tv time with wife. away for a few hours.
WAW - Whack Allies, -VS- dawg Axis,
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Vladivostok 7 Infantrys moved from Kirin to Heilungchiang 1 Fighter moved from Hulunbuir to Heilungchiang 4 Infantrys moved from Liaoning to Peking 1 Elite moved from Hulunbuir to Heilungchiang 7 Infantrys moved from Changchun to Kirin 6 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from Kwangsi to Hunan Purchase Units - Hisaichi Hisaichi buy 2 Elites, 15 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Peking Hisaichi attack with 4 Infantrys Chinese defend with 3 ArmoredCars Hisaichi roll dice for 4 Infantrys in Peking, round 2 : 2/4 hits, 0.67 expected hits Chinese roll dice for 3 ArmoredCars in Peking, round 2 : 0/3 hits, 0.50 expected hits 2 ArmoredCars owned by the Chinese lost in Peking Hisaichi roll dice for 4 Infantrys in Peking, round 3 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Peking, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 4 Infantrys in Peking, round 4 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Peking, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Peking Hisaichi roll dice for 3 Infantrys in Peking, round 5 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar in Peking, round 5 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 3 ArmoredCars Casualties for Hisaichi: 2 Infantrys Battle in Heilungchiang Hisaichi attack with 1 Elite, 1 Fighter and 7 Infantrys Russians defend with 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf Hisaichi roll dice for 1 Elite, 1 Fighter and 7 Infantrys in Heilungchiang, round 2 : 1/9 hits, 1.83 expected hits Russians roll dice for 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf in Heilungchiang, round 2 : 0/4 hits, 1.33 expected hits 1 Mech.Rocket owned by the Russians lost in Heilungchiang Hisaichi roll dice for 1 Elite, 1 Fighter and 7 Infantrys in Heilungchiang, round 3 : 4/9 hits, 1.83 expected hits Russians roll dice for 1 Infantry, 1 Mech.Inf and 1 Mot.Inf in Heilungchiang, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians, 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 Elite, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 17 Casualties for Russians: 1 Infantry, 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf Casualties for Hisaichi: 1 Infantry Battle in Vladivostok Hisaichi attack with 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry in Vladivostok, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Hunan Hisaichi attack with 1 Artillery and 6 Infantrys Chinese defend with 2 ArmoredCars Hisaichi roll dice for 1 Artillery and 6 Infantrys in Hunan, round 2 : 1/7 hits, 1.50 expected hits Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hunan Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hunan, round 3 : 0/6 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hunan, round 4 : 0/6 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hunan, round 5 : 0/6 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 5 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hunan, round 6 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 6 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 ArmoredCars Non Combat Move - Hisaichi 1 Fighter moved from Heilungchiang to Hulunbuir Place Units - Hisaichi 3 Tanks placed in Hulunbuir 2 Elites, 1 Infantry and 1 Tank placed in Liaoning 8 Infantrys placed in Changchun 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Hisaichi : -1.00 Chinese : 2.00 Russians : -1.83 -
@Whackamatt i dont no what to do. it seems like the more i play the worse i get
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Tell ya what. I can do a write up of what I’m thinking for each power I play as I do it. The write ups should get smaller each turn as there’s less to consider. I’ll tell you what I have in mind, what I’m worried about, etc. I love discussing strategy, so I’d be more than happy to do it.
Such as for Germany Round 1:
"Okay, for this game I’m thinking build up the naval fleet to take the Norway/Sweden money and keep the UK at bay. If he challenges my navy, that’s less money against Japan via India. If he doesn’t, I can switch from more protective units like DDs and focus on transports, or perhaps PT boats West of Denmark for a land bridge to Norway.
Of course, I MUST keep 7 tanks able to blitz West at the end of Round 1. In order to afford navy round 1, I’ll have to pull tanks from the Russia front. Keep an eye on what Russia does, as if they see this and get aggressive, it could diminish the funds for my navy."
And I’d do it every round as each player. Turns would be slower, of course, but I’d enjoy it just as much.
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This might help point out flaws in strategic thinking. There have been games where I was thinking, “Oh man! If he does move X I’m totally screwed!!” Then I open the file and find you didn’t capitalize on it for some reason.
