Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
2019 dawgoneit (Allies) vs SixUnder (Axis) BM
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 3 infantry moved from Kweichow to Szechwan 3 infantry moved from Hopei to Shensi 3 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Yunnan to Hunan 1 artillery moved from Anhwe to Shantung 1 infantry moved from Anhwe to Kiangsu Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Tsinghai 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - British 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 5 armour and 5 mech_infantrys moved from Caucasus to Ukraine 3 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 6 infantry moved from Persia to Northwest Persia 2 fighters moved from Egypt to Gibraltar 1 fighter moved from Egypt to 97 Sea Zone 4 armour moved from Persia to Northwest Persia 4 armour moved from Northwest Persia to Caucasus 1 fighter moved from Persia to Ukraine 5 infantry moved from Eastern Persia to Persia 1 armour, 1 infantry and 1 mech_infantry moved from India to West India 1 armour and 1 mech_infantry moved from West India to Eastern Persia 5 infantry moved from Burma to India 1 armour and 3 mech_infantrys moved from Yunnan to Sikang 3 infantry moved from Yunnan to Szechwan 2 armour moved from Hunan to Szechwan 1 armour, 2 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 1 armour and 2 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Kwangtung to Yunnan Combat - British
Combat Hit Differential Summary :
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no scramble please
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 7 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 4 fighters moved from 36 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu 1 armour moved from Celebes to 44 Sea Zone 1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Kiangsu Americans attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 6 fighters and 2 tactical_bombers in Kiangsu, round 2 : 3/8 hits, 4.33 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsu Americans win, taking Java from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter Casualties for Japanese: 3 infantry Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Tobruk 1 fighter moved from Eastern United States to 91 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 2 aaGuns and 1 infantry moved from Quebec to Eastern United States 1 destroyer, 3 submarines and 1 transport moved from 121 Sea Zone to 106 Sea Zone 1 artillery moved from Iceland to 123 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from India to Eastern Persia 2 fighters moved from Kiangsu to 6 Sea Zone 2 tactical_bombers moved from Kiangsu to 6 Sea Zone 3 fighters moved from Kiangsu to 19 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Amur to Korea 2 aaGuns, 1 artillery and 3 infantry moved from Siberia to Amur 1 armour, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 transports moved from 1 Sea Zone to 10 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 19 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone Place Units - Americans 3 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States Americans undo move 1. 2 destroyers and 3 transports placed in 101 Sea Zone 4 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 3 infantry moved from Kweichow to Szechwan 3 infantry moved from Hopei to Shensi 3 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Yunnan to Hunan 1 artillery moved from Anhwe to Shantung 1 infantry moved from Anhwe to Kiangsu Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Tsinghai 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 5 armour and 5 mech_infantrys moved from Caucasus to Ukraine 3 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 6 infantry moved from Persia to Northwest Persia 2 fighters moved from Egypt to Gibraltar 1 fighter moved from Egypt to 97 Sea Zone 4 armour moved from Persia to Northwest Persia 4 armour moved from Northwest Persia to Caucasus 1 fighter moved from Persia to Ukraine 5 infantry moved from Eastern Persia to Persia 1 armour, 1 infantry and 1 mech_infantry moved from India to West India 1 armour and 1 mech_infantry moved from West India to Eastern Persia 5 infantry moved from Burma to India 1 armour and 3 mech_infantrys moved from Yunnan to Sikang 3 infantry moved from Yunnan to Szechwan 2 armour moved from Hunan to Szechwan 1 armour, 2 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 1 armour and 2 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Kwangtung to Yunnan Combat - British Battle in 97 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 3 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 3 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 97 Sea Zone to Tobruk 2 aaGuns moved from Yunnan to Szechwan 1 aaGun moved from Burma to Yunnan 2 armour and 1 mech_infantry moved from Malaya to Yunnan 1 fighter moved from Alaska to Eastern United States 1 armour and 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Quebec Place Units - British 3 armour placed in Persia 2 armour and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,2,5,1 British collect 39 PUs (1 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
