Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 bombers and 3 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 bomber moved from Morocco to Algeria
            1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Marianas
            Battle in Algeria
                Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 5/7 hits, 3.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
                Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Algeria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to United Kingdom
            3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 22 Sea Zone
    
        Place Units - Americans
            3 bombers and 3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Alexandria to Tobruk
            1 bomber moved from Egypt to Tobruk
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Yunnan
            2 infantry moved from Brazil to 86 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 110 Sea Zone
                British attack with 3 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    British roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Tobruk
                British attack with 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 artillery, 1 bomber and 3 infantry
                    British roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Tobruk, round 2 : 3/5 hits, 1.50 expected hits
                    1 bomber owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 bomber and 1 infantry
                1 bomber owned by the British retreated
    
        Non Combat Move - British
            1 bomber moved from Tobruk to Egypt
            1 artillery and 2 infantry moved from Egypt to Alexandria
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Yunnan to India
    
        Place Units - British
            1 marine placed in United Kingdom
            1 factory_minor placed in Persia
            2 transports placed in 106 Sea Zone
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,3,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 1.00
    British : -0.17
    Americans : 1.50
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame


  • @SixUnder

    reposted… did a quick edit. Forgot to move some U.S. troops over to Mexico


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
            1 armour moved from Eastern Poland to Western Ukraine
            1 artillery and 2 infantry moved from Tobruk to Libya
            1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Romania
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 mech_infantrys
                    Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                    Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Western Ukraine
                    Italians roll dice for 2 armour in Western Ukraine, round 4 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Italians
            2 aaGuns moved from Romania to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Russians : 0.67
    

    Territory Summary for Italians :

    France : 1 infantry
    Tunisia : 1 flag
    Romania : 1 mech_infantry
    Northern Italy : 1 factory_major and 2 mech_infantrys
    Libya : 1 artillery and 2 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
    Eastern Poland : 1 flag, 2 aaGuns and 2 infantry
    Western Ukraine : 1 flag, 2 armour
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 34 / 46
    Japanese : 55 / 66
    Americans : 52 / 76
    Chinese : 7 / 8
    British : 35 / 44
    UK_Pacific : 7 / 8
    Italians : 13 / 13
    ANZAC : 10 / 22
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 138 times
            2 was rolled 130 times
            3 was rolled 126 times
            4 was rolled 114 times
            5 was rolled 127 times
            6 was rolled 146 times
        Average roll : 3.512
        Median : 3.000
        Variance : 0.770
        Standard Deviation : 0.878
        Total rolls : 781
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.500
        Median : 5.000
        Variance : 1.037
        Standard Deviation : 1.018
        Total rolls : 10
    
    Germans Combat
            1 was rolled 34 times
            2 was rolled 10 times
            3 was rolled 16 times
            4 was rolled 11 times
            5 was rolled 22 times
            6 was rolled 23 times
        Average roll : 3.397
        Median : 3.000
        Variance : 3.507
        Standard Deviation : 1.873
        Total rolls : 116
    
    British Combat
            1 was rolled 11 times
            2 was rolled 12 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 13 times
            6 was rolled 18 times
        Average roll : 3.733
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 86
    
    Italians Combat
            1 was rolled 27 times
            2 was rolled 26 times
            3 was rolled 20 times
            4 was rolled 14 times
            5 was rolled 17 times
            6 was rolled 17 times
        Average roll : 3.157
        Median : 3.000
        Variance : 1.157
        Standard Deviation : 1.076
        Total rolls : 121
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.720
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 25
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 30 times
            2 was rolled 26 times
            3 was rolled 23 times
            4 was rolled 30 times
            5 was rolled 32 times
            6 was rolled 35 times
        Average roll : 3.642
        Median : 4.000
        Variance : 0.522
        Standard Deviation : 0.722
        Total rolls : 176
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.576
        Median : 4.000
        Variance : 1.172
        Standard Deviation : 1.083
        Total rolls : 33
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.300
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 22 times
            3 was rolled 13 times
            4 was rolled 18 times
            5 was rolled 14 times
            6 was rolled 13 times
        Average roll : 3.563
        Median : 4.000
        Variance : 1.506
        Standard Deviation : 1.227
        Total rolls : 87
    
