JDOW vs JWW/666 Allies+7 BM3

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
            4 infantry moved from Novgorod to Belarus
            2 aaGuns, 1 artillery and 13 infantry moved from Archangel to Novgorod
            4 armour and 6 mech_infantrys moved from Russia to Kazakhstan
            1 mech_infantry moved from Samara to Kazakhstan
            3 infantry moved from Volgograd to Tambov
            9 artilleries and 8 infantry moved from Russia to Samara
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 fighters placed in Novgorod
            2 mech_infantrys placed in Volgograd
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.00
    

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 18 infantry
    Kazakhstan : 4 armour and 7 mech_infantrys
    Belarus : 4 infantry
    Karelia : 1 infantry
    Baltic States : 2 infantry
    Rostov : 3 infantry
    Vyborg : 1 infantry
    Russia : 1 airfield, 1 factory_major and 5 infantry
    Tambov : 3 infantry
    Volgograd : 1 factory_minor and 2 mech_infantrys
    Novgorod : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
    Samara : 9 artilleries and 8 infantry
    125 Sea Zone : 1 submarine
    Northwest Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 55
    Russians : 31 / 38
    Japanese : 56 / 67
    Americans : 52 / 83
    Chinese : 8 / 10
    British : 34 / 37
    UK_Pacific : 6 / 9
    Italians : 16 / 26
    ANZAC : 10 / 16
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JDOW R5 is even more unconventional…sorry man, had hoped this would be a good/challenging game for you…lost my head, knee jerk decisions, playing fast isn’t optimal.

  • 15 14

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 artillery moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            1 fighter moved from Yunnan to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Hopei to Shensi
            3 bombers moved from Kiangsi to Shensi
            1 infantry moved from Hopei to Kweichow
            1 tactical_bomber moved from Jehol to Kweichow
            1 fighter moved from Kwangsi to Kweichow
            1 fighter moved from Kiangsi to Shensi
            1 artillery moved from Yunnan to Kweichow
            1 bomber moved from Philippines to Burma
            1 tactical_bomber moved from Kiangsi to Kweichow
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in Siberia
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 3 bombers, 1 fighter and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Shensi, round 2 : 3/5 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Burma to 42 Sea Zone
            1 fighter moved from Philippines to Celebes
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from Kiangsu to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 aaGun moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Anhwe to Hopei
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            3 artilleries and 7 infantry moved from Manchuria to Jehol
            1 aaGun and 2 infantry moved from Korea to Manchuria
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            3 bombers moved from Shensi to Kiangsi
            1 bomber moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from Shensi to Hopei
            1 tactical_bomber moved from Kweichow to Kiangsi
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            3 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Manchuria
            3 infantry placed in French Indo China
            1 bomber and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Americans : 0,67
    Chinese : 0,67
    UK_Pacific : 0,00
    Japanese : -0,33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from United Kingdom to Tunisia
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from United Kingdom to Tunisia
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber and 1 fighter
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Algeria
            1 fighter moved from Tunisia to Algeria
            1 infantry and 1 marine moved from Brazil to 86 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 12 Sea Zone
            2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 12 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry and 1 transport moved from 110 Sea Zone to 107 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 107 Sea Zone: 1 infantry
            EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -0.67
    Japanese : -0.67
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield
    44 Sea Zone : 1 flag
    33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 submarines and 3 transports
    26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
    10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Gibraltar : 1 artillery, 2 fighters, 2 infantry and 1 marine
    Morocco : 2 infantry and 2 mech_infantrys
    French Guiana : 2 infantry
    Algeria : 1 bomber and 1 fighter
    Tunisia : 1 flag, 1 armour
    101 Sea Zone : 1 flag, 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
    107 Sea Zone : 1 transport
    110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    

    Production/PUs Summary :

    Germans : 47 / 55
    Russians : 30 / 38
    Japanese : 60 / 68
    Americans : 53 / 79
    Chinese : 6 / 10
    British : 34 / 37
    UK_Pacific : 5 / 9
    Italians : 15 / 26
    ANZAC : 10 / 16
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Kweichow : 1 infantry
    Szechwan : 1 infantry
    Sikang : 1 fighter and 3 infantry
    

    Production/PUs Summary :

    Germans : 47 / 55
    Russians : 30 / 38
    Japanese : 59 / 68
    Americans : 53 / 79
    Chinese : 7 / 8
    British : 34 / 37
    UK_Pacific : 5 / 9
    Italians : 15 / 26
    ANZAC : 10 / 16
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Combat Move - British
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 mech_infantry moved from Algeria to Libya
                  British take Libya from Italians
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            2 mech_infantrys moved from Egypt to Kenya
            1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Kenya
            1 fighter and 2 infantry moved from India to Burma
    

    Savegame

  • 15 14

    Rest of the UK move incoming?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JDOW I think my game with you is cursed…I finished the turn and thought I posted. I trust you received the British dice?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JDOW I have the dice if you didn’t get them, I will reroll, emitting the results if they are different and post, sorry.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from United Kingdom to Tunisia
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber and 1 fighter
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Algeria
            1 fighter moved from Tunisia to Algeria
            1 infantry and 1 marine moved from Brazil to 86 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 12 Sea Zone
            2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 12 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry and 1 transport moved from 110 Sea Zone to 107 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 107 Sea Zone: 1 infantry
            EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 mech_infantry moved from Algeria to Libya
                  British take Libya from Italians
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            2 mech_infantrys moved from Egypt to Kenya
            1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Kenya
            1 fighter and 2 infantry moved from India to Burma
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 3 fighters in Holland Belgium, round 4 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Holland Belgium
                    British roll dice for 2 fighters in Holland Belgium, round 5 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                British win with 2 fighters remaining. Battle score for attacker is -9
                Casualties for British: 1 fighter and 2 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kenya
                British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Italians defend with 1 artillery
                    British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kenya, round 2 : 4/7 hits, 3.33 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kenya to Egypt
            1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 armour moved from Algeria to Libya
            1 marine moved from Algeria to 92 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 submarines moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 74 Sea Zone to 77 Sea Zone
            1 fighter moved from Burma to India
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            3 submarines placed in 98 Sea Zone
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 0.00
    British : -1.67
    Americans : -0.67
    Chinese : 0.33
    Japanese : -1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
    Shensi : 1 infantry
    Kweichow : 1 infantry
    Szechwan : 1 infantry
    Sikang : 1 fighter and 3 infantry
    Burma : 2 infantry
    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield
    44 Sea Zone : 1 flag
    33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 submarines and 3 transports
    26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
    10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 armour, 2 artilleries, 4 infantry and 1 marine
    British Somaliland : 1 infantry
    Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 marine
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Kenya : 2 mech_infantrys
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
    Morocco : 2 infantry and 2 mech_infantrys
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    French Guiana : 2 infantry
    Algeria : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 1 infantry
    Syria : 1 flag, 1 infantry
    Tunisia : 1 flag, 1 armour
    Tobruk : 1 flag
    Libya : 1 flag, 1 armour and 1 mech_infantry
    Ethiopia : 1 flag
    Iraq : 1 flag
    Eastern Persia : 1 flag
    101 Sea Zone : 1 flag, 2 transports
    77 Sea Zone : 1 destroyer
    Brazil : 1 flag
    Northwest Persia : 2 infantry
    Persia : 1 flag
    98 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 6 submarines and 2 transports
    91 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
    107 Sea Zone : 1 transport
    110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 47 / 55
    Russians : 30 / 38
    Japanese : 58 / 68
    Americans : 53 / 79
    Chinese : 7 / 8
    British : 38 / 41
    UK_Pacific : 6 / 9
    Italians : 11 / 26
    ANZAC : 10 / 16
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JDOW sorry again, the dice results were worse for me the second time around so I edited the fighter and inf back on the board. Let me know if you don’t have or need to say the 1st set of dice…

  • 15 14

    This is fine. I got all dice. First set of dice always counts.

    Next time, no need to make a real run. Just do the turn in local mode, to the battles, edit according to the real run battle results, save and then post to forum.

  • 15 14

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 20:49:17
    Savegame

  • 15 14

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 mech_infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            2 armour and 1 mech_infantry moved from Ukraine to Belarus
            1 bomber moved from Southern Italy to Belarus
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from 97 Sea Zone to Normandy Bordeaux
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour, 1 artillery, 1 bomber and 3 mech_infantrys
                Russians defend with 4 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 mech_infantrys in Belarus, round 2 : 3/7 hits, 2,67 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Italians lost in Belarus
                    Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Belarus, round 3 : 4/6 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 mech_infantry
                Casualties for Russians: 4 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to France
            1 mech_infantry moved from Southern Italy to Western Germany
            1 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Albania to Bulgaria
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 carrier moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 armour moved from Yugoslavia to Germany
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 bomber moved from Belarus to Eastern Poland
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 3,67
    British : 0,00
    Russians : 0,33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JDOW said in JDOW vs JWW/666 Allies+7 BM3:

    This is fine. I got all dice. First set of dice always counts.

    Next time, no need to make a real run. Just do the turn in local mode, to the battles, edit according to the real run battle results, save and then post to forum.

    good idea, never thought of that

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Morocco to Algeria
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 artillery, 1 fighter and 1 infantry
    Sikang : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 2 infantry
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 cruiser, 1 marine, 1 submarine and 1 transport
    Gibraltar : 1 fighter
    Egypt : 4 infantry
    Algeria : 1 infantry
    Tunisia : 2 infantry
    81 Sea Zone : 1 destroyer
    98 Sea Zone : 1 infantry
    

    Production/PUs Summary :

    Germans : 47 / 55
    Russians : 29 / 38
    Japanese : 58 / 68
    Americans : 53 / 79
    Chinese : 7 / 8
    British : 36 / 41
    UK_Pacific : 6 / 9
    Italians : 14 / 18
    ANZAC : 10 / 16
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Morocco to Algeria
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 1 artillery, 1 fighter and 3 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 1 artillery, 1 fighter and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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