TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
No scramble. In the future if you could snap a screenshot and copy-paste it on here, I would probably be able to respond fairly quickly.
I pretty much only get on my computer to play this haha, but I can view the picture on my phone anywhere, anytime and post a response.
I would have but I had already closed out and that is only reason I go on PC too haha
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from French Indo China to 39 Sea Zone
4 fighters moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
2 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Battle in Siberia
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Borneo
Japanese win, taking Java from Americans, taking Siberia from Russians, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 1 submarine
British defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 4 fighters in 39 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
1 transport owned by the Americans lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 bombers moved from 39 Sea Zone to French Indo China
3 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Burma
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from Borneo to 35 Sea Zone
4 fighters moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
2 infantry moved from Korea to Manchuria
3 fighters moved from Japan to Kiangsu
1 fighter moved from French Indo China to 35 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in Malaya
1 destroyer and 1 submarine placed in 36 Sea Zone
1 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
5 infantry placed in Japan
Japanese undo move 5.
3 infantry placed in Kwangtung
2 infantry placed in Japan
Japanese undo move 5.
1 infantry placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : -0.67
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 4 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 2 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from 55 Sea Zone to Caroline Islands
1 bomber moved from 42 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 3 mech_infantrys moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 bomber moved from Morocco to Algeria
Place Units - Americans
2 artilleries, 1 bomber and 2 infantry placed in Western United States
3 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Tobruk to Libya
2 fighters moved from 92 Sea Zone to Libya
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Italians defend with 1 submarine
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Libya
British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Libya, round 2 : 4/8 hits, 3.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/7 hits, 2.50 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Libya, round 3 : 2/6 hits, 2.83 expected hits
Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 : 1/3 hits, 1.17 expected hits
2 artilleries owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Libya, round 4 : 4/5 hits, 2.50 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Libya
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Libya to Egypt
2 fighters moved from Libya to 96 Sea Zone
1 aaGun moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
4 aaGuns, 2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 factory_minor placed in Iraq
1 destroyer and 1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1.17
Italians : -0.50
Americans : 0.83
Chinese : 0.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Albania to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
3 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Romania
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 submarine placed in 95 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 6:27:19 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Southern France to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Poland to Belarus
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Belarus to Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
2 bombers moved from Western Ukraine to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Poland to Eastern Poland
2 bombers moved from Southern France to Western Germany
2 artilleries and 2 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
6 mech_infantrys moved from Romania to Eastern Poland
1 mech_infantry moved from Greece to Romania
Place Units - Germans
2 bombers placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : 1.33
Test summary from TripleA, engine version: 1.9, time: 11:56:18 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 6 artilleries and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Karelia to Baltic States
1 fighter moved from Novgorod to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Baltic States
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 artillery and 6 infantry moved from Archangel to Belarus
4 aaGuns, 3 armour, 9 artilleries, 16 infantry and 21 mech_infantrys moved from Bryansk to Belarus
4 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Western Ukraine to Belarus
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Norway to Karelia
3 artilleries and 1 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Vologda to Archangel
Place Units - Russians
3 artilleries placed in Novgorod
2 armour, 3 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Russians collect 40 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 6 artilleries and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Karelia to Baltic States
1 fighter moved from Novgorod to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Baltic States
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 artillery and 6 infantry moved from Archangel to Belarus
4 aaGuns, 3 armour, 9 artilleries, 16 infantry and 21 mech_infantrys moved from Bryansk to Belarus
4 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Western Ukraine to Belarus
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Norway to Karelia
3 artilleries and 1 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Vologda to Archangel
Place Units - Russians
3 artilleries placed in Novgorod
2 armour, 3 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Russians collect 40 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Smolensk: 2 aaGuns and 12 infantry
EDIT: Removing units owned by Russians from Archangel: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.67
2nd post I edited the noncombat move of the 12 INF and 2 AAA from Archangel to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Hunan
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Kweichow
2 fighters moved from Shan State to Hunan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from Shan State to Anhwe
1 tactical_bomber moved from French Indo China to Anhwe
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 4 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 5 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 3/7 hits, 2.67 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour, 7 artilleries and 12 mech_infantrys moved from Burma to India
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Kweichow to Kwangsi
1 bomber moved from Szechwan to Kwangsi
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from Malaya to Philippines
2 fighters moved from French Indo China to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 fighters moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 tactical_bomber moved from Kweichow to Kiangsi
2 fighters moved from Hunan to Kiangsi
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Kiangsu to Japan
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
5 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
2 destroyers and 1 submarine placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Japanese collect 58 PUs (3 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : -0.33
UK_Pacific : 0.00
Japanese : -3.17
Test summary from TripleA, engine version: 1.9, time: 7:55:39 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Caroline Islands to 42 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Buryatia
1 bomber moved from 42 Sea Zone to Queensland
2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to United Kingdom
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Tunisia to Libya
3 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
Place Units - Americans
3 bombers placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour moved from Trans-Jordan to Persia
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Alexandria to Egypt
2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.50
Italians : -0.17
Chinese : -1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Romania to Bessarabia
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
2 artilleries and 1 infantry moved from France to Northern Italy
3 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Romania to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Eastern Poland to Russia
1 tactical_bomber moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
4 bombers moved from Western Germany to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
intercept moscow 1v2?