    UK_Pacific Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            1 was rolled 9 times
            2 was rolled 21 times
            3 was rolled 28 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 15 times
        Average roll : 3.455
        Median : 3.000
        Variance : 2.403
        Standard Deviation : 1.550
        Total rolls : 99
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Morocco to 92 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by French to Iraq: 1 infantry
            EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
            EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by French to 96 Sea Zone: 1 destroyer
            EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 cruiser, 1 submarine and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 artillery and 1 infantry moved from Finland to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
            2 infantry moved from Finland to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
            2 infantry moved from Finland to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
            2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 armour moved from Romania to Bessarabia
            2 armour and 1 mech_infantry moved from Poland to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
            4 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Finland to Karelia
            3 infantry moved from Bulgaria to Romania
            1 tactical_bomber moved from Southern Italy to 92 Sea Zone
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 1 tactical_bomber
                French defend with 2 infantry; Americans defend with 1 transport
                    1 transport owned by the Americans and 2 infantry owned by the French lost in 92 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 transport
                Casualties for French: 2 infantry
            Battle in Archangel
            Battle in Bessarabia
                Germans attack with 2 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Archangel from Russians, taking Bessarabia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 cruiser in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Baltic States
                Germans attack with 5 infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 5 infantry in Baltic States, round 2 : 2/5 hits, 0.83 expected hits
                    Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries
            Battle in Bryansk
                Germans attack with 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 4 aaGuns, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    AA fire in Bryansk : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Germans lost in Bryansk
                    Germans roll dice for 2 armour, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.50 expected hits
                    Russians roll dice for 4 aaGuns, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.83 expected hits
                    4 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.83 expected hits
                    1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 2 armour and 1 tactical_bomber in Bryansk, round 4 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 2/5 hits, 2.50 expected hits
                    2 mech_infantrys owned by the Russians and 2 armour owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20
                Casualties for Germans: 2 armour, 2 fighters and 5 mech_infantrys
                Casualties for Russians: 4 aaGuns and 3 mech_infantrys
            Battle in Belarus
                Germans attack with 2 armour, 2 infantry and 1 mech_infantry
                Russians defend with 3 armour
                    Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 3 armour in Belarus, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 3 armour in Belarus, round 3 : 2/3 hits, 1.50 expected hits
                    2 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour in Belarus, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Belarus, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Belarus, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Belarus, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus
                Russians win with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 2 armour, 2 infantry and 1 mech_infantry
                Casualties for Russians: 3 armour
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Bryansk to Western Ukraine
            3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            5 infantry moved from Poland to Eastern Poland
            1 tactical_bomber moved from 92 Sea Zone to Southern France
            4 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            10 infantry moved from Germany to Western Germany
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 infantry placed in France
            8 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in Bryansk : : 1.50
    Russians : -0.50
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 tactical_bomber
    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
    Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
    Romania : 3 infantry
    Poland : 1 aaGun, 1 armour and 1 mech_infantry
    Germany : 1 aaGun, 1 factory_major, 8 infantry and 1 mech_infantry
    Karelia : 1 flag, 1 artillery and 2 infantry
    Baltic States : 1 flag, 4 infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 2 infantry
    Eastern Poland : 5 infantry
    Bessarabia : 1 flag, 2 armour and 1 infantry
    Western Ukraine : 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    112 Sea Zone : 1 destroyer
    125 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    127 Sea Zone : 1 cruiser, 1 submarine and 3 transports
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 51 / 61
    Russians : 29 / 46
    Japanese : 55 / 66
    Americans : 52 / 76
    Chinese : 7 / 8
    British : 35 / 44
    UK_Pacific : 7 / 8
    Italians : 13 / 13
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 150 times
            2 was rolled 143 times
            3 was rolled 139 times
            4 was rolled 124 times
            5 was rolled 139 times
            6 was rolled 157 times
        Average roll : 3.505
        Median : 3.000
        Variance : 0.743
        Standard Deviation : 0.862
        Total rolls : 852
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.500
        Median : 5.000
        Variance : 1.037
        Standard Deviation : 1.018
        Total rolls : 10
    
    Germans Combat
            1 was rolled 42 times
            2 was rolled 16 times
            3 was rolled 24 times
            4 was rolled 17 times
            5 was rolled 29 times
            6 was rolled 27 times
        Average roll : 3.361
        Median : 3.000
        Variance : 2.927
        Standard Deviation : 1.711
        Total rolls : 155
    
    British Combat
            1 was rolled 11 times
            2 was rolled 12 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 13 times
            6 was rolled 18 times
        Average roll : 3.733
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 86
    
