Wizmark (X) vs Sovietishcat (L)

  • '20 '19

    @Sovietishcat scramble guam?

  • '19

    @wizmark No scrambles! Sneaky Alaska takeaway :v:

  • '20 '19

    @Sovietishcat got to try to slow the american juggernaut somehow! :joy:

  • '20 '19

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 battleship and 4 destroyers moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 submarine moved from 3 Sea Zone to 1 Sea Zone
    
        Combat - Japanese
            Battle in Alaska
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 25 Sea Zone
                Japanese win, taking Alaska from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 battleship, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 4 destroyers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits
                    ANZAC roll dice for 2 destroyers in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 19 Sea Zone
                Japanese win with 1 battleship, 4 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 2 destroyers
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in 32 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 marine moved from Soviet Far East to 5 Sea Zone
            1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 aaGuns moved from Japan to 6 Sea Zone
            2 aaGuns, 1 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 marine moved from 19 Sea Zone to Shantung
            2 aaGuns moved from 19 Sea Zone to Shantung
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 submarines placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Shantung
            2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -1.00
    Japanese : 2.67
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 1 cruiser, 1 destroyer, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Caucasus to Ukraine
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery moved from Turkey to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
            2 artilleries and 1 infantry moved from Turkey to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery moved from 100 Sea Zone to Ukraine
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
            6 fighters moved from United Kingdom to 110 Sea Zone
            3 fighters moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Turkey to 99 Sea Zone
            1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 mech_infantry moved from 100 Sea Zone to Romania
            2 fighters moved from 99 Sea Zone to Spain
            2 fighters moved from Tobruk to Spain
            6 fighters and 2 tactical_bombers moved from Eastern United States to Spain
            1 bomber moved from Caucasus to Ukraine
            2 bombers moved from Caucasus to Spain
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 1 cruiser, 1 destroyer, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Caucasus to Ukraine
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery moved from Turkey to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
            2 artilleries and 1 infantry moved from Turkey to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery moved from 100 Sea Zone to Ukraine
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
            6 fighters moved from United Kingdom to 110 Sea Zone
            3 fighters moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Turkey to 99 Sea Zone
            1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 mech_infantry moved from 100 Sea Zone to Romania
            2 fighters moved from 99 Sea Zone to Spain
            2 fighters moved from Tobruk to Spain
            6 fighters and 2 tactical_bombers moved from Eastern United States to Spain
            1 bomber moved from Caucasus to Ukraine
            2 bombers moved from Caucasus to Spain
    
        Combat - Americans
            Battle in Romania
            Battle in Ukraine
                Americans attack with 3 artilleries, 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 3 infantry and 3 mech_infantrys
                    Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 2 infantry in Ukraine, round 2 : 5/9 hits, 3,83 expected hits
                    Germans roll dice for 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2,00 expected hits
                    3 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Americans roll dice for 3 artilleries, 1 bomber and 3 fighters in Ukraine, round 3 : 4/7 hits, 3,17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Ukraine
                Americans win, taking Romania from Germans, taking Ukraine from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Germans: 3 infantry and 3 mech_infantrys
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 9 fighters
                Germans defend with 2 battleships and 1 cruiser
                    Americans roll dice for 1 destroyer and 9 fighters in 110 Sea Zone, round 2 : 4/10 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 2 battleships and 1 cruiser in 110 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer and 2 fighters
                Casualties for Germans: 1 battleship and 1 cruiser
    
        Non Combat Move - Americans
            7 fighters moved from 110 Sea Zone to Spain
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
            2 destroyers and 5 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 battleship and 2 carriers moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 marine moved from Western United States to British Columbia
            1 bomber and 3 fighters moved from Ukraine to Caucasus
            1 carrier and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - Americans
            1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
            4 artilleries and 4 infantry placed in Central United States
            1 armour and 1 infantry placed in Central United States
            1 infantry placed in Eastern United States
            1 factory_minor placed in Spain
            1 factory_minor placed in Turkey
            1 armour and 1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Americans collect 59 PUs (6 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,83
    Americans : 1,17
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Kwangtung to Kiangsu
    
        Place Units - Chinese
            2 artilleries placed in Kiangsu
            1 artillery placed in Kweichow
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - British
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Yugoslavia
                  British take Yugoslavia from Germans
            1 mech_infantry moved from Greece to Albania
                  British take Albania from Italians
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
            6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Spain
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Spain to 110 Sea Zone
            1 armour moved from Hopei to Shensi
            1 armour and 1 mech_infantry moved from Kweichow to Shensi
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 1 cruiser, 1 destroyer, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Caucasus to Ukraine
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery moved from Turkey to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
            2 artilleries and 1 infantry moved from Turkey to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery moved from 100 Sea Zone to Ukraine
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
            6 fighters moved from United Kingdom to 110 Sea Zone
            3 fighters moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Turkey to 99 Sea Zone
            1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 mech_infantry moved from 100 Sea Zone to Romania
            2 fighters moved from 99 Sea Zone to Spain
            2 fighters moved from Tobruk to Spain
            6 fighters and 2 tactical_bombers moved from Eastern United States to Spain
            1 bomber moved from Caucasus to Ukraine
            2 bombers moved from Caucasus to Spain
    
