2019 dawgoneit (Allies) vs SixUnder (Axis) BM


  • TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from 36 Sea Zone to Kiangsu
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
            1 armour moved from Celebes to 44 Sea Zone
            1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
            Battle in Kiangsu
                Americans attack with 6 fighters and 2 tactical_bombers
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 6 fighters and 2 tactical_bombers in Kiangsu, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsu
                Americans win, taking Java from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 3 infantry
            Battle in 96 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 96 Sea Zone to Tobruk
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            2 aaGuns and 1 infantry moved from Quebec to Eastern United States
            1 destroyer, 3 submarines and 1 transport moved from 121 Sea Zone to 106 Sea Zone
            1 artillery moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from India to Eastern Persia
            2 fighters moved from Kiangsu to 6 Sea Zone
            2 tactical_bombers moved from Kiangsu to 6 Sea Zone
            3 fighters moved from Kiangsu to 19 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Amur to Korea
            2 aaGuns, 1 artillery and 3 infantry moved from Siberia to Amur
            1 armour, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            3 transports moved from 1 Sea Zone to 10 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 19 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Western United States
            Americans undo move 1.
            2 destroyers and 3 transports placed in 101 Sea Zone
            4 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : -0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            3 infantry moved from Kweichow to Szechwan
            3 infantry moved from Hopei to Shensi
            3 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Kiangsu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            2 infantry placed in Tsinghai
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - British
            1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
            5 armour and 5 mech_infantrys moved from Caucasus to Ukraine
            3 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
            1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            6 infantry moved from Persia to Northwest Persia
            2 fighters moved from Egypt to Gibraltar
            1 fighter moved from Egypt to 97 Sea Zone
            4 armour moved from Persia to Northwest Persia
            4 armour moved from Northwest Persia to Caucasus
            1 fighter moved from Persia to Ukraine
            5 infantry moved from Eastern Persia to Persia
            1 armour, 1 infantry and 1 mech_infantry moved from India to West India
            1 armour and 1 mech_infantry moved from West India to Eastern Persia
            5 infantry moved from Burma to India
            1 armour and 3 mech_infantrys moved from Yunnan to Sikang
            3 infantry moved from Yunnan to Szechwan
            2 armour moved from Hunan to Szechwan
            1 armour, 2 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
            1 armour and 2 mech_infantrys moved from Yunnan to Szechwan
            1 mech_infantry moved from Kwangtung to Yunnan
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame



  • no scramble please


  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from 36 Sea Zone to Kiangsu
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
            1 armour moved from Celebes to 44 Sea Zone
            1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
            Battle in Kiangsu
                Americans attack with 6 fighters and 2 tactical_bombers
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 6 fighters and 2 tactical_bombers in Kiangsu, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsu
                Americans win, taking Java from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 3 infantry
            Battle in 96 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 96 Sea Zone to Tobruk
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            2 aaGuns and 1 infantry moved from Quebec to Eastern United States
            1 destroyer, 3 submarines and 1 transport moved from 121 Sea Zone to 106 Sea Zone
            1 artillery moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from India to Eastern Persia
            2 fighters moved from Kiangsu to 6 Sea Zone
            2 tactical_bombers moved from Kiangsu to 6 Sea Zone
            3 fighters moved from Kiangsu to 19 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Amur to Korea
            2 aaGuns, 1 artillery and 3 infantry moved from Siberia to Amur
            1 armour, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            3 transports moved from 1 Sea Zone to 10 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 19 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Western United States
            Americans undo move 1.
            2 destroyers and 3 transports placed in 101 Sea Zone
            4 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            3 infantry moved from Kweichow to Szechwan
            3 infantry moved from Hopei to Shensi
            3 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Kiangsu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            2 infantry placed in Tsinghai
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
            5 armour and 5 mech_infantrys moved from Caucasus to Ukraine
            3 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
            1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            6 infantry moved from Persia to Northwest Persia
            2 fighters moved from Egypt to Gibraltar
            1 fighter moved from Egypt to 97 Sea Zone
            4 armour moved from Persia to Northwest Persia
            4 armour moved from Northwest Persia to Caucasus
            1 fighter moved from Persia to Ukraine
            5 infantry moved from Eastern Persia to Persia
            1 armour, 1 infantry and 1 mech_infantry moved from India to West India
            1 armour and 1 mech_infantry moved from West India to Eastern Persia
            5 infantry moved from Burma to India
            1 armour and 3 mech_infantrys moved from Yunnan to Sikang
            3 infantry moved from Yunnan to Szechwan
            2 armour moved from Hunan to Szechwan
            1 armour, 2 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
            1 armour and 2 mech_infantrys moved from Yunnan to Szechwan
            1 mech_infantry moved from Kwangtung to Yunnan
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 3 fighters
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 3 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 97 Sea Zone to Tobruk
            2 aaGuns moved from Yunnan to Szechwan
            1 aaGun moved from Burma to Yunnan
            2 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 fighter moved from Alaska to Eastern United States
            1 armour and 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Quebec
    