Italians : 1.33 British : 1.33 Americans : -0.67 Japanese : 0.00
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 2 submarines moved from 99 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from French 1 artillery moved from Greece to Bulgaria 2 mech_infantrys moved from Northern Italy to Yugoslavia Combat - Italians Non Combat Move - Italians Place Units - Italians 2 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,6,4,4,2,3,3,4 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Northern Italy : 2 armour and 1 factory_major Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry 93 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 artillery Greece : 1 flag 99 Sea Zone : 1 flag Yugoslavia : 1 flag, 2 mech_infantrys 98 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 40 / 51 Russians : 42 / 53 Japanese : 11 / 14 Americans : 63 / 93 Chinese : 23 / 26 British : 40 / 45 UK_Pacific : 20 / 26 Italians : 12 / 4 ANZAC : 10 / 21 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 649 times 2 was rolled 718 times 3 was rolled 742 times 4 was rolled 690 times 5 was rolled 702 times 6 was rolled 732 times Average roll : 3.537 Median : 4.000 Variance : 1.332 Standard Deviation : 1.154 Total rolls : 4233 Null / Other 1 was rolled 71 times 2 was rolled 95 times 3 was rolled 90 times 4 was rolled 87 times 5 was rolled 75 times 6 was rolled 84 times Average roll : 3.502 Median : 3.000 Variance : 0.829 Standard Deviation : 0.910 Total rolls : 502 Germans Combat 1 was rolled 119 times 2 was rolled 134 times 3 was rolled 146 times 4 was rolled 135 times 5 was rolled 131 times 6 was rolled 142 times Average roll : 3.559 Median : 4.000 Variance : 0.548 Standard Deviation : 0.740 Total rolls : 807 British Combat 1 was rolled 71 times 2 was rolled 95 times 3 was rolled 90 times 4 was rolled 87 times 5 was rolled 75 times 6 was rolled 84 times Average roll : 3.502 Median : 3.000 Variance : 0.829 Standard Deviation : 0.910 Total rolls : 502 Italians Combat 1 was rolled 44 times 2 was rolled 41 times 3 was rolled 46 times 4 was rolled 37 times 5 was rolled 47 times 6 was rolled 50 times Average roll : 3.574 Median : 4.000 Variance : 0.405 Standard Deviation : 0.636 Total rolls : 265 Americans Combat 1 was rolled 77 times 2 was rolled 72 times 3 was rolled 77 times 4 was rolled 74 times 5 was rolled 67 times 6 was rolled 85 times Average roll : 3.524 Median : 3.500 Variance : 0.402 Standard Deviation : 0.634 Total rolls : 452 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 110 times 2 was rolled 105 times 3 was rolled 142 times 4 was rolled 95 times 5 was rolled 144 times 6 was rolled 123 times Average roll : 3.594 Median : 4.000 Variance : 2.812 Standard Deviation : 1.677 Total rolls : 719 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.517 Median : 4.000 Variance : 0.887 Standard Deviation : 0.942 Total rolls : 29 ANZAC Combat 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.567 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 60 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 23 times 2 was rolled 42 times 3 was rolled 42 times 4 was rolled 36 times 5 was rolled 45 times 6 was rolled 54 times Average roll : 3.826 Median : 4.000 Variance : 2.213 Standard Deviation : 1.488 Total rolls : 242 UK_Pacific Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.324 Median : 4.000 Variance : 1.301 Standard Deviation : 1.141 Total rolls : 37 Russians Combat 1 was rolled 110 times 2 was rolled 114 times 3 was rolled 84 times 4 was rolled 109 times 5 was rolled 95 times 6 was rolled 93 times Average roll : 3.403 Median : 3.000 Variance : 1.164 Standard Deviation : 1.079 Total rolls : 605
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 infantry and 1 marine moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 infantry and 1 marine moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 12 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 5 transports moved from 127 Sea Zone to 125 Sea Zone 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 transports moved from 125 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Holland Belgium to Germany 2 infantry moved from Holland Belgium to Western Germany 1 mech_infantry moved from Bulgaria to Romania 2 infantry moved from Slovakia Hungary to Romania 1 fighter moved from Poland to Romania 1 bomber moved from Western Germany to Romania 1 infantry moved from Greater Southern Germany to Slovakia Hungary 7 infantry moved from Germany to Poland 5 infantry moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 3 fighters moved from Western Germany to Poland Combat - Germans Battle in Romania Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 