    Italians Combat
            1 was rolled 27 times
            2 was rolled 26 times
            3 was rolled 20 times
            4 was rolled 14 times
            5 was rolled 17 times
            6 was rolled 17 times
        Average roll : 3.157
        Median : 3.000
        Variance : 1.157
        Standard Deviation : 1.076
        Total rolls : 121
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.720
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 25
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 30 times
            2 was rolled 26 times
            3 was rolled 23 times
            4 was rolled 30 times
            5 was rolled 32 times
            6 was rolled 35 times
        Average roll : 3.642
        Median : 4.000
        Variance : 0.522
        Standard Deviation : 0.722
        Total rolls : 176
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.576
        Median : 4.000
        Variance : 1.172
        Standard Deviation : 1.083
        Total rolls : 33
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.300
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 22 times
            3 was rolled 13 times
            4 was rolled 18 times
            5 was rolled 14 times
            6 was rolled 13 times
        Average roll : 3.563
        Median : 4.000
        Variance : 1.506
        Standard Deviation : 1.227
        Total rolls : 87
    
    UK_Pacific Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            1 was rolled 13 times
            2 was rolled 28 times
            3 was rolled 33 times
            4 was rolled 17 times
            5 was rolled 18 times
            6 was rolled 22 times
        Average roll : 3.496
        Median : 3.000
        Variance : 2.145
        Standard Deviation : 1.465
        Total rolls : 131
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour and 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Archangel
            2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Russians creates battle in territory 112 Sea Zone
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 112 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Archangel
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 armour and 2 mech_infantrys moved from Ukraine to Russia
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
            2 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 infantry, 3 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Jehol to Anhwe
            3 mech_infantrys moved from Shantung to Kweichow
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            2 bombers and 2 tactical_bombers moved from French Indo China to Yunnan
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            4 infantry moved from Jehol to Anhwe
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/11 hits, 3.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            2 tactical_bombers moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            2 tactical_bombers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.17
    

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 marine
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun and 3 infantry
    Yunnan : 1 flag, 1 artillery and 6 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 5 infantry
    Shan State : 1 flag
    Burma : 1 flag, 1 armour
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 mech_infantrys and 2 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    37 Sea Zone : 1 flag
    35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
    39 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
    6 Sea Zone : 1 carrier, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport
    80 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 50 / 61
    Russians : 30 / 38
    Japanese : 61 / 66
    Americans : 52 / 76
    Chinese : 3 / 8
    British : 35 / 44
    UK_Pacific : 5 / 8
    Italians : 13 / 13
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 153 times
            2 was rolled 150 times
            3 was rolled 143 times
            4 was rolled 128 times
            5 was rolled 141 times
            6 was rolled 161 times
        Average roll : 3.499
        Median : 3.000
        Variance : 0.741
        Standard Deviation : 0.861
        Total rolls : 876
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 5.000
        Variance : 0.903
        Standard Deviation : 0.950
        Total rolls : 13
    
    Germans Combat
            1 was rolled 43 times
            2 was rolled 17 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 30 times
            6 was rolled 28 times
        Average roll : 3.366
        Median : 3.000
        Variance : 2.818
        Standard Deviation : 1.679
        Total rolls : 161
    
    British Combat
            1 was rolled 11 times
            2 was rolled 12 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 13 times
            6 was rolled 18 times
        Average roll : 3.733
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 86
    
    Italians Combat
            1 was rolled 27 times
            2 was rolled 26 times
            3 was rolled 20 times
            4 was rolled 14 times
            5 was rolled 17 times
            6 was rolled 17 times
        Average roll : 3.157
        Median : 3.000
        Variance : 1.157
        Standard Deviation : 1.076
        Total rolls : 121
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.720
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 25
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 31 times
            2 was rolled 28 times
            3 was rolled 25 times
            4 was rolled 33 times
            5 was rolled 32 times
            6 was rolled 38 times
        Average roll : 3.647
        Median : 4.000
        Variance : 0.531
        Standard Deviation : 0.729
        Total rolls : 187
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.576
        Median : 4.000
        Variance : 1.172
        Standard Deviation : 1.083
        Total rolls : 33
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.300
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 22 times
            3 was rolled 13 times
            4 was rolled 18 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.580
        Median : 4.000
        Variance : 1.487
        Standard Deviation : 1.219
        Total rolls : 88
    
    UK_Pacific Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            1 was rolled 12 times
            2 was rolled 32 times
            3 was rolled 34 times
            4 was rolled 17 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.455
        Median : 3.000
        Variance : 2.957
        Standard Deviation : 1.720
        Total rolls : 134
    

    Savegame


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 7 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 127 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
            1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 22 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
                  Americans take 22 Sea Zone from Japanese
            1 destroyer and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
            3 carriers moved from 91 Sea Zone to 112 Sea Zone
    

    Savegame


  • @SixUnder

    Scramble option off W. Germany (I’m assuming no)

    Kamikaze at sz 6/Japan? If so, how many and against what?


