all good
Weddingsinger (Allies) vs Odonis (Axis) BM3 Game#2
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4 out of 6 hits on US attack against Japanese ANZAC fleet so I’ll do max defense for you.
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Bonkers is right! The defenders have won almost every major battle!
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco 2 fighters moved from Johnston Island to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 53 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from New Hebrides to 53 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 53 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from British Guiana to 110 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 110 Sea Zone Americans attack with 2 bombers Germans defend with 1 destroyer Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 54 Sea Zone 1 transport owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 77 Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport Casualties for Americans: 1 destroyer and 1 fighter Battle in Queensland Americans attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland Americans roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Queensland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Queensland Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Adding units owned by Americans to French Guiana: 1 infantry EDIT: Removing units owned by Americans from Brazil: 1 infantry EDIT: Turning off Edit Mode 1 fighter could not land in 54 Sea Zone and was removed 2 bombers moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -1.00 Americans : -0.17 Japanese : -1.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Iceland: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Northwest Persia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Shan State to Malaya 1 fighter moved from Yunnan to Malaya 1 infantry moved from Alexandria to Tobruk 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk 1 bomber moved from Malta to Tobruk 1 artillery moved from Kenya to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 infantry moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 infantry moved from Tanganyika Territory to Kenya -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco 2 fighters moved from Johnston Island to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 53 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from New Hebrides to 53 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 53 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from British Guiana to 110 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 110 Sea Zone Americans attack with 2 bombers Germans defend with 1 destroyer Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 54 Sea Zone 1 transport owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 77 Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport Casualties for Americans: 1 destroyer and 1 fighter Battle in Queensland Americans attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland Americans roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Queensland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Queensland Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Adding units owned by Americans to French Guiana: 1 infantry EDIT: Removing units owned by Americans from Brazil: 1 infantry EDIT: Turning off Edit Mode 1 fighter could not land in 54 Sea Zone and was removed 2 bombers moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Iceland: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Northwest Persia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Shan State to Malaya 1 fighter moved from Yunnan to Malaya 1 infantry moved from Alexandria to Tobruk 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk 1 bomber moved from Malta to Tobruk 1 artillery moved from Kenya to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 infantry moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 infantry moved from Tanganyika Territory to Kenya Combat - British Battle in French Madagascar Battle in Malaya British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 harbour British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya British win, taking French Madagascar from Neutral_Axis, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Iraq British attack with 2 artilleries and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries in Iraq, round 5 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Iraq British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits, 0.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 6 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Iraq Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -14 Casualties for British: 2 artilleries and 3 infantry Casualties for Neutral_Axis: 1 infantry Battle in Tobruk British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Tobruk British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to United Kingdom 1 fighter moved from Malaya to Yunnan 5 infantry moved from Burma to Yunnan 1 armour and 4 mech_infantrys moved from India to Yunnan Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Persia 1 carrier placed in 110 Sea Zone British undo move 3. 1 carrier placed in 71 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 mech_infantrys and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 mech_infantrys and 1 tactical_bomberCombat Hit Differential Summary :
Germans : -1.00 British : -3.50 Italians : 1.00 Americans : -0.17 Neutral_Axis : 0.67 Japanese : -2.00 -
Iraq’s 3 inf just won an easy victory over 3 inf and 2 art. (sad trombone)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Gibraltar Battle in Trans-Jordan Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 armour and 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Tunisia to Libya 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from Greece to Yugoslavia 1 artillery moved from Romania to Yugoslavia 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis 1 fighter moved from Yunnan to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from Burma to Yunnan 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis 1 fighter moved from Yunnan to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from Burma to Yunnan 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Vyborg 5 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians Combat - Germans Battle in Vyborg Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 3 artilleries Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 3 artilleries in Vyborg, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Russians lost in Vyborg Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 artilleries Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vyborg to Karelia 4 armour and 4 mech_infantrys moved from Baltic States to Bryansk 2 armour, 5 artilleries and 2 infantry moved from Belarus to Bryansk 4 armour, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk 4 infantry moved from Bessarabia to Ukraine 4 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to France 1 infantry moved from Southern France to France 2 infantry moved from Western Germany to France Place Units - Germans 1 destroyer placed in 110 Sea Zone 4 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 armour and 1 mech_infantry Italians defend with 1 armour Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Rostov Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Rostov