2 armour and 1 artillery Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Romania, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 armour and 1 artillery in Romania, round 2 : 0/3 hits, 1.33 expected hits 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Russians: 2 armour and 1 artillery Battle in Eastern Poland Germans attack with 7 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 7 infantry in Eastern Poland, round 2 : 2/7 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 5 infantry in Eastern Poland, round 3 : 2/5 hits, 0.83 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Romania to Poland 1 fighter moved from Romania to Poland Place Units - Germans 10 infantry placed in Germany 1 fighter, 2 infantry and 1 marine placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 3.33 Russians : -0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry Slovakia Hungary : 1 infantry Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 3 marines and 1 mech_infantry Romania : 2 infantry and 1 mech_infantry Poland : 2 aaGuns, 1 bomber, 4 fighters and 19 infantry Germany : 1 factory_major, 10 infantry and 1 mech_infantry Karelia : 1 flag Eastern Poland : 1 flag, 5 infantry 112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports 119 Sea Zone : 1 flag 125 Sea Zone : 1 destroyer and 5 transports Bulgaria : 1 flag Finland : 1 flag, 8 infantry
Production/PUs Summary :
Germans : 44 / 51 Russians : 38 / 53 Japanese : 10 / 14 Americans : 63 / 93 Chinese : 23 / 26 British : 40 / 45 UK_Pacific : 20 / 26 Italians : 12 / 4 ANZAC : 11 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 591 times 2 was rolled 635 times 3 was rolled 659 times 4 was rolled 612 times 5 was rolled 637 times 6 was rolled 656 times Average roll : 3.537 Median : 4.000 Variance : 0.902 Standard Deviation : 0.950 Total rolls : 3790 Null / Other 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.674 Median : 4.000 Variance : 0.252 Standard Deviation : 0.502 Total rolls : 46 Germans Combat 1 was rolled 125 times 2 was rolled 138 times 3 was rolled 148 times 4 was rolled 136 times 5 was rolled 133 times 6 was rolled 144 times Average roll : 3.541 Median : 4.000 Variance : 0.403 Standard Deviation : 0.635 Total rolls : 824 British Combat 1 was rolled 71 times 2 was rolled 94 times 3 was rolled 88 times 4 was rolled 84 times 5 was rolled 73 times 6 was rolled 81 times Average roll : 3.483 Median : 3.000 Variance : 0.789 Standard Deviation : 0.889 Total rolls : 491 Italians Combat 1 was rolled 44 times 2 was rolled 41 times 3 was rolled 46 times 4 was rolled 37 times 5 was rolled 47 times 6 was rolled 50 times Average roll : 3.574 Median : 4.000 Variance : 0.405 Standard Deviation : 0.636 Total rolls : 265 Americans Combat 1 was rolled 77 times 2 was rolled 72 times 3 was rolled 77 times 4 was rolled 74 times 5 was rolled 67 times 6 was rolled 85 times Average roll : 3.524 Median : 3.500 Variance : 0.402 Standard Deviation : 0.634 Total rolls : 452 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 110 times 2 was rolled 105 times 3 was rolled 142 times 4 was rolled 95 times 5 was rolled 144 times 6 was rolled 123 times Average roll : 3.594 Median : 4.000 Variance : 2.812 Standard Deviation : 1.677 Total rolls : 719 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.517 Median : 4.000 Variance : 0.887 Standard Deviation : 0.942 Total rolls : 29 ANZAC Combat 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.567 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 60 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 23 times 2 was rolled 42 times 3 was rolled 42 times 4 was rolled 36 times 5 was rolled 45 times 6 was rolled 54 times Average roll : 3.826 Median : 4.000 Variance : 2.213 Standard Deviation : 1.488 Total rolls : 242 UK_Pacific Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.324 Median : 4.000 Variance : 1.301 Standard Deviation : 1.141 Total rolls : 37 Russians Combat 1 was rolled 112 times 2 was rolled 114 times 3 was rolled 84 times 4 was rolled 112 times 5 was rolled 96 times 6 was rolled 94 times Average roll : 3.405 Median : 3.000 Variance : 1.257 Standard Deviation : 1.121 Total rolls : 612
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Russians Russians buy 2 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 3 artilleries and 3 infantry moved from Bessarabia to Romania 3 mech_infantrys moved from Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Belarus to Eastern Poland 1 artillery and 4 infantry moved from Bryansk to Western Ukraine 3 mech_infantrys moved from Volgograd to Ukraine 3 artilleries and 9 infantry moved from Ukraine to Bessarabia 3 armour and 1 mech_infantry moved from Russia to Western Ukraine 1 artillery and 9 infantry moved from Russia to Bryansk 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 3 artilleries moved from Novgorod to Baltic States Combat - Russians Battle in Eastern Poland Russians attack with 3 