@SuperbattleshipYamato thanks.
Nice play on SZ 91, I am going to concede this game!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
5 artilleries and 11 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
5 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Yunnan to Shensi
9 mech_infantrys moved from Yunnan to Shensi
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
3 armour and 1 fighter moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
1 armour moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 bomber moved from Jehol to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Buryatia to Yenisey
1 infantry moved from Sakha to Buryatia
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians : -0,33
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 4x harbour; Remaining resources: 74 PUs;
Americans buy 1 destroyer, 2 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from French West Africa to Alexandria
Combat - Americans
Battle in Borneo
Battle in Algeria
Battle in 95 Sea Zone
Americans attack with 1 bomber, 2 carriers, 3 fighters, 3 tactical_bombers and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 2 carriers, 3 fighters, 3 tactical_bombers and 1 transport in 95 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking Borneo from Japanese, taking Algeria from Italians with 1 bomber, 2 carriers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Sicily
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 tactical_bomber moved from Eastern United States to Gibraltar
1 bomber moved from 95 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 tactical_bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Johnston Island: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 74 to 79
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Adding units owned by Americans to 44 Sea Zone: 3 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 1 transport
EDIT: Changing ownership of Celebes from Japanese to Americans
EDIT: Changing PUs for Americans from 79 to 78
EDIT: Changing ownership of Borneo from UK_Pacific to UK_Pacific
EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
EDIT: Adding units owned by Americans to Celebes: 1 artillery
EDIT: Removing units owned by Americans from Borneo: 1 artillery
EDIT: Removing units owned by Americans from 43 Sea Zone: 3 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 1 transport
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
Combat - British
Battle in Tunisia
Battle in Southern France
Battle in 96 Sea Zone
British attack with 2 destroyers and 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 destroyers and 2 fighters in 96 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British win, taking Tunisia from Italians, taking Southern France from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Egypt
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
3 artilleries and 4 infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to 93 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
3 aaGuns and 8 infantry moved from India to West India
1 mech_infantry moved from West India to Persia
Place Units - British
1 destroyer placed in 110 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5,6,1,1,4,3,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 31 to 33
EDIT: Turning off Edit Mode
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : -0,33
British : 2,33
Americans : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Iraq to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
2 carriers and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 2 carriers and 1 cruiser
British defend with 1 destroyer
Italians roll dice for 2 carriers and 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 carriers and 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 2 carriers and 1 cruiser in 97 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 carriers and 1 cruiser in 97 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 carriers and 1 cruiser in 97 Sea Zone, round 6 : 1/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 2 carriers and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 2 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 carrier and 1 transport; Americans defend with 1 fighter and 1 tactical_bomber
Italians roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
British roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Italians, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone
Italians roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
British roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Italians, 1 transport owned by the British and 1 fighter owned by the Americans lost in 94 Sea Zone
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier and 1 transport
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers and 1 fighter moved from 94 Sea Zone to Southern Italy
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter placed in 97 Sea Zone
1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -3,17
British : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 infantry moved from India to West India
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from France to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Ukraine to Archangel
1 bomber moved from Ukraine to Bryansk
10 armour, 9 artilleries, 7 infantry and 3 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 4 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 8 infantry
Germans roll dice for 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in Bryansk, round 2 : 7/11 hits, 4,83 expected hits
Russians roll dice for 8 infantry in Bryansk, round 2 : 3/8 hits, 2,67 expected hits
7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Bryansk, round 3 : 6/8 hits, 4,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 8 infantry
Battle in Rostov
Germans attack with 10 armour, 9 artilleries, 7 infantry and 3 mech_infantrys
Russians defend with 13 infantry
Germans roll dice for 10 armour, 9 artilleries, 7 infantry and 3 mech_infantrys in Rostov, round 2 : 9/29 hits, 11,17 expected hits
Russians roll dice for 13 infantry in Rostov, round 2 : 3/13 hits, 4,33 expected hits
9 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
Germans roll dice for 10 armour, 9 artilleries, 4 infantry and 3 mech_infantrys in Rostov, round 3 : 8/26 hits, 10,33 expected hits
Russians roll dice for 4 infantry in Rostov, round 3 : 2/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 10 armour, 9 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 5 infantry
Casualties for Russians: 13 infantry
Battle in Southern France
Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 2/8 hits, 3,33 expected hits
British roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 2/7 hits, 3,17 expected hits
British roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
retreated to Southern France
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 4 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Belarus to Western Germany
5 aaGuns moved from Ukraine to Rostov
1 bomber moved from Archangel to Ukraine
3 fighters and 3 tactical_bombers moved from Bryansk to Ukraine
1 bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Southern France to 111 Sea Zone
1 tactical_bomber moved from Southern France to 111 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
1 carrier, 1 destroyer and 2 submarines moved from 112 Sea Zone to 111 Sea Zone
Place Units - Germans
3 infantry placed in France
4 artilleries and 6 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
Germans undo move 1.