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 Mot.Inf moved from N.French Indochina to Kwangtung Chinese take Kwangsi from Hisaichi Chinese take Kwangtung from Yamamoto 2 Infantrys and 2 Tanks moved from Banjarmasin to 110 Sea Zone 5 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Cruisers, 2 Destroyers, 7 Infantrys, 5 S.Submarines, 2 Submarines, 2 Tanks and 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from S.French Indochina to 105 Sea Zone 1 Artillery, 1 Infantry and 2 Tanks moved from Malaya to Bangkok 5 Infantrys moved from S.Thailand to Bangkok 8 Infantrys and 2 Tanks moved from 105 Sea Zone to Bangkok 7 Infantrys moved from N.French Indochina to Hunan 1 Mot.Inf moved from Kwangtung to Hunan 5 Infantrys moved from Assam to Yunnan 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 1 Mot.Inf moved from Madras to Assam 1 Tank moved from Madras to Calcutta 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Infantry and 1 Transport moved from 65 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Malaya 1 Fighter moved from Madras to N.French Indochina 2 Mot.Infs moved from Bombay to E.Iran 2 ArmoredCars and 1 Tank moved from E.Iran to Iraq 2 Mech.Infs moved from W.Iran to Lower Egypt 2 Infantrys moved from W.Iran to Iraq 2 ArmoredCars moved from Iraq to Syria 1 Adv.Fighter, 3 Fighters, 5 Infantrys and 3 Mot.Infs moved from New Valley to Kufra 1 Fighter moved from Darfur to Kufra 5 Infantrys moved from Lower Egypt to Mersa Matruh 1 Mot.Inf moved from Lower Egypt to Kufra 1 Tank moved from Lower Egypt to Mersa Matruh 2 Tanks moved from Lower Egypt to Kufra 4 Destroyers moved from 20 Sea Zone to 19 Sea Zone 3 Submarines moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Brittany 1 Elite and 1 Infantry moved from Rajputana to Baluchistan 1 Transport moved from 14 Sea Zone to 7 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 7 Sea Zone 3 Infantrys moved from Ontario to Quebec 2 Infantrys moved from Montreal to Quebec 1 Infantry, 1 Tank and 1 Transport moved from 7 Sea Zone to 15 Sea Zone 1 Destroyer moved from 14 Sea Zone to 15 Sea Zone 6 Tanks moved from Palestine to Mersa Matruh 2 Mot.Infs moved from Cape Town to Belgian Congo Purchase Units - British British buy 6 Artillerys, 1 Bunker, 1 Factory, 8 Infantrys, 5 Mech.Infs and 1 S.Bomber; Remaining resources: 1 PUs; Combat - British Battle in Hunan British attack with 7 Infantrys and 1 Mot.Inf Hisaichi defend with 1 Artillery and 4 Infantrys British roll dice for 7 Infantrys and 1 Mot.Inf in Hunan, round 2 : 1/8 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hunan, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hunan British roll dice for 5 Infantrys and 1 Mot.Inf in Hunan, round 3 : 0/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hunan, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the British lost in Hunan British roll dice for 3 Infantrys and 1 Mot.Inf in Hunan, round 4 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hunan, round 4 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the British lost in Hunan British roll dice for 1 Mot.Inf in Hunan, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hunan, round 5 : 1/4 hits, 1.33 expected hits 1 Mot.Inf owned by the British lost in Hunan Hisaichi win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is -17 Casualties for British: 7 Infantrys and 1 Mot.Inf Casualties for Hisaichi: 1 Infantry Battle in Kufra British attack with 1 Adv.Fighter, 4 Fighters, 5 Infantrys, 4 Mot.Infs and 2 Tanks Italians defend with 2 Artillerys, 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank British roll dice for 1 Adv.Fighter, 4 Fighters, 5 Infantrys, 4 Mot.Infs and 2 Tanks in Kufra, round 2 : 6/16 hits, 4.33 expected hits Italians roll dice for 2 Artillerys, 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank in Kufra, round 2 : 5/9 hits, 3.50 expected hits 2 Artillerys owned by the Italians, 4 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Kufra British roll dice for 1 Adv.Fighter, 4 Fighters, 4 Mot.Infs and 2 Tanks in Kufra, round 3 : 5/11 hits, 3.50 expected hits Italians roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in Kufra, round 3 : 1/3 hits, 1.50 expected hits 1 HeavyTank owned by the Italians, 1 Mot.Inf owned by the British, 1 Tank owned by the Italians and 1 Mech.Inf owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Adv.Fighter, 4 Fighters, 3 Mot.Infs and 2 Tanks remaining. Battle score for attacker is 19 Casualties for British: 5 Infantrys and 1 Mot.Inf Casualties for Italians: 2 Artillerys, 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank Battle in Bangkok British attack with 1 Artillery, 14 Infantrys and 4 Tanks Thai defend with 1 AAGun, 5 Elites, 1 Factory, 14 Infantrys and 2 Tanks British roll dice for 2 Cruisers in Bangkok, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 Artillery, 14 Infantrys and 4 Tanks in Bangkok, round 2 : 3/19 hits, 4.83 expected hits Thai roll dice for 5 Elites, 14 Infantrys and 2 Tanks in Bangkok, round 2 : 8/21 hits, 7.33 expected hits 5 Infantrys owned by the Thai and 8 Infantrys owned by the British lost in Bangkok British roll dice for 1 Artillery, 6 Infantrys and 4 Tanks in