@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
trulpen (Axis) vs Doctor Oda (Allies) #4, G40 OOB + YGs NOs
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 1 infantry and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 4 to 9 EDIT: Turning off Edit Mode 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 carriers and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 bomber moved from Queensland to Jehol 1 tactical_bomber moved from Western United States to Eastern United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys AA fire in Yunnan : 1/1 hits, 0,17 expected hits 1 fighter owned by the Chinese lost in Yunnan Chinese roll dice for 14 infantry in Yunnan, round 2 : 4/14 hits, 2,33 expected hits Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/14 hits, 4,83 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 10 infantry in Yunnan, round 3 : 2/10 hits, 1,67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Yunnan, round 3 : 4/11 hits, 3,83 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan 6 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -14 Casualties for Chinese: 1 fighter and 8 infantry Casualties for Japanese: 1 aaGun and 5 infantry Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 bomber EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 109 Sea Zone 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to 91 Sea Zone 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 3 artilleries moved from Alexandria to Tobruk 1 infantry moved from Burma to Shan State 2 fighters and 2 tactical_bombers moved from Burma to Shan State Combat - British Battle in Gibraltar Battle in Shan State British attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Gibraltar from Italians, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Alexandria: 1 armour and 1 bomber EDIT: Turning off Edit Mode 1 armour, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Egypt 3 aaGuns and 1 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Shan State to India Place Units - British 1 carrier and 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 37 to 41 EDIT: Turning off Edit Mode 1 infantry placed in India Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,1,2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (5 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
British : 0,50 AA fire in Yunnan : : 0,83 Chinese : 2,00 Japanese : -1,00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 harbour and 2 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 0/5 hits, 1,67 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 3 : 1/5 hits, 1,67 expected hits British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 4 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 2 armour moved from Bessarabia to Ukraine 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from Gibraltar to Southern France 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 1 bomber and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -3,33 British : -0,67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 68 Sea Zone to 87 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 10 infantry moved from Norway to Finland Germans take Finland from Russians 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 5 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Rostov 2 bombers moved from Western Germany to Rostov 1 tactical_bomber moved from Western Germany to Baltic States 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 2 fighters moved from Eastern Poland to Rostov 1 fighter moved from Eastern Poland to Bryansk Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Novgorod Battle in Vyborg Battle in Bryansk Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/7 hits, 2,83 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Germans win, taking Novgorod from Russians, taking Vyborg from Russians with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Battle in Rostov Germans attack with 2 bombers, 2 fighters and 3 infantry Russians defend with 4 infantry Germans roll dice for 2 bombers, 2 fighters and 3 infantry in Rostov, round 2 : 5/7 hits, 2,83 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 3/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 8 artilleries moved from Western Ukraine to Ukraine 2 fighters moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 2 bombers moved from Rostov to Ukraine 1 aaGun moved from Norway to Finland 1 tactical_bomber moved from Baltic States to 115 Sea Zone 1 bomber moved from Bryansk to Ukraine Place Units - Germans 1 tactical_bomber placed in Western Germany 1 armour placed in Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Ukraine 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 5,67 Russians : 3,83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 fighter EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to India: 1 fighter and 1 infantry EDIT: Changing PUs for Russians from 0 to 5 EDIT: Turning off Edit Mode 3 infantry moved from Amur to Manchuria 1 infantry moved from Jehol to Manchuria 1 artillery moved from Archangel to Vologda 2 armour and 1 mech_infantry moved from Tambov to Belarus 1 infantry moved from Archangel to Belarus 3 artilleries and 11 infantry moved from Karelia to Novgorod 3 infantry moved from Archangel to Belarus 2 tactical_bombers moved from Russia to Novgorod 2 fighters moved from Russia to Belarus 2 tactical_bombers moved from Russia to Belarus 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/18 hits, 5,67 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Manchuria Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 2 armour, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 armour, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 3/11 hits, 4,17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 4 infantry moved from Russia to Bryansk 4 infantry moved from Tambov to Rostov 2 artilleries moved from Volgograd to Tambov 1 fighter moved from Volgograd to Russia 2 fighters moved from Belarus