  • no scramble in western germany
    3 kami on carrier, 3 on battleship


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 7 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 127 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
            1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 22 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
                  Americans take 22 Sea Zone from Japanese
            1 destroyer and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
            3 carriers moved from 91 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 1,5,1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 3,1,2
            Battle in Norway
            Battle in 127 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 cruiser, 1 submarine and 3 transports
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 bomber in 127 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser and 3 transports in 127 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 127 Sea Zone
                Germans win, taking Norway from Germans with 3 transports remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 cruiser
            Battle in 6 Sea Zone
                Americans attack with 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 carrier, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 cruisers, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 cruisers in 6 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 cruiser in 6 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser in 6 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 5 : 1/3 hits, 1.33 expected hits
                    1 cruiser owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 carrier, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -32
                Casualties for Americans: 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                Casualties for Japanese: 1 destroyer and 3 submarines
                2 tactical_bombers owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 infantry moved from Marianas to 22 Sea Zone
            1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            3 bombers moved from Eastern United States to United Kingdom
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Southeast Mexico to Mexico
            3 mech_infantrys moved from Alaska to Western United States
    
        Place Units - Americans
            7 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
            Americans collect 53 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 0.17
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry and 3 mech_infantrys
                    Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                2 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Shensi
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 7 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 127 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
            1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 22 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
                  Americans take 22 Sea Zone from Japanese
            1 destroyer and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
            3 carriers moved from 91 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 1,5,1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 3,1,2
            Battle in Norway
            Battle in 127 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 cruiser, 1 submarine and 3 transports
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 bomber in 127 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser and 3 transports in 127 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 127 Sea Zone
                Germans win, taking Norway from Germans with 3 transports remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 cruiser
            Battle in 6 Sea Zone
                Americans attack with 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 carrier, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 cruisers, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 cruisers in 6 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 cruiser in 6 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser in 6 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 5 : 1/3 hits, 1.33 expected hits
                    1 cruiser owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 carrier, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -32
                Casualties for Americans: 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                Casualties for Japanese: 1 destroyer and 3 submarines
                2 tactical_bombers owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 infantry moved from Marianas to 22 Sea Zone
            1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            3 bombers moved from Eastern United States to United Kingdom
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Southeast Mexico to Mexico
            3 mech_infantrys moved from Alaska to Western United States
    
        Place Units - Americans
            7 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
            Americans collect 53 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry and 3 mech_infantrys
                    Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                2 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Shensi
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 38 PUs; 
            British buy 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour and 1 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Libya
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 tactical_bomber moved from United Kingdom to 125 Sea Zone
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Libya
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 4/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 1 tactical_bomber
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                 retreated to 125 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to India
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from 125 Sea Zone to Norway
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            1 destroyer placed in 109 Sea Zone
            2 submarines placed in 98 Sea Zone
            1 destroyer placed in 109 Sea Zone
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
            British collect 36 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,5,4,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to Iraq: 1 mech_infantry
            EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
            EDIT: Removing units owned by British from Egypt: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 1.17
    Italians : 0.00
    Americans : 0.17
    Chinese : 0.17
    Japanese : -2.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 factory_minor; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
                  Italians take Ukraine from Russians
            2 armour moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            2 armour moved from Bryansk to Rostov
                  Italians take Rostov from Russians
            2 infantry moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            2 mech_infantrys moved from Northern Italy to Romania
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 factory_minor placed in Western Ukraine
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    France : 1 infantry
    Romania : 2 mech_infantrys
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
    Belarus : 1 flag, 2 infantry
    Bryansk : 1 flag
    Rostov : 1 flag, 2 armour
    Eastern Poland : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
    Western Ukraine : 1 flag, 2 aaGuns and 1 factory_minor
    

    Production/PUs Summary :

    Germans : 47 / 61
    Russians : 24 / 38
    Japanese : 60 / 66
    Americans : 56 / 79
    Chinese : 3 / 5
    British : 36 / 46
    UK_Pacific : 6 / 5
    Italians : 17 / 18
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 164 times
            2 was rolled 160 times
            3 was rolled 158 times
            4 was rolled 142 times
            5 was rolled 152 times
            6 was rolled 172 times
        Average roll : 3.500
        Median : 3.000
        Variance : 0.558
        Standard Deviation : 0.747
        Total rolls : 948
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 5.000
        Variance : 0.903
        Standard Deviation : 0.950
        Total rolls : 13
    
    Germans Combat
            1 was rolled 44 times
            2 was rolled 18 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 30 times
            6 was rolled 29 times
        Average roll : 3.360
        Median : 3.000
        Variance : 2.867
        Standard Deviation : 1.693
        Total rolls : 164
    
    British Combat
            1 was rolled 15 times
            2 was rolled 13 times
            3 was rolled 18 times
            4 was rolled 20 times
            5 was rolled 13 times
            6 was rolled 20 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.546
        Standard Deviation : 0.739
        Total rolls : 99
    
    Italians Combat
            1 was rolled 28 times
            2 was rolled 26 times
            3 was rolled 21 times
            4 was rolled 14 times
            5 was rolled 18 times
            6 was rolled 17 times
        Average roll : 3.153
        Median : 3.000
        Variance : 1.198
        Standard Deviation : 1.094
        Total rolls : 124
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 9 times
        Average roll : 3.649
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 33 times
            2 was rolled 32 times
            3 was rolled 31 times
            4 was rolled 39 times
            5 was rolled 39 times
            6 was rolled 43 times
        Average roll : 3.682
        Median : 4.000
        Variance : 0.541
        Standard Deviation : 0.735
        Total rolls : 217
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.576
        Median : 4.000
        Variance : 1.172
        Standard Deviation : 1.083
        Total rolls : 33
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.300
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 25 times
            3 was rolled 15 times
            4 was rolled 20 times
            5 was rolled 17 times
            6 was rolled 14 times
        Average roll : 3.556
        Median : 4.000
        Variance : 1.689
        Standard Deviation : 1.300
        Total rolls : 99
    
    UK_Pacific Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            1 was rolled 12 times
            2 was rolled 32 times
            3 was rolled 34 times
            4 was rolled 17 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.455
        Median : 3.000
        Variance : 2.957
        Standard Deviation : 1.720
        Total rolls : 134
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Southern France to Western Germany
            7 infantry moved from France to Western Germany
            2 artilleries moved from France to Western Germany
            1 infantry moved from Western Germany to France
            2 armour moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            5 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Baltic States to Novgorod
            1 armour and 1 mech_infantry moved from Poland to Western Ukraine
            8 infantry and 1 mech_infantry moved from Germany to Poland
            1 infantry moved from Karelia to Finland
            1 artillery and 1 infantry moved from Karelia to Novgorod
            2 armour and 2 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            8 infantry moved from Western Germany to Germany
            3 infantry moved from Romania to Eastern Poland
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            3 infantry moved from Novgorod to 127 Sea Zone
            3 infantry and 2 transports moved from 127 Sea Zone to 111 Sea Zone
            3 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Battle in Scotland
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Eastern Poland
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 transport moved from 127 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 3 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
    Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
    Poland : 2 armour, 8 infantry and 4 mech_infantrys
    Germany : 1 aaGun, 1 factory_major, 8 infantry and 10 mech_infantrys
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Eastern Poland : 1 aaGun and 3 infantry
    Bessarabia : 1 flag
    Western Ukraine : 4 armour, 3 artilleries, 9 infantry, 1 mech_infantry and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
    112 Sea Zone : 1 submarine
    119 Sea Zone : 1 submarine
    124 Sea Zone : 1 transport
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 infantry
    111 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 49 / 52
    Russians : 24 / 38
    Japanese : 56 / 66
    Americans : 56 / 79
    Chinese : 3 / 5
    British : 34 / 46
    UK_Pacific : 6 / 5
    Italians : 17 / 18
    ANZAC : 14 / 27
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 176 times
            2 was rolled 174 times
            3 was rolled 178 times
            4 was rolled 160 times
            5 was rolled 162 times
            6 was rolled 188 times
        Average roll : 3.503
        Median : 3.000
        Variance : 0.530
        Standard Deviation : 0.728
        Total rolls : 1038
    