Bangkok, round 3 : 5/11 hits, 3.50 expected hits Thai roll dice for 5 Elites, 9 Infantrys and 2 Tanks in Bangkok, round 3 : 2/16 hits, 5.67 expected hits 5 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Bangkok British roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Bangkok, round 4 : 5/9 hits, 3.17 expected hits Thai roll dice for 5 Elites, 4 Infantrys and 2 Tanks in Bangkok, round 4 : 4/11 hits, 4.00 expected hits 4 Infantrys owned by the Thai, 1 Elite owned by the Thai and 4 Infantrys owned by the British lost in Bangkok British roll dice for 1 Artillery and 4 Tanks in Bangkok, round 5 : 3/5 hits, 2.33 expected hits Thai roll dice for 4 Elites and 2 Tanks in Bangkok, round 5 : 5/6 hits, 2.33 expected hits 3 Elites owned by the Thai, 4 Tanks owned by the British and 1 Artillery owned by the British lost in Bangkok Thai win with 1 Elite and 2 Tanks remaining. Battle score for attacker is -12 Casualties for British: 1 Artillery, 14 Infantrys and 4 Tanks Casualties for Thai: 4 Elites and 14 Infantrys Battle in Mersa Matruh British attack with 5 Infantrys and 7 Tanks Italians defend with 1 Artillery British roll dice for 5 Infantrys and 7 Tanks in Mersa Matruh, round 2 : 5/12 hits, 4.33 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 5 Infantrys and 7 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Non Combat Move - British 1 Adv.Fighter and 4 Fighters moved from Kufra to Cairo Place Units - British 1 Bunker and 1 Factory placed in Malaya 6 Artillerys placed in Cairo 3 Infantrys placed in W.Iran 3 Infantrys placed in E.Iran 5 Mech.Infs placed in Delhi 2 Infantrys placed in Bombay 1 S.Bomber placed in Madras Turn Complete - British British collect 107 PUs; end with 108 PUsCombat Hit Differential Summary :
British : 4.83 Hisaichi : 2.33 Italians : 0.67 Thai : -0.33 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode 1 Destroyer moved from 106 Sea Zone to 111 Sea Zone 1 Artillery moved from Flores to 67 Sea Zone 1 Artillery and 2 Transports moved from 67 Sea Zone to 110 Sea Zone 1 Tank moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from Java to 110 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 105 Sea Zone to Bangkok 1 Infantry moved from Java to 67 Sea Zone 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to Bangkok 1 Infantry moved from New Britain to 109 Sea Zone 1 Infantry and 2 Transports moved from 109 Sea Zone to 108 Sea Zone 3 Infantrys moved from Hollandia to 108 Sea Zone 2 Infantrys moved from 108 Sea Zone to Yap Anzac take Yap from Yamamoto 2 Infantrys moved from 108 Sea Zone to Ulithi Anzac take Ulithi from Yamamoto 1 Tank moved from British Borneo to Banjarmasin 1 Infantry moved from British Borneo to East And South Borneo EDIT: 2 Destroyers and 2 Submarines moved from 105 Sea Zone to 111 Sea Zone Purchase Units - Anzac Anzac buy 17 Infantrys; Remaining resources: 2 PUs; Combat - Anzac Battle in Bangkok Anzac attack with 1 Artillery, 3 Infantrys and 1 Tank Thai defend with 1 AAGun, 1 Elite, 1 Factory and 2 Tanks Anzac roll dice for 1 Cruiser in Bangkok, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Bangkok, round 2 : 3/5 hits, 1.50 expected hits Thai roll dice for 1 Elite and 2 Tanks in Bangkok, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Thai and 2 Tanks owned by the Thai lost in Bangkok Anzac captures 6PUs while taking Thai capital Anzac win, taking Bangkok from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 11 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Elite and 2 Tanks Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville 3 Infantrys placed in Broome 2 Infantrys placed in Wellington 6 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 45 PUs; end with 53 PUsCombat Hit Differential Summary :
Anzac : 1.00 Thai : -0.33 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 2 Artillerys and 2 Infantrys moved from Sumatra to 110 Sea Zone 2 Artillerys, 1 Cruiser, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Soembawa to 111 Sea Zone 2 Artillerys and 3 Infantrys moved from 111 Sea Zone to Mindanao Purchase Units - Dutch Dutch buy 2 Destroyers and 2 Submarines; Remaining resources: 0 PUs; Combat - Dutch Battle in Mindanao Dutch attack with 2 Artillerys and 3 Infantrys Yamamoto defend with 2 Infantrys Dutch roll dice for 1 Cruiser in Mindanao, round 2 : 1/1 hits, 0.50 expected hits Dutch roll dice for 2 Artillerys and 3 Infantrys in Mindanao, round 2 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 2 Infantrys in Mindanao, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Mindanao Dutch win, taking Mindanao from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Dutch: 2 Infantrys Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 2 Destroyers and 2 Submarines placed in 110 Sea Zone Turn Complete - Dutch Dutch collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto : 1.33 Dutch : 0.00 -
bump!
Also, Anytime you want me to do a write up of what I’m thinking, I think it it would be an enjoyable exercise. I can tell you what I’m thinking, then you can see the little attacks and NCMs that show what I’m thinking.
A large part of the game is reacting to your opponent and adapting strategy and looking for targets of opportunity.
