@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
Scramble from Norway?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 tactical_bombers moved from 127 Sea Zone to Norway
2 bombers and 3 fighters moved from Novgorod to Norway
3 tactical_bombers moved from Southern Italy to Norway
1 artillery moved from Northern Italy to Southern France
Germans take Southern France from British
1 armour moved from Volgograd to Bryansk
Germans take Tambov from Russians
1 armour moved from Volgograd to Caucasus
Germans take Kazakhstan from Russians
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Purchase Units - Germans
Germans buy 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 bomber; Americans defend with 1 airfield, 1 factory_minor, 8 fighters and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in Norway, round 2 : 8/12 hits, 6.50 expected hits
Americans roll dice for 1 bomber, 8 fighters and 2 infantry in Norway, round 2 : 8/11 hits, 6.17 expected hits
1 artillery owned by the Germans, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 bomber owned by the British, 6 fighters owned by the Americans, 2 infantry owned by the Americans and 4 tactical_bombers owned by the Germans lost in Norway
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Norway, round 3 : 1/4 hits, 2.50 expected hits
Americans roll dice for 2 fighters in Norway, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
Germans roll dice for 2 bombers and 1 fighter in Norway, round 4 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Norway
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers
Casualties for British: 1 bomber
Casualties for Americans: 8 fighters and 2 infantry
Battle in Caucasus
Germans attack with 2 armour and 2 mech_infantrys
British defend with 3 mech_infantrys
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 armour in Caucasus, round 4 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 mech_infantrys
Non Combat Move - Germans
3 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Norway to Western Germany
1 mech_infantry moved from Volgograd to Bryansk
9 mech_infantrys moved from Germany to Northern Italy
5 artilleries moved from Northern Italy to France
1 aaGun moved from Western Germany to France
1 aaGun and 10 infantry moved from Germany to Western Germany
6 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
Place Units - Germans
3 infantry placed in Volgograd
2 infantry placed in Ukraine
2 fighters placed in 112 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,2,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : 1.83
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Japanese
4 armour, 11 artilleries, 22 infantry and 5 mech_infantrys moved from Burma to India
1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
3 bombers moved from French Indo China to India
4 tactical_bombers moved from Sumatra to India
2 armour and 3 mech_infantrys moved from Yunnan to India
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 15 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in India
Japanese attack with 6 armour, 11 artilleries, 3 bombers, 1 fighter, 22 infantry, 8 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 2 armour, 6 artilleries, 4 fighters, 30 infantry and 2 tactical_bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/9 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 6 armour, 11 artilleries, 3 bombers, 22 infantry, 8 mech_infantrys and 5 tactical_bombers in India, round 2 : 17/55 hits, 18.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 armour, 6 artilleries, 4 fighters, 30 infantry and 2 tactical_bombers in India, round 2 : 15/44 hits, 16.67 expected hits
15 infantry owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in India
Japanese roll dice for 6 armour, 11 artilleries, 3 bombers, 7 infantry, 8 mech_infantrys and 5 tactical_bombers in India, round 3 : 17/40 hits, 16.33 expected hits
UK_Pacific roll dice for 2 armour, 6 artilleries, 4 fighters, 16 infantry and 2 tactical_bombers in India, round 3 : 15/30 hits, 12.00 expected hits
7 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 16 infantry owned by the British lost in India
Japanese roll dice for 6 armour, 6 artilleries, 3 bombers, 5 mech_infantrys and 5 tactical_bombers in India, round 4 : 14/25 hits, 12.00 expected hits
UK_Pacific roll dice for 2 armour, 5 artilleries, 4 fighters and 2 tactical_bombers in India, round 4 : 6/13 hits, 6.33 expected hits
6 artilleries owned by the Japanese, 2 tactical_bombers owned by the British, 5 artilleries owned by the British, 4 fighters owned by the British and 2 armour owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 3 bombers, 5 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 11 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 2 armour, 6 artilleries, 4 fighters, 30 infantry and 2 tactical_bombers
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from French Indo China to Shan State
3 bombers moved from India to Shan State
1 armour moved from French Indo China to Yunnan
1 carrier, 1 destroyer and 5 transports moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
3 tactical_bombers moved from India to Burma
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Celebes to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1
Japanese collect 52 PUs (3 lost to blockades); end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.00
AA fire in India : : 0.50
Japanese : 0.83
Axis get another step up. Thought you’d run away from India there. Still, the income gap is large given that it’s already round 8.
Yeah, I expected you to win. I thought maybe chance of doing well, or if not, chance of major force reduction against Japan.
I think running from India is necessary if the Middle East is under threat. Otherwise having a huge stack in Persia doesn’t really help you much depending…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 6 fighters and 9 submarines moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 bombers moved from Normandy Bordeaux to Finland
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Southern France
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
scram Kamikaze etc
Oh FYI, assume once of my ships sailed via Guam… I don’t think I dragged one through there , but best to keep my options open.
Full scramble. Kamis, one each on 4 DDs and the 2 Cruisers.
Max D.
IJN, you were a good ship.