    Null / Other
            1 was rolled 15 times
            2 was rolled 14 times
            3 was rolled 19 times
            4 was rolled 20 times
            5 was rolled 13 times
            6 was rolled 20 times
        Average roll : 3.614
        Median : 4.000
        Variance : 0.508
        Standard Deviation : 0.713
        Total rolls : 101
    
    Germans Combat
            1 was rolled 44 times
            2 was rolled 18 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 30 times
            6 was rolled 29 times
        Average roll : 3.360
        Median : 3.000
        Variance : 2.867
        Standard Deviation : 1.693
        Total rolls : 164
    
    British Combat
            1 was rolled 15 times
            2 was rolled 14 times
            3 was rolled 19 times
            4 was rolled 20 times
            5 was rolled 13 times
            6 was rolled 20 times
        Average roll : 3.614
        Median : 4.000
        Variance : 0.508
        Standard Deviation : 0.713
        Total rolls : 101
    
    Italians Combat
            1 was rolled 28 times
            2 was rolled 26 times
            3 was rolled 21 times
            4 was rolled 14 times
            5 was rolled 18 times
            6 was rolled 17 times
        Average roll : 3.153
        Median : 3.000
        Variance : 1.198
        Standard Deviation : 1.094
        Total rolls : 124
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 9 times
        Average roll : 3.649
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 33 times
            2 was rolled 32 times
            3 was rolled 31 times
            4 was rolled 39 times
            5 was rolled 39 times
            6 was rolled 43 times
        Average roll : 3.682
        Median : 4.000
        Variance : 0.541
        Standard Deviation : 0.735
        Total rolls : 217
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.576
        Median : 4.000
        Variance : 1.172
        Standard Deviation : 1.083
        Total rolls : 33
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.300
        Median : 4.500
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 25 times
            3 was rolled 15 times
            4 was rolled 20 times
            5 was rolled 17 times
            6 was rolled 14 times
        Average roll : 3.556
        Median : 4.000
        Variance : 1.689
        Standard Deviation : 1.300
        Total rolls : 99
    
    UK_Pacific Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            1 was rolled 12 times
            2 was rolled 32 times
            3 was rolled 34 times
            4 was rolled 17 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.455
        Median : 3.000
        Variance : 2.957
        Standard Deviation : 1.720
        Total rolls : 134
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Tambov
            1 mech_infantry moved from Tambov to Rostov
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 mech_infantry moved from Archangel to Belarus
            1 mech_infantry moved from Russia to Smolensk
            1 mech_infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Rostov
            1 mech_infantry moved from Russia to Tambov
            1 mech_infantry moved from Tambov to Rostov
            1 armour moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Rostov
                Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
                Italians defend with 2 armour
                    Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 2 armour in Rostov, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 4 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 2 armour in Rostov, round 4 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Italians: 2 armour
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 armour moved from Volgograd to Russia
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            8 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            3 units repaired.
            1 tactical_bomber moved from Japan to 25 Sea Zone
            1 tactical_bomber moved from Japan to 31 Sea Zone
            4 fighters moved from 35 Sea Zone to Java
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship moved from 35 Sea Zone to 17 Sea Zone
                  Japanese take 22 Sea Zone from Americans
                  Japanese take 17 Sea Zone from Americans
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 6 infantry moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Hopei to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Tsinghai to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 mech_infantry moved from Shantung to Manchuria
            2 infantry moved from Shantung to Anhwe
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 31 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 4 fighters and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Java, round 2 : 3/6 hits, 2.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Iwo Jima
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Iwo Jima
                Americans win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Burma, round 2 : 4/11 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers and 2 tactical_bombers moved from French Indo China to Yunnan
            4 fighters moved from Java to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 23 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 23 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 23 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            2 fighters and 1 mech_infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Shantung
            1 submarine and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : 1.00
    UK_Pacific : -0.33
    Japanese : 1.17
    