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Elite and 2 Infantrys moved from Tampere to Oulu 1 Artillery moved from Helsinki to 24 Sea Zone 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu 1 Artillery and 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Bunker, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 1 Bunker placed in Oulu 1 Elite and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 2 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 11 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 2 Artillerys, 2 Elites and 8 Infantrys moved from E.Romania to Vinnytsia 2 Infantrys moved from Bucharest to E.Romania 1 AAGun moved from Bucharest to E.Romania 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank moved from Vinnytsia to Kiev Place Units - Romanians 4 Infantrys placed in Vinnytsia 3 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Romanians : -0.67 Russians : 0.33 -
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Turn Complete - ThaiCombat Hit Differential Summary :
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I’m attacking your fleet near Korea with 6 planes. I got two hits. Do you want to take the subs as hits?
File attachedhits.tsvg
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@Whackamatt yes
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 4 B.Transports and 15 Infantrys moved from 9 Sea Zone to 19 Sea Zone 15 Infantrys moved from 19 Sea Zone to Aquitaine 1 Infantry and 1 Tank moved from Brittany to Orleanais 1 Infantry and 2 Tanks moved from Northeast USA to 7 Sea Zone 7 Infantrys moved from Northeast USA to 7 Sea Zone 3 B.Transports, 8 Infantrys and 2 Tanks moved from 7 Sea Zone to 9 Sea Zone 2 B.Transports moved from 16 Sea Zone to 7 Sea Zone 8 Infantrys moved from Washington to Northeast USA 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Tank moved from Bahia to 35 Sea Zone 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Infantry moved from Mauritania to W.Morocco French take W.Morocco from Germans 1 Elite, 1 Infantry and 1 Transport moved from 33 Sea Zone to 34 Sea Zone 1 Elite and 1 Infantry moved from 34 Sea Zone to Rio de Oro 1 Artillery and 1 Tank moved from Mauritania to Rio de Oro 1 Tank moved from 36 Sea Zone to Mauritania 4 Adv.Fighters and 2 Fighters moved from Minamitori to 84 Sea Zone 3 Destroyers and 2 Submarines moved from 88 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 4 Fighters moved from Wake to 95 Sea Zone 2 Fighters moved from Kwajalein to 95 Sea Zone 2 Infantrys moved from Jaluit to Kwajalein 1 L.Fighter moved from San Francisco to 80 Sea Zone 4 Infantrys moved from San Francisco to Southwest USA 1 Mech.Inf moved from San Francisco to British Columbia 1 Tank moved from Northeast USA to Canadian Prairies 1 Infantry and 5 Tanks moved from Argentina to S.Chile Purchase Units - Americans Americans buy 4 ArmoredCars, 2 B.Carriers, 1 B.Transport, 1 Cruiser, 2 Elites, 1 Marine, 1 S.Bomber and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 80 Sea Zone Americans attack with 1 L.Fighter Yamamoto defend with 1 S.Submarine Americans roll dice for 1 L.Fighter in 80 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Yamamoto Submerged Battle in Rio de Oro Americans attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Rio de Oro, round 2 : 2/4 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Artillery and 1 Tank in Rio de Oro, round 3 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans winAmericans win with 1 L.Fighter remaining, taking Rio de Oro from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 1 Casualties for Americans: 1 Elite and 1 Infantry Casualties for Neutral: 3 Infantrys Battle in S.Chile Americans attack with 1 Infantry and 5 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 1 Infantry and 5 Tanks in S.Chile, round 2 : 1/6 hits, 2.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in S.Chile Americans roll dice for 1 Infantry and 5 Tanks in S.Chile, round 3 : 3/6 hits, 2.67 expected hits Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 3 : 2/2 hits, 0.83 expected hits 1 Fighter owned by the Neutral, 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 4 Tanks remaining. Battle score for attacker is 5 Casualties for Neutral: 1 Fighter and 2 Infantrys Casualties for Americans: 1 Infantry and 1 Tank Battle in Orleanais Americans attack with 1 Infantry and 1 Tank Italians defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Orleanais, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Orleanais Americans roll dice for 1 Tank in Orleanais, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Orleanais Americans win, taking Orleanais from Germans with 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Italians: 1 Infantry Battle in 84 Sea Zone Americans attack with 4 Adv.Fighters and 2 Fighters Hisaichi defend with 1 T.Boat; Yamamoto defend with 2 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports Americans roll dice for 4 Adv.Fighters and 2 Fighters in 84 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Yamamoto roll dice for 2 Destroyers, 1 T.Boat and 2 Transports in 84 Sea Zone, round 2 : 2/5 hits, 1.17 expected hits 2 Fighters owned by the Americans, 1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 4 Adv.Fighters in 84 