@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 bomber, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 4 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece Combat - Germans Battle in Greece Germans attack with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 5 infantry Germans roll dice for 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 5/10 hits, 3.50 expected hits British roll dice for 5 infantry in Greece, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Germans and 5 infantry owned by the British lost in Greece Germans win, taking Greece from British with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for British: 5 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone 1 transport owned by the British lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 41 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary 14 infantry moved from Slovakia Hungary to Poland 3 artilleries moved from Slovakia Hungary to Poland 2 aaGuns moved from Germany to Poland 1 aaGun moved from Slovakia Hungary to Poland 2 artilleries moved from Yugoslavia to Slovakia Hungary 9 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Greece to Alexandria 5 armour moved from France to Yugoslavia 1 armour moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from France to Yugoslavia 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Western Germany 2 infantry moved from Western Germany to Germany 2 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Holland Belgium to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 4 artilleries and 6 infantry placed in Germany 1 armour and 1 bomber placed in Western Germany 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 1.00 British : 3.50 -
TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Belarus 2 artilleries moved from Novgorod to Belarus 5 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 aaGuns and 6 infantry moved from Russia to Bryansk 9 infantry moved from Buryatia to Amur 5 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Baltic States to Belarus 2 infantry moved from Rostov to Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 2 fighters and 2 tactical_bombers moved from Manchuria to Suiyuyan 2 artilleries moved from Anhwe to Hopei 4 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 2 bombers moved from Kwangsi to Suiyuyan 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Kiangsi to Suiyuyan 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Kweichow, round 2 : 6/10 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 2 : 6/11 hits, 5.17 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 4 infantry Battle in Hopei Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Manchuria to Jehol 2 bombers moved from Suiyuyan to Anhwe 2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar 3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan 2 fighters moved from Kwangsi to Yunnan Place Units - Japanese 1 factory_minor placed in Shantung 1 harbour placed in Hainan 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : 2.00 Japanese : 2.67 -
TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Wake Island to Guam 1 bomber moved from Central United States to Midway 1 fighter moved from Eastern United States to 101 Sea Zone -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Wake Island to Guam 1 bomber moved from Central United States to Midway 1 fighter moved from Eastern United States to 101 Sea Zone Non Combat Move - Americans Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 battleship and 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 9 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 carrier and 1 fighter moved from 76 Sea Zone to 79 Sea Zone 1 infantry moved from Burma to Shan State 4 infantry moved from Burma to India 1 artillery moved from Burma to India 1 fighter moved from 79 Sea Zone to India -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Wake Island to Guam 1 bomber moved from Central United States to Midway 1 fighter moved from Eastern United States to 101 Sea Zone Non Combat Move - Americans Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 battleship and 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 9 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 carrier and 1 fighter moved from 76 Sea Zone to 79 Sea Zone 1 infantry moved from Burma to Shan State 4 infantry moved from Burma to India 1 artillery moved from Burma to India 1 fighter moved from 79 Sea Zone to India Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/6 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 tactical_bomber moved from Anglo Egyptian Sudan to Tanganyika Territory Place Units - British 2 fighters placed in United Kingdom 2 armour placed in Union of South Africa 1 infantry placed in United Kingdom 1 artillery placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,2,2 British collect 25 PUs (2 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 27 PUs Some Units in India change ownership: 1 fighter and 3 infantryCombat Hit Differential Summary :
British : 1.50 Italians : -0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 8 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 infantry moved from Bulgaria to Romania 2 artilleries moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from 99 Sea Zone to Cyprus 1 bomber moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone Combat - Italians Battle in Crete Battle in Cyprus Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 6/7 hits, 2.67 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 artillery moved from 92 Sea Zone to Algeria Italians take Algeria from Neutral_Axis Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians : 3.33 British : -0.67 -
TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Malaya 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Malaya 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Malaya 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 5 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 unit repaired. 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 3 artilleries and 14 infantry moved from Poland to Eastern Poland 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland 3 bombers moved from Western Germany to Ukraine 3 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 armour moved from Northern Italy to Romania 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland Combat - Germans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/3 hits, 0.50 expected hits Bombing raid in Ukraine rolls: 3,5,7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Eastern Poland Germans attack with 5 armour, 5 artilleries, 23 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 5 armour, 5 artilleries, 23 infantry and 1 mech_infantry in Eastern Poland, round 2 : 8/34 hits, 9.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 armour, 5 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport EDIT: Removing units owned by Germans from 109 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport EDIT: Removing units owned by Germans from 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 aaGuns moved from Poland to Eastern Poland 2 aaGuns moved from Slovakia Hungary to Eastern Poland 4 artilleries and 8 infantry moved from Germany to Poland 1 armour moved from Western Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to Germany 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 3 bombers moved from Ukraine to Romania Place Units - Germans 6 artilleries and 4 infantry placed in Germany 1 infantry placed in Western Germany 3 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -0.50 AA fire in Ukraine : : -0.50 Russians : -0.50 -
TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 31 PUs; Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Novgorod to Karelia -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 31 PUs; Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Karelia to Novgorod 2 aaGuns and 6 infantry moved from Bryansk to Ukraine 3 infantry moved from Russia to Bryansk 3 artilleries moved from Belarus to Bryansk 9 infantry moved from Belarus to Bryansk 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 4 infantry placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 3 infantry EDIT: Adding units owned by Russians to Rostov: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.00 -
TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 21 Sea Zone 1 cruiser moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 bombers moved from Anhwe to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 artillery moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Chahar to Kansu 1 fighter and 1 tactical_bomber moved from Chahar to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Manchuria 1 fighter moved from Chahar to Manchuria 2 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries moved from Hopei to Shensi 2 infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Shan State 1 cruiser moved from 36 Sea Zone to 21 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone -
TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 21 Sea Zone 1 cruiser moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 bombers moved from Anhwe to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 artillery moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Chahar to Kansu 1 fighter and 1 tactical_bomber moved from Chahar to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Manchuria 1 fighter moved from Chahar to Manchuria 2 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries moved from Hopei to Shensi 2 infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Shan State 1 cruiser moved from 36 Sea Zone to 21 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 21 Sea Zone 1 cruiser moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 bombers moved from Anhwe to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 artillery moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Chahar to Kansu 1 fighter and 1 tactical_bomber moved from Chahar to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Manchuria 1 fighter moved from Chahar to Manchuria 2 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries moved from Hopei to Shensi 2 infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Shan State 1 cruiser moved from 36 Sea Zone to 21 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kansu Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kansu, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery and 1 fighter Casualties for Chinese: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Guam Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 3 fighters and 1 tactical_bomber Japanese roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Guam, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 2.50 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Japanese: 2 infantry Casualties for Americans: 3 fighters and 1 tactical_bomber Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber British defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -17 Casualties for Japanese: 1 submarine and 1 tactical_bomber Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 3/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 fighter and 2 tactical_bombers moved from Kansu to Chahar 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 44 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu 1 fighter moved from Kwangtung to 20 Sea Zone 2 bombers moved from 37 Sea Zone to Kwangsi 1 fighter moved from Shan State to Kwangsi 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
British : 0.33 Americans : -0.67 ANZAC : 0.00 Chinese : 1.33 UK_Pacific : 0.00 Japanese : 0.67 -
TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 25 Sea Zone to 6 Sea Zone





