TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Research Technology - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
2 Destroyers and 2 Submarines moved from 111 Sea Zone to 65 Sea Zone
1 Transport moved from 110 Sea Zone to 65 Sea Zone
1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from Lombok to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Fighter moved from Hunan to S.Thailand
1 Artillery and 1 Infantry moved from 105 Sea Zone to S.Thailand
2 Transports moved from 111 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
5 Infantrys moved from 84 Sea Zone to Shantung
1 ArmoredCar moved from Hulunbuir to Chahar
1 Tank moved from Liaoning to Shantung
1 ArmoredCar moved from Hulunbuir to Chahar
2 Fighters moved from Hulunbuir to Chahar
1 Artillery and 3 Infantrys moved from Heilungchiang to Ayan
3 Tanks moved from Liaoning to Chita
2 Infantrys moved from Kirin to Heilungchiang
3 Infantrys moved from Changchun to Kirin
1 Battleship and 1 Carrier moved from 84 Sea Zone to 85 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
2 Tanks moved from Fukien to Shanghai
1 Tank moved from Kwangtung to Anhwei
1 Mech.Inf moved from Hong Kong to Anhwei
1 Artillery moved from Kweichow to N.French Indochina
1 Infantry moved from Kweichow to N.French Indochina
1 Elite and 2 Infantrys moved from Hong Kong to Kwangtung
2 ArmoredCars moved from Hong Kong to Kwangtung
2 ArmoredCars moved from Kwangtung to Kwangsi
Purchase Units - Hisaichi
Hisaichi buy 1 Battleship, 1 Destroyer, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Thailand
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 2 : 3/3 hits, 1.17 expected hits
1 Fighter owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Thailand
British win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -14
Casualties for Hisaichi: 1 Artillery, 1 Fighter and 1 Infantry
Battle in 65 Sea Zone
Hisaichi attack with 2 Destroyers, 2 Submarines and 1 Transport
British defend with 1 Destroyer, 1 Submarine and 2 Transports
Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Destroyers and 1 Transport in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits
2 Transports owned by the British, 1 Transport owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 65 Sea Zone
British roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 65 Sea Zone
Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi and 1 Destroyer owned by the British lost in 65 Sea Zone
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
Battle in Chahar
Hisaichi attack with 2 ArmoredCars and 2 Fighters
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Chahar, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 2 Infantrys
Battle in Anhwei
Hisaichi attack with 1 Mech.Inf and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Ayan
Hisaichi attack with 1 Artillery and 3 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Shantung
Hisaichi attack with 5 Infantrys and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 5 Infantrys and 1 Tank in Shantung, round 2 : 2/6 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Chahar to Hulunbuir
1 AAGun moved from Heilungchiang to Chita
1 AAGun moved from Hong Kong to Kwangtung
Place Units - Hisaichi
1 Battleship and 1 Destroyer placed in 84 Sea Zone
6 Infantrys placed in Hong Kong
6 Infantrys and 2 Tanks placed in Changchun
2 Tanks placed in Liaoning
Hisaichi undo move 3.
2 Tanks placed in Liaoning
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 3.83
British : 3.83
Chinese : -0.83
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Tank moved from Palestine to Mersa Matruh
1 Cruiser moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from Cyprus to 55 Sea Zone
1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Transport moved from 56 Sea Zone to 57 Sea Zone
2 Infantrys moved from Italian East Africa to 57 Sea Zone
2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
5 Infantrys moved from 56 Sea Zone to Mersa Matruh
6 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from S.Thailand to S.French Indochina
French take S.French Indochina from Thai
1 Tank moved from S.Thailand to N.French Indochina
1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina
1 Artillery moved from Yunnan to N.French Indochina
1 Infantry moved from Yunnan to N.French Indochina
1 Fighter moved from Assam to N.French Indochina
Purchase Units - British
British buy 2 Artillerys, 2 Carriers, 2 Fighters, 16 Infantrys and 4 T.Boats; Remaining resources: 0 PUs;
Combat - British
Battle in Mersa Matruh
British attack with 6 Fighters, 6 Infantrys and 1 Tank
Italians defend with 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British roll dice for 6 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 5/13 hits, 3.50 expected hits
Italians roll dice for 1 Artillery, 2 Elites and 4 Tanks in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits
2 Elites owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
British roll dice for 6 Fighters, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/10 hits, 3.00 expected hits
Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 22
Casualties for Italians: 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks
Casualties for British: 5 Infantrys
Battle in N.French Indochina
British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 1 Infantry
British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/6 hits, 2.17 expected hits
Thai roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in N.French Indochina
1 Artillery, 2 Infantrys and 2 Tanks retreated to N.Thailand
Thai win with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 Artillery moved from S.Thailand to N.Thailand
1 AAGun and 1 Infantry moved from Yunnan to N.Thailand