        Place Units - British
            3 armour placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,2,5,1
            British collect 39 PUs (1 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 1.33
    Americans : -0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 2 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer and 2 submarines moved from 99 Sea Zone to 98 Sea Zone
                  Italians take 98 Sea Zone from French
            1 artillery moved from Greece to Bulgaria
            2 mech_infantrys moved from Northern Italy to Yugoslavia
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,6,4,4,2,3,3,4
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Northern Italy : 2 armour and 1 factory_major
    Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
    93 Sea Zone : 1 flag
    Crete : 1 flag
    Bulgaria : 1 artillery
    Greece : 1 flag
    99 Sea Zone : 1 flag
    Yugoslavia : 1 flag, 2 mech_infantrys
    98 Sea Zone : 1 flag, 1 destroyer and 2 submarines
    

    Production/PUs Summary :

    Germans : 40 / 51
    Russians : 42 / 53
    Japanese : 11 / 14
    Americans : 63 / 93
    Chinese : 23 / 26
    British : 40 / 45
    UK_Pacific : 20 / 26
    Italians : 12 / 4
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 649 times
            2 was rolled 718 times
            3 was rolled 742 times
            4 was rolled 690 times
            5 was rolled 702 times
            6 was rolled 732 times
        Average roll : 3.537
        Median : 4.000
        Variance : 1.332
        Standard Deviation : 1.154
        Total rolls : 4233
    
    Null / Other
            1 was rolled 71 times
            2 was rolled 95 times
            3 was rolled 90 times
            4 was rolled 87 times
            5 was rolled 75 times
            6 was rolled 84 times
        Average roll : 3.502
        Median : 3.000
        Variance : 0.829
        Standard Deviation : 0.910
        Total rolls : 502
    
    Germans Combat
            1 was rolled 119 times
            2 was rolled 134 times
            3 was rolled 146 times
            4 was rolled 135 times
            5 was rolled 131 times
            6 was rolled 142 times
        Average roll : 3.559
        Median : 4.000
        Variance : 0.548
        Standard Deviation : 0.740
        Total rolls : 807
    
    British Combat
            1 was rolled 71 times
            2 was rolled 95 times
            3 was rolled 90 times
            4 was rolled 87 times
            5 was rolled 75 times
            6 was rolled 84 times
        Average roll : 3.502
        Median : 3.000
        Variance : 0.829
        Standard Deviation : 0.910
        Total rolls : 502
    
    Italians Combat
            1 was rolled 44 times
            2 was rolled 41 times
            3 was rolled 46 times
            4 was rolled 37 times
            5 was rolled 47 times
            6 was rolled 50 times
        Average roll : 3.574
        Median : 4.000
        Variance : 0.405
        Standard Deviation : 0.636
        Total rolls : 265
    
    Americans Combat
            1 was rolled 77 times
            2 was rolled 72 times
            3 was rolled 77 times
            4 was rolled 74 times
            5 was rolled 67 times
            6 was rolled 85 times
        Average roll : 3.524
        Median : 3.500
        Variance : 0.402
        Standard Deviation : 0.634
        Total rolls : 452
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 110 times
            2 was rolled 105 times
            3 was rolled 142 times
            4 was rolled 95 times
            5 was rolled 144 times
            6 was rolled 123 times
        Average roll : 3.594
        Median : 4.000
        Variance : 2.812
        Standard Deviation : 1.677
        Total rolls : 719
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.567
        Median : 3.000
        Variance : 0.508
        Standard Deviation : 0.713
        Total rolls : 60
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 42 times
            3 was rolled 42 times
            4 was rolled 36 times
            5 was rolled 45 times
            6 was rolled 54 times
        Average roll : 3.826
        Median : 4.000
        Variance : 2.213
        Standard Deviation : 1.488
        Total rolls : 242
    
    UK_Pacific Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.324
        Median : 4.000
        Variance : 1.301
        Standard Deviation : 1.141
        Total rolls : 37
    
    Russians Combat
            1 was rolled 110 times
            2 was rolled 114 times
            3 was rolled 84 times
            4 was rolled 109 times
            5 was rolled 95 times
            6 was rolled 93 times
        Average roll : 3.403
        Median : 3.000
        Variance : 1.164
        Standard Deviation : 1.079
        Total rolls : 605
    