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Yamamoto roll dice for 2 Destroyers, 1 T.Boat and 2 Transports in 84 Sea Zone, round 3 : 1/5 hits, 1.17 expected hits 1 T.Boat owned by the Hisaichi, 2 Transports owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 84 Sea Zone Americans roll dice for 3 Adv.Fighters in 84 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 2 Destroyers in 84 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 3 Adv.Fighters in 84 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 84 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 84 Sea Zone Americans win with 2 Adv.Fighters remaining. Battle score for attacker is 15 Casualties for Americans: 2 Adv.Fighters and 2 Fighters Casualties for Yamamoto: 2 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports Casualties for Hisaichi: 1 T.Boat Battle in Aquitaine Americans attack with 15 Infantrys Germans defend with 3 Stukas; Italians defend with 5 Infantrys Americans roll dice for 15 Infantrys in Aquitaine, round 2 : 1/15 hits, 2.50 expected hits Italians roll dice for 5 Infantrys and 3 Stukas in Aquitaine, round 2 : 3/8 hits, 2.17 expected hits 3 Infantrys owned by the Americans and 1 Stuka owned by the Germans lost in Aquitaine Americans roll dice for 12 Infantrys in Aquitaine, round 3 : 0/12 hits, 2.00 expected hits Italians roll dice for 5 Infantrys and 2 Stukas in Aquitaine, round 3 : 3/7 hits, 2.00 expected hits 3 Infantrys owned by the Americans lost in Aquitaine Americans roll dice for 9 Infantrys in Aquitaine, round 4 : 1/9 hits, 1.50 expected hits Italians roll dice for 5 Infantrys and 2 Stukas in Aquitaine, round 4 : 2/7 hits, 2.00 expected hits 2 Infantrys owned by the Americans and 1 Stuka owned by the Germans lost in Aquitaine Americans roll dice for 7 Infantrys in Aquitaine, round 5 : 1/7 hits, 1.17 expected hits Italians roll dice for 5 Infantrys and 1 Stuka in Aquitaine, round 5 : 1/6 hits, 1.83 expected hits 1 Infantry owned by the Americans and 1 Stuka owned by the Germans lost in Aquitaine Americans roll dice for 6 Infantrys in Aquitaine, round 6 : 0/6 hits, 1.00 expected hits Italians roll dice for 5 Infantrys in Aquitaine, round 6 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Americans lost in Aquitaine Americans roll dice for 5 Infantrys in Aquitaine, round 7 : 0/5 hits, 0.83 expected hits Italians roll dice for 5 Infantrys in Aquitaine, round 7 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Americans lost in Aquitaine Americans roll dice for 4 Infantrys in Aquitaine, round 8 : 1/4 hits, 0.67 expected hits Italians roll dice for 5 Infantrys in Aquitaine, round 8 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Americans and 1 Infantry owned by the Italians lost in Aquitaine Americans roll dice for 1 Infantry in Aquitaine, round 9 : 1/1 hits, 0.17 expected hits Italians roll dice for 4 Infantrys in Aquitaine, round 9 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Aquitaine Italians win with 3 Infantrys remaining. Battle score for attacker is -2 Casualties for Americans: 15 Infantrys Casualties for Germans: 3 Stukas Casualties for Italians: 2 Infantrys Non Combat Move - Americans 2 Adv.Fighters moved from 84 Sea Zone to Shantung 1 Fighter moved from 95 Sea Zone to Ulithi 1 L.Fighter moved from 80 Sea Zone to British Columbia Place Units - Americans 1 B.Carrier and 1 B.Transport placed in 95 Sea Zone 1 B.Carrier and 1 Cruiser placed in 95 Sea Zone 1 S.Bomber placed in Pearl Harbor 4 ArmoredCars placed in San Francisco 1 Marine and 2 Tanks placed in Northeast USA 1 Tank placed in South Central USA 2 Elites placed in Salvador Turn Complete - Americans Americans collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
Germans : 0.33 Neutral : 0.67 Italians : 0.67 Yamamoto : 0.67 Americans : -6.83 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 2 Infantrys moved from Normandy to Brittany 1 Artillery moved from Normandy to Brittany 1 Stuka moved from Paris to Orleanais 1 Infantry moved from Normandy to Brittany 4 Mech.Infs moved from Normandy to Belgium 1 Infantry moved from Normandy to Brittany 4 Infantrys moved from Paris to Orleanais 1 Artillery moved from Paris to Orleanais 2 ArmoredCars moved from Paris to Belgium 1 Tank moved from Paris to Belgium 4 Infantrys moved from Rhine to Belgium 3 Infantrys moved from Bavaria to Rhine 4 Infantrys moved from Hamburg to Netherlands 2 Artillerys moved from Hamburg to Netherlands 1 ArmoredCar moved from Pomerania to Netherlands 1 Destroyer moved from 43 Sea Zone to 41 Sea Zone 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank moved from E.Morocco to W.Morocco 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 5 Infantrys moved from Pomerania to 23 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery moved from 24 Sea Zone to Vyborg 3 Infantrys moved from 24 Sea Zone to Vyborg 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Artillery and 1 Elite moved from Lithuania to Latvia 1 Mech.Inf moved from Kiev to Crimea Germans take Crimea from Russians 2 Infantrys moved from Kiev to Kursk 1 Artillery moved from Kiev to Kursk 1 Artillery and 1 Infantry moved from Minsk to Smolensk 2 Mech.Infs moved from Kiev to Novgorod 1 Mech.Inf moved from Kiev to Smolensk 1 Mech.Inf moved from Kiev to Novgorod 1 Artillery, 4 Infantrys and 3 Mech.Infs moved from Vinnytsia to Kiev 1 HeavyTank and 1 Tank moved from Warsaw to Kiev 2 Artillerys and 3 Infantrys moved from Bohemia to Krakow 4 Infantrys moved from Pomerania to Danzig 4 Infantrys moved from Brandenburg to Pomerania Purchase Units - Germans Germans buy 2 Artillerys, 1 Factory, 1 HeavyTank, 32 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Vyborg Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Smolensk Germans attack with 1 Artillery, 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Smolensk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Orleanais Germans attack with 1 Artillery, 4 Infantrys and 1 Stuka Americans defend with 1 Tank Germans roll dice for 1 Artillery, 4 Infantrys and 1 Stuka in Orleanais, round 2 : 3/6 hits, 1.83 expected hits French roll dice for 1 Tank in Orleanais, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Americans lost in Orleanais Germans win, taking Orleanais from French with 1 Artillery, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 3 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Tank Battle in Brittany Germans attack with 1 Artillery and 4 Infantrys British defend with 1 Infantry; French defend with 1 AAGun Germans roll dice for 1 Artillery and 4 Infantrys in Brittany, round 2 : 1/5 hits, 1.17 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Brittany Germans win, taking Brittany from French with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kursk Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 2 ArmoredCars, 4 Infantrys, 4 Mech.Infs and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 2 ArmoredCars, 4 Infantrys, 4 Mech.Infs and 1 Tank in Belgium, round 2 : 6/11 hits, 3.83 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 2 ArmoredCars, 3 Infantrys, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Latvia Germans attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Latvia, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in W.Morocco Germans attack with 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank Americans defend with 1 Infantry Germans roll dice for 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank in W.Morocco, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in W.Morocco Germans win, taking W.Morocco from French with 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Netherlands Germans attack with 1 ArmoredCar, 2 Artillerys and 4 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Netherlands, round 2 : 3/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Netherlands, round 3 : 4/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 ArmoredCar, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Novgorod Germans attack with 3 Mech.Infs Russians defend with 1 Infantry Germans roll dice for 3 Mech.Infs in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Stuka moved from Orleanais to Paris Place Units - Germans 1 Artillery and 2 Infantrys placed in Normandy 8 Infantrys placed in Paris Germans undo move 2. Germans undo move 1. 3 Infantrys placed in Normandy 1 Artillery and 7 Infantrys placed in Paris 4 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank placed in Warsaw 1 Factory placed in Kiev 5 Infantrys placed in Bohemia 6 Infantrys placed in Hamburg 3 Infantrys placed in Berlin Turn Complete - Germans Germans collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Germans : 7.67 Neutral : -1.67 French : -0.17 Russians : -2.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Kolyma to Koryakia Russians take Koryakia from Yamamoto 6 Infantrys moved from Sibirsky to Evenkia 1 ArmoredCar and 2 Mech.Infs moved from Chita to Hulunbuir 1 Mech.Inf, 1 Mech.Rocket and 1 Mot.Inf moved from N.Buryat Mongolia to Hulunbuir 1 ArmoredCar moved from S.Buryat Mongolia to Hulunbuir 5 Mot.Infs moved from Irkutsk to Hulunbuir 1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Hulunbuir 2 ArmoredCars and 1 Tank moved from Olyokminsk to Chita 1 Elite moved from Ayan to Chita 1 Artillery and 2 Infantrys moved from Estonia to Latvia 3 Infantrys moved from Leningrad to Latvia 1 Mech.Rocket moved from Moscow to Novgorod 1 Infantry moved from Leningrad to Novgorod 1 Mech.Rocket moved from Moscow to Vyborg 3 Infantrys moved from Arkhangelsk to 6 Sea Zone 3 Infantrys moved from 6 Sea Zone to Lapland 10 Infantrys moved from N.Karelia to Vyborg 1 ArmoredCar moved from Arkhangelsk to Novgorod 1 Infantry moved from Leningrad to Novgorod 1 Artillery moved from Leningrad to Novgorod 3 Infantrys moved from Yaroslavl to Smolensk 3 Mech.Rockets moved from Moscow to Smolensk 5 ArmoredCars moved from Stalingrad to Donetsk 22 Infantrys moved from Rostov to Kursk 1 Bomber moved from Rostov to Kiev 7 Infantrys moved from Tula to Kursk 1 Infantry moved from Rostov to Kursk 3 Mech.Rockets moved from Georgia to Rostov 3 Mech.Rockets moved from Moscow to Yaroslavl Purchase Units - Russians Russians buy 2 Artillerys, 3 Bunkers, 1 Elite, 10 Infantrys, 6 Mech.Infs and 4 Mot.Infs; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Kiev Bombing raid in Kiev rolls: 4 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Vyborg Russians attack with 10 Infantrys and 1 Mech.Rocket Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 10 Infantrys and 1 Mech.Rocket in