1 Infantry moved from Assam to Yunnan
2 Artillerys moved from Assam to Burma
2 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
4 Infantrys moved from Hyderabad to Calcutta
4 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Infantry, 1 Tank and 1 Transport moved from 81 Sea Zone to 97 Sea Zone
1 Infantry and 1 Tank moved from 97 Sea Zone to Johnston
1 Destroyer moved from 96 Sea Zone to 102 Sea Zone
1 Infantry moved from Cape Town to 40 Sea Zone
1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone
1 Infantry moved from Kenya to Equatoria
1 Infantry moved from 62 Sea Zone to Italian East Africa
3 Infantrys moved from W.Iran to Iraq
6 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Infantry moved from W.Morocco to E.Morocco
1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Iceland to 21 Sea Zone
1 Fighter moved from Dover to 21 Sea Zone
1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from 21 Sea Zone to Dover
1 Tank moved from Scotland to Dover
2 Tanks moved from Munster to Northern Ireland
2 Infantrys moved from E.Mexico to Central America
1 Infantry moved from South Central USA to E.Mexico
1 Fighter moved from N.French Indochina to N.Thailand
Place Units - British
1 Carrier, 2 Fighters and 1 T.Boat placed in 56 Sea Zone
1 Artillery and 1 Infantry placed in Cairo
3 Infantrys placed in W.Iran
1 Artillery and 4 Infantrys placed in Delhi
5 Infantrys placed in Madras
1 Carrier and 3 T.Boats placed in 21 Sea Zone
3 Infantrys placed in Wales
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
British : 2.33
Italians : 1.00
Thai : -1.00
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Tank moved from Palestine to Mersa Matruh
1 Cruiser moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from Cyprus to 55 Sea Zone
1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Transport moved from 56 Sea Zone to 57 Sea Zone
2 Infantrys moved from Italian East Africa to 57 Sea Zone
2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
5 Infantrys moved from 56 Sea Zone to Mersa Matruh
6 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from S.Thailand to S.French Indochina
French take S.French Indochina from Thai
1 Tank moved from S.Thailand to N.French Indochina
1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina
1 Artillery moved from Yunnan to N.French Indochina
1 Infantry moved from Yunnan to N.French Indochina
1 Fighter moved from Assam to N.French Indochina
Purchase Units - British
British buy 2 Artillerys, 2 Carriers, 2 Fighters, 16 Infantrys and 4 T.Boats; Remaining resources: 0 PUs;
Combat - British
Battle in Mersa Matruh
British attack with 6 Fighters, 6 Infantrys and 1 Tank
Italians defend with 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British roll dice for 6 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 5/13 hits, 3.50 expected hits
Italians roll dice for 1 Artillery, 2 Elites and 4 Tanks in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits
2 Elites owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
British roll dice for 6 Fighters, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/10 hits, 3.00 expected hits
Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 22
Casualties for Italians: 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks
Casualties for British: 5 Infantrys
Battle in N.French Indochina
British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 1 Infantry
British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/6 hits, 2.17 expected hits
Thai roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in N.French Indochina
1 Artillery, 2 Infantrys and 2 Tanks retreated to N.Thailand
Thai win with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 Artillery moved from S.Thailand to N.Thailand
1 AAGun and 1 Infantry moved from Yunnan to N.Thailand
1 Infantry moved from Assam to Yunnan
2 Artillerys moved from Assam to Burma
2 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
4 Infantrys moved from Hyderabad to Calcutta
4 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Infantry, 1 Tank and 1 Transport moved from 81 Sea Zone to 97 Sea Zone
1 Infantry and 1 Tank moved from 97 Sea Zone to Johnston
1 Destroyer moved from 96 Sea Zone to 102 Sea Zone
1 Infantry moved from Cape Town to 40 Sea Zone
1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone
1 Infantry moved from Kenya to Equatoria
1 Infantry moved from 62 Sea Zone to Italian East Africa
3 Infantrys moved from W.Iran to Iraq
6 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Infantry moved from W.Morocco to E.Morocco
1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Iceland to 21 Sea Zone
1 Fighter moved from Dover to 21 Sea Zone
1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from 21 Sea Zone to Dover
1 Tank moved from Scotland to Dover
2 Tanks moved from Munster to Northern Ireland
2 Infantrys moved from E.Mexico to Central America
1 Infantry moved from South Central USA to E.Mexico
1 Fighter moved from N.French Indochina to N.Thailand
Place Units - British
1 Carrier, 2 Fighters and 1 T.Boat placed in 56 Sea Zone
1 Artillery and 1 Infantry placed in Cairo
3 Infantrys placed in W.Iran
1 Artillery and 4 Infantrys placed in Delhi
5 Infantrys placed in Madras
1 Carrier and 3 T.Boats placed in 21 Sea Zone
3 Infantrys placed in Wales
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 21 Sea Zone: 2 Fighters
EDIT: Adding units owned by British to Dover: 2 Fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2.33
Italians : 1.00
Thai : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 1 Bunker; Remaining resources: 5 PUs;
Non Combat Move - Dutch
1 Tank moved from Merauke to Port Moresby
1 Artillery moved from Merauke to West Papua
Place Units - Dutch
1 Bunker placed in Hollandia
Dutch undo move 1.