armour, 1 artillery, 9 infantry and 5 mech_infantrys Germans defend with 5 infantry Russians roll dice for 3 armour, 1 artillery, 9 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 2/18 hits, 4.33 expected hits Germans roll dice for 5 infantry in Eastern Poland, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 3 armour, 1 artillery, 7 infantry and 5 mech_infantrys in Eastern Poland, round 3 : 5/16 hits, 4.00 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 armour, 1 artillery, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Battle in Romania Russians attack with 3 artilleries and 3 infantry Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 3 artilleries and 3 infantry in Romania, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania Russians roll dice for 3 artilleries and 2 infantry in Romania, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Non Combat Move - Russians Place Units - Russians 2 armour and 1 mech_infantry placed in Ukraine Russians undo move 1. 2 armour and 1 infantry placed in Novgorod 1 infantry and 2 mech_infantrys placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.00 Russians : -1.00
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Place Units - Japanese 1 artillery and 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,1,2,2,6,4,6,5,1,3,1,2,6,5 Japanese collect 1 PU (9 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Territory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry Hainan : 1 harbour Guam : 1 flag, 1 airfield and 2 infantry 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag 43 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 39 / 51 Russians : 43 / 54 Japanese : 10 / 1 Americans : 63 / 93 Chinese : 23 / 26 British : 40 / 45 UK_Pacific : 20 / 26 Italians : 12 / 4 ANZAC : 11 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 681 times 2 was rolled 714 times 3 was rolled 742 times 4 was rolled 692 times 5 was rolled 712 times 6 was rolled 752 times Average roll : 3.535 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 4293 Null / Other 1 was rolled 82 times 2 was rolled 76 times 3 was rolled 78 times 4 was rolled 77 times 5 was rolled 70 times 6 was rolled 89 times Average roll : 3.517 Median : 3.500 Variance : 0.432 Standard Deviation : 0.657 Total rolls : 472 Germans Combat 1 was rolled 128 times 2 was rolled 139 times 3 was rolled 151 times 4 was rolled 138 times 5 was rolled 134 times 6 was rolled 146 times Average roll : 3.537 Median : 3.500 Variance : 0.406 Standard Deviation : 0.637 Total rolls : 836 British Combat 1 was rolled 71 times 2 was rolled 94 times 3 was rolled 88 times 4 was rolled 84 times 5 was rolled 73 times 6 was rolled 81 times Average roll : 3.483 Median : 3.000 Variance : 0.789 Standard Deviation : 0.889 Total rolls : 491 Italians Combat 1 was rolled 44 times 2 was rolled 41 times 3 was rolled 46 times 4 was rolled 37 times 5 was rolled 47 times 6 was rolled 50 times Average roll : 3.574 Median : 4.000 Variance : 0.405 Standard Deviation : 0.636 Total rolls : 265 Americans Combat 1 was rolled 82 times 2 was rolled 76 times 3 was rolled 78 times 4 was rolled 77 times 5 was rolled 70 times 6 was rolled 89 times Average roll : 3.517 Median : 3.500 Variance : 0.432 Standard Deviation : 0.657 Total rolls : 472 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 110 times 2 was rolled 105 times 3 was rolled 142 times 4 was rolled 95 times 5 was rolled 144 times 6 was rolled 123 times Average roll : 3.594 Median : 4.000 Variance : 2.812 Standard Deviation : 1.677 Total rolls : 719 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.517 Median : 4.000 Variance : 0.887 Standard Deviation : 0.942 Total rolls : 29 ANZAC Combat 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.567 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 60 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 23 times 2 was rolled 42 times 3 was rolled 42 times 4 was rolled 36 times 5 was rolled 45 times 6 was rolled 54 times Average roll : 3.826 Median : 4.000 Variance : 2.213 Standard Deviation : 1.488 Total rolls : 242 UK_Pacific Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.324 Median : 4.000 Variance : 1.301 Standard Deviation : 1.141 Total rolls : 37 Russians Combat 1 was rolled 117 times 2 was rolled 121 times 3 was rolled 92 times 4 was rolled 118 times 5 was rolled 106 times 6 was rolled 103 times Average roll : 3.432 Median : 3.000 Variance : 0.947 Standard Deviation : 0.973 Total rolls : 657
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 5 infantry and 8 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Hainan Combat - Americans Battle in Iwo Jima Battle in Hainan Non Combat Move - Americans 1 battleship, 1 carrier and 1 fighter moved from 19 Sea Zone to 17 Sea Zone 1 cruiser moved from 19 Sea Zone to 17 Sea Zone 2 destroyers moved from 6 Sea Zone to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Amur to Korea 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Iraq to Caucasus 2 mech_infantrys moved from Tobruk to Egypt 1 fighter moved from Tobruk to 91 Sea Zone 1 fighter moved from Tobruk to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 2 destroyers and 3 submarines moved from 106 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 5 submarines moved from 19 Sea Zone to 6 Sea Zone Place Units - Americans 6 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 5 infantry and 8 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Hainan Combat - Americans Battle in Iwo Jima Battle in Hainan Non Combat Move - Americans 1 battleship, 1 carrier and 1 fighter moved from 19 Sea Zone to 17 Sea Zone 1 cruiser moved from 19 Sea Zone to 17 Sea Zone 2 destroyers moved from 6 Sea Zone to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Amur to Korea 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Iraq to Caucasus 2 mech_infantrys moved from Tobruk to Egypt 1 fighter moved from Tobruk to 91 Sea Zone 1 fighter moved from Tobruk to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 2 destroyers and 3 submarines moved from 106 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 5 submarines moved from 19 Sea Zone to 6 Sea Zone Place Units - Americans 6 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 3 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 5 armour, 1 fighter and 5 mech_infantrys moved from Ukraine to Eastern Poland 3 armour and 2 mech_infantrys moved from Rostov to Bessarabia 4 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Rostov 4 armour and 1 mech_infantry moved from Rostov to Ukraine 7 infantry moved from Northwest Persia to Caucasus 2 armour and 1 mech_infantry moved from Iraq to Caucasus 3 armour and 5 infantry moved from Persia to Northwest Persia 3 armour moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 mech_infantrys moved from Egypt to Iraq 2 fighters moved from 97 Sea Zone to 98 Sea Zone 2 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Tobruk to Bessarabia 1 infantry moved from West India to Eastern Persia 1 armour, 5 infantry and 5 mech_infantrys moved from India to West India 1 armour and 5 mech_infantrys moved from West India to Eastern Persia 1 armour and 3 mech_infantrys moved from Sikang to Caucasus Combat - British Battle in 98 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters Italians defend with 1 destroyer and 2 submarines British roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters in 98 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 2 submarines owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 2 submarines Non Combat Move - British 2 aaGuns, 3 armour, 3 infantry and 2 mech_infantrys moved from Szechwan to Sikang 3 armour and 2 mech_infantrys moved from Sikang to Kazakhstan 1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys moved from Yunnan to Szechwan 2 armour and 2 mech_infantrys moved from Szechwan to Sikang Place Units - British 3 armour placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 infantry placed in Quebec Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
British : 1.83 Italians : 0.33
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Yugoslavia to Southern Italy 2 armour moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Northern Italy : 1 factory_major Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 3 mech_infantrys 93 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 artillery Greece : 1 flag 99 Sea Zone : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 39 / 51 Russians : 43 / 54 Japanese : 9 / 1 Americans : 64 / 94 Chinese : 23 / 26 British : 40 / 46 UK_Pacific : 20 / 26 Italians : 12 / 12 ANZAC : 11 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 601 times 2 was rolled 648 times 3 was rolled 671 times 4 was rolled 621 times 5 was rolled 650 times 6 was rolled 668 times Average roll : 3.538 Median : 4.000 Variance : 0.967 Standard Deviation : 0.983 Total rolls : 3859 Null / Other 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.674 Median : 4.000 Variance : 0.252 Standard Deviation : 0.502 Total rolls : 46 Germans Combat 1 was rolled 128 times 2 was rolled 139 times 3 was rolled 151 times 4 was rolled 138 times 5 was rolled 134 times 6 was rolled 146 times Average roll : 3.537 Median : 3.500 Variance : 0.406 Standard Deviation : 0.637 Total rolls : 836 British Combat 1 was rolled 73 times 2 was rolled 98 times 3 was rolled 88 times 4 was rolled 85 times 5 was rolled 74 times 6 was rolled 82 times Average roll : 3.470 Median : 3.000 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 500 Italians Combat 1 was rolled 44 times 2 was rolled 42 times 3 was rolled 47 times 4 was rolled 37 times 5 was rolled 48 times 6 was rolled 50 times Average roll : 3.571 Median : 4.000 Variance : 0.417 Standard Deviation : 0.646 Total rolls : 268 Americans Combat 1 was rolled 77 times 2 was rolled 72 times 3 was rolled 77 times 4 was rolled 74 times 5 was rolled 67 times 6 was