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Karl7 (Allies+8) vs Simon33 (Axis) BM3
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Ok, wow… you got SUPER lucky there… odds were less than 50%
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@Karl7 said in Karl7 (Allies+8) vs Simon33 (Axis) BM3:
Ok, wow… you got SUPER lucky there… odds were less than 50%
I made the odds 87%. Although, yes it certainly went well.
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how is that possible?
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Go back in the history to the Germans combat phase and click on the battle calculator. That’s what I get anyway.
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well that BS on me… I guess i can’t run the battle calc right
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yeah, I thought I had accounted for everything you could bring in. I guess not. Well, that flips the game in the Axis Favor…
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@Karl7 said in Karl7 (Allies+8) vs Simon33 (Axis) BM3:
yeah, I thought I had accounted for everything you could bring in. I guess not. Well, that flips the game in the Axis Favor…
Yeah, although you should be able to smash a few tanks on the counter attack. Although you’ve got so many targets you have to choose between.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Russia to Bryansk 3 fighters moved from Russia to Bryansk Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 3 fighters and 1 infantry Germans defend with 2 artilleries Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians roll dice for 3 fighters in Bryansk, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 2 artilleries Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 2 infantry moved from Vologda to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.17
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the dice continue in your favor!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 armour moved from Yunnan to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Anhwe to Hopei 2 bombers moved from French Indo China to Hopei 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Hopei Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Hopei to French Indo China 1 aaGun, 3 armour, 4 artilleries, 15 infantry and 4 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Sumatra to French Indo China 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 2 artilleries and 6 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 artilleries and 6 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in French Indo China Japanese undo move 2. 1 armour and 2 mech_infantrys placed in French Indo China 4 artilleries, 1 bomber and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : -0.33 Japanese : -0.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 marine moved from Norway to Finland 4 fighters moved from Norway to Finland 1 bomber and 2 fighters moved from Normandy Bordeaux to Algeria 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Iwo Jima Battle in Finland Americans attack with 4 fighters and 1 marine Germans defend with 1 mech_infantry Americans roll dice for 4 fighters and 1 marine in Finland, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Iwo Jima from Japanese with 4 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 marine Casualties for Germans: 1 mech_infantry Battle in Algeria Americans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Algeria, round 2 : 2/9 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 3 : 5/7 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Algeria, round 3 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to 92 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Finland to Norway 1 bomber moved from Algeria to Gibraltar 1 aaGun moved from Morocco to Algeria 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 102 Sea Zone to 101 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 1 airfield and 3 fighters placed in Norway 1 bomber and 2 fighters placed in Normandy Bordeaux 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Non Combat Move - Chinese 1 fighter and 19 infantry moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Germany 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia British take Ethiopia from Italians 1 armour moved from Kenya to Egypt 1 armour moved from Kenya to French Equatorial Africa 2 fighters moved from Burma to Shensi Purchase Units - British British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Holland Belgium British attack with 3 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to British EDIT: Turning off Edit Mode 3 fighters moved from Holland Belgium to Norway 1 bomber moved from Germany to Norway 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 submarine moved from 98 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Persia to Northwest Persia 1 fighter moved from India to Persia 2 tactical_bombers moved from Burma to India 1 fighter moved from Burma to Shensi 3 aaGuns, 4 artilleries and 19 infantry moved from Burma to India 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 79 Sea Zone 1 artillery and 2 infantry moved from 79 Sea Zone to West India 3 infantry moved from Egypt to Trans-Jordan Place Units - British 3 fighters placed in Persia 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.67 British : 0.17 Americans : 0.83 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Southern Italy to 93 Sea Zone 1 armour moved from Archangel to Bryansk Italians take Smolensk from Russians 1 fighter and 2 infantry moved from Western Germany to Holland Belgium Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Western Germany 2 fighters moved from 93 Sea Zone to Southern Italy 1 fighter moved from Rostov to Southern Italy 1 bomber moved from Ukraine to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from Archangel to Novgorod 1 armour moved from Karelia to Novgorod Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1 Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 1.00 French : 0.17
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You’re up @Karl7
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Egypt to Trans-Jordan Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 infantry moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Tambov to Volgograd Germans take Samara from Russians 1 infantry moved from France to Southern France Germans take Southern France from French Purchase Units - Germans Germans buy 1 carrier, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 aaGun and 5 artilleries moved from Tambov to Bryansk 1 aaGun moved from Rostov to Volgograd 3 artilleries moved from Rostov to Bryansk 5 armour and 1 mech_infantry moved from Tambov to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 2 fighters moved from Ukraine to Novgorod 12 artilleries and 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 tactical_bombers moved from Novgorod to 127 Sea Zone 6 mech_infantrys moved from Western Germany to Germany 3 mech_infantrys moved from France to Germany 5 artilleries moved from Western Germany to Northern Italy 1 artillery moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 artillery moved from France to Northern Italy 1 artillery and 1 infantry moved from France to Western Germany 3 tactical_bombers moved from Ukraine to Southern Italy 2 bombers moved from Ukraine to Novgorod Place Units - Germans 1 carrier placed in 127 Sea Zone 3 infantry placed in Western Germany 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
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Bummer. Didn’t leave enough in Rome. Had to take Sth France to stop it from being taken down. Didn’t want to do that.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Norway to Finland Russians take Finland from Germans 18 infantry moved from Buryatia to Yakut S.S.R. Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Buryatia to Yakut S.S.R. Place Units - Russians 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from Yakut S.S.R.: 6 infantry EDIT: Adding units owned by Russians to Buryatia: 6 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 4 armour, 6 artilleries, 17 infantry and 4 mech_infantrys moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 bomber moved from Japan to 17 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from Celebes to Sumatra 2 tactical_bombers moved from French Indo China to Sumatra 1 armour moved from Sikang to Yunnan 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Burma 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Burma 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to 35 Sea Zone 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 tactical_bomber moved from Philippines to Yunnan 4 artilleries and 5 infantry moved from Philippines to 35 Sea Zone 4 artilleries, 5 infantry and 5 transports moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 43 Sea Zone to 38 Sea Zone 5 artilleries and 5 infantry moved from 38 Sea Zone to Burma 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone 3 fighters moved from French Indo China to Philippines 1 bomber moved from 17 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to Sumatra Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries, 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 58 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 armour moved from Algeria to Libya Americans take Tunisia from Italians Americans take Libya from Italians 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Southern France Americans attack with 1 bomber, 3 fighters and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Southern France, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 aaGun and 1 artillery moved from Algeria to 92 Sea Zone 1 armour moved from Algeria to Libya 1 aaGun, 1 artillery, 1 carrier, 2 fighters and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Normandy Bordeaux to United Kingdom 5 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 3 destroyers moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 fighter and 2 infantry placed in Norway 1 armour and 2 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Combat Move - Chinese 2 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 3 infantry moved from Shensi to Sikang Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 6 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 bomber moved from Norway to Germany 1 armour moved from Egypt to Syria British take Syria from Neutral_Axis 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 3 mech_infantrys moved from Northwest Persia to Caucasus Purchase Units - British British buy 2 armour, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Caucasus British attack with 3 mech_infantrys Germans defend with 1 infantry British roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 mech_infantrys in Caucasus, round 3 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 infantry moved from Trans-Jordan to Iraq 4 fighters moved from Persia to India 1 artillery and 2 infantry moved from West India to India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 transports moved from 79 Sea Zone to 76 Sea Zone 1 armour moved from Ethiopia to Egypt 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Germany to Norway 6 fighters moved from Norway to Russia 1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 factory_minor placed in Iraq 2 armour and 1 fighter placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.00 British : 1.00 Americans : 0.67 Chinese : 1.83 Japanese : -1.33 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 2 fighters moved from Western Germany to Finland 1 armour moved from Novgorod to Finland 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 bomber moved from Western Germany to 92 Sea Zone 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Southern France 2 fighters moved from Southern Italy to Holland Belgium 2 fighters moved from Southern Italy to Southern France 1 armour moved from Smolensk to Bryansk Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Finland Italians attack with 1 armour and 2 fighters Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 2 fighters in Finland, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Finland Italians win, taking Finland from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in 92 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Southern France Italians attack with 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 aaGun moved from France to Western Germany 3 infantry moved from Western Germany to Germany 2 fighters moved from Southern France to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 3 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 2 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Finland to Novgorod 1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Karelia Place Units - Italians 4 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,2,1,6 Italians collect 14 PUs (5 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 1.33 Americans : -0.33 Russians : -0.33