1 Bunker placed in Celebes
Turn Complete - Dutch
Dutch collect 8 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
2 Artillerys and 2 Infantrys moved from Tampere to Kotka
2 Elites and 2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 2 Artillerys and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
Finns win, taking Kotka from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : -0.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Artillerys, 1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia
2 Artillerys and 2 Elites moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Elites and 2 Tanks; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Vinnytsia
Romanians attack with 2 Artillerys, 1 Elite and 4 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Vinnytsia, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
Place Units - Romanians
2 Elites and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : -1.00
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
1 Submarine moved from 110 Sea Zone to 112 Sea Zone
1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
1 Artillery and 2 Infantrys moved from Malaya to S.Thailand
Thai take S.Thailand from British
1 Elite and 4 Infantrys moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to S.Thailand
2 Tanks moved from Malaya to S.Thailand
1 Tank moved from S.Thailand to S.French Indochina
1 Fighter moved from Bangkok to S.French Indochina
2 Transports moved from 110 Sea Zone to 67 Sea Zone
Purchase Units - Thai
Thai buy 1 Bunker, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.French Indochina
Thai attack with 1 Fighter and 1 Tank
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.French Indochina
Thai win, taking S.French Indochina from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.French Indochina to S.Thailand
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
2 Elites and 4 Infantrys placed in Bangkok
1 Bunker placed in Java
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
French : -0.33
Thai : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Artillery and 1 Infantry moved from Koryakia to Kolyma
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone
4 Infantrys moved from 35 Sea Zone to Salvador
1 Artillery and 3 Infantrys moved from Bahia to 32 Sea Zone
1 Artillery, 1 Infantry and 2 Tanks moved from Bahia to Salvador
1 Artillery, 3 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
1 Artillery and 3 Infantrys moved from 34 Sea Zone to Rio de Oro
1 Bomber moved from Suriname to Rio de Oro
1 Tank moved from Woleai to Yap
Americans take Ulithi from Yamamoto
Americans take Yap from Yamamoto
6 Fighters moved from 102 Sea Zone to 108 Sea Zone
2 Bombers moved from Truk to 108 Sea Zone
1 Submarine moved from 104 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Kusaie to 102 Sea Zone
1 Artillery moved from Eniwetok to 102 Sea Zone
1 Infantry moved from Truk to 102 Sea Zone
1 Artillery moved from Truk to 102 Sea Zone
1 Infantry moved from Woleai to 102 Sea Zone
4 Infantrys moved from Woleai to 102 Sea Zone
3 Artillerys, 1 B.Transport, 3 Carriers, 3 Destroyers, 7 Infantrys, 3 Submarines and 3 Transports moved from 102 Sea Zone to 101 Sea Zone
3 Artillerys and 7 Infantrys moved from 101 Sea Zone to Saipan
1 Infantry and 2 Tanks moved from Peru to N.Chile
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone
4 Infantrys moved from 119 Sea Zone to N.Chile
Purchase Units - Americans
Americans buy 3 B.Transports, 11 Infantrys, 2 S.Bombers and 2 S.Submarines; Remaining resources: 5 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 1 Artillery, 1 Bomber and 3 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Rio de Oro, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Rio de Oro, round 3 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in N.Chile
Americans attack with 5 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 5 Infantrys and 2 Tanks in N.Chile, round 2 : 2/7 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile
Americans roll dice for 4 Infantrys and 2 Tanks in N.Chile, round 3 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Saipan
Americans attack with 3 Artillerys and 7 Infantrys
Yamamoto defend with 1 AAGun, 1 Bunker and 1 Tank
Americans roll dice for 3 Artillerys and 7 Infantrys in Saipan, round 2 : 3/10 hits, 2.67 expected hits
Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Bunker and 1 Tank
Battle in Salvador
Americans attack with 1 Artillery, 5 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Salvador, round 2 : 3/8 hits, 2.33 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Salvador, round 3 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 4 Infantrys
