@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Queensland to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Queensland to 44 Sea Zone
    Combat - Americans
        Battle in 44 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 submarine and 1 transport
            1 submarine owned by the Japanese Submerged
                1 transport owned by the Japanese lost in 44 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - Americans
        1 bomber moved from 44 Sea Zone to Sumatra
        1 battleship, 1 carrier and 3 cruisers moved from 63 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        3 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone
        5 destroyers moved from 101 Sea Zone to 106 Sea Zone
        1 destroyer moved from 87 Sea Zone to 91 Sea Zone
        2 mech_infantrys moved from Central United States to Western United States
        1 mech_infantry moved from Western United States to British Columbia
        1 infantry moved from Western United States to Central United States
        1 mech_infantry moved from Eastern United States to Central United States
    Place Units - Americans
        1 carrier and 2 transports placed in 101 Sea Zone
        2 fighters and 1 tactical_bomber placed in 101 Sea Zone
        1 submarine placed in 10 Sea Zone
        1 infantry placed in Central United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
        Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Shensi
        1 fighter moved from Burma to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Shensi
        1 fighter moved from Burma to Shensi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Sikang
        2 artilleries and 3 infantry moved from Szechwan to Yunnan
    Place Units - Chinese
        3 artilleries placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Combat Move - British
        2 armour and 1 mech_infantry moved from Belgian Congo to Kenya
        2 fighters and 1 tactical_bomber moved from Egypt to Kenya
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        1 armour and 1 mech_infantry moved from Iraq to Egypt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Queensland to 44 Sea Zone
    Combat - Americans
        Battle in 44 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 submarine and 1 transport
            1 submarine owned by the Japanese Submerged
                1 transport owned by the Japanese lost in 44 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - Americans
        1 bomber moved from 44 Sea Zone to Sumatra
        1 battleship, 1 carrier and 3 cruisers moved from 63 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        3 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone
        5 destroyers moved from 101 Sea Zone to 106 Sea Zone
        1 destroyer moved from 87 Sea Zone to 91 Sea Zone
        2 mech_infantrys moved from Central United States to Western United States
        1 mech_infantry moved from Western United States to British Columbia
        1 infantry moved from Western United States to Central United States
        1 mech_infantry moved from Eastern United States to Central United States
    Place Units - Americans
        1 carrier and 2 transports placed in 101 Sea Zone
        2 fighters and 1 tactical_bomber placed in 101 Sea Zone
        1 submarine placed in 10 Sea Zone
        1 infantry placed in Central United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
        Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Shensi
        1 fighter moved from Burma to Shensi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Sikang
        2 artilleries and 3 infantry moved from Szechwan to Yunnan
    Place Units - Chinese
        3 artilleries placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    Purchase Units - British
        British buy 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        2 armour and 1 mech_infantry moved from Belgian Congo to Kenya
        2 fighters and 1 tactical_bomber moved from Egypt to Kenya
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        1 armour and 1 mech_infantry moved from Iraq to Egypt
    Combat - British
        Battle in Kenya
            British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 3/6 hits, 2,83 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits
                1 mech_infantry owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya
            British win, taking Kenya from Italians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 1 mech_infantry
            Casualties for Italians: 1 artillery and 2 infantry
    Non Combat Move - British
        2 fighters and 1 tactical_bomber moved from Kenya to Egypt
        3 aaGuns, 2 artilleries, 1 fighter and 13 infantry moved from Burma to Yunnan
        1 mech_infantry moved from India to Yunnan
        3 infantry moved from India to Burma
        2 infantry moved from Iraq to Northwest Persia
        1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
        3 infantry moved from Quebec to 106 Sea Zone
        3 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
        3 infantry moved from 101 Sea Zone to Eastern United States
    Place Units - British
        1 factory_minor placed in Iraq
        2 armour and 1 mech_infantry placed in Egypt