to Russia 2 tactical_bombers moved from Belarus to Russia 2 fighters moved from Novgorod to Vologda 2 tactical_bombers moved from Novgorod to Vologda 4 aaGuns moved from Karelia to Novgorod 5 infantry moved from Russia to Smolensk 1 aaGun moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria Place Units - Russians 1 tactical_bomber placed in Russia 3 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : -2,83 Japanese : -1,00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Jehol 1 artillery and 5 infantry moved from Shantung to Jehol 1 bomber, 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 2 fighters moved from Japan to Jehol 1 fighter and 2 tactical_bombers moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Siam Japanese take Siam from UK_Pacific 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour moved from Kansu to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Kansu to Timguska 1 infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Jehol Japanese attack with 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 11 infantry Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber in Jehol, round 2 : 7/17 hits, 5,83 expected hits Chinese roll dice for 1 bomber and 11 infantry in Jehol, round 2 : 0/12 hits, 3,83 expected hits 6 infantry owned by the Russians and 1 bomber owned by the Americans lost in Jehol Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber in Jehol, round 3 : 6/17 hits, 5,83 expected hits Chinese roll dice for 5 infantry in Jehol, round 3 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 1 bomber Casualties for Russians: 11 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 3 mech_infantrys moved from Kwangtung to Yunnan 1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 fighter moved from Shan State to 45 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan 1 bomber moved from Jehol to Yunnan 1 fighter and 1 tactical_bomber moved from Jehol to Japan 2 fighters moved from Jehol to 6 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese : -4,50 UK_Pacific : 0,67 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier moved from 101 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 118 Sea Zone 1 armour moved from Alexandria to Tobruk 1 bomber moved from Alexandria to Tobruk Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 72 to 77 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 artilleries and 4 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Non Combat Move - British 1 armour moved from Union of South Africa to Belgian Congo 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Alexandria to Tobruk 1 infantry moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from India to Szechwan Place Units - British 2 transports placed in 109 Sea Zone 2 infantry placed in United Kingdom 1 fighter and 1 tactical_bomber placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 32 to 36 EDIT: Turning off Edit Mode 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Alexandria Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1,50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Greece 1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Algeria 1 artillery moved from Tunisia to Algeria 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Southern France to Southern Italy 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 1,67 British : -0,67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Szechwan Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 87 Sea Zone to 104 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Baltic States to Novgorod 2 infantry moved from Vyborg to Novgorod 2 artilleries and 6 infantry moved from Finland to 115 Sea Zone 2 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from 115 Sea Zone to Bryansk 3 bombers moved from Ukraine to Novgorod 1 fighter moved from Ukraine to Novgorod 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk Combat - Germans Battle in Novgorod Germans attack with 3 artilleries, 3 bombers, 1 fighter, 9 infantry and 1 tactical_bomber Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry AA fire in Novgorod : 1/5 hits, 0,83 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 3 artilleries, 3 bombers, 9 infantry and 1 tactical_bomber in Novgorod, round 2 : 8/16 hits, 5,50 expected hits Russians roll dice for 4 aaGuns, 3 artilleries and 11 infantry in Novgorod, round 2 : 5/14 hits, 4,67 expected hits 5 infantry owned by the Russians, 5 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 3 artilleries, 3 bombers, 4 infantry and 1 tactical_bomber in Novgorod, round 3 : 7/11 hits, 4,67 expected hits Russians roll dice for 3 artilleries and 6 infantry in Novgorod, round 3 : 2/9 hits, 3,00 expected hits 6 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 3 artilleries, 3 bombers, 2 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/9 hits, 4,17 expected hits Russians roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries, 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter and 7 infantry Casualties for Russians: 4 aaGuns, 3 artilleries and 11 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 2,17 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk 1 artillery owned by the Germans retreated to Ukraine Russians win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Rostov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 3 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 3 bombers moved from Novgorod to Ukraine 1 tactical_bomber moved from Novgorod to 115 Sea Zone 2 infantry moved from Western Germany to Germany 1 mech_infantry moved from Ukraine to Eastern Poland 1 aaGun moved from Finland to Karelia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from France to Western Germany 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 armour moved from Germany to Romania 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Ukraine to Bessarabia Place Units - Germans 2 artilleries and 4 infantry placed in Germany 3 infantry placed in Ukraine 1 fighter placed in Western Germany Germans undo move 1. 4 infantry placed in Western Germany 2 artilleries placed in Germany 1 carrier and 1 destroyer placed in 114 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 1,33 Russians : 2,33 AA fire in Novgorod : : 0,17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Vologda to Evenkiyskiy 1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy 4 infantry moved from Manchuria to Amur Combat - Russians Battle in Amur Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Evenkiyskiy Russians attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 armour Russians roll dice for 3 fighters and 3 tactical_bombers in Evenkiyskiy, round 2 : 4/6 hits, 3,50 expected hits Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Evenkiyskiy Russians win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - Russians 2 fighters and 3 tactical_bombers moved from Evenkiyskiy to Vologda 1 fighter moved from Russia to Vologda 2 armour and 1 mech_infantry moved from Belarus to Russia 3 infantry moved from Belarus to Archangel 5 infantry moved from Smolensk to Archangel 3 infantry moved from Volgograd to Rostov 7 infantry moved from Tambov to Rostov 7 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Vologda to Samara 2 aaGuns moved from Manchuria to Amur Place Units - Russians 1 fighter and 1 mech_infantry placed in Russia 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 31 to 36 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians : 1,83 Japanese : 0,17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 3 artilleries and 5 infantry moved from Jehol to 19 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 5 Sea Zone 3 artilleries and 5 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Shantung to Manchuria Japanese take Manchuria from Chinese Combat - Japanese Battle in Amur Japanese attack with 3 artilleries and 5 infantry Russians defend with 2 aaGuns and 4 infantry Japanese roll dice for 3 artilleries and 5 infantry in Amur, round 2 : 1/8 hits, 2,33 expected hits Russians roll dice for 2 aaGuns and 4 infantry in Amur, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 3 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Amur, round 3 : 0/4 hits, 1,33 expected hits 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 4 : 0/5 hits, 1,67 expected hits Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Amur Japanese roll dice for 3 artilleries in Amur, round 5 : 0/3 hits, 1,00 expected hits Russians roll dice for 4 infantry in Amur, round 5 : 0/4 hits, 1,33 expected hits Japanese roll dice for 3 artilleries in Amur, round 6 : 0/3 hits, 1,00 expected hits Russians roll dice for 4 infantry in Amur, round 6 : 1/4 hits, 1,33 expected hits 1 artillery owned by the Japanese lost in Amur Japanese roll dice for 2 artilleries in Amur, round 7 : 1/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Amur, round 7 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Amur Russians win with 3 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 3 artilleries and 5 infantry Casualties for Russians: 2 aaGuns and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 3 infantry EDIT: Changing ownership of Amur from Russians to Japanese EDIT: Adding units owned by Japanese to Amur: 3 artilleries and 2 infantry EDIT: Turning off Edit Mode 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kwangtung to Yunnan 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Siam to Yunnan 1 infantry moved from Shan State to Yunnan 1 carrier and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Yunnan to Philippines 3 infantry moved from Jehol to Anhwe 3 infantry moved from Malaya to Shan State 1 infantry moved from Timguska to Kansu 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Yunnan to Philippines 1 fighter moved from Yunnan to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 fighter placed in 6 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier placed in 6 Sea Zone Japanese undo move 1. 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 3 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Russians : 0,00 Japanese : -5,33 -
This was strange. The round for Japan felt very similar to something I thought I did earlier. Was also sure I’d done this round. The battle in Amur can be seen in the dice mail “2019-08-03 21.59”. Since it was done already, I edited the previous outcome. Not sure why it didn’t get posted earlier, but now it should be as it was.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Alexandria Combat - Americans Americans creates battle in territory 54 Sea Zone Battle in Alexandria Americans attack with 1 armour and 1 bomber Italians defend with 2 infantry Americans roll dice for 1 armour and 1 bomber in Alexandria, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Alexandria Americans roll dice for 1 armour and 1 bomber in Alexandria, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria Americans win, taking 54 Sea Zone from Japanese, taking Alexandria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Gibraltar from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from Alexandria to Anglo Egyptian Sudan 1 carrier, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 battleship and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 72 to 77 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - British 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 carriers, 3 destroyers and 1 fighter moved from 109 Sea Zone to 110 Sea Zone 2 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan 3 artilleries and 4 infantry moved from Libya to Tobruk Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 5 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,2,6 British collect 34 PUs (2 lost to blockades); end with 34 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 34 to 38 EDIT: Turning off Edit Mode 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Italians : -1,00 Americans : -0,33 -
TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Alexandria Combat - Americans Americans creates battle in territory 54 Sea Zone Battle in Alexandria Americans attack with 1 armour and 1 bomber Italians defend with 2 infantry Americans roll dice for 1 armour and 1 bomber in Alexandria, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Alexandria Americans roll dice for 1 armour and 1 bomber in Alexandria, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria Americans win, taking 54 Sea Zone from Japanese, taking Alexandria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Gibraltar from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from Alexandria to Anglo Egyptian Sudan 1 carrier, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 battleship and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 72 to 77 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - British 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 carriers, 3 destroyers and 1 fighter moved from 109 Sea Zone to 110 Sea Zone 2 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan 3 artilleries and 4 infantry moved from Libya to Tobruk Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 5 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,2,6 British collect 34 PUs (2 lost to blockades); end with 34 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 34 to 38 EDIT: Turning off Edit Mode 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier and 2 fightersCombat Hit Differential Summary :
Italians : -1,00 Americans : -0,33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Trans-Jordan to Egypt Italians take Egypt from British 1 artillery moved from Trans-Jordan to Iraq Italians take Iraq from Russians 1 bomber moved from Southern Italy to Gibraltar 1 bomber moved from Greece to Volgograd Combat - Italians Strategic bombing raid in Gibraltar AA fire in Gibraltar : 0/1 hits, 0,17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Volgograd to Greece 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 armour moved from Algeria to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 mech_infantry moved from Algeria to Tunisia 1 fighter moved from Southern Italy to 95 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 armour moved from 95 Sea Zone to Northern Italy Place Units - Italians 1 fighter placed in 95 Sea Zone Italians undo move 1. 1 artillery, 1 fighter and 1 tactical_bomber placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Italians to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 bomber EDIT: Adding units owned by Italians to Romania: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
AA fire in Gibraltar : : -0,17 AA fire in Volgograd : : -0,17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 104 Sea Zone to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 artillery and 5 infantry moved from Ukraine to Rostov 3 bombers moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Ukraine to Rostov 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Rostov Germans attack with 2 artilleries, 3 bombers, 2 fighters, 6 infantry and 2 tactical_bombers Russians defend with 12 infantry Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Rostov, round 2 : 4/15 hits, 6,33 expected hits Russians roll dice for 12 infantry in Rostov, round 2 : 5/12 hits, 4,00 expected hits 4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Rostov Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 3 : 4/10 hits, 5,33 expected hits Russians roll dice for 8 infantry in Rostov, round 3 : 1/8 hits, 2,67 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 4 : 3/9 hits, 5,00 expected hits Russians roll dice for 4 infantry in Rostov, round 4 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Russians lost in Rostov Germans roll dice for 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 5 : 9/9 hits, 5,00 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 artillery and 6 infantry Casualties for Russians: 12 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Rostov to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine 3 bombers moved from Rostov to Western Germany 1 armour moved from Romania to Ukraine 3 artilleries and 6 infantry moved from Bessarabia to Ukraine 1 carrier and 2 destroyers moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to 112 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 transports moved from 115 Sea Zone to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun and 4 infantry moved from Karelia to Novgorod 4 infantry moved from Western Germany to France Place Units - Germans 2 fighters placed in Western Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -1,00 British : 0,33 Russians : -1,33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Volgograd to Rostov 1 infantry moved from Archangel to Belarus 1 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Archangel to Smolensk 7 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 armour and 1 mech_infantry moved from Russia to Samara 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 artillery and 1 infantry moved from Samara to Tambov 2 fighters and 2 tactical_bombers moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 5 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Bryansk 7 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : 1,67 -
TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Volgograd to Rostov 1 infantry moved from Archangel to Belarus 1 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Archangel to Smolensk 7 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 armour and 1 mech_infantry moved from Russia to Samara 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 artillery and 1 infantry moved from Samara to Tambov 2 fighters and 2 tactical_bombers moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 5 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Bryansk 7 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 24 to 29 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,67 Russians : 1,67