    Savegame


  • TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 12 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 transports moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            2 transports moved from 125 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Holland Belgium to Germany
            2 infantry moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Bulgaria to Romania
            2 infantry moved from Slovakia Hungary to Romania
            1 fighter moved from Poland to Romania
            1 bomber moved from Western Germany to Romania
            1 infantry moved from Greater Southern Germany to Slovakia Hungary
            7 infantry moved from Germany to Poland
            5 infantry moved from Poland to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            3 fighters moved from Western Germany to Poland
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                Russians defend with 2 armour and 1 artillery
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Romania, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Romania, round 2 : 0/3 hits, 1.33 expected hits
                    2 armour owned by the Russians and 1 artillery owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for Russians: 2 armour and 1 artillery
            Battle in Eastern Poland
                Germans attack with 7 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 7 infantry in Eastern Poland, round 2 : 2/7 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 5 infantry in Eastern Poland, round 3 : 2/5 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Romania to Poland
            1 fighter moved from Romania to Poland
    
        Place Units - Germans
            10 infantry placed in Germany
            1 fighter, 2 infantry and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    Russians : -0.67
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
    Slovakia Hungary : 1 infantry
    Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 3 marines and 1 mech_infantry
    Romania : 2 infantry and 1 mech_infantry
    Poland : 2 aaGuns, 1 bomber, 4 fighters and 19 infantry
    Germany : 1 factory_major, 10 infantry and 1 mech_infantry
    Karelia : 1 flag
    Eastern Poland : 1 flag, 5 infantry
    112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
    119 Sea Zone : 1 flag
    125 Sea Zone : 1 destroyer and 5 transports
    Bulgaria : 1 flag
    Finland : 1 flag, 8 infantry
    

    Production/PUs Summary :

    Germans : 44 / 51
    Russians : 38 / 53
    Japanese : 10 / 14
    Americans : 63 / 93
    Chinese : 23 / 26
    British : 40 / 45
    UK_Pacific : 20 / 26
    Italians : 12 / 4
    ANZAC : 11 / 20
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 591 times
            2 was rolled 635 times
            3 was rolled 659 times
            4 was rolled 612 times
            5 was rolled 637 times
            6 was rolled 656 times
        Average roll : 3.537
        Median : 4.000
        Variance : 0.902
        Standard Deviation : 0.950
        Total rolls : 3790
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 9 times
            6 was rolled 8 times
        Average roll : 3.674
        Median : 4.000
        Variance : 0.252
        Standard Deviation : 0.502
        Total rolls : 46
    
    Germans Combat
            1 was rolled 125 times
            2 was rolled 138 times
            3 was rolled 148 times
            4 was rolled 136 times
            5 was rolled 133 times
            6 was rolled 144 times
        Average roll : 3.541
        Median : 4.000
        Variance : 0.403
        Standard Deviation : 0.635
        Total rolls : 824
    
    British Combat
            1 was rolled 71 times
            2 was rolled 94 times
            3 was rolled 88 times
            4 was rolled 84 times
            5 was rolled 73 times
            6 was rolled 81 times
        Average roll : 3.483
        Median : 3.000
        Variance : 0.789
        Standard Deviation : 0.889
        Total rolls : 491
    
    Italians Combat
            1 was rolled 44 times
            2 was rolled 41 times
            3 was rolled 46 times
            4 was rolled 37 times
            5 was rolled 47 times
            6 was rolled 50 times
        Average roll : 3.574
        Median : 4.000
        Variance : 0.405
        Standard Deviation : 0.636
        Total rolls : 265
    
    Americans Combat
            1 was rolled 77 times
            2 was rolled 72 times
            3 was rolled 77 times
            4 was rolled 74 times
            5 was rolled 67 times
            6 was rolled 85 times
        Average roll : 3.524
        Median : 3.500
        Variance : 0.402
        Standard Deviation : 0.634
        Total rolls : 452
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 110 times
            2 was rolled 105 times
            3 was rolled 142 times
            4 was rolled 95 times
            5 was rolled 144 times
            6 was rolled 123 times
        Average roll : 3.594
        Median : 4.000
        Variance : 2.812
        Standard Deviation : 1.677
        Total rolls : 719
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.567
        Median : 3.000
        Variance : 0.508
        Standard Deviation : 0.713
        Total rolls : 60
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 42 times
            3 was rolled 42 times
            4 was rolled 36 times
            5 was rolled 45 times
            6 was rolled 54 times
        Average roll : 3.826
        Median : 4.000
        Variance : 2.213
        Standard Deviation : 1.488
        Total rolls : 242
    
