Scramble 111 but not 110
sub fights in 106 and dies first.
@wizmark What is happening with Germany? Taking a nap before conquering the world?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 battleships, 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to Kazakhstan
1 submarine moved from 123 Sea Zone to 117 Sea Zone
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 infantry moved from Tunisia to Libya
Italians take Libya from Americans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 battleships, 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to Kazakhstan
1 submarine moved from 123 Sea Zone to 117 Sea Zone
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 infantry moved from Tunisia to Libya
Italians take Libya from Americans
Combat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
British roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2.00 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Vologda to Timguska
1 fighter moved from Kazakhstan to Timguska
1 fighter moved from Volgograd to Timguska
1 fighter moved from Smolensk to Timguska
1 bomber moved from Russia to Shantung
4 armour and 1 mech_infantry moved from Russia to Urals
2 infantry moved from Russia to Samara
2 bombers moved from Southern Italy to Western Germany
2 fighters moved from Western Germany to 112 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
2 battleships and 1 carrier placed in 112 Sea Zone
3 infantry placed in Western Ukraine
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 2.83
British : 1.00
@Sovietishcat lots to think about!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 fighter moved from Caucasus to Ukraine
1 infantry moved from Hunan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 fighter moved from Caucasus to Ukraine
1 infantry moved from Hunan to Kweichow
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter
Germans defend with 1 factory_minor; Italians defend with 1 aaGun
AA fire in Ukraine : 1/1 hits, 0,17 expected hits
1 fighter owned by the Russians lost in Ukraine
Germans win with 1 aaGun remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Non Combat Move - Russians
3 infantry moved from Kwangsi to Kiangsi
2 aaGuns moved from Kwangsi to Kiangsi
Turn Complete - Russians
Combat Hit Differential Summary :
AA fire in Ukraine : : 0,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Hunan
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 marine moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 fighter moved from Shantung to 21 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Anhwe to Hopei
1 tactical_bomber moved from Shantung to Hopei
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Hunan
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 marine moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 fighter moved from Shantung to 21 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Anhwe to Hopei
1 tactical_bomber moved from Shantung to Hopei
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 19 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Japanese attack with 2 fighters, 1 infantry and 1 marine
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 marine in Soviet Far East, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Hopei, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
2 fighters moved from Soviet Far East to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Hunan to Shantung
1 tactical_bomber moved from Kweichow to Shantung
1 tactical_bomber moved from Hopei to Shantung
2 fighters moved from 19 Sea Zone to Shantung
2 artilleries and 1 infantry moved from Kiangsu to Shantung
1 aaGun and 7 armour moved from Anhwe to Shantung
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Americans : 1.00
Chinese : -0.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 fighters, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 marine moved from Johnston Island to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 marine moved from Johnston Island to 30 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Trans-Jordan to Turkey
1 fighter moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Caucasus to Russia
1 bomber moved from Caucasus to Western Ukraine
1 bomber moved from Caucasus to Tsinghai
1 bomber moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
3 fighters moved from Egypt to Turkey
3 fighters moved from Gibraltar to Spain
2 fighters and 2 tactical_bombers moved from United Kingdom to 113 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 92 Sea Zone to Libya
3 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from 92 Sea Zone to Libya
5 fighters moved from 92 Sea Zone to Spain
@wizmark do you scramble sz 113?
@Sovietishcat lol good move…no scsramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 fighters, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 marine moved from Johnston Island to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 marine moved from Johnston Island to 30 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Trans-Jordan to Turkey
1 fighter moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Caucasus to Russia
1 bomber moved from Caucasus to Western Ukraine
1 bomber moved from Caucasus to Tsinghai
1 bomber moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
3 fighters moved from Egypt to Turkey
3 fighters moved from Gibraltar to Spain
2 fighters and 2 tactical_bombers moved from United Kingdom to 113 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 92 Sea Zone to Libya
3 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from 92 Sea Zone to Libya
5 fighters moved from 92 Sea Zone to Spain
Combat - Americans
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Marshall Islands
Battle in 113 Sea Zone
Americans attack with 4 fighters and 2 tactical_bombers
Germans defend with 6 transports
6 transports owned by the Germans lost in 113 Sea Zone
Americans win, taking Marshall Islands from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 6 transports
Battle in Tunisia
Battle in 99 Sea Zone
Americans attack with 3 destroyers, 1 fighter and 4 transports
Italians defend with 1 destroyer
Americans roll dice for 3 destroyers, 1 fighter and 4 transports in 99 Sea Zone, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking Tunisia from Germans, taking 99 Sea Zone from Italians with 3 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Greece
Battle in Turkey
Americans attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry
Neutral_True defend with 8 infantry
Americans roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry in Turkey, round 2 : 7/12 hits, 4,83 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
2 infantry owned by the Americans and 7 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Turkey, round 3 : 6/10 hits, 4,33 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Greece from Italians, taking Turkey from Neutral_True with 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Tsinghai
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Libya
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya
Americans win, taking Libya from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Spain