rolled 85 times Average roll : 3.524 Median : 3.500 Variance : 0.402 Standard Deviation : 0.634 Total rolls : 452 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 110 times 2 was rolled 105 times 3 was rolled 142 times 4 was rolled 95 times 5 was rolled 144 times 6 was rolled 123 times Average roll : 3.594 Median : 4.000 Variance : 2.812 Standard Deviation : 1.677 Total rolls : 719 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.517 Median : 4.000 Variance : 0.887 Standard Deviation : 0.942 Total rolls : 29 ANZAC Combat 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.567 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 60 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 23 times 2 was rolled 42 times 3 was rolled 42 times 4 was rolled 36 times 5 was rolled 45 times 6 was rolled 54 times Average roll : 3.826 Median : 4.000 Variance : 2.213 Standard Deviation : 1.488 Total rolls : 242 UK_Pacific Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.324 Median : 4.000 Variance : 1.301 Standard Deviation : 1.141 Total rolls : 37 Russians Combat 1 was rolled 117 times 2 was rolled 121 times 3 was rolled 92 times 4 was rolled 118 times 5 was rolled 106 times 6 was rolled 103 times Average roll : 3.432 Median : 3.000 Variance : 0.947 Standard Deviation : 0.973 Total rolls : 657
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Formosa Combat - ANZAC Battle in Formosa Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 2 destroyers and 2 fighters moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Okinawa to 19 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Germans Germans buy 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 transports moved from 125 Sea Zone to 126 Sea Zone 2 infantry moved from Finland to Karelia 1 marine moved from Western Germany to 112 Sea Zone 1 cruiser and 1 marine moved from 112 Sea Zone to 127 Sea Zone 1 marine moved from 127 Sea Zone to Novgorod 5 transports moved from 126 Sea Zone to 127 Sea Zone 6 infantry moved from Finland to 127 Sea Zone 6 infantry moved from 127 Sea Zone to Novgorod 4 fighters moved from Poland to Novgorod 1 bomber moved from Poland to Novgorod 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 3 infantry moved from 127 Sea Zone to Archangel 1 mech_infantry moved from Germany to Yugoslavia 4 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 4 infantry moved from Germany to Slovakia Hungary Combat - Germans Battle in Archangel Battle in Novgorod Germans attack with 1 bomber, 4 fighters, 6 infantry and 1 marine Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 9 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber, 4 fighters, 6 infantry and 1 marine in Novgorod, round 2 : 5/12 hits, 4.00 expected hits Russians roll dice for 2 armour and 9 infantry in Novgorod, round 2 : 5/11 hits, 4.00 expected hits 5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 marine in Novgorod, round 3 : 4/7 hits, 3.17 expected hits Russians roll dice for 2 armour and 4 infantry in Novgorod, round 3 : 3/6 hits, 2.33 expected hits 4 infantry owned by the Russians, 2 fighters owned by the Germans and 1 marine owned by the Germans lost in Novgorod Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Novgorod, round 4 : 3/4 hits, 1.83 expected hits Russians roll dice for 2 armour in Novgorod, round 4 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 fighter owned by the Germans lost in Novgorod Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 3 fighters, 5 infantry and 1 marine Casualties for Russians: 2 armour and 9 infantry Battle in Karelia Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 bomber and 1 fighter moved from Novgorod to Poland 2 infantry moved from Western Germany to Greater Southern Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 127 Sea Zone: 2 mech_infantrys and 1 transport EDIT: Adding units owned by Germans to 127 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry EDIT: Turning off Edit Mode 10 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 3.50 Americans : -0.67 Russians : 1.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry Greater Southern Germany : 2 infantry Slovakia Hungary : 5 infantry Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 marines Poland : 2 aaGuns, 1 bomber, 1 fighter and 25 infantry Germany : 1 factory_major and 10 infantry Karelia : 1 flag, 2 infantry Archangel : 1 flag, 3 infantry and 1 mech_infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry 112 Sea Zone : 1 carrier and 2 fighters 119 Sea Zone : 1 flag 125 Sea Zone : 1 destroyer Bulgaria : 1 flag 127 Sea Zone : 1 cruiser and 7 transports Yugoslavia : 1 mech_infantry Finland : 1 flag 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53 Russians : 39 / 54 Japanese : 8 / 1 Americans : 64 / 94 Chinese : 23 / 26 British : 40 / 46 UK_Pacific : 20 / 26 Italians : 12 / 12 ANZAC : 12 / 21 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 610 times 2 was rolled 659 times 3 