        Combat - Americans
            Battle in Romania
            Battle in Ukraine
                Americans attack with 3 artilleries, 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 3 infantry and 3 mech_infantrys
                    Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 2 infantry in Ukraine, round 2 : 5/9 hits, 3,83 expected hits
                    Germans roll dice for 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2,00 expected hits
                    3 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Americans roll dice for 3 artilleries, 1 bomber and 3 fighters in Ukraine, round 3 : 4/7 hits, 3,17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Ukraine
                Americans win, taking Romania from Germans, taking Ukraine from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Germans: 3 infantry and 3 mech_infantrys
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 9 fighters
                Germans defend with 2 battleships and 1 cruiser
                    Americans roll dice for 1 destroyer and 9 fighters in 110 Sea Zone, round 2 : 4/10 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 2 battleships and 1 cruiser in 110 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer and 2 fighters
                Casualties for Germans: 1 battleship and 1 cruiser
    
        Non Combat Move - Americans
            7 fighters moved from 110 Sea Zone to Spain
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
            2 destroyers and 5 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 battleship and 2 carriers moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 marine moved from Western United States to British Columbia
            1 bomber and 3 fighters moved from Ukraine to Caucasus
            1 carrier and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - Americans
            1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
            4 artilleries and 4 infantry placed in Central United States
            1 armour and 1 infantry placed in Central United States
            1 infantry placed in Eastern United States
            1 factory_minor placed in Spain
            1 factory_minor placed in Turkey
            1 armour and 1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Americans collect 59 PUs (6 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Kwangtung to Kiangsu
    
        Place Units - Chinese
            2 artilleries placed in Kiangsu
            1 artillery placed in Kweichow
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 battleship and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Yugoslavia
                  British take Yugoslavia from Germans
            1 mech_infantry moved from Greece to Albania
                  British take Albania from Italians
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
            6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Spain
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Spain to 110 Sea Zone
            1 armour moved from Hopei to Shensi
            1 armour and 1 mech_infantry moved from Kweichow to Shensi
    
        Combat - British
            Battle in Volgograd
                British attack with 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/10 hits, 4,50 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 battleship
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Kazakhstan
                British attack with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/9 hits, 4,33 expected hits
                    Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Shensi
                British attack with 2 armour and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            3 mech_infantrys moved from Iraq to Greece
            3 mech_infantrys moved from Persia to Caucasus
            1 aaGun, 6 infantry and 1 marine moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Saudi Arabia to Turkey
            3 armour moved from Kwangtung to Kiangsu
            2 mech_infantrys moved from Kwangtung to Kiangsu
            2 mech_infantrys moved from French Indo China to Kwangtung
            2 fighters moved from Kazakhstan to Greece
            4 fighters moved from Kazakhstan to Caucasus
            6 fighters moved from Volgograd to Caucasus
            1 tactical_bomber moved from Kazakhstan to Caucasus
            1 fighter moved from 110 Sea Zone to Spain
            1 tactical_bomber moved from Volgograd to Caucasus
            2 fighters moved from Caucasus to Greece
    
        Place Units - British
            3 infantry placed in United Kingdom
            3 armour placed in Iraq
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3
            British collect 38 PUs (4 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            1 battleship placed in 20 Sea Zone
            2 infantry placed in Kwangtung
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in Kwangtung change ownership: 2 infantry
                Some Units in 20 Sea Zone change ownership: 1 battleship
    

    Combat Hit Differential Summary :

    Germans : 2,83
    British : -2,00
    Americans : 1,17
    Japanese : -0,67
    

    Savegame

  • '19

    @wizmark That BB is sz 110 just did not want to sink in the bottom of the channel

  • '20 '19

    TripleA Move Summary: Italians round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Western Germany to 100 Sea Zone
            1 infantry moved from Northern Italy to Yugoslavia
            4 mech_infantrys moved from Northern Italy to Yugoslavia
            2 armour moved from Northern Italy to Yugoslavia
            3 fighters moved from Southern Italy to Albania
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Western Germany to 100 Sea Zone
            1 infantry moved from Northern Italy to Yugoslavia
            4 mech_infantrys moved from Northern Italy to Yugoslavia
            2 armour moved from Northern Italy to Yugoslavia
            3 fighters moved from Southern Italy to Albania
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 4 transports
                    4 transports owned by the Americans lost in 100 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 28
                Casualties for Americans: 4 transports
            Battle in Yugoslavia
                Italians attack with 2 armour, 1 infantry and 4 mech_infantrys
                British defend with 1 armour
                    Italians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 2/7 hits, 1.83 expected hits
                    British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
            Battle in Albania
                Italians attack with 3 fighters
                British defend with 1 mech_infantry
                    Italians roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Albania
                Italians win with 2 fighters remaining. Battle score for attacker is -6
                Casualties for Italians: 1 fighter
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Albania to Southern Italy
            1 fighter moved from 100 Sea Zone to Rostov
    