    UK_Pacific Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.324
        Median : 4.000
        Variance : 1.301
        Standard Deviation : 1.141
        Total rolls : 37
    
    Russians Combat
            1 was rolled 112 times
            2 was rolled 114 times
            3 was rolled 84 times
            4 was rolled 112 times
            5 was rolled 96 times
            6 was rolled 94 times
        Average roll : 3.405
        Median : 3.000
        Variance : 1.257
        Standard Deviation : 1.121
        Total rolls : 612
    

    Savegame


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 2 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
            3 artilleries and 3 infantry moved from Bessarabia to Romania
            3 mech_infantrys moved from Ukraine to Eastern Poland
            1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
            1 artillery and 4 infantry moved from Bryansk to Western Ukraine
            3 mech_infantrys moved from Volgograd to Ukraine
            3 artilleries and 9 infantry moved from Ukraine to Bessarabia
            3 armour and 1 mech_infantry moved from Russia to Western Ukraine
            1 artillery and 9 infantry moved from Russia to Bryansk
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            3 artilleries moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 3 armour, 1 artillery, 9 infantry and 5 mech_infantrys
                Germans defend with 5 infantry
                    Russians roll dice for 3 armour, 1 artillery, 9 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 2/18 hits, 4.33 expected hits
                    Germans roll dice for 5 infantry in Eastern Poland, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 3 armour, 1 artillery, 7 infantry and 5 mech_infantrys in Eastern Poland, round 3 : 5/16 hits, 4.00 expected hits
                    Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 armour, 1 artillery, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 5 infantry
            Battle in Romania
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Romania, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Russians roll dice for 3 artilleries and 2 infantry in Romania, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Ukraine
            Russians undo move 1.
            2 armour and 1 infantry placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Place Units - Japanese
            1 artillery and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,4,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,1,2,2,6,4,6,5,1,3,1,2,6,5
            Japanese collect 1 PU (9 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
    Hainan : 1 harbour
    Guam : 1 flag, 1 airfield and 2 infantry
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 39 / 51
    Russians : 43 / 54
    Japanese : 10 / 1
    Americans : 63 / 93
    Chinese : 23 / 26
    British : 40 / 45
    UK_Pacific : 20 / 26
    Italians : 12 / 4
    ANZAC : 11 / 20
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 681 times
            2 was rolled 714 times
            3 was rolled 742 times
            4 was rolled 692 times
            5 was rolled 712 times
            6 was rolled 752 times
        Average roll : 3.535
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 4293
    
    Null / Other
            1 was rolled 82 times
            2 was rolled 76 times
            3 was rolled 78 times
            4 was rolled 77 times
            5 was rolled 70 times
            6 was rolled 89 times
        Average roll : 3.517
        Median : 3.500
        Variance : 0.432
        Standard Deviation : 0.657
        Total rolls : 472
    
    Germans Combat
            1 was rolled 128 times
            2 was rolled 139 times
            3 was rolled 151 times
            4 was rolled 138 times
            5 was rolled 134 times
            6 was rolled 146 times
        Average roll : 3.537
        Median : 3.500
        Variance : 0.406
        Standard Deviation : 0.637
        Total rolls : 836
    
    British Combat
            1 was rolled 71 times
            2 was rolled 94 times
            3 was rolled 88 times
            4 was rolled 84 times
            5 was rolled 73 times
            6 was rolled 81 times
        Average roll : 3.483
        Median : 3.000
        Variance : 0.789
        Standard Deviation : 0.889
        Total rolls : 491
    
    Italians Combat
            1 was rolled 44 times
            2 was rolled 41 times
            3 was rolled 46 times
            4 was rolled 37 times
            5 was rolled 47 times
            6 was rolled 50 times
        Average roll : 3.574
        Median : 4.000
        Variance : 0.405
        Standard Deviation : 0.636
        Total rolls : 265
    
    Americans Combat
            1 was rolled 82 times
            2 was rolled 76 times
            3 was rolled 78 times
            4 was rolled 77 times
            5 was rolled 70 times
            6 was rolled 89 times
        Average roll : 3.517
        Median : 3.500
        Variance : 0.432
        Standard Deviation : 0.657
        Total rolls : 472
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 110 times
            2 was rolled 105 times
            3 was rolled 142 times
            4 was rolled 95 times
            5 was rolled 144 times
            6 was rolled 123 times
        Average roll : 3.594
        Median : 4.000
        Variance : 2.812
        Standard Deviation : 1.677
        Total rolls : 719
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.567
        Median : 3.000
        Variance : 0.508
        Standard Deviation : 0.713
        Total rolls : 60
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 42 times
            3 was rolled 42 times
            4 was rolled 36 times
            5 was rolled 45 times
            6 was rolled 54 times
        Average roll : 3.826
        Median : 4.000
        Variance : 2.213
        Standard Deviation : 1.488
        Total rolls : 242
    