You have an edge on this battle… so I am not expecting to win. Maybe just a hit and run?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 6 fighters and 9 submarines moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 bombers moved from Normandy Bordeaux to Finland
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Southern France
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in Finland
Americans attack with 2 bombers
Italians defend with 1 armour
Americans roll dice for 2 bombers in Finland, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans and 1 armour owned by the Italians lost in Finland
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Italians: 1 armour
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 11 fighters and 2 submarines
Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/17 hits, 7.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 11 fighters in 35 Sea Zone, round 2 : 12/23 hits, 12.33 expected hits
Units damaged: 1 battleship owned by the Americans
5 submarines owned by the Americans, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 4 submarines in 35 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 7 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/17 hits, 7.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 11 fighters in 35 Sea Zone, round 3 : 8/20 hits, 11.33 expected hits
1 submarine owned by the Americans, 7 destroyers owned by the Americans, 4 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 3 submarines in 35 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 5/10 hits, 5.33 expected hits
Japanese roll dice for 11 fighters in 35 Sea Zone, round 4 : 6/11 hits, 7.33 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in 35 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
4 fighters owned by the Japanese, 1 submarine owned by the Americans, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 submarines in 35 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 7 fighters in 35 Sea Zone, round 5 : 6/7 hits, 4.67 expected hits
Japanese roll dice for 2 battleships in 35 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
4 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships in 35 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships and 3 fighters remaining. Battle score for attacker is -59
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 2 submarines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
2 armour moved from Libya to Alexandria
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Finland to Norway
1 aaGun and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 fighters placed in Norway
1 destroyer placed in 112 Sea Zone
3 armour placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Move - Chinese
3 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
2 infantry moved from Kweichow to Hunan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 6 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
1 fighter moved from Anhwe to Hopei
1 infantry moved from Hopei to Chahar
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Move - British
2 armour moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
2 fighters moved from Russia to Caucasus
Purchase Units - British
British buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 2 armour and 3 fighters
Germans defend with 2 armour
British roll dice for 2 armour and 3 fighters in Caucasus, round 2 : 5/5 hits, 2.50 expected hits
Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 armour owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Casualties for Germans: 2 armour
Non Combat Move - British
3 fighters moved from Caucasus to Persia
3 fighters moved from Shensi to Persia
3 infantry moved from Iraq to Northwest Persia
1 armour moved from Syria to Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
8 fighters moved from Russia to Norway
Place Units - British
3 infantry placed in Persia
2 armour and 1 infantry placed in Iraq
1 armour placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.50
British : 2.50
Americans : -4.00
Chinese : -0.33
Japanese : -6.50
Wow!
We both sucked water there… those Japanese BBs are dead though. So I guess I have that going for me.
Interesting whether exchanging fleets is a good idea. I guess so?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 6 fighters and 9 submarines moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 bombers moved from Normandy Bordeaux to Finland
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Southern France
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in Finland
Americans attack with 2 bombers
Italians defend with 1 armour
Americans roll dice for 2 bombers in Finland, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans and 1 armour owned by the Italians lost in Finland
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Italians: 1 armour
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 11 fighters and 2 submarines
Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/17 hits, 7.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 11 fighters in 35 Sea Zone, round 2 : 12/23 hits, 12.33 expected hits
Units damaged: 1 battleship owned by the Americans
5 submarines owned by the Americans, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 4 submarines in 35 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 7 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/17 hits, 7.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 11 fighters in 35 Sea Zone, round 3 : 8/20 hits, 11.33 expected hits
1 submarine owned by the Americans, 7 destroyers owned by the Americans, 4 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 3 submarines in 35 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 5/10 hits, 5.33 expected hits
Japanese roll dice for 11 fighters in 35 Sea Zone, round 4 : 6/11 hits, 7.33 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in 35 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
4 fighters owned by the Japanese, 1 submarine owned by the Americans, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 submarines in 35 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 7 fighters in 35 Sea Zone, round 5 : 6/7 hits, 4.67 expected hits
Japanese roll dice for 2 battleships in 35 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
4 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships in 35 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships and 3 fighters remaining. Battle score for attacker is -59
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 2 submarines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
2 armour moved from Libya to Alexandria
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Finland to Norway
1 aaGun and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 fighters placed in Norway
1 destroyer placed in 112 Sea Zone
3 armour placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Move - Chinese
3 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
2 infantry moved from Kweichow to Hunan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 6 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
1 fighter moved from Anhwe to Hopei
1 infantry moved from Hopei to Chahar
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Move - British
2 armour moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
2 fighters moved from Russia to Caucasus
Purchase Units - British
British buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 2 armour and 3 fighters
Germans defend with 2 armour
British roll dice for 2 armour and 3 fighters in Caucasus, round 2 : 5/5 hits, 2.50 expected hits
Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 armour owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Casualties for Germans: 2 armour
Non Combat Move - British
3 fighters moved from Caucasus to Persia
3 fighters moved from Shensi to Persia
3 infantry moved from Iraq to Northwest Persia
1 armour moved from Syria to Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
8 fighters moved from Russia to Norway
Place Units - British
3 infantry placed in Persia
2 armour and 1 infantry placed in Iraq
1 armour placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 3 fighters
EDIT: Adding units owned by British to Russia: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.50
British : 2.50
Americans : -4.00
Chinese : -0.33
Japanese : -6.50
Kill?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Caucasus
1 armour moved from Bryansk to Caucasus
2 fighters moved from Novgorod to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to 112 Sea Zone
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Combat Hit Differential Summary :
Apologies.
Scramble to SZ112?
none