3 infantry placed in France
Germans undo move 4.
3 infantry placed in Normandy Bordeaux
Germans undo move 4.
3 infantry placed in France
1 fighter placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -5,00
British : -0,33
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
8 artilleries and 6 infantry moved from Tambov to Rostov
5 fighters and 5 tactical_bombers moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 8 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers
Germans defend with 5 aaGuns, 10 armour, 9 artilleries, 2 infantry and 3 mech_infantrys
AA fire in Rostov : 2/12 hits, 2,00 expected hits
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Rostov
Russians roll dice for 1 armour, 8 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Rostov, round 2 : 9/26 hits, 11,33 expected hits
Germans roll dice for 5 aaGuns, 10 armour, 9 artilleries, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 10/24 hits, 9,67 expected hits
1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 5 aaGuns owned by the Germans, 3 artilleries owned by the Russians, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 1 armour, 5 artilleries, 5 fighters and 5 tactical_bombers in Rostov, round 3 : 7/16 hits, 8,00 expected hits
Germans roll dice for 10 armour, 9 artilleries and 1 mech_infantry in Rostov, round 3 : 13/20 hits, 8,33 expected hits
2 tactical_bombers owned by the Russians, 5 fighters owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Germans, 5 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 3 tactical_bombers in Rostov, round 4 : 1/3 hits, 1,50 expected hits
Germans roll dice for 10 armour and 3 artilleries in Rostov, round 4 : 5/13 hits, 6,00 expected hits
3 tactical_bombers owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Germans win with 10 armour and 2 artilleries remaining. Battle score for attacker is -115
Casualties for Russians: 1 armour, 8 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers
Casualties for Germans: 5 aaGuns, 7 artilleries, 2 infantry and 3 mech_infantrys
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
6 infantry moved from Russia to Tambov
4 infantry moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Samara to Tambov
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 armour, 6 infantry and 1 mech_infantry
EDIT: Adding units owned by Russians to Samara: 1 armour, 6 infantry and 1 mech_infantry
EDIT: Changing PUs for Russians from 0 to 5
EDIT: Turning off Edit Mode
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Russia: 3 infantry
EDIT: Removing units owned by Russians from Samara: 1 armour, 6 infantry and 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 6 infantry
EDIT: Adding units owned by Russians to Turkmenistan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4,00
AA fire in Rostov : : 0,00
Russians : -3,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 artilleries and 14 infantry moved from Burma to India
1 infantry moved from Kweichow to Szechwan
3 armour and 1 mech_infantry moved from Kweichow to Sikang
2 armour, 5 infantry and 11 mech_infantrys moved from Shensi to Sikang
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to India
1 bomber moved from Yunnan to Sikang
3 fighters and 2 tactical_bombers moved from Yunnan to Sikang
1 armour moved from Yunnan to Szechwan
2 armour moved from Yunnan to India
1 mech_infantry moved from Yenisey to Urals
Japanese take Urals from Russians
1 transport moved from 6 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Aleutian Islands
Battle in Alaska
Battle in Szechwan
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 3 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 4 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 5 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 5 armour, 1 bomber, 3 fighters, 5 infantry, 12 mech_infantrys and 2 tactical_bombers
British defend with 2 fighters and 2 tactical_bombers; ANZAC defend with 1 fighter; Chinese defend with 14 infantry
Japanese roll dice for 5 armour, 1 bomber, 3 fighters, 5 infantry, 12 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 5/28 hits, 8,83 expected hits
Chinese roll dice for 3 fighters, 14 infantry and 2 tactical_bombers in Sikang, round 2 : 8/19 hits, 7,67 expected hits
5 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 5 armour, 1 bomber, 3 fighters, 9 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 4/20 hits, 7,50 expected hits
Chinese roll dice for 3 fighters, 9 infantry and 2 tactical_bombers in Sikang, round 3 : 3/14 hits, 6,00 expected hits
3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 5 armour, 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Sikang, round 4 : 9/17 hits, 7,00 expected hits
Chinese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Sikang, round 4 : 4/10 hits, 4,67 expected hits