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in 108 Sea Zone
Americans attack with 2 Bombers, 6 Fighters and 1 Submarine
Yamamoto defend with 2 Destroyers
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Bombers and 6 Fighters in 108 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits
Yamamoto roll dice for 2 Destroyers in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in 108 Sea Zone
Americans win with 2 Bombers and 6 Fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 2 Destroyers
Non Combat Move - Americans
6 Fighters moved from 108 Sea Zone to 101 Sea Zone
2 Bombers moved from 108 Sea Zone to Truk
1 B.Transport, 2 Destroyers, 3 Infantrys, 1 Marine and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone
3 Infantrys and 1 Marine moved from 96 Sea Zone to Kwajalein
1 Carrier and 2 Submarines moved from 104 Sea Zone to 102 Sea Zone
2 Fighters moved from Midway to Truk
1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Infantry moved from Central America to Colombia
1 Infantry moved from San Francisco to W.Mexico
4 Infantrys moved from Washington to 13 Sea Zone
1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone
1 Infantry moved from Amazon to Bahia
1 Bomber moved from Rio de Oro to W.Morocco
1 Destroyer moved from 32 Sea Zone to 34 Sea Zone
1 Bomber moved from Iceland to E.Morocco
1 Fighter moved from Iceland to 21 Sea Zone
Place Units - Americans
1 B.Transport and 2 S.Submarines placed in 91 Sea Zone
1 B.Transport placed in 83 Sea Zone
4 Infantrys placed in San Francisco
1 S.Bomber placed in San Francisco
1 B.Transport placed in 13 Sea Zone
4 Infantrys and 1 S.Bomber placed in Washington
3 Infantrys placed in South Atlantic USA
Turn Complete - Americans
Americans collect 119 PUs; end with 124 PUs
Combat Hit Differential Summary :
Neutral : 0.83
Yamamoto : 0.33
Americans : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Tank moved from Darfur to Kufra
1 Artillery moved from Lithuania to Latvia
3 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
1 Stuka moved from Tampere to Lapland
7 Infantrys moved from Oulu to N.Karelia
1 Infantry moved from Estonia to Latvia
2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Elites moved from 24 Sea Zone to Latvia
1 Artillery and 3 Infantrys moved from Rhine to Hamburg
2 ArmoredCars moved from Rhine to Hamburg
3 Infantrys moved from Paris to Picardy
3 Infantrys moved from Paris to Normandy
1 Fighter and 1 Stuka moved from Krakow to Minsk
2 Fighters moved from Krakow to Donetsk
2 Tanks moved from Krakow to Donetsk
1 Tank moved from Krakow to Minsk
Purchase Units - Germans
Germans buy 1 Bunker, 1 Destroyer, 2 HeavyTanks, 12 Infantrys, 2 Mech.Infs, 1 S.Submarine, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kufra
Germans attack with 1 Tank
French defend with 1 Tank
Germans roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Tank in Kufra, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the French lost in Kufra
Germans win, taking Kufra from French with 1 Tank remaining. Battle score for attacker is 5
Casualties for French: 1 Tank
Battle in Lapland
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Lapland, round 2 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 2 Fighters and 2 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 2 Fighters and 2 Tanks in Donetsk, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Minsk
Germans attack with 1 Fighter, 1 Stuka and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Fighter, 1 Stuka and 1 Tank in Minsk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Fighter, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Germans attack with 7 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 7 Infantrys in N.Karelia, round 2 : 2/7 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Germans win, taking N.Karelia from Russians with 7 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 3 Artillerys, 2 Elites and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Cruiser in Latvia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans roll dice for 3 Artillerys, 2 Elites and 1 Infantry in Latvia, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 Artillery in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 3 Artillerys and 2 Elites remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Infantry
Non Combat Move - Germans
2 Fighters moved from Donetsk to Krakow
1 AAGun, 12 Artillerys and 19 Infantrys moved from Krakow to Brest
4 HeavyTanks moved from Warsaw to Brest
5 Tanks moved from Bohemia to Brest
3 Mech.Infs moved from Bavaria to Brest
1 AAGun moved from Danzig to Krakow
1 AAGun moved from Rhine to Hamburg
1 AAGun moved from Hamburg to Pomerania
1 Fighter and 1 Stuka moved from Minsk to Danzig
