WAW - Whack bad, dawg good! x2

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            3 Submarines moved from 3 Sea Zone to 17 Sea Zone
            2 Artillerys, 1 Infantry, 3 Mech.Infs and 2 Tanks moved from Serbia to Greece
            1 Bomber moved from Krakow to Greece
            1 Infantry moved from Brest to Minsk
                  Germans take Minsk from Russians
            2 Infantrys moved from East Prussia to Lithuania
            1 Artillery moved from Brest to Lithuania
            8 Infantrys moved from East Prussia to Latvia
            2 Infantrys moved from Rhine to Netherlands
            5 Infantrys moved from Belgium to Picardy
            2 Infantrys moved from Hamburg to Netherlands
            1 Fighter moved from Bavaria to Picardy
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Latvia
            2 Infantrys moved from Vinnytsia to Kiev
            2 Artillerys and 2 Infantrys moved from Brest to Kiev
            4 Tanks moved from Warsaw to Kiev
            3 Tanks moved from Vinnytsia to Kiev
            2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
            5 Tanks moved from Bohemia to Vinnytsia
            1 Tank moved from Darfur to Kordofan
                  Germans take Kordofan from British
            1 Tank moved from Kordofan to Darfur
            1 Bomber moved from Vinnytsia to Greece
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 1 Bunker, 3 Elites, 10 Infantrys, 2 Mech.Infs, 1 Stuka and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Fighter and 5 Infantrys
                French defend with 1 Bunker
                    Germans roll dice for 1 Fighter and 5 Infantrys in Picardy, round 2 : 2/6 hits, 1.17 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Lithuania
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 4 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 4 Infantrys in Netherlands, round 2 : 3/4 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Latvia
                Germans attack with 12 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 12 Infantrys in Latvia, round 2 : 3/12 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 12 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 2 Artillerys, 4 Infantrys and 7 Tanks
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 7 Tanks in Kiev, round 2 : 3/13 hits, 5.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 2 Artillerys, 4 Infantrys and 7 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Greece
                Germans attack with 2 Artillerys, 2 Bombers, 1 Infantry, 3 Mech.Infs and 2 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    AA fire in Greece : 1/2 hits, 0.33 expected hits
                    1 Bomber owned by the Germans lost in Greece
                    Germans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry, 3 Mech.Infs and 2 Tanks in Greece, round 2 : 3/9 hits, 3.67 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Greece
                    Germans roll dice for 1 Bomber, 3 Mech.Infs and 2 Tanks in Greece, round 3 : 2/6 hits, 2.67 expected hits
                    Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Neutral and 2 Mech.Infs owned by the Germans lost in Greece
                    Germans roll dice for 1 Bomber, 1 Mech.Inf and 2 Tanks in Greece, round 4 : 2/4 hits, 2.00 expected hits
                    Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 4 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Greece
                Germans loses 0 PUs for violating Greeces neutrality.
                Germans win, taking Greece from Neutral with 1 Bomber and 1 Tank remaining. Battle score for attacker is -24
                Casualties for Germans: 2 Artillerys, 1 Bomber, 1 Infantry, 3 Mech.Infs and 1 Tank
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Germans
            1 Bomber moved from Greece to Vinnytsia
            1 AAGun moved from Warsaw to Brest
            1 Fighter moved from Picardy to Paris
            1 AAGun moved from Berlin to Saxony
    
        Place Units - Germans
            1 Bunker, 5 Infantrys and 1 Stuka placed in Hamburg
            3 Elites and 1 Infantry placed in Vinnytsia
            4 Infantrys placed in Rhine
            4 ArmoredCars placed in Warsaw
            4 ArmoredCars and 1 Tank placed in Bohemia
            2 Mech.Infs placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Neutral : 1.67
    British : 0.67
    AA fire in Greece : : 0.67
    French : -0.50
    Russians : -1.33
    

    Savegame

  • '20 '18 '17 '15

    Germany 3

    So I’m not doing so hot this game. Germany failed to take Paris, and I’ve lost Thailand. Down by 110 production. Japan is doing well, but not enough to offset that.

    Germany does seem poised to push into Russia. I’ll need to offset the 4-5 land units per turn from the UK. I’ll try and squeeze out enough money for a fighter per turn to both threaten his navy as well as become firepower for repelling land invasions. If Germany takes Greece, I can foresee possibly going into the Middle East for additional cash. Not getting the Paris plunder and the additional 11 ICs / turn that Germany normally gets shifts the strategy more towards Italy’s favor.

    I don’t have enough land units to think about Norway/Sweden income. It’s about slow and steady at this point. I’m not threatening much, but don’t feel too much pressure from any front at this point.