4 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC, 2 tactical_bombers owned by the British, 5 infantry owned by the Chinese and 1 fighter owned by the British lost in Sikang
Japanese roll dice for 5 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Sikang, round 5 : 7/13 hits, 6,33 expected hits
Chinese roll dice for 1 fighter in Sikang, round 5 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in Sikang
Japanese win, taking Sikang from Chinese with 5 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 5 infantry and 11 mech_infantrys
Casualties for Chinese: 14 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 fighters and 2 tactical_bombers
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 0 to 5
EDIT: Turning off Edit Mode
Battle in India
Japanese attack with 2 armour, 5 artilleries, 14 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 5 artilleries, 14 infantry and 1 mech_infantry in India, round 2 : 5/22 hits, 6,00 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
3 fighters and 2 tactical_bombers moved from Sikang to Yunnan
1 bomber moved from Sikang to Yunnan
1 carrier and 1 fighter moved from 6 Sea Zone to 2 Sea Zone
1 tactical_bomber moved from Japan to 2 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
2 transports placed in 6 Sea Zone
1 battleship placed in 36 Sea Zone
1 carrier placed in 20 Sea Zone
1 fighter and 1 tactical_bomber placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese : -3,33
UK_Pacific : 0,33
Japanese : -8,50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sicily to 95 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Alexandria to 97 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
Combat - Americans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - British
British buy 10 infantry; Remaining resources: 3 PUs;
Combat Move - British
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Sicily: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Algeria: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
EDIT: 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
EDIT: 1 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece
EDIT: 1 transport moved from 93 Sea Zone to 97 Sea Zone
EDIT: 1 carrier moved from 91 Sea Zone to 97 Sea Zone
EDIT: British undo move 16.
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 97 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
British take Trans-Jordan from Italians
British take Iraq from Italians
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
3 artilleries and 4 infantry moved from Alexandria to Egypt
3 artilleries and 4 infantry moved from Alexandria to Tobruk
Combat - British
Combat Hit Differential Summary :
@trulpen Scramble SZ 97?
@Doctor_Oda No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sicily to 95 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Alexandria to 97 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 2 bombers, 2 carriers, 2 fighters, 3 tactical_bombers and 1 transport
Germans defend with 1 fighter; Italians defend with 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
Americans roll dice for 2 bombers, 2 carriers, 2 fighters, 3 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 2/7 hits, 4,17 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 2 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 carrier owned by the Italians lost in 97 Sea Zone
Americans roll dice for 2 bombers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 3 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 3 : 6/7 hits, 3,83 expected hits
2 tactical_bombers owned by the Italians, 1 cruiser owned by the Italians, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
Italians roll dice for 2 fighters and 3 transports in 97 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
1 transport owned by the Americans lost in 97 Sea Zone
1 infantry owned by the Americans lost in Northern Italy
Italians win with 2 fighters and 3 transports remaining. Battle score for attacker is -40
Casualties for Americans: 2 bombers, 2 carriers, 2 fighters, 3 tactical_bombers and 1 transport
Casualties for Italians: 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
1 fighter owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Central United States to Western United States
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
2 tactical_bombers moved from Western United States to Hawaiian Islands
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to New Guinea
2 artilleries moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from French West Africa to 87 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 87 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Eastern United States
3 artilleries and 5 infantry placed in Western United States
Americans undo move 1.