1 Stuka moved from Lapland to Danzig
1 HeavyTank moved from Brest to Danzig
Place Units - Germans
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 24 Sea Zone
1 Bunker and 6 Infantrys placed in Hamburg
6 Infantrys placed in Paris
4 Tanks placed in Warsaw
2 HeavyTanks and 1 Tank placed in Krakow
2 Mech.Infs placed in Bohemia
Turn Complete - Germans
Germans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 6.50
French : -0.50
Russians : -1.00
Afrikakorps has been a thorn in my side
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Artillery and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria
2 Infantrys moved from Kursk to Minsk
1 Artillery and 2 Infantrys moved from Rostov to Donetsk
1 Fighter moved from Kiev to Donetsk
1 Bomber moved from Kiev to Donetsk
1 Adv.Fighter moved from Smolensk to Minsk
1 Infantry moved from Leningrad to Estonia
Russians take Estonia from Germans
1 Artillery and 4 Infantrys moved from Leningrad to Latvia
2 Infantrys moved from Leningrad to Latvia
1 Adv.Fighter moved from Smolensk to Latvia
1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Adv.Fighter moved from Olyokminsk to Ayan
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 6 Artillerys, 1 Bunker, 1 Fighter, 22 Infantrys and 4 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Artillery and 6 Infantrys
Germans defend with 3 Artillerys and 2 Elites
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 6 Infantrys in Latvia, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 3 Artillerys and 2 Elites in Latvia, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Russians and 2 Elites owned by the Germans lost in Latvia
1 Artillery and 5 Infantrys retreated to Leningrad
Germans win with 3 Artillerys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Elites
Battle in Minsk
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 1 Tank
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 Tank
Battle in Donetsk
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys
Germans defend with 2 Tanks
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 Tanks in Donetsk, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Tanks owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Tanks
Battle in Lapland
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 0/3 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in Lapland, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Lapland
Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in Lapland, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Lapland
Finns win with 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Ayan, round 3 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Battle in Bulgaria
Russians attack with 1 Artillery and 1 Infantry
Italians defend with 2 Artillerys
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 2 Artillerys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Russians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 Artillerys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 Artillerys in Bulgaria, round 4 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Bulgaria
Romanians win with 2 Artillerys remaining. Battle score for attacker is -6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Russians
1 Infantry moved from Georgia to Rostov
1 Artillery and 2 Infantrys moved from Rostov to Kursk
1 Bomber and 1 Fighter moved from Donetsk to Kursk
1 AAGun, 2 Artillerys, 3 Infantrys, 8 Mech.Infs, 5 Mot.Infs and 11 Tanks moved from Kiev to Kursk
3 Tanks moved from Stalingrad to Kursk
5 Tanks moved from Moscow to Kursk
1 Adv.Fighter moved from Minsk to Kursk
1 Tank moved from Novgorod to Kursk
3 Infantrys moved from S.Karelia to Leningrad
1 Infantry moved from Arkhangelsk to S.Karelia
8 Infantrys moved from Yaroslavl to Kursk
5 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Kirov to Vologda
4 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to Perm
1 Infantry moved from Chimkent to 126 Sea Zone
1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Tashkent to Chimkent
1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Kolyma to Okhotsk
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Tank moved from Sibirsky to Olyokminsk
1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
6 Infantrys moved from Khatanga to Olyokminsk
3 Infantrys moved from Krasnoyarsk to Irkutsk
1 Adv.Fighter moved from Latvia to Kursk
Place Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
6 Infantrys and 4 Tanks placed in Moscow
3 Artillerys and 2 Infantrys placed in Stalingrad
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery and 3 Infantrys placed in Arkhangelsk
5 Infantrys placed in Sibirsky
Russians undo move 2.
1 Artillery, 5 Infantrys and 4 Tanks placed in Moscow
1 Infantry placed in Sibirsky
1 Adv.Fighter and 1 Fighter placed in Sverdlovsk
Turn Complete - Russians
Russians collect 98 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -1.17
Romanians : 0.00
Hisaichi : 0.67
Finns : 1.67
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Artillery, 1 Elite and 1 Infantry moved from N.Algeria to N.Tunisia
1 Infantry moved from Tunis to S.Tunisia
3 Elites moved from Tunis to N.Tunisia
2 Transports moved from 51 Sea Zone to 48 Sea Zone
3 Infantrys moved from Campania to 48 Sea Zone
3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
3 Infantrys moved from 51 Sea Zone to Mersa Matruh
4 Fighters moved from 51 Sea Zone to Mersa Matruh
8 Infantrys moved from Rome to Campania
2 Artillerys moved from Bulgaria to Greece
Purchase Units - Italians
Italians buy 1 AAGun, 1 Elite, 1 Fighter, 9 Infantrys and 4 T.Boats; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 4 Fighters and 3 Infantrys
British defend with 1 Infantry and 1 Tank
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians roll dice for 4 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 1.83 expected hits
British roll dice for 1 Tank in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry and 1 Tank
Non Combat Move - Italians
1 Fighter moved from Mersa Matruh to Kufra
3 Fighters moved from Mersa Matruh to 51 Sea Zone
Place Units - Italians
4 T.Boats placed in 51 Sea Zone
1 AAGun and 3 Infantrys placed in Tunis
1 Elite and 2 Infantrys placed in Campania
1 Fighter and 4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -0.50
This has been quite a fun game with unique challenges, Colt. I feel a bit behind, but oddly enough think I’m doing better in the Pacific then in Europe, which is a switch. That UK fleet and your grip on Cairo is commendable.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Infantry moved from S.Algeria to N.Algeria
French take N.Algeria from Italians
1 Elite moved from S.Algeria to S.Tunisia
1 Fighter moved from E.Morocco to S.Tunisia
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in S.Tunisia
French attack with 1 Elite and 1 Fighter
Italians defend with 1 Infantry
French roll dice for 1 Elite and 1 Fighter in S.Tunisia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Elite and 1 Fighter in S.Tunisia, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the French lost in S.Tunisia
retreated to S.Tunisia
Italians win with 1 Infantry remaining. Battle score for attacker is -3
Casualties for French: 1 Elite
Non Combat Move - French
1 Fighter moved from S.Tunisia to E.Morocco
3 Artillerys and 1 Tank moved from S.Algeria to E.Morocco
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Transport moved from 18 Sea Zone to 30 Sea Zone
1 Infantry moved from Palestine to Lower Egypt
1 Tank moved from Syria to Lower Egypt
1 Infantry moved from Syria to Palestine
1 Infantry moved from Madagascar to 62 Sea Zone
1 Fighter moved from Dover to 21 Sea Zone
Place Units - French
1 Artillery, 1 Bunker and 1 Infantry placed in Syria
1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco
French undo move 1.
1 Artillery, 1 Bunker and 1 Infantry placed in Syria
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33
French : -1.33
It has been fun. You can outproduce me in the Med+North Africa build-up though but I hope to buy time for US
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 units repaired.
1 Bomber moved from Lombok to 101 Sea Zone
2 Fighters moved from Banjarmasin to 101 Sea Zone
3 Transports moved from 111 Sea Zone to 101 Sea Zone
2 Elites, 1 Infantry and 1 Marine moved from Tokyo to 85 Sea Zone
4 Carriers, 4 Cruisers, 3 Destroyers, 2 Elites, 1 Infantry, 1 Marine, 6 Submarines and 1 Transport moved from 85 Sea Zone to 101 Sea Zone
2 Elites, 1 Infantry and 1 Marine moved from 101 Sea Zone to Yap
1 Infantry and 2 Tanks moved from Tanimbar to 112 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Flores to 112 Sea Zone
2 Transports moved from 112 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from Soembawa to 111 Sea Zone
1 Tank moved from British Borneo to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 112 Sea Zone to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia
1 B.Transport, 1 Infantry and 2 Tanks moved from 112 Sea Zone to 107 Sea Zone
1 Infantry and 2 Tanks moved from 107 Sea Zone to Hollandia
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Celebes
2 Battleships moved from 67 Sea Zone to 107 Sea Zone
1 Submarine moved from 110 Sea Zone to 107 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 2 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Celebes
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
Dutch defend with 1 Bunker and 1 Infantry
Yamamoto roll dice for 2 Battleships in Celebes, round 2 : 2/2 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
1 Infantry owned by the Dutch lost in Celebes
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Celebes, round 2 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker in Celebes, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Bunker and 1 Infantry
Battle in Hollandia
Yamamoto attack with 1 Artillery, 2 Infantrys and 3 Tanks
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Hollandia, round 2 : 4/6 hits, 2.33 expected hits
Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 101 Sea Zone