    I’ll need Italy to step up and make a break out move soon. Morocco will be good, but dislodging the UK from Cairo will be difficult with the UK’s money.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            2 Infantrys moved from Rostov to Donetsk
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Artillery moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Kursk
            2 Infantrys moved from Kursk to Minsk
            1 Artillery moved from Kursk to Minsk
            1 Artillery and 9 Infantrys moved from Yaroslavl to Kursk
            4 Infantrys moved from Moscow to Yaroslavl
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from Lapland to Oulu
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            2 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 5 Tanks moved from Leningrad to Latvia
            1 Artillery and 1 Infantry moved from W.Iran to Iraq
            4 Infantrys moved from Uzbekistan to E.Iran
            2 Tanks moved from Tashkent to E.Iran
            1 Artillery and 2 Tanks moved from W.Iran to Iraq
            1 Artillery moved from W.Iran to E.Iran
            1 Artillery moved from W.Iran to Iraq
            1 ArmoredCar, 3 Artillerys, 1 Fighter, 12 Infantrys, 1 Mech.Inf and 4 Tanks moved from Olyokminsk to Yakutsk
            1 Mech.Inf moved from Sibirsky to Yakutsk
            1 Mot.Inf moved from Sibirsky to Yakutsk
            1 Artillery, 1 Elite and 2 Infantrys moved from Evenkia to Olyokminsk
            2 Artillerys and 2 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Zhigansk to Yakutsk
            5 Infantrys moved from Novosibirsk to Krasnoyarsk
            5 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Infantry moved from Kursk to Donetsk
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 1 HeavyTank, 41 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 3 Artillerys, 1 Infantry and 2 Tanks
                Italians defend with 1 Artillery
                    Russians roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Iraq, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 Artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Iraq
                Russians win, taking Iraq from Italians with 3 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in E.Iran
                Russians attack with 1 Artillery, 4 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    Russians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in E.Iran, round 2 : 3/7 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran
                    Russians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in E.Iran, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral lost in E.Iran
                    Russians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in E.Iran, round 4 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in E.Iran
                Russians loses 0 PUs for violating E.Irans neutrality.
                Russians win, taking E.Iran from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Donetsk
                Russians attack with 1 Artillery and 5 Infantrys
                Romanians defend with 2 Artillerys
                    Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 2 : 2/6 hits, 1.33 expected hits
                    Romanians roll dice for 2 Artillerys in Donetsk, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 Artillerys
            Battle in Minsk
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Latvia
                Russians attack with 2 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 5 Tanks
                Germans defend with 12 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 5 Tanks in Latvia, round 2 : 7/15 hits, 5.67 expected hits
                    Germans roll dice for 12 Infantrys in Latvia, round 2 : 6/12 hits, 4.00 expected hits
                    5 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 7 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 5 Tanks in Latvia, round 3 : 5/9 hits, 4.17 expected hits
                    Germans roll dice for 5 Infantrys in Latvia, round 3 : 2/5 hits, 1.67 expected hits
                    1 Artillery owned by the Russians, 5 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Latvia
                Russians win, taking Latvia from Germans with 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 1
                Casualties for Russians: 2 Artillerys, 5 Infantrys and 1 Tank
                Casualties for Germans: 12 Infantrys
    
        Non Combat Move - Russians
            2 Fighters moved from Latvia to Leningrad
            1 Bomber moved from Latvia to Leningrad
    
        Place Units - Russians
            1 Bunker, 1 HeavyTank and 2 Tanks placed in Kursk
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            3 Infantrys placed in W.Iran
            2 Infantrys placed in Tashkent
            6 Infantrys placed in Sibirsky
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.33
    Germans : 3.00
    Neutral : -0.83
    Italians : -0.33
    Russians : 3.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            2 Artillerys, 1 Elite and 1 Infantry moved from N.Tunisia to N.Algeria
            1 Elite, 1 Infantry and 2 Tanks moved from S.Algeria to N.Algeria
            4 Tanks moved from Tunis to N.Algeria
            2 Fighters moved from Mersa Matruh to 57 Sea Zone
            1 Artillery, 2 Fighters and 2 Infantrys moved from Mersa Matruh to Lower Egypt
            1 Infantry moved from New Valley to Nubia
                  Italians take Nubia from British
            1 Destroyer and 1 Submarine moved from 46 Sea Zone to 51 Sea Zone
            5 Transports moved from 51 Sea Zone to 48 Sea Zone
            3 Artillerys, 1 Infantry and 1 Tank moved from Campania to 48 Sea Zone
            5 Infantrys moved from Campania to 48 Sea Zone
            3 Artillerys, 6 Infantrys, 1 Tank and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
            3 Artillerys, 6 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
            1 Artillery and 6 Infantrys moved from Mersa Matruh to New Valley
            1 Elite and 3 Infantrys moved from Rome to Campania
            1 Tank moved from Paris to Picardy
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 8 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 6 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 57 Sea Zone
                Italians attack with 2 Fighters
                British defend with 1 Transport
                    Italians roll dice for 2 Fighters in 57 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 Fighters in 57 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Transport in 57 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 57 Sea Zone
                Italians win with 2 Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Lower Egypt
                Italians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 0/5 hits, 1.50 expected hits
                    British roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                    Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lower Egypt, round 3 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys in Lower Egypt, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                    Italians roll dice for 1 Artillery and 2 Fighters in Lower Egypt, round 4 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 Infantrys in Lower Egypt, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                    Italians roll dice for 2 Fighters in Lower Egypt, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Italians win with 2 Fighters remaining. Battle score for attacker is -4
                Casualties for Italians: 1 Artillery and 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Lower Egypt: 1 Fighter
            EDIT: Changing ownership of Lower Egypt from British to Italians
            EDIT: Adding units owned by Italians to Lower Egypt: 1 Artillery
            EDIT: Turning off Edit Mode
            1 Fighter moved from Lower Egypt to Syria
            2 Fighters moved from 57 Sea Zone to Syria
            1 AAGun moved from S.Algeria to N.Algeria
            1 AAGun moved from Provence to Burgundy
    