        Place Units - Italians
            1 armour and 3 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 3 artilleries and 3 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 3 artilleries and 3 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 5 infantry
            EDIT: Adding units owned by Italians to Southern France: 3 infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 1.17
    

    Savegame

  • '20 '19

    @Sovietishcat you can’t sink the Bismarck!! :joy: :joy:

  • '19

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from Philippines to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            2 carriers, 2 destroyers and 4 submarines moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from Philippines to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            2 carriers, 2 destroyers and 4 submarines moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @wizmark said in Wizmark (X) vs Sovietishcat (L):

    @Sovietishcat you can’t sink the Bismarck!! :joy: :joy:

    @wizmark It is invincible!!

  • '20 '19

    TripleA Move Summary: Germans round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs; 
            Germans buy 1 aaGun, 5 armour, 1 artillery, 1 bomber, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
            2 mech_infantrys moved from Russia to Kazakhstan
            1 mech_infantry moved from Kansu to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 mech_infantry moved from Kansu to Hopei
                  Germans take Hopei from Chinese
            4 armour moved from Kansu to Shensi
            3 fighters moved from Kansu to Shensi
            1 bomber moved from Shantung to Kwangtung
            1 bomber moved from Western Germany to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 artillery moved from Rostov to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 bombers moved from Western Germany to Romania
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 submarine moved from 101 Sea Zone to 116 Sea Zone
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Western Germany to Turkey
            2 mech_infantrys moved from Eastern Poland to Romania
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs; 
            Germans buy 1 aaGun, 5 armour, 1 artillery, 1 bomber, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
            2 mech_infantrys moved from Russia to Kazakhstan
            1 mech_infantry moved from Kansu to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 mech_infantry moved from Kansu to Hopei
                  Germans take Hopei from Chinese
            4 armour moved from Kansu to Shensi
            3 fighters moved from Kansu to Shensi
            1 bomber moved from Shantung to Kwangtung
            1 bomber moved from Western Germany to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 artillery moved from Rostov to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 bombers moved from Western Germany to Romania
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 submarine moved from 101 Sea Zone to 116 Sea Zone
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Western Germany to Turkey
            2 mech_infantrys moved from Eastern Poland to Romania
    
        Combat - Germans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Strategic bombing raid in Turkey
                    AA fire in Turkey : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Turkey causes 0 damage total. 
            Battle in Romania
                Germans attack with 2 bombers and 2 mech_infantrys
                Americans defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Romania
                Germans win, taking Romania from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                Americans defend with 2 artilleries and 1 factory_minor
                    Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Ukraine
                    Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Ukraine
                Germans win, taking Ukraine from Americans with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 2 artilleries
            Battle in Kazakhstan
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 3/5 hits, 1.67 expected hits
                    British roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Shensi
                Germans attack with 4 armour and 3 fighters
                British defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 4 armour and 3 fighters in Shensi, round 2 : 3/7 hits, 3.50 expected hits
                    Chinese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 armour owned by the British lost in Shensi
                Germans win, taking Shensi from Chinese with 3 armour and 3 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour
                Casualties for British: 2 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Kwangtung to Shantung
            3 fighters moved from Shensi to Shantung
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
            2 bombers moved from Ukraine to Russia
            2 bombers moved from Romania to Western Germany
            2 infantry moved from Normandy Bordeaux to Southern France
            3 aaGuns, 3 armour, 3 artilleries and 3 infantry moved from France to Southern France
            3 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
            3 armour moved from Belarus to Slovakia Hungary
            2 armour moved from Novgorod to Poland
            1 fighter moved from Southern France to Western Germany
            1 battleship moved from 110 Sea Zone to 113 Sea Zone
            2 mech_infantrys moved from Western Germany to Southern France
            1 fighter moved from Southern France to Western Germany
            1 mech_infantry moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            1 aaGun, 1 armour and 1 infantry placed in Southern France
            1 submarine placed in 105 Sea Zone
            1 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in Russia
            3 armour placed in Western Ukraine
            1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 2 aaGuns
            EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 75 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    Germans : -0.33
    British : -1.83
    Americans : -1.33
    AA fire in Turkey : : 0.83
    Chinese : -0.33
    

    Savegame

  • '20 '19

    @Sovietishcat Turkish AA was on point though :white_frowning_face:

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