was rolled 679 times 4 was rolled 632 times 5 was rolled 658 times 6 was rolled 675 times Average roll : 3.535 Median : 4.000 Variance : 0.896 Standard Deviation : 0.947 Total rolls : 3913 Null / Other 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.674 Median : 4.000 Variance : 0.252 Standard Deviation : 0.502 Total rolls : 46 Germans Combat 1 was rolled 135 times 2 was rolled 145 times 3 was rolled 156 times 4 was rolled 142 times 5 was rolled 138 times 6 was rolled 152 times Average roll : 3.529 Median : 3.000 Variance : 0.378 Standard Deviation : 0.614 Total rolls : 868 British Combat 1 was rolled 73 times 2 was rolled 98 times 3 was rolled 88 times 4 was rolled 85 times 5 was rolled 74 times 6 was rolled 82 times Average roll : 3.470 Median : 3.000 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 500 Italians Combat 1 was rolled 44 times 2 was rolled 42 times 3 was rolled 47 times 4 was rolled 37 times 5 was rolled 48 times 6 was rolled 50 times Average roll : 3.571 Median : 4.000 Variance : 0.417 Standard Deviation : 0.646 Total rolls : 268 Americans Combat 1 was rolled 77 times 2 was rolled 72 times 3 was rolled 77 times 4 was rolled 75 times 5 was rolled 67 times 6 was rolled 86 times Average roll : 3.531 Median : 4.000 Variance : 0.440 Standard Deviation : 0.663 Total rolls : 454 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 110 times 2 was rolled 105 times 3 was rolled 142 times 4 was rolled 95 times 5 was rolled 144 times 6 was rolled 123 times Average roll : 3.594 Median : 4.000 Variance : 2.812 Standard Deviation : 1.677 Total rolls : 719 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.517 Median : 4.000 Variance : 0.887 Standard Deviation : 0.942 Total rolls : 29 ANZAC Combat 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.567 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 60 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 23 times 2 was rolled 42 times 3 was rolled 42 times 4 was rolled 36 times 5 was rolled 45 times 6 was rolled 54 times Average roll : 3.826 Median : 4.000 Variance : 2.213 Standard Deviation : 1.488 Total rolls : 242 UK_Pacific Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.324 Median : 4.000 Variance : 1.301 Standard Deviation : 1.141 Total rolls : 37 Russians Combat 1 was rolled 119 times 2 was rolled 126 times 3 was rolled 95 times 4 was rolled 124 times 5 was rolled 110 times 6 was rolled 103 times Average roll : 3.427 Median : 3.000 Variance : 1.123 Standard Deviation : 1.059 Total rolls : 677
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Yakut S.S.R. to Yenisey 1 artillery and 1 infantry moved from Romania to Bulgaria 1 artillery and 1 infantry moved from Romania to Yugoslavia 1 artillery moved from Romania to Slovakia Hungary 2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel 2 artilleries and 2 infantry moved from Baltic States to Novgorod 1 armour moved from Eastern Poland to Archangel 5 infantry moved from Eastern Poland to Slovakia Hungary 1 armour moved from Western Ukraine to Slovakia Hungary Combat - Russians Battle in Slovakia Hungary Russians attack with 1 armour, 1 artillery and 5 infantry Germans defend with 5 infantry Russians roll dice for 1 armour, 1 artillery and 5 infantry in Slovakia Hungary, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 5 infantry in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 1 armour, 1 artillery and 5 infantry in Slovakia Hungary, round 3 : 1/7 hits, 1.83 expected hits Germans roll dice for 4 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 1 armour, 1 artillery and 5 infantry in Slovakia Hungary, round 4 : 1/7 hits, 1.83 expected hits Germans roll dice for 3 infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 1 armour, 1 artillery and 4 infantry in Slovakia Hungary, round 5 : 3/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 5 infantry Casualties for Russians: 2 infantry Battle in Bulgaria Russians attack with 1 artillery and 1 infantry Italians defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Archangel Russians attack with 3 armour and 2 mech_infantrys Germans defend with 3 infantry and 1 mech_infantry Russians roll dice for 3 armour and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 3 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 3 armour and 1 mech_infantry in Archangel, round 3 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Archangel Russians roll dice for 3 armour in Archangel, round 4 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 armour in Archangel, round 5 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 armour and 2 mech_infantrys Casualties for Germans: 3 infantry and 1 mech_infantry Battle in Yugoslavia Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Novgorod Russians attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 artilleries, 11 infantry and 3 mech_infantrys moved from Baltic States to Eastern Poland 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 3 artilleries and 9 infantry moved from Bessarabia to Eastern Poland 5 mech_infantrys moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 9 infantry moved from Bryansk to Belarus 9 infantry moved from Russia to Bryansk Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 3 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -3.67 Italians : 0.67 Russians : -2.33