        1 infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
        British collect 25 PUs (5 lost to blockades); end with 25 PUs
    Place Units - UK_Pacific
        4 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 11 PUs; end with 11 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
        Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : 0,17
Italians : 0,00
Chinese : 0,17
Japanese : -0,33
@samuel06 said in Sovietishcat (allies +6) vs Samuel06 (axis) BM3 1st game:
@samuel06 I am so unlucky with the Dutch islands, I failed to take one once again hahaha
@samuel06 You should get it next time!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from French Central Africa to French Equatorial Africa
              Italians take French Equatorial Africa from French
        1 bomber moved from Southern Italy to 91 Sea Zone
        1 submarine moved from 95 Sea Zone to 91 Sea Zone
        1 destroyer moved from 95 Sea Zone to 91 Sea Zone
        3 fighters moved from Gibraltar to 91 Sea Zone
    Combat - Italians
        Battle in 91 Sea Zone
            Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
            Americans defend with 1 destroyer
                Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 91 Sea Zone
            Italians win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Italians
        1 bomber and 3 fighters moved from 91 Sea Zone to Gibraltar
        1 aaGun and 3 infantry moved from Southern Italy to 95 Sea Zone
        1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone
        1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
        1 infantry moved from Gold Coast to French West Africa
        2 aaGuns, 2 armour, 2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
    Place Units - Italians
        1 transport placed in 95 Sea Zone
        1 fighter placed in Southern Italy
        1 airfield placed in Gibraltar
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        3 fighters moved from Burma to Yunnan
    Combat - ANZAC
    Non Combat Move - ANZAC
    Place Units - ANZAC
        1 destroyer and 2 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        3 fighters moved from Burma to Yunnan
    Combat - ANZAC
    Non Combat Move - ANZAC
    Place Units - ANZAC
        1 destroyer and 2 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Novgorod to Archangel
              Germans take Archangel from Russians
        1 infantry moved from Belarus to Smolensk
              Germans take Smolensk from Russians
        2 bombers moved from Eastern Poland to Russia
        1 infantry moved from Western Ukraine to Ukraine
              Germans take Ukraine from Russians
    Combat - Germans
        Germans creates battle in territory 125 Sea Zone
        Strategic bombing raid in Russia
                AA fire in Russia : 0/2 hits, 0.33 expected hits
            Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
            Bombing raid in Russia causes 9 damage total. 
    Non Combat Move - Germans
        2 bombers moved from Russia to Western Ukraine
        1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
        3 mech_infantrys moved from Poland to Western Ukraine
        4 artilleries and 4 infantry moved from Poland to Eastern Poland
        3 infantry moved from Romania to Bessarabia
        10 mech_infantrys moved from Germany to Eastern Poland
        1 infantry moved from Novgorod to Belarus
        5 infantry moved from Karelia to Novgorod
        1 submarine moved from 109 Sea Zone to 91 Sea Zone
        2 infantry moved from Algeria to 92 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
        1 aaGun moved from Western Germany to France
    Place Units - Germans
        1 armour and 2 mech_infantrys placed in Novgorod
        1 factory_minor placed in Western Ukraine
        1 artillery and 1 infantry placed in Southern France
        8 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
        Germans collect 59 PUs; end with 59 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Russians
        Russians repair damage of 8x factory_major; Remaining resources: 28 PUs; 
        Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 artillery and 2 infantry moved from Bryansk to Ukraine
        1 infantry moved from Iraq to Syria
              Russians take Syria from Neutral_Axis
        1 armour moved from Iraq to Egypt
        1 infantry moved from Iraq to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Russians
        Russians repair damage of 8x factory_major; Remaining resources: 28 PUs; 
        Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 artillery and 2 infantry moved from Bryansk to Ukraine
        1 infantry moved from Iraq to Syria
              Russians take Syria from Neutral_Axis
        1 armour moved from Iraq to Egypt
        1 infantry moved from Iraq to Northwest Persia
    Combat - Russians
        Russians creates battle in territory 125 Sea Zone
        Battle in Ukraine
            Russians attack with 1 artillery and 2 infantry
            Germans defend with 1 factory_minor and 1 infantry
                Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 mech_infantry moved from Volgograd to Russia
        2 infantry moved from Bryansk to Rostov
        30 infantry moved from Bryansk to Russia
        8 armour and 11 artilleries moved from Bryansk to Russia
        2 mech_infantrys moved from Bryansk to Russia
        4 aaGuns moved from Bryansk to Russia
        2 fighters and 1 tactical_bomber moved from Persia to Russia
        1 infantry moved from Volgograd to Rostov
        2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
    Place Units - Russians
        1 artillery and 8 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
        Russians collect 27 PUs (1 lost to blockades); end with 27 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 harbour, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 artilleries and 3 infantry moved from Hopei to Shensi
        1 infantry moved from Kwangtung to Kwangsi
              Japanese take Kwangsi from Chinese
        3 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State
    Combat - Japanese
        Battle in Shan State
            Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Shensi
            Japanese attack with 2 artilleries and 3 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 2 artilleries and 3 infantry in Shensi, round 2 : 1/5 hits, 1.50 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 1/4 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        1 aaGun moved from Hopei to Shensi
        3 fighters and 2 tactical_bombers moved from Shan State to French Indo China
        1 infantry moved from Kwangtung to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 infantry moved from Borneo to 43 Sea Zone
        2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to French Indo China
        1 destroyer moved from 20 Sea Zone to 16 Sea Zone
        2 aaGuns moved from Japan to 6 Sea Zone
        2 aaGuns and 2 transports moved from 6 Sea Zone to 36 Sea Zone
        2 aaGuns moved from 36 Sea Zone to French Indo China
        1 submarine moved from 35 Sea Zone to 41 Sea Zone
        1 destroyer moved from 55 Sea Zone to 35 Sea Zone
        1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
        1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
        2 bombers moved from Philippines to French Indo China
        1 bomber moved from Japan to French Indo China
        1 fighter and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
    Place Units - Japanese
        1 harbour placed in Hainan
        1 infantry and 2 marines placed in French Indo China
        3 infantry placed in Kwangtung
        1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
    Turn Complete - Japanese
        Japanese collect 48 PUs; end with 48 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 marine, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        2 infantry moved from Central United States to 101 Sea Zone
        2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        2 infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 artillery and 1 infantry moved from Central United States to Eastern United States
        1 mech_infantry moved from Central United States to Eastern United States
        1 mech_infantry moved from Eastern United States to Quebec
        2 mech_infantrys moved from Western United States to Eastern United States
        1 mech_infantry moved from British Columbia to Ontario
        3 aaGuns moved from Central United States to Eastern United States
        5 destroyers moved from 106 Sea Zone to 101 Sea Zone
        1 bomber moved from Sumatra to Burma
        8 bombers moved from Queensland to Burma
        1 armour moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 armour, 1 battleship, 2 carriers, 3 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 armour and 1 infantry moved from 54 Sea Zone to Queensland
    Place Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        1 marine placed in Eastern United States
        9 submarines and 1 tactical_bomber placed in 101 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
        Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter moved from Sikang to Burma
    Combat - Chinese
    Non Combat Move - Chinese
        5 artilleries and 3 infantry moved from Yunnan to Burma
    Place Units - Chinese
        1 artillery and 2 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 5 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Combat Move - British
        2 armour moved from Kenya to French Equatorial Africa
        1 armour and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
        1 artillery and 1 infantry moved from Egypt to Alexandria
        1 tactical_bomber moved from Egypt to Alexandria
        1 fighter moved from Egypt to Rostov
        1 infantry moved from Yunnan to Shan State
        1 fighter moved from Yunnan to Shan State
        1 mech_infantry moved from Egypt to French Equatorial Africa
        4 mech_infantrys moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 marine, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        2 infantry moved from Central United States to 101 Sea Zone
        2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        2 infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 artillery and 1 infantry moved from Central United States to Eastern United States
        1 mech_infantry moved from Central United States to Eastern United States
        1 mech_infantry moved from Eastern United States to Quebec
        2 mech_infantrys moved from Western United States to Eastern United States
        1 mech_infantry moved from British Columbia to Ontario
        3 aaGuns moved from Central United States to Eastern United States
        5 destroyers moved from 106 Sea Zone to 101 Sea Zone
        1 bomber moved from Sumatra to Burma
        8 bombers moved from Queensland to Burma
        1 armour moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 armour, 1 battleship, 2 carriers, 3 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 armour and 1 infantry moved from 54 Sea Zone to Queensland
    Place Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        1 marine placed in Eastern United States
        9 submarines and 1 tactical_bomber placed in 101 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
        Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter moved from Sikang to Burma
    Combat - Chinese
    Non Combat Move - Chinese
        5 artilleries and 3 infantry moved from Yunnan to Burma
    Place Units - Chinese
        1 artillery and 2 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 5 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    Purchase Units - British
        British buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry and 1 marine; Remaining resources: 0 PUs; 
    Combat Move - British
        2 armour moved from Kenya to French Equatorial Africa
        1 armour and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
        1 artillery and 1 infantry moved from Egypt to Alexandria
        1 tactical_bomber moved from Egypt to Alexandria
        1 fighter moved from Egypt to Rostov
        1 infantry moved from Yunnan to Shan State
        1 fighter moved from Yunnan to Shan State
        1 mech_infantry moved from Egypt to French Equatorial Africa
        4 mech_infantrys moved from India to Burma
    Combat - British
        Battle in French Equatorial Africa
            British attack with 3 armour and 3 mech_infantrys
            Italians defend with 1 infantry
                British roll dice for 3 armour and 3 mech_infantrys in French Equatorial Africa, round 2 : 1/6 hits, 2,00 expected hits
                Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
            British win, taking French Equatorial Africa from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for British: 1 mech_infantry
            Casualties for Italians: 1 infantry
        Battle in Alexandria
            British attack with 1 artillery, 1 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
                Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Alexandria
            British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Shan State
            British attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter moved from Shan State to Burma
        2 artilleries and 11 infantry moved from Yunnan to Burma
        3 aaGuns and 1 mech_infantry moved from Yunnan to Burma
        1 fighter moved from Egypt to Iraq
        3 armour and 1 mech_infantry moved from Egypt to Iraq
        1 tactical_bomber moved from Alexandria to Iraq
    Place Units - British
        1 infantry placed in Union of South Africa
        1 mech_infantry placed in Egypt
        2 infantry and 1 mech_infantry placed in Persia
        1 mech_infantry placed in Iraq
        1 mech_infantry placed in Egypt
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
        British collect 29 PUs (2 lost to blockades); end with 29 PUs
    Place Units - UK_Pacific
        3 infantry and 1 marine placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
        UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
        Some Units in India change ownership: 3 infantry and 1 marine
Combat Hit Differential Summary :
British : -0,83
Italians : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber moved from Gibraltar to 86 Sea Zone
        1 infantry moved from Western Ukraine to Bryansk
              Italians take Bryansk from Russians
    Combat - Italians
        Battle in 86 Sea Zone
            Italians attack with 1 bomber
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 86 Sea Zone
            Italians win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
    Non Combat Move - Italians
        1 bomber moved from 86 Sea Zone to Gibraltar
        1 submarine moved from 91 Sea Zone to 82 Sea Zone
        1 destroyer and 2 transports moved from 91 Sea Zone to 95 Sea Zone
        1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
        1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
        1 armour and 1 mech_infantry moved from Libya to Tobruk
        1 artillery and 1 infantry moved from Algeria to Tunisia
        1 infantry moved from French West Africa to French Central Africa
        1 fighter moved from Southern Italy to Tobruk
    Place Units - Italians
        2 destroyers placed in 95 Sea Zone
        1 artillery and 2 infantry placed in Southern Italy
        1 armour placed in Northern Italy
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        3 fighters moved from Yunnan to Burma
        2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
        1 marine moved from Queensland to 54 Sea Zone
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 54 Sea Zone
        1 marine placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :