Japan on the move
Godspeed :)
@dawgoneit all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Central United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 armour moved from Central United States to British Columbia
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Western United States
Americans undo move 1.
1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 battleship moved from 111 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits
1 transport owned by the Italians, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Casualties for Germans: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
British roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in 37 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -19
Casualties for British: 1 destroyer and 1 tactical_bomber
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter could not land in 97 Sea Zone and was removed
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Ontario to Quebec
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - British
1 mech_infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5,6,5
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.00
Italians : 0.50
Chinese : -2.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 bomber moved from Northern Italy to 92 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 infantry moved from Northern Italy to France
Italians take France from French
1 armour moved from Northern Italy to Albania
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/5 hits, 1,50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 0/4 hits, 1,33 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 3/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Greece
1 armour retreated to Albania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 0/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 4 : 0/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 5 : 3/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerFrenchDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to French
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Italians
1 artillery moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 14 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -4,83
British : -1,33
Neutral_Allies : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
2 bombers moved from Western Germany to 104 Sea Zone
2 submarines moved from 106 Sea Zone to 103 Sea Zone
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
2 fighters moved from Western Germany to Greece
2 tactical_bombers moved from Western Germany to Greece
8 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
2 infantry moved from Norway to Finland
Combat - Germans
Battle in Greece
Germans attack with 2 armour, 2 fighters, 5 infantry and 2 tactical_bombers
Neutral_Allies defend with 3 infantry
Germans roll dice for 2 armour, 2 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 2/11 hits, 4,17 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Greece, round 3 : 5/9 hits, 3,83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers
British defend with 1 battleship
Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
British roll dice for 1 battleship in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 104 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
2 bombers moved from 104 Sea Zone to Western Germany
1 armour moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 armour moved from Southern France to Northern Italy
2 tactical_bombers moved from Greece to Southern Italy
2 fighters moved from Greece to Southern Italy
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Finland to Norway
Place Units - Germans
8 mech_infantrys placed in Germany
2 transports placed in 112 Sea Zone
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0,33
British : -0,67
Neutral_Allies : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Bessarabia to Western Ukraine
1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 7 infantry moved from Karelia to Novgorod
1 armour and 2 infantry moved from Novgorod to Belarus
1 armour, 1 fighter and 8 infantry moved from Belarus to Bryansk
3 infantry and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Non Combat Move - Russians
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
2 submarines moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 artillery and 6 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 marine moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries moved from 20 Sea Zone to Kwangtung
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
2 carriers moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
2 infantry moved from Jehol to Anhwe
1 infantry moved from French Indo China to Siam
2 bombers moved from Kwangsi to Japan
1 marine moved from 20 Sea Zone to Kwangtung
4 tactical_bombers moved from Kwangsi to Kiangsu
3 fighters moved from Kwangsi to Kiangsu
Combat - Japanese
Battle in Java
Battle in Kwangtung
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Dutch, taking Kwangtung from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 bomber moved from Hawaiian Islands to Midway
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 bombers and 1 fighter moved from Western United States to Midway
2 mech_infantrys moved from British Columbia to Alaska
1 armour and 1 mech_infantry moved from British Columbia to Central United States
Combat - Americans
Battle in French West Africa
Battle in 103 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 103 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 103 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 103 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 artilleries, 1 fighter and 8 infantry moved from Yunnan to Hunan
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
2 infantry placed in Shensi
Chinese undo move 2.
Chinese undo move 1.
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 bomber moved from Hawaiian Islands to Midway
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 bombers and 1 fighter moved from Western United States to Midway
2 mech_infantrys moved from British Columbia to Alaska
1 armour and 1 mech_infantry moved from British Columbia to Central United States
Combat - Americans
Battle in French West Africa
Battle in 103 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 103 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 103 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 103 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 artilleries, 1 fighter and 8 infantry moved from Yunnan to Hunan
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
2 infantry placed in Shensi
Chinese undo move 2.
Chinese undo move 1.
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 artilleries moved from Ethiopia to 76 Sea Zone
2 artilleries and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from 98 Sea Zone to Alexandria
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Anglo Egyptian Sudan to Kenya
Combat - British
Battle in Kenya
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits, 3.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Alexandria, round 3 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 fighters and 1 infantry moved from Yunnan to Hunan
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery moved from India to Burma
2 infantry moved from Burma to Yunnan
Place Units - British
1 airfield placed in Egypt
2 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.50
British : -1.67
Italians : -2.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
2 armour moved from Albania to Romania
1 bomber moved from Southern Italy to France
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Yugoslavia to Romania
Place Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Holland Belgium
1 armour moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to France
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
@kannelmaki scramble?
@kannelmaki sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
no scramble please
@dawgoneit Congratulations ;-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Holland Belgium
1 armour moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to France
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to 110 Sea Zone
Place Units - Germans
10 infantry placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1,67
British : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Timguska
1 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Ukraine to Western Ukraine
2 aaGuns moved from Belarus to Bryansk
2 infantry moved from Belarus to Novgorod
1 artillery and 7 infantry moved from Russia to Bryansk
2 aaGuns, 5 artilleries and 17 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Siberia to Amur
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :