shoot, should be “kjrunft@yahoo.com”
JDOW vs JWW/666 Allies+7 BM3
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 7 PUs; Combat Move - Italians 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 artillery moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 artillery moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Eastern Poland Italians attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to Tunisia 1 infantry moved from Libya to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from 97 Sea Zone to Southern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Yugoslavia 1 aaGun moved from Germany to Western Germany 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy 2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0,83 Americans : 0,00 Russians : -0,33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Shensi : 3 fighters Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 marine New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag, 2 infantry 54 Sea Zone : 1 cruiser, 1 submarine and 1 transport 55 Sea Zone : 1 destroyer Egypt : 4 infantry United Kingdom : 1 fighter Morocco : 1 infantry Algeria : 2 infantry 92 Sea Zone : 1 infantry 81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 65 Russians : 31 / 41 Japanese : 56 / 67 Americans : 55 / 83 Chinese : 8 / 10 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 16 / 26 ANZAC : 10 / 16 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Shensi: 3 fighters EDIT: Adding units owned by ANZAC to Sikang: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Romania to Baltic States 2 bombers moved from Poland to Baltic States 1 tactical_bomber moved from Germany to Baltic States 1 fighter moved from Germany to Baltic States 2 tactical_bombers moved from Western Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 2 fighters moved from Western Germany to Holland Belgium 7 armour, 5 artilleries, 25 infantry and 6 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 7 armour, 5 artilleries, 26 infantry and 6 mech_infantrys Russians defend with 3 infantry Germans roll dice for 7 armour, 5 artilleries, 26 infantry and 6 mech_infantrys in Bryansk, round 2 : 13/44 hits, 11,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 5 artilleries, 25 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Baltic States, round 2 : 5/9 hits, 4,00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 3 aaGuns moved from Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Bessarabia to Bryansk 6 armour and 8 mech_infantrys moved from Western Ukraine to Bryansk 3 tactical_bombers moved from Baltic States to Eastern Poland 1 fighter moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Holland Belgium to Eastern Poland 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 3 fighters moved from Holland Belgium to Southern Italy 3 fighters moved from Norway to Western Germany 6 infantry and 1 mech_infantry moved from Norway to Finland 1 infantry moved from Karelia to Finland 2 infantry moved from 113 Sea Zone to Norway 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Baltic States to Ukraine 1 infantry moved from Southern France to France 6 mech_infantrys moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 1 aaGun moved from Germany to Western Germany 1 bomber moved from Baltic States to Eastern Poland Place Units - Germans 3 armour placed in Ukraine 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 2,17 Americans : -0,33 Russians : 0,67 -
@JDOW like I said, I didn’t think through my last Russian turn. And I wasn’t even drinking…augghhh
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod 4 infantry moved from Novgorod to Belarus 2 aaGuns, 1 artillery and 13 infantry moved from Archangel to Novgorod 4 armour and 6 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Samara to Kazakhstan 3 infantry moved from Volgograd to Tambov 9 artilleries and 8 infantry moved from Russia to Samara 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 fighters placed in Novgorod 2 mech_infantrys placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -1.00Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry Kazakhstan : 4 armour and 7 mech_infantrys Belarus : 4 infantry Karelia : 1 infantry Baltic States : 2 infantry Rostov : 3 infantry Vyborg : 1 infantry Russia : 1 airfield, 1 factory_major and 5 infantry Tambov : 3 infantry Volgograd : 1 factory_minor and 2 mech_infantrys Novgorod : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry and 1 tactical_bomber Samara : 9 artilleries and 8 infantry 125 Sea Zone : 1 submarine Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 55 Russians : 31 / 38 Japanese : 56 / 67 Americans : 52 / 83 Chinese : 8 / 10 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 16 / 26 ANZAC : 10 / 16 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@JDOW R5 is even more unconventional…sorry man, had hoped this would be a good/challenging game for you…lost my head, knee jerk decisions, playing fast isn’t optimal.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Hopei to Shensi 3 bombers moved from Kiangsi to Shensi 1 infantry moved from Hopei to Kweichow 1 tactical_bomber moved from Jehol to Kweichow 1 fighter moved from Kwangsi to Kweichow 1 fighter moved from Kiangsi to Shensi 1 artillery moved from Yunnan to Kweichow 1 bomber moved from Philippines to Burma 1 tactical_bomber moved from Kiangsi to Kweichow 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 2,17 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 3 bombers, 1 fighter and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Shensi, round 2 : 3/5 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Burma to 42 Sea Zone 1 fighter moved from Philippines to Celebes 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Kiangsu to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 aaGun moved from 20 Sea Zone to Kiangsi 1 infantry moved from Anhwe to Hopei 1 aaGun and 5 infantry moved from Jehol to Anhwe 3 artilleries and 7 infantry moved from Manchuria to Jehol 1 aaGun and 2 infantry moved from Korea to Manchuria 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 3 bombers moved from Shensi to Kiangsi 1 bomber moved from Burma to Yunnan 1 tactical_bomber moved from Burma to French Indo China 1 fighter moved from Shensi to Hopei 1 tactical_bomber moved from Kweichow to Kiangsi 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Manchuria 3 infantry placed in French Indo China 1 bomber and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : 0,67 Americans : 0,67 Chinese : 0,67 UK_Pacific : 0,00 Japanese : -0,33 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from United Kingdom to Tunisia -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from United Kingdom to Tunisia Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Tunisia Americans attack with 1 armour, 1 bomber and 1 fighter Italians defend with 1 