    UK_Pacific Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.324
        Median : 4.000
        Variance : 1.301
        Standard Deviation : 1.141
        Total rolls : 37
    
    Russians Combat
            1 was rolled 117 times
            2 was rolled 121 times
            3 was rolled 92 times
            4 was rolled 118 times
            5 was rolled 106 times
            6 was rolled 103 times
        Average roll : 3.432
        Median : 3.000
        Variance : 0.947
        Standard Deviation : 0.973
        Total rolls : 657
    

    Savegame


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 5 infantry and 8 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to Hainan
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Hainan
    
        Non Combat Move - Americans
            1 battleship, 1 carrier and 1 fighter moved from 19 Sea Zone to 17 Sea Zone
            1 cruiser moved from 19 Sea Zone to 17 Sea Zone
            2 destroyers moved from 6 Sea Zone to 17 Sea Zone
            1 carrier moved from 6 Sea Zone to 17 Sea Zone
            1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from Amur to Korea
            1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Caucasus
            2 mech_infantrys moved from Tobruk to Egypt
            1 fighter moved from Tobruk to 91 Sea Zone
            1 fighter moved from Tobruk to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 destroyers and 3 submarines moved from 106 Sea Zone to 91 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            5 submarines moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            6 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 5 infantry and 8 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to Hainan
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Hainan
    
        Non Combat Move - Americans
            1 battleship, 1 carrier and 1 fighter moved from 19 Sea Zone to 17 Sea Zone
            1 cruiser moved from 19 Sea Zone to 17 Sea Zone
            2 destroyers moved from 6 Sea Zone to 17 Sea Zone
            1 carrier moved from 6 Sea Zone to 17 Sea Zone
            1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from Amur to Korea
            1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Caucasus
            2 mech_infantrys moved from Tobruk to Egypt
            1 fighter moved from Tobruk to 91 Sea Zone
            1 fighter moved from Tobruk to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 destroyers and 3 submarines moved from 106 Sea Zone to 91 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            5 submarines moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            6 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 armour, 1 fighter and 5 mech_infantrys moved from Ukraine to Eastern Poland
            3 armour and 2 mech_infantrys moved from Rostov to Bessarabia
            4 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Rostov
            4 armour and 1 mech_infantry moved from Rostov to Ukraine
            7 infantry moved from Northwest Persia to Caucasus
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            3 armour and 5 infantry moved from Persia to Northwest Persia
            3 armour moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
            3 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Tobruk to Bessarabia
            1 infantry moved from West India to Eastern Persia
            1 armour, 5 infantry and 5 mech_infantrys moved from India to West India
            1 armour and 5 mech_infantrys moved from West India to Eastern Persia
            1 armour and 3 mech_infantrys moved from Sikang to Caucasus
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters
                Italians defend with 1 destroyer and 2 submarines
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters in 98 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 2 submarines owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 2 submarines
    
        Non Combat Move - British
            2 aaGuns, 3 armour, 3 infantry and 2 mech_infantrys moved from Szechwan to Sikang
            3 armour and 2 mech_infantrys moved from Sikang to Kazakhstan
            1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys moved from Yunnan to Szechwan
            2 armour and 2 mech_infantrys moved from Szechwan to Sikang
    
        Place Units - British
            3 armour placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 1.83
    Italians : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Yugoslavia to Southern Italy
            2 armour moved from Northern Italy to Southern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Northern Italy : 1 factory_major
    Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 3 mech_infantrys
    93 Sea Zone : 1 flag
    Crete : 1 flag
    Bulgaria : 1 artillery
    Greece : 1 flag
    99 Sea Zone : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 39 / 51
    Russians : 43 / 54
    Japanese : 9 / 1
    Americans : 64 / 94
    Chinese : 23 / 26
    British : 40 / 46
    UK_Pacific : 20 / 26
    Italians : 12 / 12
    ANZAC : 11 / 20
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 601 times
            2 was rolled 648 times
            3 was rolled 671 times
            4 was rolled 621 times
            5 was rolled 650 times
            6 was rolled 668 times
        Average roll : 3.538
        Median : 4.000
        Variance : 0.967
        Standard Deviation : 0.983
        Total rolls : 3859
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 9 times
            6 was rolled 8 times
        Average roll : 3.674
        Median : 4.000
        Variance : 0.252
        Standard Deviation : 0.502
        Total rolls : 46
    