Americans undo move 1.
2 fighters and 1 tactical_bomber placed in Western United States
Americans undo move 1.
2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 70 to 75
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
EDIT: Resetting and Giving Bonus Movement to Units
Combat - Chinese
EDIT: Preparing Airbases for Possible Scrambling
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 10 infantry; Remaining resources: 3 PUs;
Combat Move - British
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Sicily: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Algeria: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
EDIT: 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
EDIT: 1 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece
EDIT: 1 transport moved from 93 Sea Zone to 97 Sea Zone
EDIT: 1 carrier moved from 91 Sea Zone to 97 Sea Zone
EDIT: British undo move 16.
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 97 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
British take Trans-Jordan from Italians
British take Iraq from Italians
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
3 artilleries and 4 infantry moved from Alexandria to Egypt
3 artilleries and 4 infantry moved from Alexandria to Tobruk
Combat - British
Battle in 97 Sea Zone
British attack with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
Italians defend with 3 transports
3 transports owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Northern Italy
British converts factory_major into different units
Battle in Greece
Battle in Yugoslavia
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for British from 3 to 7
EDIT: Turning off Edit Mode
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
3 artilleries and 4 infantry moved from Alexandria to Tobruk
3 aaGuns and 8 infantry moved from West India to Eastern Persia
Place Units - British
10 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 3,67
Americans : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 6 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 armour moved from Ukraine to Caucasus
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Northern Italy
Italians attack with 1 armour, 2 artilleries and 6 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Northern Italy, round 2 : 4/9 hits, 2,50 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Holland Belgium
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,1,6
Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 2,33
British : 0,67
French : -0,33
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 60 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from New South Wales to 46 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning off Edit Mode
1 infantry moved from France to Southern France
Germans take Southern France from British
1 bomber moved from Western Germany to 92 Sea Zone
2 bombers moved from Western Germany to 95 Sea Zone
1 fighter moved from Germany to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Ukraine to 95 Sea Zone
3 fighters and 3 tactical_bombers moved from Ukraine to 97 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 artillery moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 111 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble sz95, 97 and/or 110?
@trulpen no scramble
@trulpen OOL max defense
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning off Edit Mode
1 infantry moved from France to Southern France
Germans take Southern France from British
1 bomber moved from Western Germany to 92 Sea Zone
2 bombers moved from Western Germany to 95 Sea Zone
1 fighter moved from Germany to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Ukraine to 95 Sea Zone
3 fighters and 3 tactical_bombers moved from Ukraine to 97 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 artillery moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 111 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 97 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Germans roll dice for 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
retreated to 97 Sea Zone
British win with 1 fighter and 3 transports remaining. Battle score for attacker is 35
Casualties for British: 1 carrier, 1 destroyer and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 97 Sea Zone: 1 fighter and 3 transports
EDIT: Turning off Edit Mode
Battle in 95 Sea Zone
Germans attack with 3 bombers and 2 fighters
British defend with 1 carrier and 2 fighters
Germans roll dice for 3 bombers and 2 fighters in 95 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
British roll dice for 1 carrier and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
Germans roll dice for 3 bombers and 1 fighter in 95 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
British roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in 95 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 2 fighters
Battle in 110 Sea Zone
Germans attack with 2 fighters, 3 submarines and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 bombers moved from 95 Sea Zone to Western Germany
2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Western Germany
5 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
4 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Ukraine to Bryansk
2 armour moved from Rostov to Kazakhstan
3 armour moved from Rostov to Northwest Persia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Rostov to Volgograd
1 aaGun, 5 artilleries and 10 infantry moved from Novgorod to Archangel
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to 111 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 bomber moved from 92 Sea Zone to Southern Italy
1 armour moved from Rostov to Northwest Persia
2 armour moved from Rostov to Bessarabia
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Western Germany
1 bomber and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0,67
British : -2,50
@trulpen Allies resign… again.