artillery Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 fighter moved from Tunisia to Algeria 1 infantry and 1 marine moved from Brazil to 86 Sea Zone 1 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 12 Sea Zone 2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 12 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by British from 107 Sea Zone: 1 infantry EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.33 Americans : -0.67 Japanese : -0.67Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield 44 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 submarines and 3 transports 26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines 10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Gibraltar : 1 artillery, 2 fighters, 2 infantry and 1 marine Morocco : 2 infantry and 2 mech_infantrys French Guiana : 2 infantry Algeria : 1 bomber and 1 fighter Tunisia : 1 flag, 1 armour 101 Sea Zone : 1 flag, 2 transports Brazil : 1 flag 91 Sea Zone : 1 cruiser, 1 destroyer and 4 transports 107 Sea Zone : 1 transport 110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 47 / 55 Russians : 30 / 38 Japanese : 60 / 68 Americans : 53 / 79 Chinese : 6 / 10 British : 34 / 37 UK_Pacific : 5 / 9 Italians : 15 / 26 ANZAC : 10 / 16 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Szechwan Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33Territory Summary for Chinese :
Shensi : 1 infantry Kweichow : 1 infantry Szechwan : 1 infantry Sikang : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 47 / 55 Russians : 30 / 38 Japanese : 59 / 68 Americans : 53 / 79 Chinese : 7 / 8 British : 34 / 37 UK_Pacific : 5 / 9 Italians : 15 / 26 ANZAC : 10 / 16 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Combat Move - British 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from Algeria to Libya British take Libya from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 2 mech_infantrys moved from Egypt to Kenya 1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Kenya 1 fighter and 2 infantry moved from India to Burma -
Rest of the UK move incoming?
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@JDOW I think my game with you is cursed…I finished the turn and thought I posted. I trust you received the British dice?
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@JDOW I have the dice if you didn’t get them, I will reroll, emitting the results if they are different and post, sorry.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from United Kingdom to Tunisia Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Tunisia Americans attack with 1 armour, 1 bomber and 1 fighter Italians defend with 1 artillery Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 fighter moved from Tunisia to Algeria 1 infantry and 1 marine moved from Brazil to 86 Sea Zone 1 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 12 Sea Zone 2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 12 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by British from 107 Sea Zone: 1 infantry EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Szechwan Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from Algeria to Libya British take Libya from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 2 mech_infantrys moved from Egypt to Kenya 1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Kenya 1 fighter and 2 infantry moved from India to Burma Combat - British Battle in Normandy Bordeaux British attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 3 fighters in Holland Belgium, round 4 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Holland Belgium British roll dice for 2 fighters in Holland Belgium, round 5 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium British win with 2 fighters remaining. Battle score for attacker is -9 Casualties for British: 1 fighter and 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kenya British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Italians defend with 1 artillery British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kenya, round 2 : 4/7 hits, 3.33 expected hits Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Kenya to Egypt 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 armour moved from Algeria to Libya 1 marine moved from Algeria to 92 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 submarines moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 74 Sea Zone to 77 Sea Zone 1 fighter moved from Burma to India Place Units - British 1 transport placed in 110 Sea Zone 3 submarines placed in 98 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33 Italians : 0.00 British : -1.67 Americans : -0.67 Chinese : 0.33 Japanese : -1.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry Shensi : 1 infantry Kweichow : 1 infantry Szechwan : 1 infantry Sikang : 1 fighter and 3 infantry Burma : 2 infantry India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 19 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield 44 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 submarines and 3 transports 26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines 10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 armour, 2 artilleries, 4 infantry and 1 marine British Somaliland : 1 infantry Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 marine New Brunswick Nova Scotia : 1 harbour Egypt : 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 2 mech_infantrys United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Morocco : 2 infantry and 2 mech_infantrys Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry French Guiana : 2 infantry Algeria : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 1 infantry Syria : 1 flag, 1 infantry Tunisia : 1 flag, 1 armour Tobruk : 1 flag Libya : 1 flag, 1 armour and 1 mech_infantry Ethiopia : 1 flag Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 flag, 2 transports 77 Sea Zone : 1 destroyer Brazil : 1 flag Northwest Persia : 2 infantry Persia : 1 flag 98 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 6 submarines and 2 transports 91 Sea Zone : 1 cruiser, 1 destroyer and 4 transports 107 Sea Zone : 1 transport 110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 47 / 55 Russians : 30 / 38 Japanese : 58 / 68 Americans : 53 / 79 Chinese : 7 / 8 British : 38 / 41 UK_Pacific : 6 / 9 Italians : 11 / 26 ANZAC : 10 / 16 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@JDOW sorry again, the dice results were worse for me the second time around so I edited the fighter and inf back on the board. Let me know if you don’t have or need to say the 1st set of dice…
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This is fine. I got all dice. First set of dice always counts.
Next time, no need to make a real run. Just do the turn in local mode, to the battles, edit according to the real run battle results, save and then post to forum.