Vyborg, round 2 : 2/11 hits, 2.33 expected hits Finns roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans lost in Vyborg Russians roll dice for 10 Infantrys and 1 Mech.Rocket in Vyborg, round 3 : 1/11 hits, 2.33 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Vyborg Russians roll dice for 10 Infantrys and 1 Mech.Rocket in Vyborg, round 4 : 0/11 hits, 2.33 expected hits Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 10 Infantrys and 1 Mech.Rocket in Vyborg, round 5 : 2/11 hits, 2.33 expected hits Finns roll dice for 1 Artillery in Vyborg, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 9 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 8 Casualties for Germans: 1 Artillery and 3 Infantrys Casualties for Russians: 1 Infantry Battle in Hulunbuir Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Fighters, 3 Mech.Infs, 1 Mech.Rocket and 6 Mot.Infs Hisaichi defend with 1 Factory, 1 Fighter, 2 Infantrys and 3 Tanks Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Fighters, 3 Mech.Infs, 1 Mech.Rocket and 6 Mot.Infs in Hulunbuir, round 2 : 6/15 hits, 4.33 expected hits Hisaichi roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Hulunbuir, round 2 : 2/6 hits, 2.67 expected hits 3 Tanks owned by the Hisaichi, 2 Fighters owned by the Russians, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 2 ArmoredCars, 3 Mech.Infs, 1 Mech.Rocket and 6 Mot.Infs remaining. Battle score for attacker is 11 Casualties for Russians: 2 Fighters Casualties for Hisaichi: 1 Fighter, 2 Infantrys and 3 Tanks Battle in Novgorod Russians attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Mech.Rocket Germans defend with 3 Mech.Infs Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Mech.Rocket in Novgorod, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 3 Mech.Infs in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Novgorod Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Rocket in Novgorod, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 Mech.Inf in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Rocket remaining. Battle score for attacker is 16 Casualties for Russians: 1 Infantry Casualties for Germans: 3 Mech.Infs Battle in Latvia Russians attack with 1 Artillery and 5 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 1 Artillery and 5 Infantrys in Latvia, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 3 Infantrys Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Battle in Kursk Russians attack with 30 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 30 Infantrys in Kursk, round 2 : 5/30 hits, 5.00 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 29 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Donetsk Russians attack with 5 ArmoredCars Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 5 ArmoredCars in Donetsk, round 2 : 3/5 hits, 1.67 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 5 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 1 Infantry Battle in Smolensk Russians attack with 3 Infantrys and 3 Mech.Rockets Germans defend with 1 Artillery, 1 Infantry and 1 Mech.Inf Russians roll dice for 3 Infantrys and 3 Mech.Rockets in Smolensk, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Mech.Inf owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 Infantrys and 3 Mech.Rockets remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery, 1 Infantry and 1 Mech.Inf Non Combat Move - Russians 1 AAGun moved from Tula to Kursk 1 Bomber moved from Kiev to Rostov 1 AAGun moved from N.Karelia to Lapland 1 AAGun moved from S.Karelia to Vyborg 1 AAGun moved from Yaroslavl to S.Karelia 1 AAGun moved from Moscow to Yaroslavl 1 AAGun moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from Hulunbuir to Chita Place Units - Russians 1 Bunker placed in Rostov 1 Bunker placed in Yaroslavl 2 Artillerys, 1 Bunker and 2 Infantrys placed in Leningrad 6 Mech.Infs and 4 Mot.Infs placed in Moscow 5 Infantrys placed in Sibirsky 1 Infantry placed in Stalingrad 1 Elite and 2 Infantrys placed in Arkhangelsk Russians undo move 2. 1 Bunker placed in Lapland Turn Complete - Russians Russians collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 1.33 Romanians : -0.67 Hisaichi : -0.67 Finns : -1.67 Russians : 1.50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 5 Transports moved from 51 Sea Zone to 48 Sea Zone 10 Infantrys moved from Campania to 48 Sea Zone 1 ArmoredCar and 1 Infantry moved from Greece to 51 Sea Zone 10 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Bomber moved from Tobruk to Kufra 2 Infantrys moved from El Agheila to Kufra 3 Infantrys moved from Tobruk to Kufra 1 ArmoredCar moved from Hun to Kufra 1 Artillery moved from Tobruk to Kufra 1 Infantry moved from Tobruk to Kufra 4 Infantrys moved from E.Morocco to W.Morocco 4 Infantrys moved from N.Algeria to E.Morocco 4 Infantrys moved from N.Tunisia to N.Algeria 9 Infantrys moved from Languedoc to Aquitaine 3 Infantrys moved from Aquitaine to Brittany 3 Infantrys moved from Provence to Languedoc 4 Infantrys moved from Tunis to N.Tunisia 4 Infantrys moved from Tripoli to El Agheila 10 Infantrys moved from Rome to Campania 1 ArmoredCar and 11 Infantrys moved from 51 Sea Zone to Tobruk Purchase Units - Italians Italians buy 2 Adv.Fighters, 2 Destroyers, 1 HeavyTank and 8 