Americans attack with 6 artilleries, 8 fighters and 6 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 6 artilleries, 8 fighters and 6 infantry in Spain, round 2 : 9/20 hits, 8,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 6 artilleries, 8 fighters and 6 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
3 carriers moved from 92 Sea Zone to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to United Kingdom
3 fighters moved from Spain to Gibraltar
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Turkey to 99 Sea Zone
3 fighters moved from Turkey to Caucasus
1 bomber moved from Turkey to Caucasus
2 fighters moved from Libya to Tobruk
2 fighters moved from Spain to United Kingdom
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Tsinghai to Caucasus
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 5 submarines moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Western Ukraine to Caucasus
Place Units - Americans
1 marine placed in Western United States
6 fighters and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,6
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,83
AA fire in Western Ukraine : : -0,17
Italians : 0,00
Americans : 5,00
Neutral_True : -3,00
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
3 infantry moved from Kiangsi to Kiangsu
3 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kwangtung to Kiangsu
1 infantry moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
3 infantry moved from Kiangsi to Kiangsu
3 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kwangtung to Kiangsu
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kwangtung
3 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Kiangsu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 1,33
Japanese : 0,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - British
1 armour and 1 mech_infantry moved from Kiangsi to Kweichow
1 armour and 1 mech_infantry moved from Kiangsi to Hopei
1 bomber moved from Caucasus to Saudi Arabia
1 mech_infantry moved from Persia to Saudi Arabia
1 mech_infantry moved from Iraq to Saudi Arabia
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Volgograd
6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 fighters, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 marine moved from Johnston Island to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 marine moved from Johnston Island to 30 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Trans-Jordan to Turkey
1 fighter moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Caucasus to Russia
1 bomber moved from Caucasus to Western Ukraine
1 bomber moved from Caucasus to Tsinghai
1 bomber moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
3 fighters moved from Egypt to Turkey
3 fighters moved from Gibraltar to Spain
2 fighters and 2 tactical_bombers moved from United Kingdom to 113 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 92 Sea Zone to Libya
3 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from 92 Sea Zone to Libya
5 fighters moved from 92 Sea Zone to Spain
Combat - Americans
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Marshall Islands
Battle in 113 Sea Zone
Americans attack with 4 fighters and 2 tactical_bombers
Germans defend with 6 transports
6 transports owned by the Germans lost in 113 Sea Zone
Americans win, taking Marshall Islands from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 6 transports
Battle in Tunisia
Battle in 99 Sea Zone
Americans attack with 3 destroyers, 1 fighter and 4 transports
Italians defend with 1 destroyer
Americans roll dice for 3 destroyers, 1 fighter and 4 transports in 99 Sea Zone, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking Tunisia from Germans, taking 99 Sea Zone from Italians with 3 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Greece
Battle in Turkey
Americans attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry
Neutral_True defend with 8 infantry
Americans roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry in Turkey, round 2 : 7/12 hits, 4,83 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
2 infantry owned by the Americans and 7 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Turkey, round 3 : 6/10 hits, 4,33 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Greece from Italians, taking Turkey from Neutral_True with 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Tsinghai
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Libya
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya
Americans win, taking Libya from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Spain
Americans attack with 6 artilleries, 8 fighters and 6 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 6 artilleries, 8 fighters and 6 infantry in Spain, round 2 : 9/20 hits, 8,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 6 artilleries, 8 fighters and 6 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
3 carriers moved from 92 Sea Zone to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to United Kingdom
3 fighters moved from Spain to Gibraltar
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Turkey to 99 Sea Zone
3 fighters moved from Turkey to Caucasus
1 bomber moved from Turkey to Caucasus
2 fighters moved from Libya to Tobruk
2 fighters moved from Spain to United Kingdom
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Tsinghai to Caucasus
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 5 submarines moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Western Ukraine to Caucasus
Place Units - Americans
1 marine placed in Western United States
6 fighters and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,6
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
3 infantry moved from Kiangsi to Kiangsu
3 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kwangtung to Kiangsu
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kwangtung
3 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Kiangsu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 34 PUs;
British buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Kiangsi to Kweichow
1 armour and 1 mech_infantry moved from Kiangsi to Hopei
1 bomber moved from Caucasus to Saudi Arabia
1 mech_infantry moved from Persia to Saudi Arabia
1 mech_infantry moved from Iraq to Saudi Arabia
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Volgograd
6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
Combat - British
Battle in Kweichow
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Saudi Arabia
British attack with 1 bomber and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Saudi Arabia, round 2 : 0/3 hits, 1,00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 bomber and 2 mech_infantrys in Saudi Arabia, round 3 : 1/3 hits, 1,00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia
British roll dice for 1 bomber and 1 mech_infantry in Saudi Arabia, round 4 : 1/2 hits, 0,83 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Hopei
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
British win, taking Hopei from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Volgograd
British attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/9 hits, 4,33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/9 hits, 4,33 expected hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
6 fighters moved from Volgograd to Caucasus
1 bomber moved from Saudi Arabia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Persia to Caucasus