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,4,2,6,2,1,4,1,3,5,1,6,3,5,2,4,6,6,5,3,5,6,1,3,4,1 Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Territory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry Guam : 1 flag, 1 airfield and 2 infantry 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag 43 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 36 / 53 Russians : 48 / 65 Japanese : 8 / 1 Americans : 64 / 94 Chinese : 23 / 26 British : 40 / 46 UK_Pacific : 20 / 26 Italians : 10 / 12 ANZAC : 12 / 21 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 699 times 2 was rolled 743 times 3 was rolled 776 times 4 was rolled 714 times 5 was rolled 746 times 6 was rolled 776 times Average roll : 3.537 Median : 4.000 Variance : 1.114 Standard Deviation : 1.056 Total rolls : 4454 Null / Other 1 was rolled 82 times 2 was rolled 75 times 3 was rolled 83 times 4 was rolled 79 times 5 was rolled 72 times 6 was rolled 91 times Average roll : 3.533 Median : 4.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 482 Germans Combat 1 was rolled 138 times 2 was rolled 147 times 3 was rolled 163 times 4 was rolled 145 times 5 was rolled 146 times 6 was rolled 155 times Average roll : 3.536 Median : 3.000 Variance : 0.428 Standard Deviation : 0.654 Total rolls : 894 British Combat 1 was rolled 73 times 2 was rolled 98 times 3 was rolled 88 times 4 was rolled 85 times 5 was rolled 74 times 6 was rolled 82 times Average roll : 3.470 Median : 3.000 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 500 Italians Combat 1 was rolled 44 times 2 was rolled 43 times 3 was rolled 47 times 4 was rolled 37 times 5 was rolled 48 times 6 was rolled 50 times Average roll : 3.565 Median : 4.000 Variance : 0.399 Standard Deviation : 0.631 Total rolls : 269 Americans Combat 1 was rolled 82 times 2 was rolled 75 times 3 was rolled 83 times 4 was rolled 79 times 5 was rolled 72 times 6 was rolled 91 times Average roll : 3.533 Median : 4.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 482 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 110 times 2 was rolled 105 times 3 was rolled 142 times 4 was rolled 95 times 5 was rolled 144 times 6 was rolled 123 times Average roll : 3.594 Median : 4.000 Variance : 2.812 Standard Deviation : 1.677 Total rolls : 719 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.517 Median : 4.000 Variance : 0.887 Standard Deviation : 0.942 Total rolls : 29 ANZAC Combat 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.567 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 60 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 23 times 2 was rolled 42 times 3 was rolled 42 times 4 was rolled 36 times 5 was rolled 45 times 6 was rolled 54 times Average roll : 3.826 Median : 4.000 Variance : 2.213 Standard Deviation : 1.488 Total rolls : 242 UK_Pacific Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.324 Median : 4.000 Variance : 1.301 Standard Deviation : 1.141 Total rolls : 37 Russians Combat 1 was rolled 123 times 2 was rolled 138 times 3 was rolled 103 times 4 was rolled 128 times 5 was rolled 122 times 6 was rolled 113 times Average roll : 3.450 Median : 3.000 Variance : 1.007 Standard Deviation : 1.003 Total rolls : 727
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 6 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 armour moved from Hainan to 36 Sea Zone 1 fighter moved from 17 Sea Zone to Guam 1 tactical_bomber moved from 6 Sea Zone to Guam 2 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 armour moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 cruiser moved from 17 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 battleship moved from 17 Sea Zone to 21 Sea Zone 1 carrier moved from 17 Sea Zone to 21 Sea Zone 1 carrier moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Korea to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Southern France Battle in Marianas Battle in Guam Americans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Guam, round 2 : 4/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Southern France from Germans, taking Marianas from Japanese, taking Guam from Japanese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 6 transports moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Caucasus to Ukraine 1 mech_infantry moved from Northwest Persia to Rostov 2 mech_infantrys moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 20 Sea Zone to 37 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 bomber placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans : 1.67 Japanese : 0.33