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 6 Infantrys British defend with 3 Mot.Infs and 2 Tanks Italians roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 6 Infantrys in Kufra, round 2 : 2/9 hits, 2.50 expected hits British roll dice for 3 Mot.Infs and 2 Tanks in Kufra, round 2 : 2/5 hits, 2.50 expected hits 2 Mot.Infs owned by the British and 2 Infantrys owned by the Italians lost in Kufra Italians roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 4 Infantrys in Kufra, round 3 : 2/7 hits, 2.17 expected hits British roll dice for 1 Mot.Inf and 2 Tanks in Kufra, round 3 : 2/3 hits, 1.50 expected hits 1 Mot.Inf owned by the British, 1 Tank owned by the British and 2 Infantrys owned by the Italians lost in Kufra Italians roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 2 Infantrys in Kufra, round 4 : 2/5 hits, 1.83 expected hits British roll dice for 1 Tank in Kufra, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kufra Italians win, taking Kufra from British with 1 ArmoredCar, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 17 Casualties for Italians: 4 Infantrys Casualties for British: 3 Mot.Infs and 2 Tanks Non Combat Move - Italians 1 HeavyTank and 1 Tank moved from Hun to Tobruk 1 Bomber moved from Kufra to Greece Place Units - Italians 2 Adv.Fighters and 2 Destroyers placed in 51 Sea Zone 1 HeavyTank and 2 Infantrys placed in Hun 4 Infantrys placed in Tunis 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Italians : -0.50 British : -0.50 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 2 Infantrys moved from North Central USA to South Central USA 2 Infantrys moved from Belgian Congo to French Equatorial Africa 1 Infantry and 2 Tanks moved from Adana to Ankara 5 Adv.Fighters moved from Syria to Ankara Purchase Units - French French buy 2 Adv.Fighters and 1 Factory; Remaining resources: 0 PUs; Combat - French Battle in Ankara French attack with 5 Adv.Fighters, 1 Infantry and 2 Tanks Neutral defend with 2 Artillerys and 2 Infantrys French roll dice for 5 Adv.Fighters, 1 Infantry and 2 Tanks in Ankara, round 2 : 3/8 hits, 3.67 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 2/4 hits, 1.33 expected hits 1 Tank owned by the French, 2 Infantrys owned by the Neutral, 1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in Ankara French roll dice for 5 Adv.Fighters and 1 Tank in Ankara, round 3 : 2/6 hits, 3.00 expected hits Neutral roll dice for 1 Artillery in Ankara, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Ankara French loses 0 PUs for violating Ankaras neutrality. French win, taking Ankara from Neutral with 5 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 5 Casualties for French: 1 Infantry and 1 Tank Casualties for Neutral: 2 Artillerys and 2 Infantrys Non Combat Move - French 5 Adv.Fighters moved from Ankara to Syria Place Units - French 2 Adv.Fighters placed in Syria 1 Factory placed in Italian East Africa Turn Complete - French French collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral : 0.33 French : -1.67 -
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Transport moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from Mindoro to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to West Borneo Yamamoto take West Borneo from Dutch Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter and 11 Tanks; Remaining resources: 1 PUs; Combat - Yamamoto Non Combat Move - Yamamoto Place Units - Yamamoto 4 Tanks placed in Chubu 1 Adv.Fighter and 7 Tanks placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 62 PUs; end with 63 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 ArmoredCar and 1 Tank moved from Shantung to Peking 1 ArmoredCar moved from Anhwei to Kiangsi Chinese take Shanghai from Hisaichi Chinese take Kiangsi from Yamamoto 1 ArmoredCar moved from Anhwei to Peking 1 ArmoredCar moved from Anhwei to Peking 3 ArmoredCars moved from W.Sinkiang to W.Tibet 4 ArmoredCars moved from Urumqi to W.Tibet Purchase Units - Chinese Chinese buy 4 ArmoredCars, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Tibet Chinese attack with 7 ArmoredCars Neutral defend with 2 Infantrys Chinese roll dice for 7 ArmoredCars in W.Tibet, round 2 : 2/7 hits, 2.33 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Neutral lost in W.Tibet Chinese loses 0 PUs for violating W.Tibets neutrality. Chinese win, taking W.Tibet from Neutral with 6 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar Casualties for Neutral: 2 Infantrys Battle in Peking Chinese attack with 3 ArmoredCars and 1 Tank Hisaichi defend with 2 Infantrys Chinese roll dice for 3 ArmoredCars and 1 Tank in Peking, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys in Peking, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -4 Casualties for Chinese: 2 ArmoredCars Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 AAGun moved from Hupeh to Szechwan 2 Infantrys moved from Lanchow to Szechwan 2 Elites moved from E.Qinghai to Lanchow 4 ArmoredCars moved from Ningsia to Szechwan 4 ArmoredCars moved from Ulan Bator to Suiyuan 4 ArmoredCars and 2 Tanks moved from Hsining to Lanchow Place Units - Chinese 4 Mech.Infs placed in Urumqi 4 ArmoredCars and 2 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Neutral : 0.33 Hisaichi : 1.33 Chinese : 0.17