Italians win with 1 armour remaining. Battle score for attacker is -10 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Yenisey to Timguska 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 0.50 Russians : -1.67 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 marine moved from Borneo to 43 Sea Zone 2 fighters moved from French Indo China to Malaya 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 infantry moved from Anhwe to Hunan 1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Sumatra Japanese attack with 1 marine British defend with 1 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the British lost in Sumatra UK_Pacific win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 marine Casualties for British: 1 infantry Battle in Hunan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 1 infantry in Malaya, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Malaya, round 3 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Malaya to French Indo China 3 fighters moved from Japan to French Indo China 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Anhwe to Hopei 3 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in French Indo China 1 factory_minor placed in Kiangsu 1 fighter placed in Japan 1 artillery and 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese : -1.00 UK_Pacific : 0.00 Japanese : -0.83 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 1 bomber moved from United Kingdom to Algeria 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 110 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in 37 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 0/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Gibraltar, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 110 Sea Zone Americans attack with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Germans defend with 1 destroyer Americans roll dice for 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Algeria Americans attack with 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya Americans attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Morocco 1 bomber moved from Gibraltar to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 2 infantry moved from Brazil to Suriname 1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States 2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Samoa: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 Americans : -1.00 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 1 bomber moved from United Kingdom to Algeria 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 110 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in 37 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 0/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Gibraltar, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 110 Sea Zone Americans attack with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Germans defend with 1 destroyer Americans roll dice for 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Algeria Americans attack with 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya Americans attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Morocco 1 bomber moved from Gibraltar to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 2 infantry moved from Brazil to Suriname 1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States 2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Samoa: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from French Madagascar to 72 Sea Zone 1 artillery and 2 infantry moved from Persia to Iraq 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Egypt to Iraq 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from Syria to Iraq 1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 2 mech_infantrys moved from India to Burma 1 fighter moved from Yunnan to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 4 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Burma 4 mech_infantrys moved from Yunnan to Hopei Combat - British Battle in Hunan British attack with 5 infantry Japanese defend with 2 infantry British roll dice for 5 infantry in Hunan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Hunan British roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 4 infantry Casualties for Japanese: 2 infantry Battle in Hopei British attack with 4 mech_infantrys Japanese defend with 1 aaGun and 1 artillery British roll dice for 4 mech_infantrys in Hopei, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Hopei British roll dice for 4 mech_infantrys in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hopei British roll dice for 3 mech_infantrys in Hopei, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hopei British roll dice for 2 mech_infantrys in Hopei, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hopei British roll dice for 1 mech_infantry in Hopei, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Hopei, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hopei, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Hopei, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hopei, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Hopei, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hopei, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Hopei, round 10 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hopei, round 10 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 aaGun and 1 artillery Casualties for British: 3 mech_infantrys Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians Submerged 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 artillery, 1 bomber and 5 infantry Neutral_Axis defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 5 infantry in Iraq, round 2 : 1/7 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 1 bomber and 5 infantry in Iraq, round 3 : 3/7 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 2 infantry Casualties for British: 1 infantry Battle in Burma British attack with 1 artillery and 2 mech_infantrys Japanese defend with 1 armour British roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 41 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 41 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Trans-Jordan British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 bomber moved from Iraq to Egypt 1 carrier moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 infantry placed in Egypt 1 destroyer placed in 81 Sea Zone 3 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrysCombat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 British : -1.33 Americans : -1.00 Chinese : 0.50 Neutral_Axis : 0.00 Japanese : 1.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Libya to Algeria 1 armour moved from Rostov to Caucasus Italians take Caucasus from Russians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians Combat - Italians Battle in Algeria Italians attack with 1 armour and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 armour moved from Yugoslavia to France 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 submarine moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone 1 artillery and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0.33 Americans : -0.33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Java to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 36 Sea Zone to Kwangtung 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.33