    Germans Combat
            1 was rolled 128 times
            2 was rolled 139 times
            3 was rolled 151 times
            4 was rolled 138 times
            5 was rolled 134 times
            6 was rolled 146 times
        Average roll : 3.537
        Median : 3.500
        Variance : 0.406
        Standard Deviation : 0.637
        Total rolls : 836
    
    British Combat
            1 was rolled 73 times
            2 was rolled 98 times
            3 was rolled 88 times
            4 was rolled 85 times
            5 was rolled 74 times
            6 was rolled 82 times
        Average roll : 3.470
        Median : 3.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 500
    
    Italians Combat
            1 was rolled 44 times
            2 was rolled 42 times
            3 was rolled 47 times
            4 was rolled 37 times
            5 was rolled 48 times
            6 was rolled 50 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.417
        Standard Deviation : 0.646
        Total rolls : 268
    
    Americans Combat
            1 was rolled 77 times
            2 was rolled 72 times
            3 was rolled 77 times
            4 was rolled 74 times
            5 was rolled 67 times
            6 was rolled 85 times
        Average roll : 3.524
        Median : 3.500
        Variance : 0.402
        Standard Deviation : 0.634
        Total rolls : 452
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 110 times
            2 was rolled 105 times
            3 was rolled 142 times
            4 was rolled 95 times
            5 was rolled 144 times
            6 was rolled 123 times
        Average roll : 3.594
        Median : 4.000
        Variance : 2.812
        Standard Deviation : 1.677
        Total rolls : 719
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.567
        Median : 3.000
        Variance : 0.508
        Standard Deviation : 0.713
        Total rolls : 60
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 42 times
            3 was rolled 42 times
            4 was rolled 36 times
            5 was rolled 45 times
            6 was rolled 54 times
        Average roll : 3.826
        Median : 4.000
        Variance : 2.213
        Standard Deviation : 1.488
        Total rolls : 242
    
    UK_Pacific Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.324
        Median : 4.000
        Variance : 1.301
        Standard Deviation : 1.141
        Total rolls : 37
    
    Russians Combat
            1 was rolled 117 times
            2 was rolled 121 times
            3 was rolled 92 times
            4 was rolled 118 times
            5 was rolled 106 times
            6 was rolled 103 times
        Average roll : 3.432
        Median : 3.000
        Variance : 0.947
        Standard Deviation : 0.973
        Total rolls : 657
    

    Savegame


  • TripleA Turn Summary: ANZAC round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - ANZAC
            Battle in Formosa
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 2 destroyers and 2 fighters moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Okinawa to 19 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Germans
            Germans buy 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 transports moved from 125 Sea Zone to 126 Sea Zone
            2 infantry moved from Finland to Karelia
            1 marine moved from Western Germany to 112 Sea Zone
            1 cruiser and 1 marine moved from 112 Sea Zone to 127 Sea Zone
            1 marine moved from 127 Sea Zone to Novgorod
            5 transports moved from 126 Sea Zone to 127 Sea Zone
            6 infantry moved from Finland to 127 Sea Zone
            6 infantry moved from 127 Sea Zone to Novgorod
            4 fighters moved from Poland to Novgorod
            1 bomber moved from Poland to Novgorod
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            3 infantry moved from 127 Sea Zone to Archangel
            1 mech_infantry moved from Germany to Yugoslavia
            4 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
            4 infantry moved from Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in Archangel
            Battle in Novgorod
                Germans attack with 1 bomber, 4 fighters, 6 infantry and 1 marine
                Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 9 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 4 fighters, 6 infantry and 1 marine in Novgorod, round 2 : 5/12 hits, 4.00 expected hits
                    Russians roll dice for 2 armour and 9 infantry in Novgorod, round 2 : 5/11 hits, 4.00 expected hits
                    5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 marine in Novgorod, round 3 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 2 armour and 4 infantry in Novgorod, round 3 : 3/6 hits, 2.33 expected hits
                    4 infantry owned by the Russians, 2 fighters owned by the Germans and 1 marine owned by the Germans lost in Novgorod
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Novgorod, round 4 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 2 armour in Novgorod, round 4 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -11
                Casualties for Germans: 3 fighters, 5 infantry and 1 marine
                Casualties for Russians: 2 armour and 9 infantry
            Battle in Karelia
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 bomber and 1 fighter moved from Novgorod to Poland
            2 infantry moved from Western Germany to Greater Southern Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 127 Sea Zone: 2 mech_infantrys and 1 transport
            EDIT: Adding units owned by Germans to 127 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
            EDIT: Turning off Edit Mode
            10 infantry placed in Germany
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.50
    Americans : -0.67
    Russians : 1.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
    Greater Southern Germany : 2 infantry
    Slovakia Hungary : 5 infantry
    Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 marines
    Poland : 2 aaGuns, 1 bomber, 1 fighter and 25 infantry
    Germany : 1 factory_major and 10 infantry
    Karelia : 1 flag, 2 infantry
    Archangel : 1 flag, 3 infantry and 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    112 Sea Zone : 1 carrier and 2 fighters
    119 Sea Zone : 1 flag
    125 Sea Zone : 1 destroyer
    Bulgaria : 1 flag
    127 Sea Zone : 1 cruiser and 7 transports
    Yugoslavia : 1 mech_infantry
    Finland : 1 flag
    110 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 39 / 54
    Japanese : 8 / 1
    Americans : 64 / 94
    Chinese : 23 / 26
    British : 40 / 46
    UK_Pacific : 20 / 26
    Italians : 12 / 12
    ANZAC : 12 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 610 times
            2 was rolled 659 times
            3 was rolled 679 times
            4 was rolled 632 times
            5 was rolled 658 times
            6 was rolled 675 times
        Average roll : 3.535
        Median : 4.000
        Variance : 0.896
        Standard Deviation : 0.947
        Total rolls : 3913
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 9 times
            6 was rolled 8 times
        Average roll : 3.674
        Median : 4.000
        Variance : 0.252
        Standard Deviation : 0.502
        Total rolls : 46
    
    Germans Combat
            1 was rolled 135 times
            2 was rolled 145 times
            3 was rolled 156 times
            4 was rolled 142 times
            5 was rolled 138 times
            6 was rolled 152 times
        Average roll : 3.529
        Median : 3.000
        Variance : 0.378
        Standard Deviation : 0.614
        Total rolls : 868
    
    British Combat
            1 was rolled 73 times
            2 was rolled 98 times
            3 was rolled 88 times
            4 was rolled 85 times
            5 was rolled 74 times
            6 was rolled 82 times
        Average roll : 3.470
        Median : 3.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 500
    
    Italians Combat
            1 was rolled 44 times
            2 was rolled 42 times
            3 was rolled 47 times
            4 was rolled 37 times
            5 was rolled 48 times
            6 was rolled 50 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.417
        Standard Deviation : 0.646
        Total rolls : 268
    
    Americans Combat
            1 was rolled 77 times
            2 was rolled 72 times
            3 was rolled 77 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 86 times
        Average roll : 3.531
        Median : 4.000
        Variance : 0.440
        Standard Deviation : 0.663
        Total rolls : 454
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 110 times
            2 was rolled 105 times
            3 was rolled 142 times
            4 was rolled 95 times
            5 was rolled 144 times
            6 was rolled 123 times
        Average roll : 3.594
        Median : 4.000
        Variance : 2.812
        Standard Deviation : 1.677
        Total rolls : 719
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.567
        Median : 3.000
        Variance : 0.508
        Standard Deviation : 0.713
        Total rolls : 60
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 42 times
            3 was rolled 42 times
            4 was rolled 36 times
            5 was rolled 45 times
            6 was rolled 54 times
        Average roll : 3.826
        Median : 4.000
        Variance : 2.213
        Standard Deviation : 1.488
        Total rolls : 242
    
    UK_Pacific Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.324
        Median : 4.000
        Variance : 1.301
        Standard Deviation : 1.141
        Total rolls : 37
    
    Russians Combat
            1 was rolled 119 times
            2 was rolled 126 times
            3 was rolled 95 times
            4 was rolled 124 times
            5 was rolled 110 times
            6 was rolled 103 times
        Average roll : 3.427
        Median : 3.000
        Variance : 1.123
        Standard Deviation : 1.059
        Total rolls : 677
    

    Savegame


  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 artillery and 1 infantry moved from Romania to Bulgaria
            1 artillery and 1 infantry moved from Romania to Yugoslavia
            1 artillery moved from Romania to Slovakia Hungary
            2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            2 artilleries and 2 infantry moved from Baltic States to Novgorod
            1 armour moved from Eastern Poland to Archangel
            5 infantry moved from Eastern Poland to Slovakia Hungary
            1 armour moved from Western Ukraine to Slovakia Hungary
    