        Place Units - Italians
            1 Bunker and 2 HeavyTanks placed in Syria
            4 Mech.Infs placed in Tunis
            3 Tanks placed in Campania
            4 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Paris
            4 ArmoredCars placed in Provence
            1 Adv.Fighter, 2 Artillerys, 1 Elite and 4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.83
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Transport moved from 2 Sea Zone to 8 Sea Zone
            1 Elite and 1 Infantry moved from Greenland to 8 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
            1 Elite and 1 Infantry moved from 16 Sea Zone to Azores
            1 Infantry moved from Colombia to Central America
            1 Infantry moved from Keewatin to Churchill
    
        Purchase Units - French
            French buy 2 Adv.Fighters and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Azores
                French attack with 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Elite and 1 Infantry in Azores, round 2 : 0/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Elite and 1 Infantry in Azores, round 3 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            2 Adv.Fighters and 2 Tanks placed in E.Morocco
    
        Turn Complete - French
            French collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    French : 0.00
    

    Savegame

  • '20 '18 '17 '15

    Yam is attacking one of the Anzac fleets.

    I have 2 fighters, 1 adv fighter, 1 bomber vs 2 TTs, 1 sub, 2 dd.

    I got two hits round 1. Do you take the sub as a casualty, or submerge it?2 hits.tsvg


  • @Whackamatt take the sub

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            2 Fighters moved from Tokyo to 76 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 67 Sea Zone
            1 Bomber moved from West Borneo to 67 Sea Zone
            1 Fighter moved from 110 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Tank moved from Timor to 112 Sea Zone
            1 Artillery, 1 B.Transport and 1 Tank moved from 112 Sea Zone to 110 Sea Zone
            1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 1 Marine and 1 Tank moved from 110 Sea Zone to Sumatra
            1 B.Transport moved from 111 Sea Zone to 110 Sea Zone
            4 Marines moved from Banjarmasin to 110 Sea Zone
            4 Marines moved from 110 Sea Zone to Sumatra
            1 Artillery moved from Lombok to Java
            1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Marine moved from 110 Sea Zone to Java
            1 Tank moved from Lombok to Java
            1 Tank moved from Lombok to Flores
                  Yamamoto take Soembawa from Dutch
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            2 Marines moved from Davao to 107 Sea Zone
            2 Marines and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            2 Marines moved from 112 Sea Zone to Tanimbar
            2 Transports moved from 112 Sea Zone to 107 Sea Zone
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Flores
            1 Artillery and 2 Infantrys moved from Truk to Ponape
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Infantry moved from Kusaie to 102 Sea Zone
            1 Infantry and 1 T.Boat moved from 102 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Bougainville
                  Yamamoto take Bougainville from Anzac
            1 T.Boat moved from 102 Sea Zone to 109 Sea Zone
            2 Battleships moved from 102 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 102 Sea Zone to 85 Sea Zone
            1 Carrier moved from 110 Sea Zone to 112 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 3 Adv.Fighters, 1 Destroyer, 2 Elites, 8 Marines, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 67 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
                Anzac defend with 2 Destroyers, 1 Submarine and 2 Transports
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 67 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Anzac roll dice for 2 Destroyers and 2 Transports in 67 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits
                    1 Transport owned by the Anzac and 1 Submarine owned by the Anzac lost in 67 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 67 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    Anzac roll dice for 2 Destroyers and 1 Transport in 67 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits
                    1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 67 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                    Anzac roll dice for 2 Destroyers in 67 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Yamamoto, 1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                    Yamamoto roll dice for 1 Bomber in 67 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 67 Sea Zone
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 9
                Casualties for Anzac: 2 Destroyers, 1 Submarine and 2 Transports
                Casualties for Yamamoto: 1 Adv.Fighter and 2 Fighters
            Battle in Flores
                Yamamoto attack with 2 Infantrys and 1 Tank
                Anzac defend with 1 Artillery
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Flores, round 2 : 0/3 hits, 0.83 expected hits
                    Dutch roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Flores, round 3 : 1/3 hits, 0.83 expected hits
                    Dutch roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Dutch with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Artillery
            Battle in Sumatra
                Yamamoto attack with 1 Artillery, 5 Marines and 1 Tank
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 5 Marines and 1 Tank in Sumatra, round 2 : 2/7 hits, 3.50 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
                    2 Marines owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 3 Marines and 1 Tank in Sumatra, round 3 : 2/4 hits, 2.00 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 3 : 3/4 hits, 1.50 expected hits
                    1 Artillery owned by the Dutch, 3 Marines owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 1 Tank in Sumatra, round 4 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 1 Tank in Sumatra, round 5 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Sumatra
                Dutch win with 1 Bunker remaining. Battle score for attacker is -17
                Casualties for Yamamoto: 1 Artillery, 5 Marines and 1 Tank
                Casualties for Dutch: 2 Artillerys and 2 Infantrys
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Fighters and 1 Submarine
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                    Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in 76 Sea Zone
                    Yamamoto roll dice for 1 Fighter in 76 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in 76 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is -23
                Casualties for Yamamoto: 2 Fighters and 1 Submarine
            Battle in Ponape
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Americans defend with 1 Artillery
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Ponape, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery
            Battle in Java
                Yamamoto attack with 1 Artillery, 1 Marine and 1 Tank
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 2 : 2/3 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Java
                Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Tanimbar
                Yamamoto attack with 2 Marines
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Marines in Tanimbar, round 2 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Tanimbar
                Yamamoto win, taking Tanimbar from Dutch with 2 Marines remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 67 Sea Zone to West Borneo
    