6 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
2 mech_infantrys moved from French Indo China to Kwangtung
3 armour moved from Kwangtung to Kiangsu
2 armour and 4 mech_infantrys moved from Kiangsi to Kiangsu
1 artillery and 16 infantry moved from Kiangsi to Kiangsu
3 aaGuns moved from Kiangsi to Kiangsu
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Spain: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
3 armour placed in Kwangtung
2 mech_infantrys placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 3 armour
Some Units in French Indo China change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
AA fire in Russia : : 0,83
Germans : 0,00
AA fire in Western Ukraine : : -0,17
Italians : 0,00
British : -1,17
Americans : 5,00
Neutral_True : -3,67
Chinese : 1,33
Japanese : -0,67
@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat lol good move…no scsramble
I know I am probably going to lose some of my fleet, but I just could not let those transports standing!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 fighters, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 marine moved from Johnston Island to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 marine moved from Johnston Island to 30 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Trans-Jordan to Turkey
1 fighter moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Caucasus to Russia
1 bomber moved from Caucasus to Western Ukraine
1 bomber moved from Caucasus to Tsinghai
1 bomber moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
3 fighters moved from Egypt to Turkey
3 fighters moved from Gibraltar to Spain
2 fighters and 2 tactical_bombers moved from United Kingdom to 113 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 92 Sea Zone to Libya
3 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from 92 Sea Zone to Libya
5 fighters moved from 92 Sea Zone to Spain
Combat - Americans
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Marshall Islands
Battle in 113 Sea Zone
Americans attack with 4 fighters and 2 tactical_bombers
Germans defend with 6 transports
6 transports owned by the Germans lost in 113 Sea Zone
Americans win, taking Marshall Islands from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 6 transports
Battle in Tunisia
Battle in 99 Sea Zone
Americans attack with 3 destroyers, 1 fighter and 4 transports
Italians defend with 1 destroyer
Americans roll dice for 3 destroyers, 1 fighter and 4 transports in 99 Sea Zone, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking Tunisia from Germans, taking 99 Sea Zone from Italians with 3 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Greece
Battle in Turkey
Americans attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry
Neutral_True defend with 8 infantry
Americans roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry in Turkey, round 2 : 7/12 hits, 4,83 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
2 infantry owned by the Americans and 7 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Turkey, round 3 : 6/10 hits, 4,33 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Greece from Italians, taking Turkey from Neutral_True with 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Tsinghai
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Libya
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya
Americans win, taking Libya from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Spain
Americans attack with 6 artilleries, 8 fighters and 6 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 6 artilleries, 8 fighters and 6 infantry in Spain, round 2 : 9/20 hits, 8,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 6 artilleries, 8 fighters and 6 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
3 carriers moved from 92 Sea Zone to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to United Kingdom
3 fighters moved from Spain to Gibraltar
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Turkey to 99 Sea Zone
3 fighters moved from Turkey to Caucasus
1 bomber moved from Turkey to Caucasus
2 fighters moved from Libya to Tobruk
2 fighters moved from Spain to United Kingdom
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Tsinghai to Caucasus
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 5 submarines moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Western Ukraine to Caucasus
Place Units - Americans
1 marine placed in Western United States
6 fighters and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,6
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
3 infantry moved from Kiangsi to Kiangsu
3 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kwangtung to Kiangsu
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kwangtung
3 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Kiangsu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 34 PUs;
British buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Kiangsi to Kweichow
1 armour and 1 mech_infantry moved from Kiangsi to Hopei
1 bomber moved from Caucasus to Saudi Arabia
1 mech_infantry moved from Persia to Saudi Arabia
1 mech_infantry moved from Iraq to Saudi Arabia
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Volgograd
6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
Combat - British
Battle in Kweichow
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Saudi Arabia
British attack with 1 bomber and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Saudi Arabia, round 2 : 0/3 hits, 1,00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 bomber and 2 mech_infantrys in Saudi Arabia, round 3 : 1/3 hits, 1,00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia
British roll dice for 1 bomber and 1 mech_infantry in Saudi Arabia, round 4 : 1/2 hits, 0,83 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Hopei
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
British win, taking Hopei from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Volgograd
British attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/9 hits, 4,33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/9 hits, 4,33 expected hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
6 fighters moved from Volgograd to Caucasus
1 bomber moved from Saudi Arabia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Persia to Caucasus
6 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
2 mech_infantrys moved from French Indo China to Kwangtung
3 armour moved from Kwangtung to Kiangsu
2 armour and 4 mech_infantrys moved from Kiangsi to Kiangsu
1 artillery and 16 infantry moved from Kiangsi to Kiangsu
3 aaGuns moved from Kiangsi to Kiangsu
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Spain: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
3 armour placed in Kwangtung
2 mech_infantrys placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 3 armour
Some Units in French Indo China change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by British to Greece: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Caucasus: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0,83
Germans : 0,00
AA fire in Western Ukraine : : -0,17
Italians : 0,00
British : -1,17
Americans : 5,00
Neutral_True : -3,67
Chinese : 1,33
Japanese : -0,67
@wizmark Please use second post, I had to make a non combat edit!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone