo China to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 armour and 1 mech_infantry moved from Shantung to Kweichow 1 artillery moved from Kwangtung to Kwangsi 1 bomber moved from French Indo China to Philippines Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Chinese : 0.67 Japanese : -3.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria Combat - Americans Battle in 42 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 45 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 1 bomber, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1,83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 1 bomber moved from Algeria to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to Hawaiian Islands 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 destroyers placed in 101 Sea Zone 2 infantry placed in Central United States 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 0,67 Neutral_Axis : -0,33 Japanese : -0,67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria Combat - Americans Battle in 42 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 45 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 1 bomber, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1,83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 1 bomber moved from Algeria to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to Hawaiian Islands 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 destroyers placed in 101 Sea Zone 2 infantry placed in Central United States 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters, 11 infantry and 3 mech_infantrys moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters, 11 infantry and 3 mech_infantrys Japanese defend with 1 armour British roll dice for 2 fighters, 11 infantry and 3 mech_infantrys in Burma, round 2 : 2/16 hits, 3,33 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 104 Sea Zone British attack with 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to British EDIT: Turning off Edit Mode 1 fighter moved from 104 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 infantry moved from Brazil to French Guiana 3 infantry moved from Persia to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 3 infantry moved from 81 Sea Zone to Egypt 1 armour moved from Iraq to Egypt 1 mech_infantry moved from Kenya to Egypt 2 infantry moved from Tanganyika Territory to Kenya 3 aaGuns moved from India to Burma 2 fighters moved from Burma to India Place Units - British 1 factory_minor placed in Persia 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4 British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Germans : -0,33 British : -2,50 Americans : 0,67 Chinese : 0,33 Neutral_Axis : -0,33 Japanese : -1,50 -
TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 2 marines, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Morocco -
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No
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 2 marines, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Morocco Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 fighters, 1 submarine and 2 transports British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber, 2 cruisers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Algeria Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Morocco Italians attack with 2 artilleries, 2 infantry and 2 marines Americans defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 2 artilleries, 2 infantry and 2 marines in Morocco, round 2 : 0/6 hits, 2.00 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Italians lost in Morocco Italians roll dice for 2 artilleries and 2 marines in Morocco, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 3 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Italians roll dice for 2 artilleries and 2 marines in Morocco, round 4 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 artillery owned by the Italians lost in Morocco Italians win, taking Morocco from Americans with 1 artillery and 2 marines remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to Tunisia Place Units - Italians 1 bomber placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Southern Italy: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0.83 British : -0.33 Americans : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 44 Sea Zone 2 fighters moved from Caroline Islands to 34 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from 34 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,00 Japanese : -0,33 -
TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 4 tactical_bombers moved from Southern Italy to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus 4 armour, 2 artilleries, 12 infantry and 7 mech_infantrys moved from Baltic States to Belarus 1 artillery and 1 infantry moved from Karelia to Novgorod 2 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 2 armour moved from Baltic States to Novgorod -
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Going on holidays until september, maybe ill do some turns now and then, but maybe dont, just wait a little bit and ill be back
Also scramble 2 british fighters and French fighter too
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 4 tactical_bombers moved from Southern Italy to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus 4 armour, 2 artilleries, 12 infantry and 7 mech_infantrys moved from Baltic States to Belarus 1 artillery and 1 infantry moved from Karelia to Novgorod 2 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 2 armour moved from Baltic States to Novgorod Combat - Germans British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Novgorod Germans attack with 2 armour, 2 artilleries and 4 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Novgorod, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 8 armour, 4 artilleries, 24 infantry and 10 mech_infantrys Russians defend with 4 infantry Germans roll dice for 8 armour, 4 artilleries, 24 infantry and 10 mech_infantrys in Belarus, round 2 : 7/46 hits, 11.67 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 8 armour, 4 artilleries, 22 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 5 tactical_bombers British defend with 1 carrier, 2 cruisers, 3 fighters and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser and 2 fighters Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits British roll dice for 6 fighters in 91 Sea Zone, round 2 : 3/6 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans British roll dice for 2 carriers, 3 cruisers and 1 transport in 91 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits 1 cruiser owned by the Americans, 1 submarine owned by the Germans, 2 cruisers owned by the British, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits British roll dice for 6 fighters and 1 transport in 91 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits British roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 fighter owned by the French lost in 91 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 tactical_bombers Casualties for Americans: 1 carrier, 1 cruiser and 2 fighters Casualties for British: 1 carrier, 2 cruisers, 3 fighters and 1 transport Casualties for French: 1 fighter Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 2 bombers moved from Eastern Poland to Western Germany 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 2 artilleries moved from France to Western Germany 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Eastern Poland to Belarus 1 armour moved from Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 2 fighters moved from Alexandria to Southern Italy Place Units - Germans 1 fighter placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -3.83 British : -0.83 Russians : 0.00 -
@lebowsky said in Odonis (Axis) vs Lebowsky (Allies) BM3L19 - Rubber:
Going on holidays until september, maybe ill do some turns now and then, but maybe dont, just wait a little bit and ill be back
Also scramble 2 british fighters and French fighter too
All good! Have a good vacation
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to 127 Sea Zone 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 infantry moved from Volgograd to Rostov 2 aaGuns, 7 artilleries, 28 infantry and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 aaGuns and 3 artilleries moved from Archangel to Vologda 1 fighter moved from 127 Sea Zone to Urals 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Buryatia to Amur 2 armour and 2 mech_infantrys moved from Vologda to Russia Place Units - Russians 3 mech_infantrys placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : 0,50 Russians : -0,67 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber, 1 fighter and 2 tactical_bombers moved from Philippines to 42 Sea Zone 1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan Combat - Japanese Battle in Caroline Islands Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Caroline Islands from Americans, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 carrier, 4 fighters, 2 submarines and 3 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 2 transports; ANZAC defend with 1 cruiser, 2 destroyers, 1 fighter and 1 submarine Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/8 hits, 4.67 expected hitsCombat Hit Differential Summary :
Americans : -0.50 Chinese : 0.67 Japanese : -2.67 -
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Hit carrier and BB, then Anzac Destroyer.
Casualtes for battleship (in case it hits) is Anzac submarine.
Then next turns just maximize defense, first kill anzac stuff instead of Americans, but prioritize defense over all.