        Place Units - Yamamoto
            2 Adv.Fighters, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone
            4 Marines placed in Banjarmasin
            4 Marines placed in Davao
            1 Adv.Fighter and 2 Elites placed in Tokyo
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 1 Marine
            EDIT: Adding units owned by Yamamoto to Tohoku: 1 Marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    Yamamoto : -4.00
    Americans : -0.33
    Anzac : 0.17
    Dutch : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Infantry moved from Anhwei to Shanghai
                  Chinese take Shanghai from Hisaichi
            1 Artillery moved from Anhwei to Shantung
                  Chinese take Shantung from Hisaichi
            2 Infantrys and 1 Tank moved from Shansi to Chahar
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Hupeh to Kweichow
            1 Infantry moved from Szechwan to Yunnan
            1 Tank moved from Malaya to Bangkok
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Chahar
            1 Infantry moved from Shensi to Hupeh
            4 Infantrys moved from Ningsia to Suiyuan
            1 Artillery moved from Hupeh to Shansi
            4 Infantrys moved from Lanchow to Szechwan
            1 Artillery and 1 Infantry moved from Szechwan to Kweichow
            2 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
            1 Adv.Fighter moved from Hsining to Hupeh
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Tank moved from Hsining to Lanchow
            1 ArmoredCar moved from Hsining to Ningsia
            1 ArmoredCar moved from Hsining to Lanchow
            2 Infantrys moved from Hsining to E.Qinghai
            1 Artillery moved from Anhwei to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry and 1 Mech.Inf
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Chahar, round 2 : 1/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Chahar, round 3 : 1/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Chahar to Hupeh
            1 Fighter moved from Chahar to Hupeh
    
        Place Units - Chinese
            1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Hsining
            Chinese undo move 1.
            1 ArmoredCar, 1 Elite and 1 Tank placed in Hupeh
            1 Adv.Fighter, 1 ArmoredCar and 4 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Chinese : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Tank moved from N.French Indochina to S.Thailand
                  Hisaichi take N.Thailand from British
                  Hisaichi take S.Thailand from Chinese
            2 Infantrys moved from Peking to Shantung
            1 Fighter moved from Peking to Shantung
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Elite moved from 84 Sea Zone to Shanghai
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Hisaichi take Palawan from Americans
            1 Bomber moved from Peking to 66 Sea Zone
            1 Battleship moved from 111 Sea Zone to 66 Sea Zone
            1 Transport moved from 105 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Fighter moved from 106 Sea Zone to 66 Sea Zone
            2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Transport moved from 105 Sea Zone to 92 Sea Zone
            1 Fighter moved from 106 Sea Zone to 66 Sea Zone
            1 Carrier moved from 106 Sea Zone to 92 Sea Zone
            1 Artillery and 2 Elites moved from Hong Kong to Kiangsi
            2 Mech.Infs moved from Changchun to Ayan
            2 Tanks moved from Heilungchiang to Ayan
            3 Artillerys, 4 Infantrys and 6 Tanks moved from Chita to Ayan
            1 Infantry moved from Heilungchiang to Chita
            3 Tanks moved from Kirin to Ayan
            2 Artillerys moved from Kirin to Heilungchiang
            1 Elite and 2 Infantrys moved from Changchun to Kirin
            1 Artillery moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Bunker, 3 Elites, 7 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shanghai
                Hisaichi attack with 1 Artillery and 1 Elite
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Shanghai, round 2 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite
                Casualties for Chinese: 1 Infantry
            Battle in Shantung
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in 66 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Bomber and 2 Fighters
                British defend with 1 Transport; Anzac defend with 2 Destroyers
                    Hisaichi roll dice for 1 Battleship, 1 Bomber and 2 Fighters in 66 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Anzac roll dice for 2 Destroyers and 1 Transport in 66 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    1 Transport owned by the British and 1 Destroyer owned by the Anzac lost in 66 Sea Zone
                    Hisaichi roll dice for 1 Battleship, 1 Bomber and 2 Fighters in 66 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Anzac lost in 66 Sea Zone
                Hisaichi win with 1 Battleship, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Anzac: 2 Destroyers
                Casualties for British: 1 Transport
                Casualties for Hisaichi: 1 Fighter
    
        Non Combat Move - Hisaichi
            1 Bomber and 1 Fighter moved from 66 Sea Zone to Java
            1 Fighter moved from Shantung to 92 Sea Zone
            1 AAGun moved from Chita to Ayan
    
        Place Units - Hisaichi
            1 Bunker placed in Ayan
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
            3 Tanks placed in Kirin
            1 Elite, 5 Infantrys and 2 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.50
    Anzac : 0.83
    Chinese : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Artillery moved from Wales to 20 Sea Zone
            2 Infantrys moved from Normandy to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 20 Sea Zone to 12 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
            1 Artillery and 4 Infantrys moved from 12 Sea Zone to Oslo
            1 Battleship moved from 21 Sea Zone to 12 Sea Zone
            1 Bomber moved from Manchester to Oslo
            3 Infantrys and 2 Tanks moved from Dublin to Munster
            1 Fighter moved from Manchester to Munster
            1 T.Boat moved from 2 Sea Zone to 8 Sea Zone
            2 Destroyers moved from 2 Sea Zone to 16 Sea Zone
            1 Artillery and 1 Infantry moved from Palestine to Lower Egypt
            3 Adv.Fighters and 4 Fighters moved from Cairo to Lower Egypt
            1 Infantry moved from Equatoria to Kordofan
                  British take Kordofan from Germans
            1 Artillery and 1 Tank moved from French Equatorial Africa to Darfur
            2 Mech.Infs moved from Belgian Congo to Darfur
            1 Infantry moved from Belgian Congo to Angola
            2 Mech.Infs moved from Cape Town to Angola
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Nubia
            2 Adv.Fighters moved from Lower Egypt to Nubia
            1 ArmoredCar moved from Assam to N.Thailand
                  British take N.Thailand from Hisaichi
            1 Fighter moved from Malaya to 105 Sea Zone
            1 Submarine moved from 64 Sea Zone to 66 Sea Zone
            1 Cruiser moved from 64 Sea Zone to 66 Sea Zone
            1 Cruiser moved from 64 Sea Zone to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            1 Cruiser and 1 Infantry moved from 60 Sea Zone to 61 Sea Zone
            2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys moved from 65 Sea Zone to Malaya
            1 Transport moved from 64 Sea Zone to 60 Sea Zone
            1 Artillery moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
            1 Artillery and 2 Infantrys moved from 61 Sea Zone to S.Thailand
            1 ArmoredCar moved from Assam to S.Thailand
            1 Artillery and 2 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Hyderabad to Calcutta
            1 Infantry moved from Madras to Hyderabad
            2 Infantrys moved from Rajputana to Hyderabad
            5 Infantrys moved from Delhi to Bihar
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            1 Infantry moved from British Columbia to Yukon
            2 Infantrys moved from Canadian Prairies to British Columbia
            1 Infantry moved from Vancouver to British Columbia
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 8 ArmoredCars, 2 Artillerys, 1 Fighter, 7 Infantrys, 2 Mech.Infs, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 105 Sea Zone
                British attack with 1 Fighter
                Hisaichi defend with 2 Transports
                    British roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Transports in 105 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the British and 1 Transport owned by the Hisaichi lost in 105 Sea Zone
                Hisaichi win with 1 Transport remaining. Battle score for attacker is -2
                Casualties for British: 1 Fighter
                Casualties for Hisaichi: 1 Transport
            Battle in 66 Sea Zone
                British attack with 1 Cruiser and 1 Submarine
                Hisaichi defend with 1 Battleship
                    British roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Cruiser in 66 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the British lost in 66 Sea Zone
                    British roll dice for 1 Cruiser in 66 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 Cruiser owned by the British lost in 66 Sea Zone
                Hisaichi win with 1 Battleship remaining. Battle score for attacker is -19
                Casualties for British: 1 Cruiser and 1 Submarine
            Battle in Munster
                British attack with 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Munster, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Lower Egypt
                British attack with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry
                Italians defend with 1 Artillery
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry in Lower Egypt, round 2 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in Darfur
                British attack with 1 Artillery, 2 Mech.Infs and 1 Tank
                Germans defend with 2 Infantrys and 1 Tank
                    British roll dice for 1 Artillery, 2 Mech.Infs and 1 Tank in Darfur, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 2/3 hits, 1.17 expected hits
                    1 Artillery owned by the British and 1 Mech.Inf owned by the British lost in Darfur
                    British roll dice for 1 Mech.Inf and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 1.17 expected hits
                1 Mech.Inf owned by the British lost in Darfur
                1 Tank retreated to Equatoria
                Italians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -16
                Casualties for British: 1 Artillery and 2 Mech.Infs
            Battle in S.Thailand
                British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Tank
                    British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in S.Thailand
                British win, taking S.Thailand from Hisaichi with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Angola
                British attack with 1 Infantry and 2 Mech.Infs
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 2 Mech.Infs in Angola, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Angola
                    British roll dice for 2 Mech.Infs in Angola, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Angola
                    British roll dice for 1 Mech.Inf in Angola, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Angola, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Angola, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 6 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Angola
                Neutral win with 1 Infantry remaining. Battle score for attacker is -14
                Casualties for British: 1 Infantry and 2 Mech.Infs
            Battle in Nubia
                British attack with 2 Adv.Fighters and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Adv.Fighters and 2 Infantrys in Nubia, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Oslo
                British attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                British loses 0 PUs for violating Oslos neutrality.
                British win, taking Oslo from Neutral with 1 Artillery, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Bomber moved from Oslo to Manchester
            1 Adv.Fighter and 4 Fighters moved from Lower Egypt to Cairo
            2 Adv.Fighters moved from Nubia to Cairo
            1 Fighter moved from Munster to Wales
    
        Place Units - British
            2 Artillerys, 2 Infantrys and 2 Tanks placed in Bangkok
            4 ArmoredCars and 1 Infantry placed in Delhi
            4 ArmoredCars and 1 Infantry placed in Madras
            2 Infantrys placed in Bombay
            2 Mech.Infs placed in Cape Town
            1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks placed in Cairo
            2 Submarines placed in 21 Sea Zone
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    British : -4.83
    Hisaichi : 1.00
    Italians : -0.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Adv.Fighter moved from Townsville to 66 Sea Zone
            1 Carrier moved from 65 Sea Zone to 66 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Destroyers and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 66 Sea Zone
                Anzac attack with 1 Adv.Fighter and 1 Carrier
                Hisaichi defend with 1 Battleship
                    Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 66 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Hisaichi lost in 66 Sea Zone
                Anzac win with 1 Adv.Fighter and 1 Carrier remaining. Battle score for attacker is 20
                Casualties for Hisaichi: 1 Battleship
    
        Non Combat Move - Anzac
            4 Infantrys moved from Western Australia to Broome
            2 Infantrys moved from Northern Territory to Townsville
            1 Infantry moved from Northern Territory to Townsville
    
        Place Units - Anzac
            1 Destroyer placed in 113 Sea Zone
            1 Destroyer placed in 67 Sea Zone
            2 Infantrys placed in Broome
            2 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Anzac : 0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 unit repaired.
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 2 PUs; 
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            2 Artillerys and 2 Elites moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 ArmoredCars and 1 Fighter moved from Vinnytsia to Minsk
            1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia
            1 Elite and 2 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 2 ArmoredCars and 1 Fighter
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 ArmoredCars and 1 Fighter in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
                Romanians win, taking Minsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 ArmoredCar
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Minsk to Vinnytsia
    
        Place Units - Romanians
            2 Elites and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.00
    Russians : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone
            2 Transports moved from 110 Sea Zone to 67 Sea Zone
            1 T.Boat moved from 110 Sea Zone to 67 Sea Zone
    
        Combat - Thai
            Battle in 67 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
                Anzac defend with 1 Destroyer
                    Thai roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 67 Sea Zone
                Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Destroyer
    
        Non Combat Move - Thai
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Anzac : -0.33
    Thai : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            2 Destroyers moved from 27 Sea Zone to 15 Sea Zone
            1 Destroyer moved from 2 Sea Zone to 16 Sea Zone
            1 Destroyer moved from 2 Sea Zone to 16 Sea Zone
            3 Infantrys moved from Quebec to Montreal
            1 Infantry moved from Ontario to Quebec
            1 Infantry moved from W.Mexico to Southwest USA
            1 Tank moved from W.Mexico to Northwest USA
            11 ArmoredCars moved from San Francisco to Northwest USA
            1 Fighter moved from Northwest USA to 88 Sea Zone
            3 Transports moved from 72 Sea Zone to 71 Sea Zone
            3 ArmoredCars and 2 Artillerys moved from Alaska to 71 Sea Zone
            3 ArmoredCars, 2 Artillerys and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
            3 ArmoredCars and 2 Artillerys moved from 72 Sea Zone to Koryakia
            2 Artillerys, 7 Infantrys and 5 Tanks moved from Koryakia to Kolyma
            2 Adv.Fighters and 1 Carrier moved from 88 Sea Zone to 72 Sea Zone
            2 Destroyers and 1 Submarine moved from 98 Sea Zone to 116 Sea Zone
    
        Purchase Units - Americans
            Americans buy 4 ArmoredCars, 1 Battleship, 1 Destroyer, 1 Fighter, 7 Infantrys, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 Tank placed in Alaska
            1 S.Submarine and 1 Submarine placed in 71 Sea Zone
            1 Battleship and 1 Fighter placed in 88 Sea Zone
            1 Destroyer and 1 Submarine placed in 98 Sea Zone
            4 ArmoredCars and 5 Infantrys placed in San Francisco
            2 Infantrys placed in Washington
    
        Turn Complete - Americans
            Americans collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Bomber moved from Vinnytsia to Latvia
            1 Artillery and 2 Infantrys moved from Lithuania to Latvia
            1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            5 Infantrys moved from Hamburg to 23 Sea Zone
            1 Battleship, 2 Destroyers and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone
            1 Stuka moved from Hamburg to Oslo
            5 Infantrys moved from 23 Sea Zone to Oslo
            1 Tank moved from Greece to 51 Sea Zone
            1 Destroyer, 1 Tank and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Tank moved from 56 Sea Zone to Palestine
                  Germans take Palestine from British
            3 Submarines moved from 17 Sea Zone to 31 Sea Zone
            1 Tank moved from Darfur to French Equatorial Africa
                  Germans take French Equatorial Africa from French
            1 Tank moved from French Equatorial Africa to Equatoria
            2 Infantrys moved from Darfur to Equatoria
            2 Artillerys, 3 Elites, 5 Infantrys and 5 Tanks moved from Vinnytsia to Kiev
            4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
            4 ArmoredCars moved from Warsaw to Kiev
            2 Mech.Infs moved from Bavaria to Vinnytsia
            5 Infantrys moved from Picardy to Belgium
            3 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Rhine to Netherlands
            1 Fighter moved from Paris to Hamburg
    
        Purchase Units - Germans
            Germans buy 2 Elites, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs, 1 Stuka and 4 T.Boats; Remaining resources: 3 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 5 Infantrys and 1 Stuka
                British defend with 1 Artillery and 4 Infantrys
                    Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Oslo
                    Germans roll dice for 5 Infantrys and 1 Stuka in Oslo, round 2 : 1/6 hits, 1.50 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in Oslo, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo
                    Germans roll dice for 4 Infantrys and 1 Stuka in Oslo, round 3 : 2/5 hits, 1.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Oslo
                    Germans roll dice for 3 Infantrys and 1 Stuka in Oslo, round 4 : 3/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in Oslo, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Oslo
                Germans win, taking Oslo from British with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 8
                Casualties for British: 1 Artillery and 4 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Russians defend with 4 Tanks
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 4 Tanks in Latvia, round 2 : 3/4 hits, 2.00 expected hits
                    1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Latvia
                    Germans roll dice for 1 Bomber in Latvia, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 2 Tanks in Latvia, round 3 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Russians and 1 Bomber owned by the Germans lost in Latvia
                Russians win with 1 Tank remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Artillery, 1 Bomber and 2 Infantrys
                Casualties for Russians: 3 Tanks
            Battle in Equatoria
                Germans attack with 2 Infantrys and 1 Tank
                British defend with 1 Tank
                    Germans roll dice for 2 Infantrys and 1 Tank in Equatoria, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Equatoria, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Infantrys and 1 Tank in Equatoria, round 3 : 3/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Equatoria, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Germans lost in Equatoria
                Germans win, taking Equatoria from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Tank
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Latvia: 1 Tank
            EDIT: Adding units owned by Germans to Vinnytsia: 1 Bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Stuka moved from Oslo to Hamburg
            1 AAGun moved from Brest to Kiev
            EDIT: 1 ArmoredCar moved from Vinnytsia to Lithuania
            EDIT: 1 ArmoredCar moved from Vinnytsia to East Prussia
    
        Place Units - Germans
            4 HeavyTanks placed in Vinnytsia
            4 Mech.Infs placed in Warsaw
            4 T.Boats placed in 23 Sea Zone
            2 Elites placed in Hamburg
            1 Stuka placed in Bohemia
            3 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 103 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.50
    British : -0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Tank moved from Latvia to East Prussia
            1 Tank moved from Latvia to Lithuania
            1 Infantry moved from Donetsk to Odessa
                  Russians take Odessa from Romanians
            1 Artillery moved from Donetsk to Kursk
            1 Infantry moved from Donetsk to Kursk
            2 Infantrys moved from Kursk to Minsk
            2 Fighters moved from Leningrad to Minsk
            1 Bomber moved from Leningrad to Minsk
            6 Infantrys moved from Rostov to Kursk
            4 Infantrys moved from Yaroslavl to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Infantry moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            1 Artillery and 1 Infantry moved from Iraq to Palestine
            3 Infantrys moved from W.Iran to Iraq
            2 Tanks moved from E.Iran to Iraq
            2 Infantrys moved from E.Iran to W.Iran
            2 Infantrys moved from Tashkent to Uzbekistan
            1 Artillery moved from E.Iran to W.Iran
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 ArmoredCar moved from Yakutsk to Chita
            1 Fighter moved from Yakutsk to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Olyokminsk to Yakutsk
            2 Artillerys and 2 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            6 Infantrys moved from Sibirsky to Evenkia
            5 Infantrys moved from Krasnoyarsk to Irkutsk
            5 Infantrys moved from Novosibirsk to Krasnoyarsk
            4 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Infantry moved from Vyborg to Oulu
            2 Artillerys and 2 Infantrys moved from Lapland to Oulu
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
            1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone
    
        Purchase Units - Russians
            Russians buy 2 Bombers, 2 Bunkers, 4 HeavyTanks and 19 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Palestine
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Tank
                    Russians roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Palestine, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Palestine
                Russians win, taking Palestine from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Lithuania
                Russians attack with 1 Tank
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Tank in Lithuania, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 ArmoredCar in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Lithuania
                Russians win, taking Lithuania from Germans with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in East Prussia
                Russians attack with 1 Tank
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Tank in East Prussia, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 ArmoredCar in East Prussia, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in East Prussia
                Germans win with no units remaining. Battle score for attacker is -1
                Casualties for Russians: 1 Tank
                Casualties for Germans: 1 ArmoredCar
            Battle in Minsk
                Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys
                Romanians defend with 1 ArmoredCar
                    Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.67 expected hits
                    Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 ArmoredCar
            Battle in Chita
                Russians attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Chita, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to Yakutsk
            2 Fighters moved from Minsk to Leningrad
            1 Bomber moved from Minsk to Georgia
    