Yamamoto attack with 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
Americans defend with 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters, 3 Submarines and 3 Transports
Yamamoto roll dice for 6 Submarines in 101 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 3 Submarines in 101 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers, 2 Fighters and 4 Transports in 101 Sea Zone, round 2 : 7/14 hits, 5.00 expected hits
Americans roll dice for 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters and 3 Transports in 101 Sea Zone, round 2 : 5/16 hits, 6.17 expected hits
2 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 2 Submarines owned by the Yamamoto, 3 Transports owned by the Americans and 4 Transports owned by the Yamamoto lost in 101 Sea Zone
Yamamoto roll dice for 4 Submarines in 101 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers and 2 Fighters in 101 Sea Zone, round 3 : 2/14 hits, 5.00 expected hits
Americans roll dice for 3 Carriers, 1 Destroyer and 6 Fighters in 101 Sea Zone, round 3 : 4/10 hits, 4.83 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 4 Submarines owned by the Yamamoto lost in 101 Sea Zone
Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers and 2 Fighters in 101 Sea Zone, round 4 : 6/14 hits, 5.00 expected hits
Americans roll dice for 3 Carriers and 5 Fighters in 101 Sea Zone, round 4 : 7/8 hits, 4.00 expected hits
5 Fighters owned by the Americans, 1 Carrier owned by the Americans, 4 Carriers owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 101 Sea Zone
Yamamoto roll dice for 1 Bomber, 4 Cruisers and 2 Fighters in 101 Sea Zone, round 5 : 4/7 hits, 3.33 expected hits
Americans roll dice for 2 Carriers in 101 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits
2 Carriers owned by the Americans and 2 Fighters owned by the Yamamoto lost in 101 Sea Zone
Yamamoto win with 1 Bomber and 4 Cruisers remaining. Battle score for attacker is -1
Casualties for Yamamoto: 4 Carriers, 3 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
Casualties for Americans: 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters, 3 Submarines and 3 Transports
Battle in Yap
Yamamoto attack with 2 Elites, 1 Infantry and 1 Marine
Americans defend with 1 Tank
Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Yap, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Tank in Yap, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Yap, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Tank in Yap, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Yap
Yamamoto win, taking Yap from Americans with 2 Elites, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5
Casualties for Americans: 1 Tank
Non Combat Move - Yamamoto
1 Bomber moved from 101 Sea Zone to Davao
Place Units - Yamamoto
1 Cruiser, 1 Destroyer, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone
1 Elite placed in Tokyo
4 Artillerys placed in Davao
1 Elite and 2 Infantrys placed in Banjarmasin
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Americans : 1.00
Dutch : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Hupeh to Kweichow
Chinese take Kweichow from Hisaichi
1 Infantry moved from Hupeh to Hunan
Chinese take Hunan from Hisaichi
2 Infantrys moved from Suiyuan to Chahar
1 Fighter moved from Shansi to Chahar
1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
1 Adv.Fighter and 1 Fighter moved from Shansi to Anhwei
1 Adv.Fighter moved from Shensi to Anhwei
Purchase Units - Chinese
Chinese buy 2 Artillerys, 2 Elites, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Anhwei
Chinese attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Mech.Inf and 1 Tank
Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 3/6 hits, 2.17 expected hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Non Combat Move - Chinese
1 AAGun moved from Suiyuan to Shensi
2 Infantrys and 2 Tanks moved from Shensi to Hupeh
1 Infantry moved from Lanchow to Szechwan
3 Infantrys moved from Suiyuan to Shansi
1 Fighter moved from Chahar to Hupeh
2 Adv.Fighters and 1 Fighter moved from Anhwei to Hupeh
2 Artillerys and 3 Infantrys moved from Ningsia to Suiyuan
2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia
2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Urumqi to Shensi
2 Mech.Infs moved from Urumqi to Ningsia
1 Tank moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Chinese : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
2 Infantrys moved from Shantung to Chahar
2 Fighters moved from Hulunbuir to Chahar
2 Infantrys moved from Heilungchiang to Ayan
1 Artillery moved from Chita to Ayan
4 Tanks moved from Liaoning to Chita
3 Infantrys moved from Kirin to Heilungchiang
1 Elite and 1 Infantry moved from Kwangtung to Hunan
3 Infantrys moved from Hong Kong to Kwangtung
2 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from Kwangtung to Kwangsi
2 Tanks moved from Shanghai to Anhwei
1 Infantry moved from Shantung to Anhwei
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Ulithi
Yamamoto take Ulithi from Americans
1 Carrier moved from 85 Sea Zone to 84 Sea Zone
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 101 Sea Zone
1 Battleship moved from 85 Sea Zone to 101 Sea Zone
1 Battleship moved from 84 Sea Zone to 85 Sea Zone
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
3 Infantrys moved from Changchun to 84 Sea Zone
3 Infantrys moved from 84 Sea Zone to Shantung