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 marine
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun and 1 mech_infantry
    Yunnan : 1 flag, 2 bombers, 1 infantry and 2 tactical_bombers
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 3 infantry
    Shan State : 1 flag
    Burma : 1 flag, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Amur : 1 flag, 3 infantry
    French Indo China : 1 flag, 1 factory_minor, 2 fighters and 1 mech_infantry
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
    37 Sea Zone : 1 flag
    39 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
    23 Sea Zone : 1 carrier and 2 tactical_bombers
    17 Sea Zone : 1 battleship and 1 transport
    6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
    72 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 49 / 52
    Russians : 27 / 34
    Japanese : 64 / 69
    Americans : 56 / 79
    Chinese : 1 / 5
    British : 34 / 46
    UK_Pacific : 5 / 5
    Italians : 13 / 18
    ANZAC : 10 / 27
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 174 times
            2 was rolled 167 times
            3 was rolled 163 times
            4 was rolled 153 times
            5 was rolled 161 times
            6 was rolled 180 times
        Average roll : 3.501
        Median : 3.000
        Variance : 0.465
        Standard Deviation : 0.682
        Total rolls : 998
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 5.000
        Variance : 0.903
        Standard Deviation : 0.950
        Total rolls : 13
    
    Germans Combat
            1 was rolled 44 times
            2 was rolled 18 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 30 times
            6 was rolled 29 times
        Average roll : 3.360
        Median : 3.000
        Variance : 2.867
        Standard Deviation : 1.693
        Total rolls : 164
    
    British Combat
            1 was rolled 15 times
            2 was rolled 13 times
            3 was rolled 18 times
            4 was rolled 20 times
            5 was rolled 13 times
            6 was rolled 20 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.546
        Standard Deviation : 0.739
        Total rolls : 99
    
    Italians Combat
            1 was rolled 28 times
            2 was rolled 27 times
            3 was rolled 22 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 19 times
        Average roll : 3.227
        Median : 3.000
        Variance : 0.840
        Standard Deviation : 0.916
        Total rolls : 132
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 9 times
        Average roll : 3.575
        Median : 3.000
        Variance : 0.496
        Standard Deviation : 0.704
        Total rolls : 40
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 39 times
            2 was rolled 33 times
            3 was rolled 33 times
            4 was rolled 43 times
            5 was rolled 44 times
            6 was rolled 47 times
        Average roll : 3.674
        Median : 4.000
        Variance : 0.726
        Standard Deviation : 0.852
        Total rolls : 239
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.576
        Median : 4.000
        Variance : 1.172
        Standard Deviation : 1.083
        Total rolls : 33
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.917
        Median : 4.000
        Variance : 0.545
        Standard Deviation : 0.739
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 25 times
            3 was rolled 15 times
            4 was rolled 20 times
            5 was rolled 17 times
            6 was rolled 14 times
        Average roll : 3.556
        Median : 4.000
        Variance : 1.689
        Standard Deviation : 1.300
        Total rolls : 99
    
    UK_Pacific Combat
            1 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Russians Combat
            1 was rolled 14 times
            2 was rolled 36 times
            3 was rolled 35 times
            4 was rolled 21 times
            5 was rolled 18 times
            6 was rolled 24 times
        Average roll : 3.439
        Median : 3.000
        Variance : 2.771
        Standard Deviation : 1.665
        Total rolls : 148
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to Germany
            1 fighter moved from 112 Sea Zone to 111 Sea Zone
            1 fighter moved from 112 Sea Zone to 124 Sea Zone
            4 artilleries and 4 infantry moved from Norway to Finland
            3 fighters moved from Gibraltar to 112 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to Germany
            1 fighter moved from 112 Sea Zone to 111 Sea Zone
            1 fighter moved from 112 Sea Zone to 124 Sea Zone
            4 artilleries and 4 infantry moved from Norway to Finland
            3 fighters moved from Gibraltar to 112 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 5,6,8 and causes: 19 damage to unit: factory_major
                Bombing raid in Germany causes 19 damage total. 
            Battle in 111 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 111 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in 124 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 124 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Finland
                Americans attack with 4 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 4 artilleries and 4 infantry in Finland, round 2 : 3/8 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 112 Sea Zone
                British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 4 transports
                Germans defend with 1 submarine
                    Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 4 transports in 112 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                Americans win with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 124 Sea Zone to 112 Sea Zone
            2 fighters moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from 112 Sea Zone to Norway
            3 bombers moved from Germany to Norway
            1 infantry and 1 mech_infantry moved from Mexico to 10 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
            1 mech_infantry moved from Western United States to Eastern United States
            7 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 109 Sea Zone: 4 transports
            EDIT: Removing units owned by Americans from 112 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            1 airfield and 1 factory_minor placed in Norway
            3 artilleries and 4 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : -0.50
    AA fire in Germany : : -0.50
    

    Savegame

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