@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 2 artilleries, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Amur to Buryatia
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer and 1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
3 infantry moved from Burma to India
3 artilleries moved from Burma to India
1 mech_infantry moved from Burma to India
12 armour moved from Burma to India
1 fighter moved from Burma to India
3 fighters and 3 tactical_bombers moved from Szechwan to India
2 armour and 1 mech_infantry moved from Malaya to Burma
1 tactical_bomber moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Wake Island
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win, taking Guam from Americans, taking Wake Island from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Battle in India
Japanese attack with 12 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 aaGuns, 6 armour, 1 bomber, 1 fighter and 12 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 4/7 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in India
Japanese roll dice for 12 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 8/22 hits, 10.00 expected hits
UK_Pacific roll dice for 3 aaGuns, 6 armour, 1 bomber, 1 fighter and 12 infantry in India, round 2 : 10/20 hits, 7.83 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British, 3 armour owned by the Japanese, 1 bomber owned by the British and 4 infantry owned by the British lost in India
Japanese roll dice for 9 armour, 1 fighter and 2 tactical_bombers in India, round 3 : 8/12 hits, 6.33 expected hits
UK_Pacific roll dice for 6 armour, 1 fighter and 8 infantry in India, round 3 : 6/15 hits, 6.33 expected hits
6 armour owned by the Japanese and 8 infantry owned by the British lost in India
Japanese roll dice for 3 armour, 1 fighter and 2 tactical_bombers in India, round 4 : 2/6 hits, 3.33 expected hits
UK_Pacific roll dice for 6 armour and 1 fighter in India, round 4 : 4/7 hits, 3.67 expected hits
1 tactical_bomber owned by the Japanese, 3 armour owned by the Japanese and 2 armour owned by the British lost in India
retreated to India
UK_Pacific win, taking Hawaiian Islands from Americans with 4 armour and 1 fighter remaining. Battle score for attacker is -74
Casualties for Japanese: 12 armour, 3 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 2 armour, 1 bomber and 12 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from French Indo China to Burma
2 armour moved from French Indo China to Burma
2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
2 artilleries placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : 0.67
UK_Pacific : 2.17
AA fire in India : : 2.83
Japanese : -3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 battleships, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Brazil to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
Non Combat Move - Americans
Place Units - Americans
2 battleships, 1 destroyer and 2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 cruiser and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 armour moved from Persia to Iraq
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 2 armour
Italians defend with 1 armour
British roll dice for 2 armour in Iraq, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 armour in Iraq, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Iraq
British win, taking 106 Sea Zone from Germans, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
Place Units - British
1 armour and 2 infantry placed in Persia
1 cruiser placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,4,5,5,5
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : -1.00
Italians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 marine; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
2 submarines moved from 97 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
3 armour moved from Egypt to Iraq
1 fighter moved from 76 Sea Zone to Iraq
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Iraq
Italians attack with 3 armour and 1 fighter
British defend with 2 armour
Italians roll dice for 3 armour and 1 fighter in Iraq, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Casualties for British: 2 armour
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 artillery moved from 98 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Iraq to Egypt
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
Place Units - Italians
3 armour placed in Egypt
1 artillery, 1 fighter and 1 marine placed in Southern Italy
1 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 53 Sea Zone
Non Combat Move - ANZAC
2 fighters moved from 53 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 53 Sea Zone
Non Combat Move - ANZAC
2 fighters moved from 53 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 battleship, 1 destroyer, 4 mech_infantrys and 2 submarines; Remaining resources: 3 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Tambov to Russia
23 armour, 5 artilleries, 2 fighters, 8 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 carrier moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 26 armour, 5 artilleries, 2 fighters, 12 mech_infantrys and 3 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 2 artilleries, 1 factory_major, 6 fighters, 20 infantry and 1 tactical_bomber
AA fire in Russia : 1/5 hits, 0.83 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 26 armour, 5 artilleries, 1 fighter, 12 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 18/47 hits, 20.00 expected hits
Russians roll dice for 4 aaGuns, 7 armour, 2 artilleries, 1 bomber, 8 fighters, 20 infantry and 2 tactical_bombers in Russia, round 2 : 20/40 hits, 17.33 expected hits
13 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 armour owned by the Germans, 4 aaGuns owned by the Russians, 1 bomber owned by the Americans and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 23 armour, 1 fighter and 3 tactical_bombers in Russia, round 3 : 14/27 hits, 14.00 expected hits
Russians roll dice for 7 armour, 2 artilleries, 8 fighters, 7 infantry and 2 tactical_bombers in Russia, round 3 : 15/26 hits, 12.83 expected hits
7 infantry owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Russians and 15 armour owned by the Germans lost in Russia
8 armour owned by the Germans retreated to Bryansk
Russians win with 2 armour, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is -56
Casualties for Germans: 18 armour, 5 artilleries, 1 fighter and 12 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Russians: 4 aaGuns, 5 armour, 2 artilleries and 20 infantry
Non Combat Move - Germans
1 fighter moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Bryansk
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 battleship, 1 destroyer and 1 submarine placed in 105 Sea Zone
1 submarine placed in 112 Sea Zone
Germans undo move 5.
Germans undo move 4.
1 battleship, 1 destroyer and 2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 69 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.17
Germans : -2.00
Russians : 4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 5 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour, 1 battleship, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 21 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 bombers moved from Philippines to India
4 armour moved from Burma to India
2 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Philippines to Guam
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
Combat - Japanese
Battle in Caroline Islands
Battle in Midway
Battle in India
Japanese attack with 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 5 armour, 1 fighter and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/10 hits, 4.83 expected hits
UK_Pacific roll dice for 5 armour, 1 fighter and 1 infantry in India, round 2 : 3/7 hits, 3.50 expected hits
2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the British, 1 fighter owned by the British and 5 armour owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking India from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 5 armour, 1 fighter and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
Japanese collect 72 PUs (2 lost to blockades); end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 106 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.50
Japanese : 3.17
@yanksaldaway You still around?
@yanksaldaway I posted the game to close it out since you haven’t been on.