1 Destroyer moved from 65 Sea Zone to 66 Sea Zone
1 Artillery moved from N.French Indochina to Hunan
1 ArmoredCar moved from Kwangsi to Hunan
1 ArmoredCar moved from Kwangsi to N.French Indochina
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 9 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 2 Fighters and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Hunan
Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Anhwei
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tanks in Anhwei, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Hisaichi roll dice for 2 Tanks in Anhwei, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi roll dice for 1 Tank in Anhwei, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Anhwei, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Anhwei, round 6 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Chinese: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Transport moved from 105 Sea Zone to 66 Sea Zone
2 Fighters moved from Chahar to 84 Sea Zone
Place Units - Hisaichi
1 Bunker placed in Chita
4 Tanks placed in Liaoning
1 Mech.Inf placed in Changchun
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : -1.67
Chinese : -1.33
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Infantry moved from Equatoria to Darfur
British take Darfur from Germans
1 Infantry and 1 Tank moved from Johnston to 97 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
1 Infantry and 1 Tank moved from 103 Sea Zone to Rongelap
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh
8 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
2 Infantrys moved from N.Thailand to S.French Indochina
1 Fighter moved from N.Thailand to S.French Indochina
Purchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite, 6 Infantrys, 3 S.Submarines, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;
Combat - British
Battle in Mersa Matruh
British attack with 1 Artillery, 8 Fighters and 1 Infantry
Italians defend with 3 Infantrys
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Italians lost in Mersa Matruh
British roll dice for 1 Artillery, 8 Fighters and 1 Infantry in Mersa Matruh, round 2 : 2/10 hits, 3.33 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Artillery, 8 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 Infantrys
Battle in Rongelap
British attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Rongelap, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Rongelap
British win, taking Rongelap from Yamamoto with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in N.French Indochina
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the British lost in N.French Indochina
British roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 1/1 hits, 0.17 expected hits
1 Artillery owned by the British lost in N.French Indochina
Thai win with 1 ArmoredCar remaining. Battle score for attacker is -6
Casualties for British: 1 Artillery and 1 Infantry
Battle in S.French Indochina
British attack with 1 Fighter and 2 Infantrys
Thai defend with 1 Tank
British roll dice for 1 Fighter and 2 Infantrys in S.French Indochina, round 2 : 1/3 hits, 0.67 expected hits
Thai roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Thai and 1 Infantry owned by the British lost in S.French Indochina
British win, taking S.French Indochina from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Tank
Non Combat Move - British
1 Fighter moved from S.French Indochina to Burma
1 AAGun, 1 Artillery and 2 Tanks moved from N.Thailand to Burma
1 Infantry moved from Yunnan to N.Thailand
7 Infantrys moved from Assam to Burma
4 Infantrys moved from Calcutta to Assam
4 Infantrys moved from Bihar to Assam
4 Infantrys moved from Hyderabad to Calcutta
1 Artillery and 4 Infantrys moved from Delhi to Bihar
6 Infantrys moved from Madras to Hyderabad
3 Infantrys moved from Iraq to Palestine
3 Infantrys moved from W.Iran to Iraq
1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from E.Morocco to S.Algeria
1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
2 Tanks moved from Northern Ireland to Manchester
3 Infantrys moved from Wales to Dover
2 Infantrys moved from Central America to Colombia
1 Infantry moved from E.Mexico to Central America
1 Destroyer moved from 102 Sea Zone to 96 Sea Zone
8 Fighters moved from Mersa Matruh to 56 Sea Zone
Place Units - British
2 Adv.Fighters, 1 Carrier and 1 Submarine placed in 56 Sea Zone
1 Artillery and 1 Elite placed in Cairo
3 S.Submarines placed in 58 Sea Zone
2 Infantrys placed in Cape Town
Turning on Edit Mode
EDIT: Adding units owned by British to 40 Sea Zone: 1 Transport
EDIT: Adding units owned by French to 40 Sea Zone: 1 Infantry
EDIT: Removing units owned by British from 62 Sea Zone: 1 Transport
EDIT: Removing units owned by French from 62 Sea Zone: 1 Infantry
EDIT: Turning off Edit Mode
2 Infantrys placed in Madras
1 Artillery and 2 Infantrys placed in Delhi
1 T.Boat placed in 21 Sea Zone
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
British : -1.33
Italians : -0.33
Yamamoto : 0.67
Thai : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Dutch
Dutch buy nothing; Remaining resources: 13 PUs;
Non Combat Move - Dutch
1 Infantry moved from Merauke to West Papua
1 Artillery moved from West Papua to Merauke
Turn Complete - Dutch
Dutch collect 5 PUs; end with 18 PUs
Combat Hit Differential Summary :