        Combat - Russians
            Battle in Slovakia Hungary
                Russians attack with 1 armour, 1 artillery and 5 infantry
                Germans defend with 5 infantry
                    Russians roll dice for 1 armour, 1 artillery and 5 infantry in Slovakia Hungary, round 2 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 5 infantry in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians roll dice for 1 armour, 1 artillery and 5 infantry in Slovakia Hungary, round 3 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 4 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians roll dice for 1 armour, 1 artillery and 5 infantry in Slovakia Hungary, round 4 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians roll dice for 1 armour, 1 artillery and 4 infantry in Slovakia Hungary, round 5 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 5 infantry
                Casualties for Russians: 2 infantry
            Battle in Bulgaria
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Archangel
                Russians attack with 3 armour and 2 mech_infantrys
                Germans defend with 3 infantry and 1 mech_infantry
                    Russians roll dice for 3 armour and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 3 armour and 1 mech_infantry in Archangel, round 3 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    Russians roll dice for 3 armour in Archangel, round 4 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 armour in Archangel, round 5 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 armour and 2 mech_infantrys
                Casualties for Germans: 3 infantry and 1 mech_infantry
            Battle in Yugoslavia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Novgorod
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 artilleries, 11 infantry and 3 mech_infantrys moved from Baltic States to Eastern Poland
            2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
            3 artilleries and 9 infantry moved from Bessarabia to Eastern Poland
            5 mech_infantrys moved from Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 9 infantry moved from Bryansk to Belarus
            9 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            3 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.67
    Italians : 0.67
    Russians : -2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,4,2,6,2,1,4,1,3,5,1,6,3,5,2,4,6,6,5,3,5,6,1,3,4,1
            Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
    Guam : 1 flag, 1 airfield and 2 infantry
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 36 / 53
    Russians : 48 / 65
    Japanese : 8 / 1
    Americans : 64 / 94
    Chinese : 23 / 26
    British : 40 / 46
    UK_Pacific : 20 / 26
    Italians : 10 / 12
    ANZAC : 12 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 699 times
            2 was rolled 743 times
            3 was rolled 776 times
            4 was rolled 714 times
            5 was rolled 746 times
            6 was rolled 776 times
        Average roll : 3.537
        Median : 4.000
        Variance : 1.114
        Standard Deviation : 1.056
        Total rolls : 4454
    
    Null / Other
            1 was rolled 82 times
            2 was rolled 75 times
            3 was rolled 83 times
            4 was rolled 79 times
            5 was rolled 72 times
            6 was rolled 91 times
        Average roll : 3.533
        Median : 4.000
        Variance : 0.464
        Standard Deviation : 0.681
        Total rolls : 482
    
    Germans Combat
            1 was rolled 138 times
            2 was rolled 147 times
            3 was rolled 163 times
            4 was rolled 145 times
            5 was rolled 146 times
            6 was rolled 155 times
        Average roll : 3.536
        Median : 3.000
        Variance : 0.428
        Standard Deviation : 0.654
        Total rolls : 894
    
    British Combat
            1 was rolled 73 times
            2 was rolled 98 times
            3 was rolled 88 times
            4 was rolled 85 times
            5 was rolled 74 times
            6 was rolled 82 times
        Average roll : 3.470
        Median : 3.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 500
    
    Italians Combat
            1 was rolled 44 times
            2 was rolled 43 times
            3 was rolled 47 times
            4 was rolled 37 times
            5 was rolled 48 times
            6 was rolled 50 times
        Average roll : 3.565
        Median : 4.000
        Variance : 0.399
        Standard Deviation : 0.631
        Total rolls : 269
    
    Americans Combat
            1 was rolled 82 times
            2 was rolled 75 times
            3 was rolled 83 times
            4 was rolled 79 times
            5 was rolled 72 times
            6 was rolled 91 times
        Average roll : 3.533
        Median : 4.000
        Variance : 0.464
        Standard Deviation : 0.681
        Total rolls : 482
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 110 times
            2 was rolled 105 times
            3 was rolled 142 times
            4 was rolled 95 times
            5 was rolled 144 times
            6 was rolled 123 times
        Average roll : 3.594
        Median : 4.000
        Variance : 2.812
        Standard Deviation : 1.677
        Total rolls : 719
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.567
        Median : 3.000
        Variance : 0.508
        Standard Deviation : 0.713
        Total rolls : 60
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 42 times
            3 was rolled 42 times
            4 was rolled 36 times
            5 was rolled 45 times
            6 was rolled 54 times
        Average roll : 3.826
        Median : 4.000
        Variance : 2.213
        Standard Deviation : 1.488
        Total rolls : 242
    
    UK_Pacific Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.324
        Median : 4.000
        Variance : 1.301
        Standard Deviation : 1.141
        Total rolls : 37
    
    Russians Combat
            1 was rolled 123 times
            2 was rolled 138 times
            3 was rolled 103 times
            4 was rolled 128 times
            5 was rolled 122 times
            6 was rolled 113 times
        Average roll : 3.450
        Median : 3.000
        Variance : 1.007
        Standard Deviation : 1.003
        Total rolls : 727
    

    Savegame

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