        Place Units - Russians
            3 Infantrys placed in Georgia
            1 Bunker and 3 Infantrys placed in Kursk
            3 HeavyTanks placed in W.Iran
            1 Bunker, 1 HeavyTank and 3 Infantrys placed in Leningrad
            2 Bombers placed in Tashkent
            6 Infantrys placed in Sibirsky
            4 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Romanians : -0.17
    Hisaichi : 0.67
    Russians : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Infantry moved from S.Algeria to E.Morocco
            3 Artillerys, 2 Elites, 4 Infantrys and 8 Tanks moved from N.Algeria to E.Morocco
            4 Mech.Infs moved from Tunis to E.Morocco
            1 Artillery and 6 Infantrys moved from New Valley to Nubia
            1 Artillery and 3 Infantrys moved from Mersa Matruh to Lower Egypt
            2 Fighters moved from Syria to Lower Egypt
            1 Fighter moved from Syria to Lower Egypt
            1 ArmoredCar moved from Paris to Brittany
                  Italians take Brittany from French
            1 ArmoredCar moved from Paris to Aquitaine
                  Italians take Aquitaine from French
            2 Artillerys and 2 Infantrys moved from Paris to Normandy
                  Italians take Normandy from French
            1 Tank moved from Picardy to Netherlands
            2 ArmoredCars moved from Paris to Normandy
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 2 Destroyers, 1 Elite, 2 HeavyTanks, 5 Infantrys, 1 Mech.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in E.Morocco
                Italians attack with 3 Artillerys, 2 Elites, 5 Infantrys, 4 Mech.Infs and 8 Tanks
                French defend with 1 AAGun, 6 Adv.Fighters, 1 Artillery, 1 Factory, 5 Infantrys and 2 Tanks
                    Italians roll dice for 3 Artillerys, 2 Elites, 5 Infantrys, 4 Mech.Infs and 8 Tanks in E.Morocco, round 2 : 8/22 hits, 9.00 expected hits
                    French roll dice for 6 Adv.Fighters, 1 Artillery, 5 Infantrys and 2 Tanks in E.Morocco, round 2 : 6/14 hits, 7.00 expected hits
                    2 Tanks owned by the French, 1 Artillery owned by the French, 5 Infantrys owned by the French, 1 Artillery owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco
                    Italians roll dice for 2 Artillerys, 2 Elites, 4 Mech.Infs and 8 Tanks in E.Morocco, round 3 : 5/16 hits, 7.00 expected hits
                    French roll dice for 6 Adv.Fighters in E.Morocco, round 3 : 4/6 hits, 4.00 expected hits
                5 Adv.Fighters owned by the French, 2 Artillerys owned by the Italians and 2 Mech.Infs owned by the Italians lost in E.Morocco
                    Italians roll dice for 2 Elites, 2 Mech.Infs and 8 Tanks in E.Morocco, round 4 : 5/12 hits, 5.67 expected hits
                    French roll dice for 1 Adv.Fighter in E.Morocco, round 4 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the French lost in E.Morocco
                Italians win, taking E.Morocco from French with 2 Elites, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 50
                Casualties for Italians: 3 Artillerys, 5 Infantrys and 2 Mech.Infs
                Casualties for French: 6 Adv.Fighters, 1 Artillery, 5 Infantrys and 2 Tanks
            Battle in Nubia
                Italians attack with 1 Artillery and 6 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery and 6 Infantrys in Nubia, round 2 : 1/7 hits, 1.50 expected hits
                    British roll dice for 2 Infantrys in Nubia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Nubia
                    Italians roll dice for 1 Artillery and 6 Infantrys in Nubia, round 3 : 1/7 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Nubia
                Italians win, taking Nubia from British with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Lower Egypt
                Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Lower Egypt, round 2 : 2/7 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Artillery, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Italians
            3 Fighters moved from Lower Egypt to Syria
            5 Transports moved from 51 Sea Zone to 48 Sea Zone
            1 AAGun, 1 Elite, 5 Infantrys and 3 Tanks moved from Campania to 48 Sea Zone
            1 AAGun, 1 Elite, 5 Infantrys, 3 Tanks and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 AAGun, 1 Elite, 5 Infantrys and 3 Tanks moved from 51 Sea Zone to Mersa Matruh
            2 Artillerys, 3 Infantrys and 1 Tank moved from Mersa Matruh to New Valley
            1 Adv.Fighter moved from Rome to Mersa Matruh
            2 Artillerys, 1 Elite and 4 Infantrys moved from Rome to Campania
            4 ArmoredCars moved from Provence to Tuscany
            1 AAGun moved from Burgundy to Orleanais
    
        Place Units - Italians
            1 Bunker and 2 HeavyTanks placed in Syria
            1 Artillery, 1 Mech.Inf and 1 Tank placed in Campania
            2 Destroyers and 1 Transport placed in 47 Sea Zone
            1 Artillery, 1 Elite and 5 Infantrys placed in Rome
            Italians undo move 4.
            1 Infantry placed in Tunis
            1 Artillery, 1 Elite and 4 Infantrys placed in Rome
            Italians undo move 5.
            2 Infantrys placed in Paris
            1 Artillery, 1 Elite and 2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.67
    British : -1.67
    French : -1.67
    

    Savegame

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